VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Eileen

NIROCK

Career matches317
Career win rate67.2%
Round win rate63.6%
Peak rank31
Distinct opponents6
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Eileen3131721310467.2%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Lei Fei65183.3%+18.5
Lau21150.0%-17.9
Akira110100.0%+27.6
Jacky110100.0%+23.5
Kage1010.0%-74.3

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon32166.7%-11.4
Open32166.7%-6.6
Low Fence220100.0%+28.4
Rectangle1010.0%-63.3

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls450.0%70.6%-20.6
No walls580.0%73.6%+6.4

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

q-6211 (Rank 31)65183.3%
GuardbReaK8274 (Rank 31)110100.0%
aona (Rank 35)1010.0%
dancho--hs (Rank 33)1010.0%
オロチ (Rank 30)110100.0%
白☆髭 (Rank 32)110100.0%

Most played opponents, most recent first

オロチ (Rank 30)2026/08/03110100.0%
白☆髭 (Rank 32)2026/08/03110100.0%
dancho--hs (Rank 33)2026/08/031010.0%
q-6211 (Rank 31)2026/08/0365183.3%
GuardbReaK8274 (Rank 31)2026/06/13110100.0%
aona (Rank 35)2026/06/131010.0%

Round openings

Eileen

forward movement into punchP920.4%
crouch dash back into guardG511.4%
backdash into evade up36.8%
Enkou Toutou3P+K24.5%
backward movement into guardG24.5%
crouch dash back into evade up24.5%
crouch into Sokutantai3K24.5%
evade down into Hikou Hagetsu33P24.5%
guardG into evade down24.5%
Douchu6P12.3%
Goku Shicchi (Interrupt Moves)6P+K+G into crouch12.3%
Sokutantai3K12.3%
backward movement into Hikou Niki6K12.3%
backward movement into Sokutantai3K12.3%
backward movement into backdash12.3%

9 further openings account for the other 9 rounds.