Virtua Fighter 5 REVO · v1.10 · Region: Asia
zephyr_dural
Characters played — VF5's own record
| Lau | 33 | 18,683 | 8,492 | 10,191 | 45.5% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 275 | 120 | 155 | 43.6% | +0.1 |
|---|---|---|---|---|---|
| Jacky | 249 | 104 | 145 | 41.8% | -1.0 |
| Jeffry | 229 | 101 | 128 | 44.1% | +2.2 |
| Wolf | 198 | 100 | 98 | 50.5% | +5.1 |
| Goh | 182 | 93 | 89 | 51.1% | +6.7 |
| Jean | 166 | 88 | 78 | 53.0% | +11.7 |
| Aoi | 119 | 53 | 66 | 44.5% | +0.4 |
| Kage | 113 | 44 | 69 | 38.9% | -0.5 |
| Lion | 113 | 39 | 74 | 34.5% | +0.7 |
| Brad | 102 | 40 | 62 | 39.2% | -3.1 |
| Lau | 93 | 24 | 69 | 25.8% | -9.6 |
| Sarah | 91 | 38 | 53 | 41.8% | -3.0 |
| El Blaze | 88 | 43 | 45 | 48.9% | +3.8 |
| Shun | 80 | 23 | 57 | 28.8% | -14.3 |
| Pai | 77 | 31 | 46 | 40.3% | -8.2 |
| Vanessa | 76 | 28 | 48 | 36.8% | -3.7 |
| Lei Fei | 74 | 24 | 50 | 32.4% | -10.2 |
| Taka | 48 | 20 | 28 | 41.7% | -0.9 |
| Eileen | 21 | 7 | 14 | 33.3% | -5.2 |
| Dural | 11 | 2 | 9 | 18.2% | -22.1 |
0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Rectangle | 277 | 126 | 151 | 45.5% | +2.8 |
|---|---|---|---|---|---|
| Low Fence | 274 | 111 | 163 | 40.5% | -1.8 |
| Octagon | 260 | 112 | 148 | 43.1% | -0.5 |
| Single Wall | 240 | 86 | 154 | 35.8% | -7.7 |
| Breakable Half Fence | 239 | 105 | 134 | 43.9% | +1.3 |
| Open | 222 | 87 | 135 | 39.2% | -3.1 |
| Full Fence | 221 | 105 | 116 | 47.5% | +6.8 |
| Half Fence | 216 | 95 | 121 | 44.0% | +3.5 |
| Breakable Full Fence | 212 | 88 | 124 | 41.5% | -3.1 |
| Full Fence and Open | 131 | 56 | 75 | 42.8% | +2.7 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 1,425 | 44.3% | 42.7% | +1.6 |
| No walls | 736 | 38.6% | 42.3% | -3.7 |
Walls against open: +5.3 points (95% range +0.7 to +9.9), p 0.024 — a difference this size is unlikely to be chance.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| NORESPECT (Rank 32) | 66 | 20 | 46 | 30.3% |
|---|---|---|---|---|
| interceptor (Rank 34) | 33 | 5 | 28 | 15.2% |
| ヘニオ (Rank 33) | 31 | 16 | 15 | 51.6% |
| nanami.madogiwa (Rank 35) | 26 | 11 | 15 | 42.3% |
| yamaneko (Rank 32) | 24 | 9 | 15 | 37.5% |
| 五寸釘くん (Rank 35) | 21 | 11 | 10 | 52.4% |
| tamaneen (Rank 31) | 20 | 11 | 9 | 55.0% |
| くろなぎ (Rank 31) | 20 | 13 | 7 | 65.0% |
| ちょいそる (Rank 26) | 20 | 5 | 15 | 25.0% |
| bonbon (Rank 33) | 19 | 7 | 12 | 36.8% |
| CLEARCARE (Rank 41) | 18 | 4 | 14 | 22.2% |
| maripon (Rank 32) | 18 | 13 | 5 | 72.2% |
| タイヨウ (Rank 33) | 18 | 14 | 4 | 77.8% |
| マクシミリアン15世 (Rank 32) | 18 | 5 | 13 | 27.8% |
| BigBoin (Rank 35) | 17 | 10 | 7 | 58.8% |
| neary (Rank 34) | 17 | 4 | 13 | 23.5% |
| 寿司眼鉄 (Rank 36) | 17 | 4 | 13 | 23.5% |
| ミルク警察 (Rank 32) | 15 | 6 | 9 | 40.0% |
| guigui8393 (Rank 35) | 14 | 6 | 8 | 42.9% |
| DDaDDai (Rank 28) | 13 | 10 | 3 | 76.9% |
| ∈挙動不審∋ (Rank 35) | 13 | 9 | 4 | 69.2% |
| なめ (Rank 34) | 13 | 6 | 7 | 46.1% |
| ふぇに (Rank 32) | 13 | 8 | 5 | 61.5% |
| ダメだこりゃ (Rank 34) | 13 | 6 | 7 | 46.1% |
| 銀 (Rank 31) | 13 | 8 | 5 | 61.5% |
Most played opponents, most recent first
| BigBoin (Rank 35) | 2026/09/23 | 17 | 10 | 7 | 58.8% |
|---|---|---|---|---|---|
| guigui8393 (Rank 35) | 2026/09/18 | 14 | 6 | 8 | 42.9% |
| tamaneen (Rank 31) | 2026/09/18 | 20 | 11 | 9 | 55.0% |
| DDaDDai (Rank 28) | 2026/09/17 | 13 | 10 | 3 | 76.9% |
| 五寸釘くん (Rank 35) | 2026/09/17 | 21 | 11 | 10 | 52.4% |
| neary (Rank 34) | 2026/09/16 | 17 | 4 | 13 | 23.5% |
| タイヨウ (Rank 33) | 2026/09/15 | 18 | 14 | 4 | 77.8% |
| ふぇに (Rank 32) | 2026/09/14 | 13 | 8 | 5 | 61.5% |
| ヘニオ (Rank 33) | 2026/09/11 | 31 | 16 | 15 | 51.6% |
| ミルク警察 (Rank 32) | 2026/09/10 | 15 | 6 | 9 | 40.0% |
| yamaneko (Rank 32) | 2026/09/09 | 24 | 9 | 15 | 37.5% |
| NORESPECT (Rank 32) | 2026/09/09 | 66 | 20 | 46 | 30.3% |
| 銀 (Rank 31) | 2026/09/09 | 13 | 8 | 5 | 61.5% |
| bonbon (Rank 33) | 2026/09/05 | 19 | 7 | 12 | 36.8% |
| CLEARCARE (Rank 41) | 2026/09/05 | 18 | 4 | 14 | 22.2% |
| 寿司眼鉄 (Rank 36) | 2026/09/03 | 17 | 4 | 13 | 23.5% |
| ちょいそる (Rank 26) | 2026/08/26 | 20 | 5 | 15 | 25.0% |
| nanami.madogiwa (Rank 35) | 2026/08/25 | 26 | 11 | 15 | 42.3% |
| マクシミリアン15世 (Rank 32) | 2026/08/21 | 18 | 5 | 13 | 27.8% |
| ダメだこりゃ (Rank 34) | 2026/08/06 | 13 | 6 | 7 | 46.1% |
| ∈挙動不審∋ (Rank 35) | 2026/08/05 | 13 | 9 | 4 | 69.2% |
| maripon (Rank 32) | 2026/07/29 | 18 | 13 | 5 | 72.2% |
| くろなぎ (Rank 31) | 2026/07/27 | 20 | 13 | 7 | 65.0% |
| interceptor (Rank 34) | 2026/07/23 | 33 | 5 | 28 | 15.2% |
| なめ (Rank 34) | 2026/06/25 | 13 | 6 | 7 | 46.1% |
Round openings
Lau
| Souko Sensou66P+K | 1,323 | 13.9% |
|---|---|---|
| forward movement into punchP | 1,164 | 12.2% |
| guardG | 1,075 | 11.3% |
| crouch dash forward into guardG | 500 | 5.3% |
| guardG into throwP+G | 418 | 4.4% |
| Shakashou3P into RenshouPP | 377 | 4.0% |
| crouch dash forward into throwP+G | 352 | 3.7% |
| guardG into Sako Soushou4P+K | 310 | 3.3% |
| guardG into RenshouPP | 203 | 2.1% |
| Ko'en Senshi66K+G | 192 | 2.0% |
| guardG into Senchutai3K | 173 | 1.8% |
| crouch dash forward into evade down | 149 | 1.6% |
| crouch dash forward into Senchutai3K | 142 | 1.5% |
| crouch dash forward into Chugeki6P | 134 | 1.4% |
| forward movement into RenshouPP | 133 | 1.4% |
284 further openings account for the other 2,864 rounds.
Counted from 2,375 of the 2,405 matches played. The rest were not pulled for openings.
