VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jacky

ooo_MANDA

Career matches352
Career win rate71.3%
Round win rate66.7%
Peak rank30
Distinct opponents20
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky303242279770.1%
Lau262420483.3%
Jean21440100.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Aoi64266.7%-1.8
Akira330100.0%+25.7
Sarah330100.0%+40.8
El Blaze21150.0%-23.2
Kage220100.0%+21.0
Pai21150.0%-21.2
Shun220100.0%+17.9
Jacky1010.0%-61.3
Jeffry1010.0%-65.4
Taka110100.0%+24.8
Wolf1010.0%-61.0

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence63350.0%-20.1
Full Fence54180.0%+10.1
Octagon42250.0%-22.1
Half Fence330100.0%+30.5
Single Wall32166.7%-8.6
Full Fence and Open110100.0%+20.0
Low Fence110100.0%+24.8

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1866.7%69.1%-2.5
No walls475.0%74.7%+0.3

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

RENCYZOMB13 (Rank 27)220100.0%
Realbard]변화의계절 (Rank 24)21150.0%
nekota (Rank 24)21150.0%
みらめたる (Rank 21)220100.0%
AlicerLandeel (Rank 32)1010.0%
Mon3tr (Rank 23)110100.0%
Phrazes_For_The_Young (Rank 33)1010.0%
Q (Rank 24)110100.0%
RedRamMysterio (Rank 31)1010.0%
SouzaTheo (Rank 23)110100.0%
VF5FSKAGE (Rank 27)110100.0%
cthryu (Rank 23)110100.0%
elf4sale (Rank 32)1010.0%
gimoring (Rank 26)110100.0%
osAnKIRA (Rank 23)110100.0%
xxjavateaxx (Rank 23)110100.0%
μ (Rank 26)1010.0%
みの (Rank 23)110100.0%
トローリロートル (Rank 23)110100.0%
銀 (Rank 27)110100.0%

Most played opponents, most recent first

Q (Rank 24)2026/09/23110100.0%
みらめたる (Rank 21)2026/09/10220100.0%
AlicerLandeel (Rank 32)2026/09/101010.0%
Phrazes_For_The_Young (Rank 33)2026/09/101010.0%
銀 (Rank 27)2026/08/26110100.0%
xxjavateaxx (Rank 23)2026/08/26110100.0%
elf4sale (Rank 32)2026/08/241010.0%
RENCYZOMB13 (Rank 27)2026/08/23220100.0%
RedRamMysterio (Rank 31)2026/08/231010.0%
VF5FSKAGE (Rank 27)2026/08/23110100.0%
cthryu (Rank 23)2026/08/05110100.0%
みの (Rank 23)2026/08/05110100.0%
Mon3tr (Rank 23)2026/08/04110100.0%
トローリロートル (Rank 23)2026/07/02110100.0%
μ (Rank 26)2026/07/021010.0%
gimoring (Rank 26)2026/07/02110100.0%
SouzaTheo (Rank 23)2026/07/02110100.0%
osAnKIRA (Rank 23)2026/07/02110100.0%
nekota (Rank 24)2026/05/1321150.0%
Realbard]변화의계절 (Rank 24)2026/05/1321150.0%

Round openings

Every character

Squat Straight2P55.6%
backdash into evade up55.6%
Low Spin Kick1K+G44.5%
Slant Back Knuckle1P44.5%
Squat Straight2P into Smash Straight3P44.5%
backdash into Middle Kick3K44.5%
backdash into Spin Heel Sword4K+G44.5%
Middle Smash6P into Middle Smash Sword6PK33.4%
backdash into evade down33.4%
crouch dash forward into Smash Straight3P33.4%
Dash Hammer Kick66K22.2%
Groin Kick6K+G22.2%
Slant Back Knuckle1P into kickK22.2%
forward dash into Smash Straight3P22.2%
forward movement into Jab StraightPP22.2%

36 further openings account for the other 40 rounds.

Counted from 23 of the 24 matches played. The rest were not pulled for openings.

Jacky

Squat Straight2P56.2%
Low Spin Kick1K+G45.0%
Slant Back Knuckle1P45.0%
Squat Straight2P into Smash Straight3P45.0%
backdash into Middle Kick3K45.0%
backdash into Spin Heel Sword4K+G45.0%
Middle Smash6P into Middle Smash Sword6PK33.8%
backdash into evade down33.8%
backdash into evade up33.8%
crouch dash forward into Smash Straight3P33.8%
Dash Hammer Kick66K22.5%
Groin Kick6K+G22.5%
Slant Back Knuckle1P into kickK22.5%
forward dash into Smash Straight3P22.5%
forward movement into Jab StraightPP22.5%

30 further openings account for the other 33 rounds.

Lau

RenshouPP into RaigekishouPPP116.7%
backdash into Sako Soushou4P+K116.7%
backdash into Shakashou3P116.7%
backdash into evade up116.7%
evade up into Kokyaku Haiten7K116.7%
guardG into evade down116.7%

Counted from 2 of the 3 matches played. The rest were not pulled for openings.

Jean

Yoko'enpi6P133.3%
backdash into Kake'uchi~Maekeri'age46PK133.3%
backdash into evade up133.3%