VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Wolf

スーさん

Career matches1,474
Career win rate55.8%
Round win rate48.0%
Peak rank31
Distinct opponents35
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Wolf311,10960450554.5%
Kage36521914660.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky169756.2%+15.1
Sarah52340.0%-1.8
Taka51420.0%-20.8
Akira4040.0%-46.7
Goh41325.0%-26.9
Jeffry42250.0%+7.3
Wolf41325.0%-15.1
Dural31233.3%-5.7
Eileen31233.3%-10.3
Pai31233.3%-1.0
Lei Fei220100.0%+63.6
Lion220100.0%+54.4
Aoi110100.0%+61.6
Brad110100.0%+57.8
El Blaze110100.0%+44.1
Jean1010.0%-56.6
Kage1010.0%-57.5
Lau1010.0%-43.9
Shun110100.0%+44.1

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Rectangle105550.0%+6.8
Breakable Full Fence82625.0%-25.5
Breakable Half Fence84450.0%+15.2
Full Fence63350.0%+9.1
Octagon63350.0%+8.0
Open63350.0%+2.6
Half Fence52340.0%-6.8
Low Fence52340.0%+1.3
Single Wall2020.0%-47.3

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls4344.2%43.1%+1.1
No walls1338.5%43.9%-5.5

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

★闘将拉麵男★ (Rank 33)63350.0%
bh_iflg (Rank 31)51420.0%
44884 (Rank 29)31233.3%
Koutei (Rank 30)31233.3%
ふぇに (Rank 31)32166.7%
銀 (Rank 29)31233.3%
MaBoy (Rank 33)2020.0%
Varsity0326 (Rank 26)220100.0%
be-shedded (Rank 27)2020.0%
dochi-cochi (Rank 27)220100.0%
koiketyan (Rank 28)220100.0%
melty01 (Rank 26)21150.0%
いおす (Rank 27)220100.0%
のびもあ (Rank 30)2020.0%
ハマラウ (Rank 33)2020.0%
負けぱなしジャーマン (Rank 32)2020.0%
hsat0310 (Rank 34)110100.0%
openpen (Rank 30)1010.0%
somelight (Rank 27)110100.0%
wakakoma_s (Rank 30)1010.0%
zephyr_dural (Rank 30)1010.0%
あ (Rank 27)1010.0%
スナック桃 (Rank 29)1010.0%
浅川サナタ@ようつべ (Rank 30)1010.0%
雷電 (Rank 30)110100.0%

Most played opponents, most recent first

雷電 (Rank 30)2026/09/23110100.0%
koiketyan (Rank 28)2026/09/23220100.0%
be-shedded (Rank 27)2026/09/232020.0%
あ (Rank 27)2026/09/231010.0%
dochi-cochi (Rank 27)2026/09/23220100.0%
銀 (Rank 29)2026/09/2331233.3%
負けぱなしジャーマン (Rank 32)2026/09/232020.0%
zephyr_dural (Rank 30)2026/09/231010.0%
スナック桃 (Rank 29)2026/09/231010.0%
wakakoma_s (Rank 30)2026/09/231010.0%
openpen (Rank 30)2026/09/231010.0%
somelight (Rank 27)2026/09/23110100.0%
いおす (Rank 27)2026/09/23220100.0%
melty01 (Rank 26)2026/07/0621150.0%
のびもあ (Rank 30)2026/07/062020.0%
44884 (Rank 29)2026/07/0631233.3%
Koutei (Rank 30)2026/07/0631233.3%
★闘将拉麵男★ (Rank 33)2026/05/2763350.0%
MaBoy (Rank 33)2026/05/272020.0%
bh_iflg (Rank 31)2026/05/2751420.0%
浅川サナタ@ようつべ (Rank 30)2026/05/231010.0%
hsat0310 (Rank 34)2026/05/23110100.0%
ふぇに (Rank 31)2026/05/2332166.7%
Varsity0326 (Rank 26)2026/04/22220100.0%
ハマラウ (Rank 33)2026/04/222020.0%

Round openings

Wolf

Arrow Knuckle3P95.9%
backdash into evade up95.9%
crouch dash forward into guardG74.6%
crouch dash forward into throwP+G74.6%
Quick Shoulder66P+K63.9%
evade down into guardG63.9%
evade down into Elbow Butt4P53.3%
forward dash into throwP+G53.3%
Body Blow6P42.6%
backdash into Elbow Butt4P42.6%
forward dash into Low Drop Kick62K42.6%
Comet Hook1P32.0%
backdash into guardG32.0%
crouch dash forward into Arrow Knuckle3P32.0%
evade down into evade up32.0%

59 further openings account for the other 75 rounds.

Counted from 38 of the 62 matches played. The rest were not pulled for openings.