Virtua Fighter 5 REVO · v1.10 · Region: North America
ebi_tempura1031
Characters played — VF5's own record
| Shun | 35 | 2,122 | 1,103 | 1,019 | 52.0% |
|---|---|---|---|---|---|
| Jeffry | 26 | 9 | 3 | 6 | 33.3% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 12 | 5 | 7 | 41.7% | -10.4 |
|---|---|---|---|---|---|
| Aoi | 9 | 1 | 8 | 11.1% | -28.3 |
| Goh | 8 | 4 | 4 | 50.0% | -6.1 |
| Wolf | 8 | 3 | 5 | 37.5% | -10.8 |
| Jeffry | 6 | 4 | 2 | 66.7% | +19.1 |
| Lei Fei | 6 | 3 | 3 | 50.0% | +4.0 |
| Sarah | 5 | 3 | 2 | 60.0% | +17.7 |
| Brad | 4 | 4 | 0 | 100.0% | +50.5 |
| Jacky | 4 | 1 | 3 | 25.0% | -21.8 |
| Lion | 4 | 3 | 1 | 75.0% | +22.6 |
| Vanessa | 4 | 1 | 3 | 25.0% | -17.8 |
| Lau | 3 | 1 | 2 | 33.3% | -6.0 |
| El Blaze | 1 | 0 | 1 | 0.0% | -55.8 |
| Jean | 1 | 1 | 0 | 100.0% | +41.7 |
| Kage | 1 | 1 | 0 | 100.0% | +46.3 |
| Shun | 1 | 1 | 0 | 100.0% | +50.8 |
| Taka | 1 | 1 | 0 | 100.0% | +50.0 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Octagon | 16 | 9 | 7 | 56.2% | +14.3 |
|---|---|---|---|---|---|
| Breakable Half Fence | 15 | 9 | 6 | 60.0% | +18.1 |
| Single Wall | 7 | 4 | 3 | 57.1% | +6.4 |
| Full Fence | 6 | 3 | 3 | 50.0% | +5.3 |
| Breakable Full Fence | 5 | 1 | 4 | 20.0% | -32.5 |
| Full Fence and Open | 5 | 0 | 5 | 0.0% | -49.1 |
| Open | 5 | 3 | 2 | 60.0% | +7.0 |
| Rectangle | 5 | 2 | 3 | 40.0% | -13.9 |
| Half Fence | 4 | 2 | 2 | 50.0% | +1.9 |
| Low Fence | 4 | 1 | 3 | 25.0% | -19.1 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 51 | 51.0% | 46.7% | +4.3 |
| No walls | 16 | 50.0% | 49.9% | +0.1 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| 1FNOPLAYSORRY (Rank 32) | 3 | 1 | 2 | 33.3% |
|---|---|---|---|---|
| CDM_rui.jp (Rank 33) | 3 | 1 | 2 | 33.3% |
| PinMen (Rank 30) | 3 | 2 | 1 | 66.7% |
| Umemon2026 (Rank 36) | 3 | 1 | 2 | 33.3% |
| natty (Rank 35) | 3 | 0 | 3 | 0.0% |
| ちょいそる (Rank 33) | 3 | 3 | 0 | 100.0% |
| ダンシングまるこ (Rank 39) | 3 | 1 | 2 | 33.3% |
| 코코시럽 (Rank 33) | 3 | 2 | 1 | 66.7% |
| ekd (Rank 31) | 2 | 1 | 1 | 50.0% |
| expensive-sand (Rank 26) | 2 | 0 | 2 | 0.0% |
| hiNo공팔일삼 (Rank 31) | 2 | 1 | 1 | 50.0% |
| jiwoonpk (Rank 30) | 2 | 2 | 0 | 100.0% |
| rocketopunch (Rank 32) | 2 | 1 | 1 | 50.0% |
| すわこすた (Rank 36) | 2 | 1 | 1 | 50.0% |
| たぴる (Rank 36) | 2 | 0 | 2 | 0.0% |
| アドリブ使い (Rank 33) | 2 | 2 | 0 | 100.0% |
| デビブル (Rank 33) | 2 | 1 | 1 | 50.0% |
| マーウォ (Rank 32) | 2 | 0 | 2 | 0.0% |
| ロストマン (Rank 33) | 2 | 2 | 0 | 100.0% |
| 漂泊の民回線ジプシー (Rank 36) | 2 | 0 | 2 | 0.0% |
| 究極無敵 (Rank 35) | 2 | 0 | 2 | 0.0% |
| 筋トレ職人 (Rank 32) | 2 | 2 | 0 | 100.0% |
| 言いたい事は椰子の実 (Rank 35) | 2 | 1 | 1 | 50.0% |
| かべごん (Rank 36) | 1 | 1 | 0 | 100.0% |
| ガルポ大統領vtuber (Rank 33) | 1 | 1 | 0 | 100.0% |
Most played opponents, most recent first
| ダンシングまるこ (Rank 39) | 2026/05/15 | 3 | 1 | 2 | 33.3% |
|---|---|---|---|---|---|
| CDM_rui.jp (Rank 33) | 2026/05/15 | 3 | 1 | 2 | 33.3% |
| PinMen (Rank 30) | 2026/05/13 | 3 | 2 | 1 | 66.7% |
| 漂泊の民回線ジプシー (Rank 36) | 2026/05/11 | 2 | 0 | 2 | 0.0% |
| Umemon2026 (Rank 36) | 2026/05/11 | 3 | 1 | 2 | 33.3% |
| ekd (Rank 31) | 2026/05/08 | 2 | 1 | 1 | 50.0% |
| たぴる (Rank 36) | 2026/05/08 | 2 | 0 | 2 | 0.0% |
| マーウォ (Rank 32) | 2026/05/06 | 2 | 0 | 2 | 0.0% |
| expensive-sand (Rank 26) | 2026/05/06 | 2 | 0 | 2 | 0.0% |
| 1FNOPLAYSORRY (Rank 32) | 2026/05/06 | 3 | 1 | 2 | 33.3% |
| ちょいそる (Rank 33) | 2026/05/06 | 3 | 3 | 0 | 100.0% |
| rocketopunch (Rank 32) | 2026/05/05 | 2 | 1 | 1 | 50.0% |
| かべごん (Rank 36) | 2026/05/05 | 1 | 1 | 0 | 100.0% |
| 코코시럽 (Rank 33) | 2026/04/22 | 3 | 2 | 1 | 66.7% |
| アドリブ使い (Rank 33) | 2026/04/21 | 2 | 2 | 0 | 100.0% |
| hiNo공팔일삼 (Rank 31) | 2026/04/20 | 2 | 1 | 1 | 50.0% |
| 究極無敵 (Rank 35) | 2026/04/19 | 2 | 0 | 2 | 0.0% |
| ガルポ大統領vtuber (Rank 33) | 2026/04/16 | 1 | 1 | 0 | 100.0% |
| ロストマン (Rank 33) | 2026/04/16 | 2 | 2 | 0 | 100.0% |
| 言いたい事は椰子の実 (Rank 35) | 2026/04/08 | 2 | 1 | 1 | 50.0% |
| jiwoonpk (Rank 30) | 2026/04/02 | 2 | 2 | 0 | 100.0% |
| 筋トレ職人 (Rank 32) | 2026/03/31 | 2 | 2 | 0 | 100.0% |
| natty (Rank 35) | 2026/03/28 | 3 | 0 | 3 | 0.0% |
| デビブル (Rank 33) | 2026/03/28 | 2 | 1 | 1 | 50.0% |
| すわこすた (Rank 36) | 2026/03/27 | 2 | 1 | 1 | 50.0% |
Round openings
Every character
| crouch into Fukuchougeki2P | 46 | 15.1% |
|---|---|---|
| evade up into throwP+G | 32 | 10.5% |
| evade up into crouch dash forward | 18 | 5.9% |
| crouch into Haisenchu1P | 16 | 5.3% |
| backdash into offensive move | 12 | 4.0% |
| backdash into Kasen Gyou'in6P+K+G | 11 | 3.6% |
| Gyou'in Haishu3P into Tenshin Benshu4P+K | 10 | 3.3% |
| backdash into Rengeki Gakushu46PPP | 9 | 3.0% |
| backdash into Tenshin Benshu4P+K | 9 | 3.0% |
| RengekiPP into Saishu RenkangekiPPP | 8 | 2.6% |
| evade up into Gyou'in Haishu3P | 8 | 2.6% |
| offensive move | 8 | 2.6% |
| backdash into evade up | 7 | 2.3% |
| crouch into Low Knuckle2P | 7 | 2.3% |
| Fukuchougeki2P | 6 | 2.0% |
49 further openings account for the other 97 rounds.
Shun
| crouch into Fukuchougeki2P | 46 | 15.5% |
|---|---|---|
| evade up into throwP+G | 32 | 10.8% |
| evade up into crouch dash forward | 18 | 6.1% |
| crouch into Haisenchu1P | 16 | 5.4% |
| backdash into offensive move | 12 | 4.0% |
| backdash into Kasen Gyou'in6P+K+G | 11 | 3.7% |
| Gyou'in Haishu3P into Tenshin Benshu4P+K | 10 | 3.4% |
| backdash into Rengeki Gakushu46PPP | 9 | 3.0% |
| backdash into Tenshin Benshu4P+K | 9 | 3.0% |
| RengekiPP into Saishu RenkangekiPPP | 8 | 2.7% |
| evade up into Gyou'in Haishu3P | 8 | 2.7% |
| offensive move | 8 | 2.7% |
| backdash into evade up | 7 | 2.4% |
| Fukuchougeki2P | 6 | 2.0% |
| evade up into evade down | 6 | 2.0% |
48 further openings account for the other 91 rounds.
Jeffry
| crouch into Low Knuckle2P | 7 | 100.0% |
|---|
