VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jeffry

NORESPECT

Career matches10,168
Career win rate51.0%
Round win rate50.9%
Peak rank38
Distinct opponents772
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jeffry388,0504,0284,02250.0%
Goh3397849248650.3%
Akira3450027922155.8%
Brad272501668466.4%
Jacky292041168856.9%
Pai2771413057.8%
Taka2768392957.4%
Jean2630141646.7%
Kage271712570.6%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira64736428356.3%+5.0
Jacky50727723054.6%+1.8
Wolf31417513955.7%+3.5
Lau31216714553.5%+1.4
Shun28413015445.8%-5.5
Kage26614412254.1%+1.6
Jean24613511154.9%+4.5
Pai23012610454.8%+1.7
Brad22510112444.9%-6.0
Sarah21810811049.5%-2.9
Jeffry2019011144.8%-7.0
Lei Fei1901038754.2%+4.4
Goh187949350.3%-0.9
Aoi181909149.7%-1.7
Lion167808747.9%-3.3
Vanessa154738147.4%-0.8
El Blaze151757649.7%-2.8
Eileen66343251.5%-3.5
Taka57193833.3%-16.0
Dural45232251.1%-7.2

0 of 19 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 19 questions at once; about 1.0 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence49225623652.0%-0.5
Breakable Full Fence48825623252.5%+0.7
Open47624423251.3%-0.1
Single Wall47224522751.9%-0.1
Rectangle46324222152.3%+1.0
Breakable Half Fence45124021153.2%+2.5
Low Fence44623521152.7%-0.3
Full Fence44322222150.1%-1.7
Octagon42020321748.3%-4.0
Full Fence and Open24312711652.3%+0.7

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls2,75751.5%51.7%-0.3
No walls1,39451.9%52.1%-0.1

Walls against open: -0.1 points (95% range -3.6 to +3.4), p 0.944 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

MaBoy (Rank 34)2026/09/2256342260.7%
kansimamoto (Rank 34)2026/09/1726161061.5%
ふぇに (Rank 35)2026/09/1642222052.4%
(˘д˘)ʃStranger (Rank 37)2026/09/1635152042.9%
漂泊の民回線ジプシー (Rank 37)2026/09/1251173433.3%
무파ZeroBlue (Rank 34)2026/09/1232141843.8%
Hi:D (Rank 34)2026/09/1229111837.9%
zaduhkj (Rank 34)2026/09/1289494055.1%
やまだ.com (Rank 37)2026/09/1226131350.0%
REDdog.狂犬 (Rank 33)2026/09/1246291763.0%
JKSTW(SEGAWORLD大亞店) (Rank 33)2026/09/1154371768.5%
nanami.madogiwa (Rank 36)2026/09/1134201458.8%
ps-splitsecond (Rank 32)2026/09/0958391967.2%
zephyr_dural (Rank 29)2026/09/0966462069.7%
elf4sale (Rank 33)2026/09/0438221657.9%
太鼓の別人@夏Bonus無し (Rank 32)2026/09/0231201164.5%
poteto (Rank 34)2026/09/022516964.0%
ぶーん (Rank 33)2026/08/262521484.0%
★闘将拉麵男★ (Rank 39)2026/08/2635112431.4%
budhio (Rank 36)2026/08/2251173433.3%
orz (Rank 31)2026/08/2130191163.3%
akira__9633 (Rank 32)2026/08/2129151451.7%
chileung18 (Rank 32)2026/08/0440211952.5%
interceptor (Rank 40)2026/08/0446232350.0%
yamaneko (Rank 34)2026/07/1029181162.1%

Round openings

Every character

backdash into evade down1,92310.3%
backdash into Knee Push4K1,1686.2%
punchP into crouch6183.3%
Low Knuckle2P5342.9%
punchP4802.6%
backdash into kickK4672.5%
guardG4462.4%
punchP into Double KnucklePP4252.3%
crouch into Low Knuckle2P4142.2%
backdash into Kenka Hook46P3872.1%
backdash into Megaton Knuckle43P+K3161.7%
backdash into evade up3111.7%
Ducking Low2K+G2701.4%
backdash into crouch2361.3%
backdash into Jouho Senshou46P2191.2%

1,229 further openings account for the other 10,524 rounds.

Counted from 4,600 of the 4,648 matches played. The rest were not pulled for openings.

Jeffry

backdash into Knee Push4K1,1688.8%
backdash into evade down1,1308.6%
punchP into crouch5984.5%
Low Knuckle2P5344.0%
punchP into Double KnucklePP4253.2%
crouch into Low Knuckle2P4143.1%
backdash into Kenka Hook46P3872.9%
punchP3752.8%
backdash into kickK3492.6%
backdash into Megaton Knuckle43P+K3162.4%
guardG3072.3%
Ducking Low2K+G2702.0%
Sunlit Body Upper3P+K2151.6%
backdash into crouch2041.5%
backdash into evade up2001.5%

499 further openings account for the other 6,318 rounds.

Counted from 3,258 of the 3,276 matches played. The rest were not pulled for openings.

Goh

backdash into evade down51317.8%
backdash into Soukyu46P1565.4%
crouch into Denkou3PP1204.2%
Soukyu46P into forward movement1123.9%
backdash into kickK812.8%
guardG762.6%
crouch into Kirin33P662.3%
punchP662.3%
crouch dash forward into guardG561.9%
backdash into evade up531.8%
backward movement into Hiji'ate6P531.8%
punchP into kickK511.8%
crouch into Sune Kudaki43P381.3%
backdash into Aragami4K361.2%
Karura4P+K351.2%

282 further openings account for the other 1,367 rounds.

Counted from 702 of the 732 matches played. The rest were not pulled for openings.

Akira

backdash into Jouho Senshou46P21916.9%
backdash into evade down1027.9%
Rimon Chouchu66P into Jouho Touken6P937.2%
forward dash into Jouho Senshou46P655.0%
forward dash into Jouho Touken6P624.8%
Housui2P into forward dash473.6%
Rimon Chouchu66P into forward dash423.2%
Senzankou66P+K into throwP+G362.8%
backdash into evade up312.4%
punchP282.2%
Rimon Chouchu66P221.7%
crouch into Housui2P211.6%
forward dash into throwP+G211.6%
punchP into Jouho Senshou46P191.5%
Housui2P141.1%

158 further openings account for the other 471 rounds.

Jacky

backdash into evade down10216.0%
backdash into Spin Heel Sword4K+G345.3%
guardG335.2%
crouch dash back into High Angle Upper Kick6K314.9%
Jab StraightPP into Jab Double StraightPPP284.4%
backdash into Dash Hammer Kick66K213.3%
punchP into Jab StraightPP213.3%
crouch into Low Spin Kick1K+G172.7%
Middle Smash6P into Middle Smash Back Knuckle6PP152.4%
Middle Smash6P142.2%
backdash into evade up142.2%
backdash into Step-in Middle Kick66K+G111.7%
crouch into Squat Straight2P111.7%
guardG into throwP+G81.3%
backdash into Long Stride Back Knuckle4P+K71.1%

153 further openings account for the other 270 rounds.

Pai

backdash into evade down3612.2%
backdash into kickK3411.6%
crouch into down-back kick1K155.1%
backdash into Ensei Haikyaku4K144.8%
crouch into Honshin Soukyaku1K+G103.4%
Soukasui3P into Souka Rensui3PP82.7%
guardG72.4%
Haitenkyaku7K into evade up62.0%
crouch into Souchuken2P62.0%
punchP into RenshouPP51.7%
Senchuken6P41.4%
backdash into Honrakukyaku46K+G41.4%
backdash into Kochoukyaku4K+G41.4%
backdash into Souanshou3P+K41.4%
punchP41.4%

99 further openings account for the other 133 rounds.

Brad

backdash into evade down127.5%
punchP into Jab StraightPP127.5%
guardG106.3%
Elbow Hook6P63.8%
backdash into Middle Spin Kick66K42.5%
backdash into Stop Kick4K42.5%
backdash into evade up42.5%
guardG into evade down42.5%
Dtee Sawk Dtrohng4P+K31.9%
Ducking6P+K+G into Crush Knee KickK+G31.9%
Ducking6P+K+G into Sting BlowP+K31.9%
Jolt Upper3P into Dtee Sawk Combination3PP31.9%
Sharp Shoot1P31.9%
backdash into Turn Savate44K31.9%
forward movement into Jab~High KickPK31.9%

68 further openings account for the other 82 rounds.

Jean

backdash into evade down1511.5%
Hangetsu NirenzukiP+K96.9%
crouch dash back into Yamakuzushi6K96.9%
backdash into Gyaku Seikenzuki66P75.4%
backdash into Kake'uchi~Maekeri'age46PK75.4%
Gyaku Seikenzuki66P43.1%
backdash into Shutoukiri~Ushirogeri4PK43.1%
Gyaku Seikenzuki66P into Yoko'enpi6P32.3%
backdash into Chudan~Joudan Mawashigeri3KK32.3%
crouch into Oishitazuki3PP32.3%
guardG into Tate'enpi~Tenkai Hizageri33PK32.3%
KounirenPP into KagizukiPPP21.5%
Yoko'enpi6P into Yoko'enpi~Uchishutou6PP21.5%
backdash into Chudan Ushiro Mawashigeri66K21.5%
backdash into Tate'enpi33P21.5%

50 further openings account for the other 55 rounds.

Taka

Hiji'ate6P45.6%
backdash into evade down45.6%
crouch into Tsuyubarai 22P+KP45.6%
punchP into Tsuppari 2PP45.6%
Aka'oni MidaremageP+K34.2%
Hiji'ate6P into forward movement34.2%
guardG34.2%
Shita Harite2P into backdash22.8%
Takatsumehashi3P+K into guardG22.8%
Tsuppari 2PP into Tsuppari 3PPP22.8%
backdash into Gozougeri4K22.8%
backdash into Kachi'age33P+K22.8%
backdash into evade up22.8%
crouch dash back into Aka'oni MidaremageP+K22.8%
crouch into Tsuyubarai2P+K22.8%

30 further openings account for the other 31 rounds.

Kage

backdash into evade down914.1%
backdash into Fusenjin3P57.8%
Senpujin2P+K46.2%
Rasen4P into backward movement34.7%
Rasen4P into backdash23.1%
Rasen4P into forward dash23.1%
backdash into Ryu'eikyaku66K23.1%
backdash into Tsumujigeri2K+G23.1%
backdash into crouch23.1%
backdash into evade up23.1%
backdash into forward dash23.1%
Hiji'uchi6P11.6%
Kasumi Yaiba66P+K into forward movement11.6%
Rasen4P into Rasen Urageri4PK11.6%
Rasen4P into crouch dash forward11.6%

25 further openings account for the other 25 rounds.