VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Shun

GoldenBoko

Career matches2,964
Career win rate49.9%
Round win rate49.5%
Peak rank30
Distinct opponents86
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Shun302,9641,4801,48449.9%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky66372956.1%+9.2
Akira60362460.0%+4.9
Sarah49222744.9%-6.6
Lei Fei43222151.2%+3.1
Vanessa34161847.1%+5.4
Kage32112134.4%+0.9
Aoi31211067.7%+12.3
Eileen27131448.1%-10.5
Brad26101638.5%-10.2
Pai25141156.0%-2.4
Lau1851327.8%-16.9
El Blaze156940.0%-17.8
Jean1411378.6%+14.8
Lion146842.9%-10.8
Shun136746.1%+5.0
Wolf83537.5%-14.8
Jeffry62433.3%-7.6
Goh550100.0%+19.5
Dural2020.0%-46.2

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence69383155.1%+2.4
Low Fence56263046.4%-3.7
Open55352063.6%+18.6
Full Fence51252649.0%+2.4
Octagon47242351.1%-0.3
Breakable Half Fence46242252.2%+2.3
Single Wall45271860.0%+5.0
Rectangle41182343.9%-9.2
Half Fence34102429.4%-17.7
Full Fence and Open3192229.0%-20.6

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls28848.3%50.2%-2.0
No walls15656.4%50.5%+5.9

Walls against open: -7.9 points (95% range -18.8 to +3.0), p 0.153 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

YesShifuStan (Rank 26)32191359.4%
TTownTony (Rank 26)2471729.2%
Wodin (Rank 27)2113861.9%
OpportunestTv_YT (Rank 26)1981142.1%
Da-Goat-Pawn (Rank 30)168850.0%
xBKLYNxKIDDx (Rank 26)1610662.5%
RapidKill (Rank 32)158753.3%
VectorMan- (Rank 35)1441028.6%
Jiikae (Rank 31)136746.1%
bighorny (Rank 27)138561.5%
HangryMunch (Rank 26)1210283.3%
fivey70 (Rank 26)127558.3%
Gold---Mole (Rank 27)117463.6%
The8thOne (Rank 27)116554.5%
j_remover (Rank 30)104640.0%
onuelito (Rank 36)102820.0%
NoOneSpecific (Rank 30)94544.4%
OmegaBankai (Rank 28)85362.5%
Blackmore2323 (Rank 28)73442.9%
Kingbison (Rank 26)75271.4%
LethalLegendK (Rank 29)72528.6%
STOPMOTION (Rank 26)76185.7%
xChimerax (Rank 28)72528.6%
JJFGCSerna (Rank 27)64266.7%
Lucas (Rank 28)65183.3%

Most played opponents, most recent first

Lucas (Rank 28)2026/09/1865183.3%
Da-Goat-Pawn (Rank 30)2026/09/18168850.0%
VectorMan- (Rank 35)2026/09/171441028.6%
Gold---Mole (Rank 27)2026/09/17117463.6%
The8thOne (Rank 27)2026/09/17116554.5%
TTownTony (Rank 26)2026/08/182471729.2%
Wodin (Rank 27)2026/08/182113861.9%
YesShifuStan (Rank 26)2026/08/1832191359.4%
LethalLegendK (Rank 29)2026/08/1772528.6%
Blackmore2323 (Rank 28)2026/08/1773442.9%
OmegaBankai (Rank 28)2026/08/0585362.5%
RapidKill (Rank 32)2026/08/05158753.3%
OpportunestTv_YT (Rank 26)2026/07/261981142.1%
Jiikae (Rank 31)2026/07/17136746.1%
xChimerax (Rank 28)2026/06/2572528.6%
NoOneSpecific (Rank 30)2026/06/2494544.4%
JJFGCSerna (Rank 27)2026/06/1664266.7%
Kingbison (Rank 26)2026/06/1675271.4%
j_remover (Rank 30)2026/06/13104640.0%
fivey70 (Rank 26)2026/06/12127558.3%
STOPMOTION (Rank 26)2026/06/1276185.7%
bighorny (Rank 27)2026/05/16138561.5%
HangryMunch (Rank 26)2026/05/161210283.3%
xBKLYNxKIDDx (Rank 26)2026/05/151610662.5%
onuelito (Rank 36)2026/05/15102820.0%

Round openings

Shun

backdash into offensive move26814.0%
Haisenchu1P1638.5%
Haisenchu1P into Haisenchu Kaikakyaku1PK1316.8%
Kasen Chugeki6P into Kasen Zenbokushou6PP1055.5%
offensive move into Honshin TankaP+K693.6%
crouch dash back into Gyou'in Haishu3P643.4%
Rensai Gakushu46PP into Rengeki Gakushu46PPP593.1%
offensive move502.6%
punchP into RengekiPP422.2%
Asen Kaikyaku44K382.0%
Tenshin Haishu4P into punchP361.9%
Tenshin Haishu4P into Gyou'inshuP+K+G341.8%
backward movement into Kasen Zenbokushou6PP311.6%
Tenshin Souchushou6P+K into Honshin TankaP+K291.5%
RengekiPP into Saishu RenkangekiPPP231.2%

214 further openings account for the other 770 rounds.