Virtua Fighter 5 REVO · v1.10 · Region: Asia
NORESPECT
Characters played — VF5's own record
| Jeffry | 38 | 8,050 | 4,028 | 4,022 | 50.0% |
|---|---|---|---|---|---|
| Goh | 33 | 978 | 492 | 486 | 50.3% |
| Akira | 34 | 500 | 279 | 221 | 55.8% |
| Brad | 27 | 250 | 166 | 84 | 66.4% |
| Jacky | 29 | 204 | 116 | 88 | 56.9% |
| Pai | 27 | 71 | 41 | 30 | 57.8% |
| Taka | 27 | 68 | 39 | 29 | 57.4% |
| Jean | 26 | 30 | 14 | 16 | 46.7% |
| Kage | 27 | 17 | 12 | 5 | 70.6% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 647 | 364 | 283 | 56.3% | +5.0 |
|---|---|---|---|---|---|
| Jacky | 507 | 277 | 230 | 54.6% | +1.8 |
| Wolf | 314 | 175 | 139 | 55.7% | +3.5 |
| Lau | 312 | 167 | 145 | 53.5% | +1.4 |
| Shun | 284 | 130 | 154 | 45.8% | -5.5 |
| Kage | 266 | 144 | 122 | 54.1% | +1.6 |
| Jean | 246 | 135 | 111 | 54.9% | +4.5 |
| Pai | 230 | 126 | 104 | 54.8% | +1.7 |
| Brad | 225 | 101 | 124 | 44.9% | -6.0 |
| Sarah | 218 | 108 | 110 | 49.5% | -2.9 |
| Jeffry | 201 | 90 | 111 | 44.8% | -7.0 |
| Lei Fei | 190 | 103 | 87 | 54.2% | +4.4 |
| Goh | 187 | 94 | 93 | 50.3% | -0.9 |
| Aoi | 181 | 90 | 91 | 49.7% | -1.7 |
| Lion | 167 | 80 | 87 | 47.9% | -3.3 |
| Vanessa | 154 | 73 | 81 | 47.4% | -0.8 |
| El Blaze | 151 | 75 | 76 | 49.7% | -2.8 |
| Eileen | 66 | 34 | 32 | 51.5% | -3.5 |
| Taka | 57 | 19 | 38 | 33.3% | -16.0 |
| Dural | 45 | 23 | 22 | 51.1% | -7.2 |
0 of 19 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 19 questions at once; about 1.0 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 492 | 256 | 236 | 52.0% | -0.5 |
|---|---|---|---|---|---|
| Breakable Full Fence | 488 | 256 | 232 | 52.5% | +0.7 |
| Open | 476 | 244 | 232 | 51.3% | -0.1 |
| Single Wall | 472 | 245 | 227 | 51.9% | -0.1 |
| Rectangle | 463 | 242 | 221 | 52.3% | +1.0 |
| Breakable Half Fence | 451 | 240 | 211 | 53.2% | +2.5 |
| Low Fence | 446 | 235 | 211 | 52.7% | -0.3 |
| Full Fence | 443 | 222 | 221 | 50.1% | -1.7 |
| Octagon | 420 | 203 | 217 | 48.3% | -4.0 |
| Full Fence and Open | 243 | 127 | 116 | 52.3% | +0.7 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 2,757 | 51.5% | 51.7% | -0.3 |
| No walls | 1,394 | 51.9% | 52.1% | -0.1 |
Walls against open: -0.1 points (95% range -3.6 to +3.4), p 0.944 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| zaduhkj (Rank 34) | 89 | 49 | 40 | 55.1% |
|---|---|---|---|---|
| zephyr_dural (Rank 29) | 66 | 46 | 20 | 69.7% |
| ps-splitsecond (Rank 32) | 58 | 39 | 19 | 67.2% |
| MaBoy (Rank 34) | 56 | 34 | 22 | 60.7% |
| JKSTW(SEGAWORLD大亞店) (Rank 33) | 54 | 37 | 17 | 68.5% |
| budhio (Rank 36) | 51 | 17 | 34 | 33.3% |
| 漂泊の民回線ジプシー (Rank 37) | 51 | 17 | 34 | 33.3% |
| REDdog.狂犬 (Rank 33) | 46 | 29 | 17 | 63.0% |
| interceptor (Rank 40) | 46 | 23 | 23 | 50.0% |
| ふぇに (Rank 35) | 42 | 22 | 20 | 52.4% |
| chileung18 (Rank 32) | 40 | 21 | 19 | 52.5% |
| elf4sale (Rank 33) | 38 | 22 | 16 | 57.9% |
| (˘д˘)ʃStranger (Rank 37) | 35 | 15 | 20 | 42.9% |
| ★闘将拉麵男★ (Rank 39) | 35 | 11 | 24 | 31.4% |
| nanami.madogiwa (Rank 36) | 34 | 20 | 14 | 58.8% |
| 무파ZeroBlue (Rank 34) | 32 | 14 | 18 | 43.8% |
| 太鼓の別人@夏Bonus無し (Rank 32) | 31 | 20 | 11 | 64.5% |
| orz (Rank 31) | 30 | 19 | 11 | 63.3% |
| Hi:D (Rank 34) | 29 | 11 | 18 | 37.9% |
| akira__9633 (Rank 32) | 29 | 15 | 14 | 51.7% |
| yamaneko (Rank 34) | 29 | 18 | 11 | 62.1% |
| kansimamoto (Rank 34) | 26 | 16 | 10 | 61.5% |
| やまだ.com (Rank 37) | 26 | 13 | 13 | 50.0% |
| poteto (Rank 34) | 25 | 16 | 9 | 64.0% |
| ぶーん (Rank 33) | 25 | 21 | 4 | 84.0% |
Most played opponents, most recent first
| MaBoy (Rank 34) | 2026/09/22 | 56 | 34 | 22 | 60.7% |
|---|---|---|---|---|---|
| kansimamoto (Rank 34) | 2026/09/17 | 26 | 16 | 10 | 61.5% |
| ふぇに (Rank 35) | 2026/09/16 | 42 | 22 | 20 | 52.4% |
| (˘д˘)ʃStranger (Rank 37) | 2026/09/16 | 35 | 15 | 20 | 42.9% |
| 漂泊の民回線ジプシー (Rank 37) | 2026/09/12 | 51 | 17 | 34 | 33.3% |
| 무파ZeroBlue (Rank 34) | 2026/09/12 | 32 | 14 | 18 | 43.8% |
| Hi:D (Rank 34) | 2026/09/12 | 29 | 11 | 18 | 37.9% |
| zaduhkj (Rank 34) | 2026/09/12 | 89 | 49 | 40 | 55.1% |
| やまだ.com (Rank 37) | 2026/09/12 | 26 | 13 | 13 | 50.0% |
| REDdog.狂犬 (Rank 33) | 2026/09/12 | 46 | 29 | 17 | 63.0% |
| JKSTW(SEGAWORLD大亞店) (Rank 33) | 2026/09/11 | 54 | 37 | 17 | 68.5% |
| nanami.madogiwa (Rank 36) | 2026/09/11 | 34 | 20 | 14 | 58.8% |
| ps-splitsecond (Rank 32) | 2026/09/09 | 58 | 39 | 19 | 67.2% |
| zephyr_dural (Rank 29) | 2026/09/09 | 66 | 46 | 20 | 69.7% |
| elf4sale (Rank 33) | 2026/09/04 | 38 | 22 | 16 | 57.9% |
| 太鼓の別人@夏Bonus無し (Rank 32) | 2026/09/02 | 31 | 20 | 11 | 64.5% |
| poteto (Rank 34) | 2026/09/02 | 25 | 16 | 9 | 64.0% |
| ぶーん (Rank 33) | 2026/08/26 | 25 | 21 | 4 | 84.0% |
| ★闘将拉麵男★ (Rank 39) | 2026/08/26 | 35 | 11 | 24 | 31.4% |
| budhio (Rank 36) | 2026/08/22 | 51 | 17 | 34 | 33.3% |
| orz (Rank 31) | 2026/08/21 | 30 | 19 | 11 | 63.3% |
| akira__9633 (Rank 32) | 2026/08/21 | 29 | 15 | 14 | 51.7% |
| chileung18 (Rank 32) | 2026/08/04 | 40 | 21 | 19 | 52.5% |
| interceptor (Rank 40) | 2026/08/04 | 46 | 23 | 23 | 50.0% |
| yamaneko (Rank 34) | 2026/07/10 | 29 | 18 | 11 | 62.1% |
Round openings
Every character
| backdash into evade down | 1,923 | 10.3% |
|---|---|---|
| backdash into Knee Push4K | 1,168 | 6.2% |
| punchP into crouch | 618 | 3.3% |
| Low Knuckle2P | 534 | 2.9% |
| punchP | 480 | 2.6% |
| backdash into kickK | 467 | 2.5% |
| guardG | 446 | 2.4% |
| punchP into Double KnucklePP | 425 | 2.3% |
| crouch into Low Knuckle2P | 414 | 2.2% |
| backdash into Kenka Hook46P | 387 | 2.1% |
| backdash into Megaton Knuckle43P+K | 316 | 1.7% |
| backdash into evade up | 311 | 1.7% |
| Ducking Low2K+G | 270 | 1.4% |
| backdash into crouch | 236 | 1.3% |
| backdash into Jouho Senshou46P | 219 | 1.2% |
1,229 further openings account for the other 10,524 rounds.
Counted from 4,600 of the 4,648 matches played. The rest were not pulled for openings.
Jeffry
| backdash into Knee Push4K | 1,168 | 8.8% |
|---|---|---|
| backdash into evade down | 1,130 | 8.6% |
| punchP into crouch | 598 | 4.5% |
| Low Knuckle2P | 534 | 4.0% |
| punchP into Double KnucklePP | 425 | 3.2% |
| crouch into Low Knuckle2P | 414 | 3.1% |
| backdash into Kenka Hook46P | 387 | 2.9% |
| punchP | 375 | 2.8% |
| backdash into kickK | 349 | 2.6% |
| backdash into Megaton Knuckle43P+K | 316 | 2.4% |
| guardG | 307 | 2.3% |
| Ducking Low2K+G | 270 | 2.0% |
| Sunlit Body Upper3P+K | 215 | 1.6% |
| backdash into crouch | 204 | 1.5% |
| backdash into evade up | 200 | 1.5% |
499 further openings account for the other 6,318 rounds.
Counted from 3,258 of the 3,276 matches played. The rest were not pulled for openings.
Goh
| backdash into evade down | 513 | 17.8% |
|---|---|---|
| backdash into Soukyu46P | 156 | 5.4% |
| crouch into Denkou3PP | 120 | 4.2% |
| Soukyu46P into forward movement | 112 | 3.9% |
| backdash into kickK | 81 | 2.8% |
| guardG | 76 | 2.6% |
| crouch into Kirin33P | 66 | 2.3% |
| punchP | 66 | 2.3% |
| crouch dash forward into guardG | 56 | 1.9% |
| backdash into evade up | 53 | 1.8% |
| backward movement into Hiji'ate6P | 53 | 1.8% |
| punchP into kickK | 51 | 1.8% |
| crouch into Sune Kudaki43P | 38 | 1.3% |
| backdash into Aragami4K | 36 | 1.2% |
| Karura4P+K | 35 | 1.2% |
282 further openings account for the other 1,367 rounds.
Counted from 702 of the 732 matches played. The rest were not pulled for openings.
Akira
| backdash into Jouho Senshou46P | 219 | 16.9% |
|---|---|---|
| backdash into evade down | 102 | 7.9% |
| Rimon Chouchu66P into Jouho Touken6P | 93 | 7.2% |
| forward dash into Jouho Senshou46P | 65 | 5.0% |
| forward dash into Jouho Touken6P | 62 | 4.8% |
| Housui2P into forward dash | 47 | 3.6% |
| Rimon Chouchu66P into forward dash | 42 | 3.2% |
| Senzankou66P+K into throwP+G | 36 | 2.8% |
| backdash into evade up | 31 | 2.4% |
| punchP | 28 | 2.2% |
| Rimon Chouchu66P | 22 | 1.7% |
| crouch into Housui2P | 21 | 1.6% |
| forward dash into throwP+G | 21 | 1.6% |
| punchP into Jouho Senshou46P | 19 | 1.5% |
| Housui2P | 14 | 1.1% |
158 further openings account for the other 471 rounds.
Jacky
| backdash into evade down | 102 | 16.0% |
|---|---|---|
| backdash into Spin Heel Sword4K+G | 34 | 5.3% |
| guardG | 33 | 5.2% |
| crouch dash back into High Angle Upper Kick6K | 31 | 4.9% |
| Jab StraightPP into Jab Double StraightPPP | 28 | 4.4% |
| backdash into Dash Hammer Kick66K | 21 | 3.3% |
| punchP into Jab StraightPP | 21 | 3.3% |
| crouch into Low Spin Kick1K+G | 17 | 2.7% |
| Middle Smash6P into Middle Smash Back Knuckle6PP | 15 | 2.4% |
| Middle Smash6P | 14 | 2.2% |
| backdash into evade up | 14 | 2.2% |
| backdash into Step-in Middle Kick66K+G | 11 | 1.7% |
| crouch into Squat Straight2P | 11 | 1.7% |
| guardG into throwP+G | 8 | 1.3% |
| backdash into Long Stride Back Knuckle4P+K | 7 | 1.1% |
153 further openings account for the other 270 rounds.
Pai
| backdash into evade down | 36 | 12.2% |
|---|---|---|
| backdash into kickK | 34 | 11.6% |
| crouch into down-back kick1K | 15 | 5.1% |
| backdash into Ensei Haikyaku4K | 14 | 4.8% |
| crouch into Honshin Soukyaku1K+G | 10 | 3.4% |
| Soukasui3P into Souka Rensui3PP | 8 | 2.7% |
| guardG | 7 | 2.4% |
| Haitenkyaku7K into evade up | 6 | 2.0% |
| crouch into Souchuken2P | 6 | 2.0% |
| punchP into RenshouPP | 5 | 1.7% |
| Senchuken6P | 4 | 1.4% |
| backdash into Honrakukyaku46K+G | 4 | 1.4% |
| backdash into Kochoukyaku4K+G | 4 | 1.4% |
| backdash into Souanshou3P+K | 4 | 1.4% |
| punchP | 4 | 1.4% |
99 further openings account for the other 133 rounds.
Brad
| backdash into evade down | 12 | 7.5% |
|---|---|---|
| punchP into Jab StraightPP | 12 | 7.5% |
| guardG | 10 | 6.3% |
| Elbow Hook6P | 6 | 3.8% |
| backdash into Middle Spin Kick66K | 4 | 2.5% |
| backdash into Stop Kick4K | 4 | 2.5% |
| backdash into evade up | 4 | 2.5% |
| guardG into evade down | 4 | 2.5% |
| Dtee Sawk Dtrohng4P+K | 3 | 1.9% |
| Ducking6P+K+G into Crush Knee KickK+G | 3 | 1.9% |
| Ducking6P+K+G into Sting BlowP+K | 3 | 1.9% |
| Jolt Upper3P into Dtee Sawk Combination3PP | 3 | 1.9% |
| Sharp Shoot1P | 3 | 1.9% |
| backdash into Turn Savate44K | 3 | 1.9% |
| forward movement into Jab~High KickPK | 3 | 1.9% |
68 further openings account for the other 82 rounds.
Jean
| backdash into evade down | 15 | 11.5% |
|---|---|---|
| Hangetsu NirenzukiP+K | 9 | 6.9% |
| crouch dash back into Yamakuzushi6K | 9 | 6.9% |
| backdash into Gyaku Seikenzuki66P | 7 | 5.4% |
| backdash into Kake'uchi~Maekeri'age46PK | 7 | 5.4% |
| Gyaku Seikenzuki66P | 4 | 3.1% |
| backdash into Shutoukiri~Ushirogeri4PK | 4 | 3.1% |
| Gyaku Seikenzuki66P into Yoko'enpi6P | 3 | 2.3% |
| backdash into Chudan~Joudan Mawashigeri3KK | 3 | 2.3% |
| crouch into Oishitazuki3PP | 3 | 2.3% |
| guardG into Tate'enpi~Tenkai Hizageri33PK | 3 | 2.3% |
| KounirenPP into KagizukiPPP | 2 | 1.5% |
| Yoko'enpi6P into Yoko'enpi~Uchishutou6PP | 2 | 1.5% |
| backdash into Chudan Ushiro Mawashigeri66K | 2 | 1.5% |
| backdash into Tate'enpi33P | 2 | 1.5% |
50 further openings account for the other 55 rounds.
Taka
| Hiji'ate6P | 4 | 5.6% |
|---|---|---|
| backdash into evade down | 4 | 5.6% |
| crouch into Tsuyubarai 22P+KP | 4 | 5.6% |
| punchP into Tsuppari 2PP | 4 | 5.6% |
| Aka'oni MidaremageP+K | 3 | 4.2% |
| Hiji'ate6P into forward movement | 3 | 4.2% |
| guardG | 3 | 4.2% |
| Shita Harite2P into backdash | 2 | 2.8% |
| Takatsumehashi3P+K into guardG | 2 | 2.8% |
| Tsuppari 2PP into Tsuppari 3PPP | 2 | 2.8% |
| backdash into Gozougeri4K | 2 | 2.8% |
| backdash into Kachi'age33P+K | 2 | 2.8% |
| backdash into evade up | 2 | 2.8% |
| crouch dash back into Aka'oni MidaremageP+K | 2 | 2.8% |
| crouch into Tsuyubarai2P+K | 2 | 2.8% |
30 further openings account for the other 31 rounds.
Kage
| backdash into evade down | 9 | 14.1% |
|---|---|---|
| backdash into Fusenjin3P | 5 | 7.8% |
| Senpujin2P+K | 4 | 6.2% |
| Rasen4P into backward movement | 3 | 4.7% |
| Rasen4P into backdash | 2 | 3.1% |
| Rasen4P into forward dash | 2 | 3.1% |
| backdash into Ryu'eikyaku66K | 2 | 3.1% |
| backdash into Tsumujigeri2K+G | 2 | 3.1% |
| backdash into crouch | 2 | 3.1% |
| backdash into evade up | 2 | 3.1% |
| backdash into forward dash | 2 | 3.1% |
| Hiji'uchi6P | 1 | 1.6% |
| Kasumi Yaiba66P+K into forward movement | 1 | 1.6% |
| Rasen4P into Rasen Urageri4PK | 1 | 1.6% |
| Rasen4P into crouch dash forward | 1 | 1.6% |
25 further openings account for the other 25 rounds.
