VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jean

MOMOCORO

Career matches10,543
Career win rate50.4%
Round win rate49.5%
Peak rank39
Distinct opponents420
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jean3910,5435,3115,23250.4%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira23812910954.2%+4.2
Shun1991089154.3%+8.3
Sarah1959010546.1%-2.3
Jacky178938552.2%+1.0
Lau172759743.6%-4.5
Lion166838350.0%-0.9
Jeffry159689142.8%-4.7
Vanessa155698644.5%-1.6
Wolf149777251.7%+2.8
Aoi145608541.4%-4.1
Goh136746254.4%+5.0
Kage130656550.0%+2.7
Jean123596448.0%-5.5
Pai106565052.8%+2.6
Brad103485546.6%-3.6
Lei Fei83453854.2%+3.0
El Blaze60243640.0%-8.8
Taka35142140.0%-6.1
Eileen1651131.2%-15.6
Dural660100.0%+43.7

0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence28912816144.3%-4.7
Low Fence27912315644.1%-4.4
Full Fence27314313052.4%+4.2
Open26014711356.5%+7.1
Rectangle24811513346.4%-2.9
Breakable Full Fence24011112946.2%-4.8
Octagon23912711253.1%+6.1
Single Wall23710912846.0%-2.9
Half Fence23512311252.3%+3.5
Full Fence and Open115585750.4%+2.3

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1,52449.0%48.9%+0.1
No walls77648.8%48.9%-0.1

Walls against open: +0.2 points (95% range -4.3 to +4.7), p 0.929 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ゲッパー (Rank 39)2026/09/1738191950.0%
たたみん♪ (Rank 40)2026/09/1729161355.2%
究極無敵 (Rank 38)2026/09/1738221657.9%
お~ちゃん (Rank 35)2026/09/172314960.9%
サムシングまさお (Rank 40)2026/09/172181338.1%
ツッチー (Rank 37)2026/09/172561924.0%
小名浜DC (Rank 36)2026/09/1632141843.8%
マハリータまるこ (Rank 40)2026/09/1624121250.0%
JAYABOX (Rank 36)2026/09/1623131056.5%
うるヲ参拾 (Rank 39)2026/09/1648183037.5%
都筑まもる君 (Rank 36)2026/09/1533201360.6%
五寸釘くん (Rank 36)2026/09/1534191555.9%
스트렌져 (Rank 37)2026/09/1438271171.0%
じゃんぬ兄(公認) (Rank 36)2026/09/1428181064.3%
∈挙動不審∋ (Rank 35)2026/09/102215768.2%
村長~災禍の中心~ (Rank 38)2026/09/0927151255.6%
借酒中 (Rank 38)2026/09/0728121642.9%
みんみんさん (Rank 37)2026/08/3146252154.4%
おむすび山▲かずkaz_kcj (Rank 34)2026/08/1925121348.0%
ふかふか (Rank 38)2026/08/1826121446.1%
くろね@のびしろF (Rank 35)2026/08/1728131546.4%
ヘニオ (Rank 34)2026/08/053932782.0%
xu.simon29 (Rank 35)2026/07/292014670.0%
CoCoSyrup (Rank 41)2026/07/292061430.0%
ぶひっサ (Rank 37)2026/07/272091145.0%

Round openings

Jean

Gyaku Seikenzuki66P1,41813.7%
forward movement into punchP1,39713.5%
crouch dash forward into Agezuki3P+K1,16211.2%
backdash into evade down6656.4%
throwP+G3353.2%
backdash into Oihiji4P+K2832.7%
Tate'enpi33P2622.5%
guardG into throwP+G2452.4%
forward movement into Hangetsu NirenzukiP+K2282.2%
forward movement into KounirenPP2162.1%
backdash into punchP1651.6%
Shitamaeken2P1581.5%
backdash into throwP+G1541.5%
crouch dash back into Oihiji4P+K1541.5%
Agezuki3P+K1491.4%

322 further openings account for the other 3,388 rounds.

Counted from 2,544 of the 2,554 matches played. The rest were not pulled for openings.