VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lau

zephyr_dural

Career matches18,683
Career win rate45.5%
Round win rate45.8%
Peak rank33
Distinct opponents564
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lau3318,6838,49210,19145.5%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira27512015543.6%+0.1
Jacky24910414541.8%-1.0
Jeffry22910112844.1%+2.2
Wolf1981009850.5%+5.1
Goh182938951.1%+6.7
Jean166887853.0%+11.7
Aoi119536644.5%+0.4
Kage113446938.9%-0.5
Lion113397434.5%+0.7
Brad102406239.2%-3.1
Lau93246925.8%-9.6
Sarah91385341.8%-3.0
El Blaze88434548.9%+3.8
Shun80235728.8%-14.3
Pai77314640.3%-8.2
Vanessa76284836.8%-3.7
Lei Fei74245032.4%-10.2
Taka48202841.7%-0.9
Eileen2171433.3%-5.2
Dural112918.2%-22.1

0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Rectangle27712615145.5%+2.8
Low Fence27411116340.5%-1.8
Octagon26011214843.1%-0.5
Single Wall2408615435.8%-7.7
Breakable Half Fence23910513443.9%+1.3
Open2228713539.2%-3.1
Full Fence22110511647.5%+6.8
Half Fence2169512144.0%+3.5
Breakable Full Fence2128812441.5%-3.1
Full Fence and Open131567542.8%+2.7

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1,42544.3%42.7%+1.6
No walls73638.6%42.3%-3.7

Walls against open: +5.3 points (95% range +0.7 to +9.9), p 0.024 — a difference this size is unlikely to be chance.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

BigBoin (Rank 35)2026/09/231710758.8%
guigui8393 (Rank 35)2026/09/18146842.9%
tamaneen (Rank 31)2026/09/182011955.0%
DDaDDai (Rank 28)2026/09/171310376.9%
五寸釘くん (Rank 35)2026/09/1721111052.4%
neary (Rank 34)2026/09/161741323.5%
タイヨウ (Rank 33)2026/09/151814477.8%
ふぇに (Rank 32)2026/09/14138561.5%
ヘニオ (Rank 33)2026/09/1131161551.6%
ミルク警察 (Rank 32)2026/09/10156940.0%
yamaneko (Rank 32)2026/09/092491537.5%
NORESPECT (Rank 32)2026/09/0966204630.3%
銀 (Rank 31)2026/09/09138561.5%
bonbon (Rank 33)2026/09/051971236.8%
CLEARCARE (Rank 41)2026/09/051841422.2%
寿司眼鉄 (Rank 36)2026/09/031741323.5%
ちょいそる (Rank 26)2026/08/262051525.0%
nanami.madogiwa (Rank 35)2026/08/2526111542.3%
マクシミリアン15世 (Rank 32)2026/08/211851327.8%
ダメだこりゃ (Rank 34)2026/08/06136746.1%
∈挙動不審∋ (Rank 35)2026/08/05139469.2%
maripon (Rank 32)2026/07/291813572.2%
くろなぎ (Rank 31)2026/07/272013765.0%
interceptor (Rank 34)2026/07/233352815.2%
なめ (Rank 34)2026/06/25136746.1%

Round openings

Lau

Souko Sensou66P+K1,32313.9%
forward movement into punchP1,16412.2%
guardG1,07511.3%
crouch dash forward into guardG5005.3%
guardG into throwP+G4184.4%
Shakashou3P into RenshouPP3774.0%
crouch dash forward into throwP+G3523.7%
guardG into Sako Soushou4P+K3103.3%
guardG into RenshouPP2032.1%
Ko'en Senshi66K+G1922.0%
guardG into Senchutai3K1731.8%
crouch dash forward into evade down1491.6%
crouch dash forward into Senchutai3K1421.5%
crouch dash forward into Chugeki6P1341.4%
forward movement into RenshouPP1331.4%

284 further openings account for the other 2,864 rounds.

Counted from 2,375 of the 2,405 matches played. The rest were not pulled for openings.