VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lei Fei

yossystanp-ussa

Career matches4,874
Career win rate51.2%
Round win rate48.5%
Peak rank37
Distinct opponents167
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lei Fei374,8742,4962,37851.2%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira95504552.6%+4.7
Jacky76294738.2%-12.0
Jean71393254.9%+4.2
Shun62313150.0%+7.4
Jeffry50173334.0%-14.2
Kage49173234.7%-3.4
Lau42231954.8%+13.9
Goh40192147.5%+3.3
Wolf37261170.3%+21.9
El Blaze36132336.1%-10.3
Dural2691734.6%-8.0
Pai2591636.0%-9.1
Lion2191242.9%-6.6
Sarah2051525.0%-20.6
Vanessa20101050.0%+10.0
Brad1981142.1%-4.3
Aoi149564.3%+15.6
Lei Fei106460.0%+4.2
Taka105550.0%+4.7
Eileen73442.9%+0.1

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence88345438.6%-6.8
Octagon82325039.0%-8.5
Breakable Half Fence80404050.0%+5.8
Single Wall79384148.1%+2.5
Rectangle78384048.7%+3.3
Half Fence73343946.6%-3.2
Breakable Full Fence69294042.0%-4.5
Low Fence68353351.5%+5.9
Open63333052.4%+5.2
Full Fence and Open2481633.3%-10.7

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls47044.0%46.2%-2.1
No walls21050.5%46.5%+4.0

Walls against open: -6.1 points (95% range -14.3 to +2.1), p 0.144 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ヘニオ (Rank 34)2026/09/16179852.9%
くりたろう (Rank 39)2026/09/16104640.0%
にゃがみはらう (Rank 36)2026/09/1620101050.0%
村長~災禍の中心~ (Rank 38)2026/09/1225131252.0%
abarezi (Rank 32)2026/07/31124833.3%
マクシミリアン15世 (Rank 34)2026/07/29106460.0%
JKSTW(SEGAWORLD大亞店) (Rank 33)2026/07/152314960.9%
テクノモデル (Rank 35)2026/07/091861233.3%
ふかふか (Rank 38)2026/07/081331023.1%
漂泊の民回線ジプシー (Rank 35)2026/06/28104640.0%
シエロJ (Rank 42)2026/06/2473442.9%
fwnd1396 (Rank 34)2026/06/201221016.7%
ROMANSKIN (Rank 35)2026/06/2082625.0%
スナ (Rank 34)2026/06/11134930.8%
banpal/バンパル (Rank 36)2026/06/1181712.5%
interceptor (Rank 39)2026/06/112381534.8%
MikuMartineau (Rank 32)2026/06/1133191457.6%
五寸釘くん (Rank 34)2026/06/04116554.5%
nanami.madogiwa (Rank 34)2026/06/0423131056.5%
타우끼/taukee (Rank 35)2026/06/0476185.7%
fukuchan_tenjin (Rank 36)2026/06/021510566.7%
NORESPECT (Rank 33)2026/05/30116554.5%
助手D (Rank 31)2026/03/2886275.0%
ZeroBlue (Rank 33)2026/03/2896366.7%
こまがわ (Rank 38)2026/03/2882625.0%

Round openings

Lei Fei

Rigoutai6K2428.1%
backdash into offensive move2418.1%
offensive move2217.4%
Senpukyaku66K+G2117.1%
offensive move into evade up1926.4%
Souryu Shukkai43P+K1896.3%
backward movement into Katoken3P+K1886.3%
guardG1444.8%
Soushou2P+K1033.5%
Kochouheki (Deflect)236P+K862.9%
Fukusoushou2P852.9%
forward dash into throwP+G672.2%
forward movement into Sayu ShoukenPP672.2%
backdash into Hai Shiki2P+K+G592.0%
Kaisei Tento1P+K581.9%

125 further openings account for the other 830 rounds.