VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lion

KENTZ.SW2

Career matches951
Career win rate55.1%
Round win rate47.6%
Peak rank33
Distinct opponents53
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lion3395152442755.1%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Goh159660.0%+3.8
Jeffry128466.7%+23.5
Jean101910.0%-37.5
Wolf103730.0%-7.3
Akira94544.4%-1.0
Jacky94544.4%+6.2
Kage94544.4%-5.5
Brad73442.9%-1.3
Lion64266.7%+26.2
El Blaze53260.0%+6.8
Lei Fei53260.0%+19.0
Sarah51420.0%-17.5
Shun51420.0%-20.7
Lau42250.0%+5.5
Eileen32166.7%+22.5
Vanessa3030.0%-33.5
Aoi110100.0%+41.6

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence2181338.1%-8.5
Octagon146842.9%-3.5
Rectangle146842.9%-0.1
Half Fence1331023.1%-19.9
Single Wall134930.8%-12.8
Full Fence115645.5%-1.7
Breakable Full Fence85362.5%+14.4
Low Fence74357.1%+8.4
Open74357.1%+13.5
Full Fence and Open43175.0%+25.8

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls8140.7%44.8%-4.1
No walls2744.4%44.6%-0.2

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

のみ (Rank 31)2026/05/082020.0%
delicioso (Rank 33)2026/05/0831233.3%
zakisan (Rank 35)2026/05/0821150.0%
tatsuya_doragon8741 (Rank 30)2026/05/0831233.3%
ちょいそる (Rank 32)2026/05/0762433.3%
寿司眼鉄 (Rank 30)2026/05/072020.0%
RYO (Rank 35)2026/05/0632166.7%
Pluto (Rank 30)2026/05/0521150.0%
筋トレ職人 (Rank 34)2026/05/0531233.3%
五寸釘くん (Rank 35)2026/05/0452340.0%
tamaneen (Rank 29)2026/05/04220100.0%
躑躅 (Rank 29)2026/05/04220100.0%
Eight (Rank 34)2026/04/264040.0%
じゃんぬ兄(公認) (Rank 35)2026/04/253030.0%
ゼータ(MSZ-006) (Rank 33)2026/04/2561516.7%
B軍団 (Rank 33)2026/04/253030.0%
orz (Rank 29)2026/04/2543175.0%
カカリア (Rank 34)2026/04/2042250.0%
楽天アキラ (Rank 30)2026/04/2085362.5%
会長さん (Rank 31)2026/04/2076185.7%
nanami.madogiwa (Rank 30)2026/04/2021150.0%
Koromo (Rank 32)2026/04/142020.0%
うるヲ参拾 (Rank 37)2026/04/142020.0%
いとー (Rank 30)2026/04/1232166.7%
おーちんちーん (Rank 31)2026/04/1231233.3%

Round openings

Lion

forward dash into Senkyutai1K347.0%
Katousui2P265.4%
Banchu6P245.0%
backdash into Sentai4K183.7%
Juchou Senshou8P+K173.5%
forward movement into punchP163.3%
guardG153.1%
guardG into Senkyutai1K132.7%
guardG into Souji SenpuP+K132.7%
forward dash into throwP+G112.3%
backdash into Senputai8K91.9%
forward dash into Senputai8K81.7%
Katousui2P into crouch71.4%
Senputai8K71.4%
Tourou Hassou41236P71.4%

115 further openings account for the other 258 rounds.