Virtua Fighter 5 REVO · v1.10 · Region: North America
かくちゃ
Characters played — VF5's own record
| Jean | 33 | 904 | 514 | 390 | 56.9% |
|---|---|---|---|---|---|
| Jacky | 33 | 649 | 394 | 255 | 60.7% |
| Kage | 32 | 407 | 272 | 135 | 66.8% |
| Akira | 31 | 328 | 202 | 126 | 61.6% |
| Sarah | 31 | 97 | 75 | 22 | 77.3% |
| Wolf | 28 | 81 | 52 | 29 | 64.2% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jeffry | 20 | 8 | 12 | 40.0% | -12.8 |
|---|---|---|---|---|---|
| Jacky | 12 | 8 | 4 | 66.7% | +1.1 |
| Brad | 11 | 4 | 7 | 36.4% | -17.8 |
| Akira | 9 | 5 | 4 | 55.6% | -1.6 |
| Pai | 9 | 5 | 4 | 55.6% | +5.1 |
| Jean | 7 | 4 | 3 | 57.1% | -6.5 |
| Lei Fei | 7 | 3 | 4 | 42.9% | -15.2 |
| Lion | 7 | 2 | 5 | 28.6% | -24.3 |
| Aoi | 6 | 3 | 3 | 50.0% | -2.9 |
| Kage | 6 | 5 | 1 | 83.3% | +23.7 |
| Lau | 5 | 4 | 1 | 80.0% | +22.5 |
| Shun | 5 | 2 | 3 | 40.0% | -19.0 |
| Sarah | 4 | 4 | 0 | 100.0% | +33.5 |
| Taka | 4 | 4 | 0 | 100.0% | +53.2 |
| Wolf | 4 | 4 | 0 | 100.0% | +47.7 |
| Vanessa | 3 | 2 | 1 | 66.7% | +25.5 |
| El Blaze | 2 | 1 | 1 | 50.0% | -5.2 |
| Goh | 2 | 1 | 1 | 50.0% | -4.5 |
| Dural | 1 | 0 | 1 | 0.0% | -55.6 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Rectangle | 22 | 17 | 5 | 77.3% | +23.3 |
|---|---|---|---|---|---|
| Breakable Half Fence | 18 | 10 | 8 | 55.6% | -1.8 |
| Open | 14 | 6 | 8 | 42.9% | -13.3 |
| Single Wall | 14 | 5 | 9 | 35.7% | -25.1 |
| Half Fence | 10 | 4 | 6 | 40.0% | -16.8 |
| Octagon | 10 | 7 | 3 | 70.0% | +19.9 |
| Low Fence | 9 | 7 | 2 | 77.8% | +25.3 |
| Breakable Full Fence | 8 | 3 | 5 | 37.5% | -13.2 |
| Full Fence | 8 | 5 | 3 | 62.5% | +14.2 |
| Full Fence and Open | 4 | 0 | 4 | 0.0% | -48.3 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 76 | 60.5% | 54.9% | +5.7 |
| No walls | 37 | 48.6% | 55.8% | -7.2 |
Walls against open: +12.8 points (95% range -7.4 to +33.1), p 0.215 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| おむすび山かず kaz_kcjj (Rank 35) | 11 | 3 | 8 | 27.3% |
|---|---|---|---|---|
| igyoken55 (Rank 31) | 4 | 2 | 2 | 50.0% |
| きよ丸 (Rank 34) | 4 | 1 | 3 | 25.0% |
| alleni3xvf5ws (Rank 31) | 3 | 1 | 2 | 33.3% |
| gin-chaman (Rank 30) | 3 | 2 | 1 | 66.7% |
| zephyr_dural (Rank 31) | 3 | 3 | 0 | 100.0% |
| いそじぇい (Rank 26) | 3 | 2 | 1 | 66.7% |
| オダム道 (Rank 35) | 3 | 0 | 3 | 0.0% |
| キリヒト (Rank 30) | 3 | 2 | 1 | 66.7% |
| コロネ (Rank 29) | 3 | 3 | 0 | 100.0% |
| 白い妖精 (Rank 31) | 3 | 3 | 0 | 100.0% |
| KumadaP (Rank 35) | 2 | 0 | 2 | 0.0% |
| ace-heads69 (Rank 27) | 2 | 2 | 0 | 100.0% |
| deep_x (Rank 31) | 2 | 1 | 1 | 50.0% |
| ibusys (Rank 31) | 2 | 0 | 2 | 0.0% |
| moga_moga24 (Rank 25) | 2 | 2 | 0 | 100.0% |
| monky-d-taku (Rank 29) | 2 | 0 | 2 | 0.0% |
| nanbara (Rank 36) | 2 | 0 | 2 | 0.0% |
| tn1214sabretooth (Rank 29) | 2 | 2 | 0 | 100.0% |
| ちび-G (Rank 31) | 2 | 2 | 0 | 100.0% |
| ばねばば (Rank 29) | 2 | 2 | 0 | 100.0% |
| ぼっさん (Rank 36) | 2 | 2 | 0 | 100.0% |
| オオカミ (Rank 31) | 2 | 0 | 2 | 0.0% |
| ファミ天 (Rank 32) | 2 | 0 | 2 | 0.0% |
| モルゲッスムニダ (Rank 33) | 2 | 0 | 2 | 0.0% |
Most played opponents, most recent first
| ぼっさん (Rank 36) | 2026/09/19 | 2 | 2 | 0 | 100.0% |
|---|---|---|---|---|---|
| deep_x (Rank 31) | 2026/09/15 | 2 | 1 | 1 | 50.0% |
| gin-chaman (Rank 30) | 2026/09/11 | 3 | 2 | 1 | 66.7% |
| igyoken55 (Rank 31) | 2026/09/05 | 4 | 2 | 2 | 50.0% |
| ちび-G (Rank 31) | 2026/08/31 | 2 | 2 | 0 | 100.0% |
| ibusys (Rank 31) | 2026/08/27 | 2 | 0 | 2 | 0.0% |
| monky-d-taku (Rank 29) | 2026/08/22 | 2 | 0 | 2 | 0.0% |
| いそじぇい (Rank 26) | 2026/08/22 | 3 | 2 | 1 | 66.7% |
| zephyr_dural (Rank 31) | 2026/08/22 | 3 | 3 | 0 | 100.0% |
| nanbara (Rank 36) | 2026/08/22 | 2 | 0 | 2 | 0.0% |
| きよ丸 (Rank 34) | 2026/08/22 | 4 | 1 | 3 | 25.0% |
| alleni3xvf5ws (Rank 31) | 2026/08/22 | 3 | 1 | 2 | 33.3% |
| オダム道 (Rank 35) | 2026/08/22 | 3 | 0 | 3 | 0.0% |
| オオカミ (Rank 31) | 2026/08/22 | 2 | 0 | 2 | 0.0% |
| ace-heads69 (Rank 27) | 2026/05/18 | 2 | 2 | 0 | 100.0% |
| moga_moga24 (Rank 25) | 2026/04/18 | 2 | 2 | 0 | 100.0% |
| キリヒト (Rank 30) | 2026/04/08 | 3 | 2 | 1 | 66.7% |
| コロネ (Rank 29) | 2026/04/08 | 3 | 3 | 0 | 100.0% |
| おむすび山かず kaz_kcjj (Rank 35) | 2026/04/08 | 11 | 3 | 8 | 27.3% |
| KumadaP (Rank 35) | 2026/04/08 | 2 | 0 | 2 | 0.0% |
| ばねばば (Rank 29) | 2026/04/03 | 2 | 2 | 0 | 100.0% |
| ファミ天 (Rank 32) | 2026/04/03 | 2 | 0 | 2 | 0.0% |
| 白い妖精 (Rank 31) | 2026/03/30 | 3 | 3 | 0 | 100.0% |
| モルゲッスムニダ (Rank 33) | 2026/03/29 | 2 | 0 | 2 | 0.0% |
| tn1214sabretooth (Rank 29) | 2026/03/29 | 2 | 2 | 0 | 100.0% |
Round openings
Every character
| backdash into evade up | 105 | 20.9% |
|---|---|---|
| forward movement into punchP | 55 | 11.0% |
| backdash into evade down | 35 | 7.0% |
| crouch dash forward into guardG | 20 | 4.0% |
| forward movement into backdash | 18 | 3.6% |
| Rimon Chouchu66P | 16 | 3.2% |
| crouch dash forward into evade down | 10 | 2.0% |
| crouch dash forward into punchP | 10 | 2.0% |
| backdash into punchP | 7 | 1.4% |
| crouch dash forward into Squat Straight | 7 | 1.4% |
| crouch into Low Spin Kick | 7 | 1.4% |
| forward dash into evade up | 7 | 1.4% |
| Squat Straight | 6 | 1.2% |
| crouch dash forward into evade up | 5 | 1.0% |
| forward dash into Slant Back Knuckle1P | 5 | 1.0% |
137 further openings account for the other 189 rounds.
Jacky
| backdash into evade up | 45 | 19.8% |
|---|---|---|
| forward movement into punchP | 20 | 8.8% |
| crouch dash forward into guardG | 16 | 7.0% |
| backdash into evade down | 10 | 4.4% |
| crouch dash forward into evade down | 10 | 4.4% |
| crouch dash forward into punchP | 7 | 3.1% |
| crouch into Low Spin Kick1K+G | 6 | 2.6% |
| forward movement into backdash | 6 | 2.6% |
| Squat Straight2P | 5 | 2.2% |
| crouch dash forward into Squat Straight2P | 5 | 2.2% |
| crouch dash forward into evade up | 5 | 2.2% |
| forward dash into Slant Back Knuckle1P | 5 | 2.2% |
| forward dash into evade up | 5 | 2.2% |
| forward movement into Jab Double StraightPPP | 4 | 1.8% |
| Slant Back Knuckle1P | 3 | 1.3% |
57 further openings account for the other 75 rounds.
Sarah
| backdash into evade up | 20 | 22.7% |
|---|---|---|
| forward movement into punchP | 10 | 11.4% |
| backdash into evade down | 8 | 9.1% |
| forward movement into backdash | 6 | 6.8% |
| backdash into punchP | 5 | 5.7% |
| backdash into Squat Straight2P | 2 | 2.3% |
| crouch dash forward into Squat Straight2P | 2 | 2.3% |
| crouch dash forward into guardG | 2 | 2.3% |
| crouch into Leg Slicer2K+G | 2 | 2.3% |
| forward dash into evade up | 2 | 2.3% |
| Back Knuckle Turn44P into punchP | 1 | 1.1% |
| Hide Side Kick (Deflect)P+K | 1 | 1.1% |
| Quick Knee6K into Quick Knee Straight6KP | 1 | 1.1% |
| Round Kick8K+G | 1 | 1.1% |
| Sharpsword44K | 1 | 1.1% |
24 further openings account for the other 24 rounds.
Akira
| Rimon Chouchu66P | 16 | 18.8% |
|---|---|---|
| backdash into evade up | 13 | 15.3% |
| backdash into evade down | 7 | 8.2% |
| forward movement into punchP | 5 | 5.9% |
| backdash into Rimon Chouchu66P | 4 | 4.7% |
| backdash into Jouho Touken6P | 3 | 3.5% |
| Rimon Chouchu66P into crouch dash forward | 2 | 2.4% |
| Rimon Chouchu66P into forward dash | 2 | 2.4% |
| Rimon Chouchu66P into forward movement | 2 | 2.4% |
| backdash into Jouho Senshou46P | 2 | 2.4% |
| backdash into guardG | 2 | 2.4% |
| crouch dash forward into Youhou33P | 2 | 2.4% |
| Rimon Chouchu66P into evade down | 1 | 1.2% |
| Rimon Chouchu66P into punchP | 1 | 1.2% |
| Souka Housui3P+K into guardG | 1 | 1.2% |
22 further openings account for the other 22 rounds.
Wolf
| backdash into evade up | 10 | 27.0% |
|---|---|---|
| forward movement into punchP | 8 | 21.6% |
| backdash into evade down | 4 | 10.8% |
| forward movement into backdash | 2 | 5.4% |
| Low Hammer2P | 1 | 2.7% |
| backward movement into Knee Lift6K | 1 | 2.7% |
| crouch dash back into Short Shoulder46P+K | 1 | 2.7% |
| crouch dash back into evade down | 1 | 2.7% |
| crouch dash forward into Low Hammer2P | 1 | 2.7% |
| crouch dash forward into Low Smash2K | 1 | 2.7% |
| crouch dash forward into guardG | 1 | 2.7% |
| crouch dash forward into punchP | 1 | 2.7% |
| crouch into Low Hammer2P | 1 | 2.7% |
| crouch into down kick+guard2K+G | 1 | 2.7% |
| evade up into crouch dash forward | 1 | 2.7% |
2 further openings account for the other 2 rounds.
Jean
| backdash into evade up | 11 | 33.3% |
|---|---|---|
| Gyaku Seikenzuki66P | 4 | 12.1% |
| forward movement into punchP | 4 | 12.1% |
| backdash into evade down | 2 | 6.1% |
| Chudan Mawashigeri3K into guardG | 1 | 3.0% |
| Shitamaeken2P | 1 | 3.0% |
| Shitamaeken2P into evade down | 1 | 3.0% |
| Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK | 1 | 3.0% |
| Yoko'enpi6P | 1 | 3.0% |
| backdash into Kake'uchi46P | 1 | 3.0% |
| backdash into Kousenshu4KP | 1 | 3.0% |
| backdash into backward movement | 1 | 3.0% |
| crouch dash forward into punchP | 1 | 3.0% |
| crouch dash forward into throwP+G | 1 | 3.0% |
| forward dash into Tate'enpi33P | 1 | 3.0% |
1 further openings account for the other 1 rounds.
Kage
| forward movement into punchP | 8 | 25.0% |
|---|---|---|
| backdash into evade up | 6 | 18.8% |
| backdash into evade down | 4 | 12.5% |
| forward movement into backdash | 4 | 12.5% |
| Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Fujingeki46P+KP | 1 | 3.1% |
| Jizuridan2P | 1 | 3.1% |
| Ryu'eikyaku66K | 1 | 3.1% |
| Surigeri2K | 1 | 3.1% |
| backdash into Fusenjin3P | 1 | 3.1% |
| backdash into punchP | 1 | 3.1% |
| backdash into throwP+G | 1 | 3.1% |
| crouch dash back | 1 | 3.1% |
| crouch dash forward into guardG | 1 | 3.1% |
| forward dash into Furikakato OtoshiK+G | 1 | 3.1% |
