VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Lei Fei

zoniX

Career matches4,450
Career win rate50.4%
Round win rate52.1%
Peak rank31
Distinct opponents207
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lei Fei313,2971,6571,64050.3%
Shun2889045643451.2%
Kage26312913449.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky51232845.1%-8.9
Akira50252550.0%+1.2
Kage40241660.0%+7.8
Goh36201655.6%+3.7
Jeffry34171750.0%-2.2
Aoi27141351.9%-1.4
Lau27111640.7%-11.4
Lion2320387.0%+31.0
Pai2271531.8%-22.6
Wolf2216672.7%+15.7
Dural1811761.1%+8.9
Sarah1871138.9%-13.2
Shun159660.0%+7.3
Vanessa1551033.3%-20.2
Brad146842.9%-11.6
Lei Fei147750.0%+0.0
Jean128466.7%+20.3
El Blaze106460.0%+7.9
Taka31233.3%-20.5
Eileen21150.0%-14.8

0 of 5 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 5 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Rectangle53351866.0%+16.8
Breakable Full Fence52272551.9%+1.6
Low Fence51321962.8%+11.4
Half Fence50282256.0%+1.3
Full Fence48252352.1%-1.7
Octagon47272057.5%-0.1
Single Wall43241955.8%+3.0
Open38152339.5%-13.3
Full Fence and Open2261627.3%-20.9
Breakable Half Fence2091145.0%-4.2

0 of 8 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 8 questions at once; about 0.4 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls27055.9%53.1%+2.8
No walls13253.8%52.5%+1.3

Walls against open: +1.6 points (95% range -9.3 to +12.4), p 0.778 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

おるが@のびしろF (Rank 30)2026/09/184040.0%
ps-splitsecond (Rank 31)2026/09/0585362.5%
ごちももも (Rank 33)2026/09/0451420.0%
bh_iflg (Rank 32)2026/09/0453260.0%
koiketyan (Rank 27)2026/08/2965183.3%
肉彦さん☆彡 (Rank 32)2026/08/2982625.0%
akira__9633 (Rank 32)2026/08/2653260.0%
zephyr_dural (Rank 29)2026/08/2683537.5%
Koutei (Rank 30)2026/07/30106460.0%
いそまるGOLDEN (Rank 27)2026/07/2754180.0%
Jack (Rank 31)2026/07/2642250.0%
Bird-Tat (Rank 31)2026/07/2652340.0%
orz (Rank 28)2026/07/2542250.0%
Caretta222 (Rank 31)2026/07/1763350.0%
maruneru-_-khs (Rank 27)2026/07/08440100.0%
ヘニオ (Rank 33)2026/07/0641325.0%
ほーげつ (Rank 27)2026/07/0553260.0%
いかちゃPC (Rank 30)2026/07/0452340.0%
鳩男 (Rank 32)2026/07/0373442.9%
oyassangou (Rank 30)2026/06/2353260.0%
プレガバリン (Rank 30)2026/06/194040.0%
soul-to-denchi (Rank 32)2026/06/1642250.0%
JAGAMARU-MIKE (Rank 27)2026/05/2952340.0%
yossystanp-ussa (Rank 33)2026/05/2242250.0%
GEN (Rank 27)2026/05/05440100.0%

Round openings

Every character

punchP into Kakushu Suigeki6P29916.6%
backdash into evade up1639.1%
backdash into offensive move1508.3%
offensive move1458.1%
Touku Tenshinkyaku8K+G995.5%
Shazen Tenshin Haikyaku8K905.0%
kickK814.5%
kickK into evade down683.8%
backdash into Nehan Shiki1P+K+G583.2%
Kakushu Suigeki6P into forward punch+kick+guard6P+K+G533.0%
punchP into Kakushu Suirengeki6PP422.3%
backdash into Kaisei Tento1P+K402.2%
punchP into Sayu ShoukenPP271.5%
backdash241.3%
Souhikyaku9K+G211.2%

137 further openings account for the other 438 rounds.

Lei Fei

punchP into Kakushu Suigeki6P29917.8%
backdash into evade up1569.3%
offensive move1408.3%
backdash into offensive move1368.1%
Touku Tenshinkyaku8K+G995.9%
Shazen Tenshin Haikyaku8K905.4%
kickK814.8%
kickK into evade down684.0%
backdash into Nehan Shiki1P+K+G583.5%
Kakushu Suigeki6P into forward punch+kick+guard6P+K+G533.2%
punchP into Kakushu Suirengeki6PP422.5%
backdash into Kaisei Tento1P+K402.4%
punchP into Sayu ShoukenPP271.6%
backdash221.3%
Souhikyaku9K+G211.2%

108 further openings account for the other 345 rounds.

Shun

punchP into kickK1915.7%
backdash into offensive move1411.6%
Haisenchu1P1310.7%
punchP into Chougeki RigoutaiPK97.4%
backdash into evade up75.8%
backdash into Haisenchu1P65.0%
offensive move54.1%
punchP into Gyoushin Suitai4K54.1%
guardG43.3%
Gyou'in Haishu3P32.5%
Asen Kaikyaku44K21.6%
Kasen Chugeki6P into Kasen Zenbokushou6PP21.6%
Tenshin Kashitai1K+G21.6%
backdash21.6%
backdash into Kousoku Kouhi Soushu17P+K+GP+K21.6%

25 further openings account for the other 26 rounds.