VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Brad

日曜日

Career matches3,752
Career win rate50.6%
Round win rate52.4%
Peak rank36
Distinct opponents72
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Brad363,7521,9001,85250.6%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jean1991047.4%-6.5
Jacky1614287.5%+40.6
Akira146842.9%-21.8
Lau128466.7%+12.9
Jeffry114736.4%-17.2
Wolf117463.6%+2.6
Lion104640.0%-3.9
Goh92722.2%-32.2
Kage93633.3%-18.4
Aoi84450.0%+1.9
Lei Fei82625.0%-25.5
Shun87187.5%+31.7
Sarah65183.3%+27.9
Vanessa62433.3%-21.1
Pai53260.0%+2.9
Eileen440100.0%+38.3
Brad31233.3%-7.2
El Blaze110100.0%+33.6

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open2291340.9%-11.5
Rectangle21111052.4%-3.0
Full Fence1810855.6%+4.5
Octagon1814477.8%+29.1
Single Wall1810855.6%-2.0
Breakable Full Fence1751229.4%-20.4
Breakable Half Fence169756.2%-2.7
Half Fence149564.3%+8.1
Low Fence73442.9%-18.5
Full Fence and Open32166.7%+15.2

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls10455.8%53.5%+2.3
No walls4746.8%54.8%-8.0

Walls against open: +10.3 points (95% range -8.3 to +28.9), p 0.279 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

B軍団 (Rank 34)2026/06/2841325.0%
へっぽこラウ (Rank 33)2026/06/2732166.7%
ねこむーと (Rank 36)2026/06/2751420.0%
クレウル (Rank 34)2026/06/27220100.0%
Wallaby360 (Rank 36)2026/06/2441325.0%
panda_kage0 (Rank 38)2026/06/2472528.6%
よーこー (Rank 35)2026/06/2432166.7%
aona (Rank 35)2026/06/2354180.0%
フルレバ (Rank 33)2026/06/23330100.0%
NORESPECT (Rank 33)2026/06/2352340.0%
satoru5110 (Rank 33)2026/06/2331233.3%
interceptor (Rank 36)2026/06/2331233.3%
Shura1025 (Rank 32)2026/06/1531233.3%
west-muta (Rank 32)2026/06/1531233.3%
ボブソン (Rank 36)2026/06/1531233.3%
ji-ru_11 (Rank 32)2026/06/1532166.7%
悟空&八戒☆セタ (Rank 33)2026/06/1542250.0%
bisupo_ (Rank 32)2026/06/1531233.3%
GuardbReaK8274 (Rank 31)2026/06/1562433.3%
ヒ・ジハー (Rank 32)2026/06/15440100.0%
セロ (Rank 36)2026/05/17220100.0%
究極無敵 (Rank 35)2026/04/1232166.7%
nana-ushi (Rank 33)2026/03/30330100.0%
キラキラうきしまの街 (Rank 33)2026/03/2951420.0%
pinturicchio (Rank 30)2026/03/2931233.3%

Round openings

Brad

forward movement into Jab StraightPP528.1%
Middle Spin Kick66K507.7%
Dtee Sawk Dtrohng4P+K467.1%
crouch dash forward into guardG385.9%
backdash into Sway Back4P+K+G355.4%
backdash into evade up314.8%
crouch dash forward into throwP+G233.6%
evade down into guardG223.4%
evade down into throwP+G182.8%
backdash into Stop Kick4K121.9%
forward movement into punchP121.9%
guardG into evade down121.9%
backdash into Destruction Body3P+K111.7%
offensive move101.6%
backdash into evade down91.4%

121 further openings account for the other 265 rounds.