Virtua Fighter 5 REVO · v1.10 · Region: North America
kuritarou_evol
Characters played — VF5's own record
| Dural | 34 | 1,418 | 724 | 694 | 51.1% |
|---|---|---|---|---|---|
| Lion | 34 | 1,349 | 739 | 610 | 54.8% |
| Wolf | 25 | 91 | 43 | 48 | 47.2% |
| Jean | 26 | 44 | 20 | 24 | 45.5% |
| Jacky | 26 | 33 | 18 | 15 | 54.5% |
| Pai | 25 | 12 | 3 | 9 | 25.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 52 | 27 | 25 | 51.9% | -6.0 |
|---|---|---|---|---|---|
| Jeffry | 28 | 13 | 15 | 46.4% | -8.8 |
| Wolf | 26 | 13 | 13 | 50.0% | -5.6 |
| Jacky | 23 | 9 | 14 | 39.1% | -10.5 |
| Shun | 20 | 13 | 7 | 65.0% | +15.1 |
| Jean | 18 | 8 | 10 | 44.4% | -11.8 |
| Aoi | 16 | 7 | 9 | 43.8% | -10.2 |
| El Blaze | 15 | 7 | 8 | 46.7% | -6.5 |
| Kage | 15 | 10 | 5 | 66.7% | +16.4 |
| Lau | 15 | 8 | 7 | 53.3% | +8.6 |
| Sarah | 14 | 8 | 6 | 57.1% | +2.6 |
| Goh | 12 | 5 | 7 | 41.7% | -7.5 |
| Brad | 11 | 7 | 4 | 63.6% | +15.9 |
| Lion | 9 | 6 | 3 | 66.7% | +11.9 |
| Lei Fei | 7 | 6 | 1 | 85.7% | +31.2 |
| Pai | 7 | 4 | 3 | 57.1% | +3.0 |
| Taka | 7 | 4 | 3 | 57.1% | +1.8 |
| Dural | 6 | 3 | 3 | 50.0% | -4.9 |
| Vanessa | 5 | 4 | 1 | 80.0% | +31.0 |
| Eileen | 4 | 3 | 1 | 75.0% | +14.8 |
0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 42 | 26 | 16 | 61.9% | +6.1 |
|---|---|---|---|---|---|
| Breakable Half Fence | 39 | 21 | 18 | 53.9% | -0.4 |
| Rectangle | 33 | 19 | 14 | 57.6% | +7.2 |
| Breakable Full Fence | 31 | 18 | 13 | 58.1% | +6.7 |
| Low Fence | 31 | 16 | 15 | 51.6% | -3.5 |
| Full Fence | 29 | 14 | 15 | 48.3% | -7.6 |
| Half Fence | 28 | 20 | 8 | 71.4% | +22.8 |
| Open | 27 | 8 | 19 | 29.6% | -22.9 |
| Octagon | 26 | 10 | 16 | 38.5% | -14.9 |
| Full Fence and Open | 12 | 6 | 6 | 50.0% | -4.6 |
0 of 5 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 5 questions at once; about 0.2 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 186 | 54.8% | 52.6% | +2.2 |
| No walls | 100 | 50.0% | 54.4% | -4.4 |
Walls against open: +6.6 points (95% range -6.4 to +19.6), p 0.318 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ★闘将拉麵男★ (Rank 37) | 14 | 5 | 9 | 35.7% |
|---|---|---|---|---|
| ヘニオ (Rank 34) | 8 | 4 | 4 | 50.0% |
| interceptor (Rank 34) | 7 | 4 | 3 | 57.1% |
| kazupon_myst/かずぽん (Rank 33) | 6 | 3 | 3 | 50.0% |
| orz (Rank 27) | 6 | 3 | 3 | 50.0% |
| 獣王(設定2) (Rank 32) | 6 | 6 | 0 | 100.0% |
| Gun-Interceptor (Rank 27) | 5 | 2 | 3 | 40.0% |
| icepiccck (Rank 31) | 5 | 1 | 4 | 20.0% |
| ちょいそる (Rank 35) | 5 | 4 | 1 | 80.0% |
| らうらう (Rank 30) | 5 | 1 | 4 | 20.0% |
| Hi:D (Rank 34) | 4 | 1 | 3 | 25.0% |
| MikuMartineau (Rank 29) | 4 | 3 | 1 | 75.0% |
| [VirtuAnalytics]SuperGolden (Rank 34) | 4 | 3 | 1 | 75.0% |
| a_h_i_k_o (Rank 27) | 4 | 2 | 2 | 50.0% |
| abarezi (Rank 32) | 4 | 2 | 2 | 50.0% |
| manao_0609 (Rank 31) | 4 | 4 | 0 | 100.0% |
| 乃木ぽん (Rank 30) | 4 | 2 | 2 | 50.0% |
| 青山@はなちゃん (Rank 29) | 4 | 4 | 0 | 100.0% |
| 무파ZeroBlue (Rank 34) | 4 | 2 | 2 | 50.0% |
| A56-7W (Rank 27) | 3 | 1 | 2 | 33.3% |
| BigBoin (Rank 35) | 3 | 3 | 0 | 100.0% |
| え~る (Rank 33) | 3 | 1 | 2 | 33.3% |
| タイヨウ (Rank 30) | 3 | 1 | 2 | 33.3% |
| テクノモデル (Rank 34) | 3 | 1 | 2 | 33.3% |
| フルレバ (Rank 35) | 3 | 1 | 2 | 33.3% |
Most played opponents, most recent first
| ★闘将拉麵男★ (Rank 37) | 2026/09/23 | 14 | 5 | 9 | 35.7% |
|---|---|---|---|---|---|
| 獣王(設定2) (Rank 32) | 2026/09/23 | 6 | 6 | 0 | 100.0% |
| Hi:D (Rank 34) | 2026/09/12 | 4 | 1 | 3 | 25.0% |
| ヘニオ (Rank 34) | 2026/09/12 | 8 | 4 | 4 | 50.0% |
| ちょいそる (Rank 35) | 2026/09/09 | 5 | 4 | 1 | 80.0% |
| 무파ZeroBlue (Rank 34) | 2026/09/09 | 4 | 2 | 2 | 50.0% |
| a_h_i_k_o (Rank 27) | 2026/09/02 | 4 | 2 | 2 | 50.0% |
| [VirtuAnalytics]SuperGolden (Rank 34) | 2026/08/29 | 4 | 3 | 1 | 75.0% |
| manao_0609 (Rank 31) | 2026/08/28 | 4 | 4 | 0 | 100.0% |
| 青山@はなちゃん (Rank 29) | 2026/08/28 | 4 | 4 | 0 | 100.0% |
| Gun-Interceptor (Rank 27) | 2026/08/27 | 5 | 2 | 3 | 40.0% |
| え~る (Rank 33) | 2026/08/23 | 3 | 1 | 2 | 33.3% |
| BigBoin (Rank 35) | 2026/08/23 | 3 | 3 | 0 | 100.0% |
| フルレバ (Rank 35) | 2026/07/31 | 3 | 1 | 2 | 33.3% |
| interceptor (Rank 34) | 2026/07/30 | 7 | 4 | 3 | 57.1% |
| 乃木ぽん (Rank 30) | 2026/07/24 | 4 | 2 | 2 | 50.0% |
| らうらう (Rank 30) | 2026/07/24 | 5 | 1 | 4 | 20.0% |
| A56-7W (Rank 27) | 2026/07/24 | 3 | 1 | 2 | 33.3% |
| orz (Rank 27) | 2026/07/23 | 6 | 3 | 3 | 50.0% |
| テクノモデル (Rank 34) | 2026/07/21 | 3 | 1 | 2 | 33.3% |
| kazupon_myst/かずぽん (Rank 33) | 2026/07/20 | 6 | 3 | 3 | 50.0% |
| abarezi (Rank 32) | 2026/07/20 | 4 | 2 | 2 | 50.0% |
| icepiccck (Rank 31) | 2026/05/15 | 5 | 1 | 4 | 20.0% |
| タイヨウ (Rank 30) | 2026/05/08 | 3 | 1 | 2 | 33.3% |
| MikuMartineau (Rank 29) | 2026/04/26 | 4 | 3 | 1 | 75.0% |
Round openings
Every character
| guardG | 123 | 10.2% |
|---|---|---|
| guardG into throwP+G | 61 | 5.1% |
| evade up | 58 | 4.8% |
| backdash into back, back kick+guard44K+G | 45 | 3.7% |
| evade up into punch+kick+guardP+K+G | 40 | 3.3% |
| forward movement into One TwoPP | 37 | 3.1% |
| forward movement into punchP | 34 | 2.8% |
| forward movement into One Two UpperPPP | 29 | 2.4% |
| backdash into back kick+guard4K+G | 27 | 2.2% |
| evade down into Banchu6P | 26 | 2.2% |
| Banchu6P | 21 | 1.8% |
| Tourou Hassou41236P | 18 | 1.5% |
| forward movement into Koushu RensuiPP | 18 | 1.5% |
| Taizan Soukoushu4P+K | 16 | 1.3% |
| punchP into Koushu RensuiPP | 15 | 1.2% |
294 further openings account for the other 635 rounds.
Counted from 295 of the 310 matches played. The rest were not pulled for openings.
Dural
| guardG | 78 | 12.0% |
|---|---|---|
| evade up | 56 | 8.6% |
| backdash into back, back kick+guard44K+G | 45 | 6.9% |
| evade up into punch+kick+guardP+K+G | 40 | 6.1% |
| forward movement into One TwoPP | 37 | 5.7% |
| guardG into throwP+G | 35 | 5.4% |
| forward movement into One Two UpperPPP | 29 | 4.5% |
| backdash into back kick+guard4K+G | 25 | 3.8% |
| forward movement into punchP | 21 | 3.2% |
| guardG into Dragon Smash Cannon1K | 14 | 2.1% |
| back kick+guard4K+G | 11 | 1.7% |
| forward movement into Combo Somersault KickPPPK | 10 | 1.5% |
| backdash into guardG | 8 | 1.2% |
| backdash into backward movement | 7 | 1.1% |
| forward dash into forward, forward punch+kick66P+K | 7 | 1.1% |
128 further openings account for the other 228 rounds.
Counted from 154 of the 164 matches played. The rest were not pulled for openings.
Lion
| guardG | 29 | 6.2% |
|---|---|---|
| evade down into Banchu6P | 26 | 5.6% |
| guardG into throwP+G | 22 | 4.7% |
| Banchu6P | 21 | 4.5% |
| Tourou Hassou41236P | 18 | 3.9% |
| forward movement into Koushu RensuiPP | 18 | 3.9% |
| Taizan Soukoushu4P+K | 16 | 3.4% |
| punchP into Koushu RensuiPP | 15 | 3.2% |
| Shicchi Soutai3K+G | 14 | 3.0% |
| Shicchi Soutai3K+G into guardG | 13 | 2.8% |
| forward movement into punchP | 12 | 2.6% |
| forward movement into Renkan SenshouPPP | 11 | 2.4% |
| Juchou Senshou8P+K | 9 | 1.9% |
| Katousui2P | 8 | 1.7% |
| Ukoushin46P+K into Ryusei Renkoushu46P+KP | 8 | 1.7% |
116 further openings account for the other 227 rounds.
Counted from 120 of the 125 matches played. The rest were not pulled for openings.
Wolf
| guardG | 9 | 27.3% |
|---|---|---|
| Quick Shoulder66P+K into forward dash | 3 | 9.1% |
| guardG into throwP+G | 3 | 9.1% |
| backdash into Short Shoulder46P+K | 2 | 6.1% |
| Jab StraightPP into One Two UpperPPP | 1 | 3.0% |
| Jumping Knee Butt66K+G | 1 | 3.0% |
| Level Back CrushP+K into forward movement | 1 | 3.0% |
| Quick Shoulder66P+K into Gasp Kneel Palm Bomb6P+K | 1 | 3.0% |
| Quick Shoulder66P+K into Level Back CrushP+K | 1 | 3.0% |
| Screw Hook63214P into Screw Lariat63214PP | 1 | 3.0% |
| backdash into Elbow Butt4P | 1 | 3.0% |
| backdash into Level Back CrushP+K | 1 | 3.0% |
| backdash into One-Hand Reverse Hammer4P+K | 1 | 3.0% |
| backdash into forward dash | 1 | 3.0% |
| backward movement into Low Drop Kick62K | 1 | 3.0% |
5 further openings account for the other 5 rounds.
Jacky
| Groin Kick6K+G | 2 | 9.5% |
|---|---|---|
| Long Stride Back Knuckle4P+K | 2 | 9.5% |
| Switch StepP+K+G into Switch Chopping BlowP+K+GP | 2 | 9.5% |
| guardG | 2 | 9.5% |
| Middle Spin Kick46K+G | 1 | 4.8% |
| Slant Back Knuckle1P | 1 | 4.8% |
| Slide Shuffle (Deflect)4P+K+G into Smash Low Kick2K | 1 | 4.8% |
| Spinning KickK+G into evade up | 1 | 4.8% |
| Switch StepP+K+G into Switch Spin KickP+K+GK | 1 | 4.8% |
| backdash into Spin Heel Sword4K+G | 1 | 4.8% |
| backward movement into Groin Kick6K+G | 1 | 4.8% |
| forward movement into Beat & Back KnuckleP+KP | 1 | 4.8% |
| forward movement into Jab StraightPP | 1 | 4.8% |
| forward movement into Spin Heel Sword4K+G | 1 | 4.8% |
| guardG into High Angle Upper Kick6K | 1 | 4.8% |
2 further openings account for the other 2 rounds.
Jean
| guardG | 5 | 23.8% |
|---|---|---|
| Gyaku Seikenzuki66P | 3 | 14.3% |
| Kake'uchi46P into Kake'uchi~Maekeri'age46PK | 1 | 4.8% |
| Ryoutezuki66P+K | 1 | 4.8% |
| Shutoukiri4P | 1 | 4.8% |
| Tate'enpi33P into forward dash | 1 | 4.8% |
| Yoko'enpi6P | 1 | 4.8% |
| backdash into Oihiji4P+K | 1 | 4.8% |
| backdash into Yamakuzushi6K | 1 | 4.8% |
| backward movement into evade down | 1 | 4.8% |
| evade down into Oihiji4P+K | 1 | 4.8% |
| forward movement into punchP | 1 | 4.8% |
| guardG into Joudan Ushiro MawashigeriK+G | 1 | 4.8% |
| guardG into Kake'uchi46P | 1 | 4.8% |
| guardG into Nukitesashi6P+K | 1 | 4.8% |
Pai
| forward movement into RenshouPP | 2 | 20.0% |
|---|---|---|
| RenshouPP into RaigekishouPPP | 1 | 10.0% |
| Rikensui1P | 1 | 10.0% |
| backdash into Senchuken6P | 1 | 10.0% |
| backdash into evade down | 1 | 10.0% |
| backdash into guardG | 1 | 10.0% |
| backward movement into evade down | 1 | 10.0% |
| evade up | 1 | 10.0% |
| guardG into evade down | 1 | 10.0% |
