Virtua Fighter 5 REVO · v1.10
KURO★TORA
Characters played — VF5's own record
| Jacky | 31 | 362 | 233 | 129 | 64.4% |
|---|---|---|---|---|---|
| Kage | 29 | 100 | 74 | 26 | 74.0% |
| Akira | 26 | 1 | 0 | 1 | 0.0% |
| Lion | 26 | 1 | 0 | 1 | 0.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Wolf | 17 | 10 | 7 | 58.8% | -4.5 |
|---|---|---|---|---|---|
| Kage | 13 | 7 | 6 | 53.9% | -6.9 |
| Akira | 10 | 6 | 4 | 60.0% | -10.7 |
| Jacky | 9 | 9 | 0 | 100.0% | +31.7 |
| Sarah | 9 | 8 | 1 | 88.9% | +15.5 |
| El Blaze | 8 | 8 | 0 | 100.0% | +20.2 |
| Goh | 7 | 7 | 0 | 100.0% | +27.9 |
| Jeffry | 7 | 3 | 4 | 42.9% | -29.7 |
| Shun | 6 | 2 | 4 | 33.3% | -25.5 |
| Lion | 5 | 3 | 2 | 60.0% | -7.4 |
| Eileen | 4 | 3 | 1 | 75.0% | +1.3 |
| Aoi | 3 | 2 | 1 | 66.7% | +1.3 |
| Brad | 3 | 1 | 2 | 33.3% | -31.9 |
| Lau | 3 | 1 | 2 | 33.3% | +9.7 |
| Pai | 3 | 1 | 2 | 33.3% | -39.6 |
| Jean | 2 | 2 | 0 | 100.0% | +32.6 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 22 | 13 | 9 | 59.1% | -5.5 |
|---|---|---|---|---|---|
| Octagon | 12 | 8 | 4 | 66.7% | -3.5 |
| Low Fence | 11 | 6 | 5 | 54.5% | -12.8 |
| Rectangle | 10 | 7 | 3 | 70.0% | +1.2 |
| Breakable Full Fence | 9 | 6 | 3 | 66.7% | -7.9 |
| Half Fence | 9 | 7 | 2 | 77.8% | +8.0 |
| Open | 9 | 4 | 5 | 44.4% | -27.8 |
| Breakable Half Fence | 8 | 5 | 3 | 62.5% | +5.8 |
| Full Fence | 8 | 8 | 0 | 100.0% | +23.5 |
| Full Fence and Open | 8 | 6 | 2 | 75.0% | +21.3 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 56 | 73.2% | 69.8% | +3.4 |
| No walls | 42 | 54.8% | 65.5% | -10.8 |
Walls against open: +14.2 points (95% range -5.3 to +33.7), p 0.154 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| orz (Rank 29) | 6 | 5 | 1 | 83.3% |
|---|---|---|---|---|
| be-shedded (Rank 29) | 5 | 2 | 3 | 40.0% |
| manao_0609 (Rank 31) | 5 | 3 | 2 | 60.0% |
| ぼっさん (Rank 36) | 5 | 1 | 4 | 20.0% |
| BANANA (Rank 30) | 4 | 4 | 0 | 100.0% |
| PuzzG/ぱず爺 (Rank 36) | 4 | 0 | 4 | 0.0% |
| ぬ (Rank 12) | 4 | 4 | 0 | 100.0% |
| yagi[JP] (Rank 16) | 3 | 3 | 0 | 100.0% |
| 【般若奔走】Savann (Rank 28) | 3 | 2 | 1 | 66.7% |
| はげまん (Rank 30) | 3 | 3 | 0 | 100.0% |
| 銀 (Rank 30) | 3 | 2 | 1 | 66.7% |
| NEKOz (Rank 26) | 2 | 2 | 0 | 100.0% |
| Sinabro (Rank 30) | 2 | 2 | 0 | 100.0% |
| bkcnl.take (Rank 13) | 2 | 2 | 0 | 100.0% |
| yusyusonna (Rank 28) | 2 | 2 | 0 | 100.0% |
| こて (Rank 27) | 2 | 2 | 0 | 100.0% |
| のびもあ (Rank 28) | 2 | 0 | 2 | 0.0% |
| りゅうのすけ (Rank 32) | 2 | 1 | 1 | 50.0% |
| フェイス (Rank 34) | 2 | 0 | 2 | 0.0% |
| マクシミリアン15世 (Rank 32) | 2 | 0 | 2 | 0.0% |
| 冷やし蟹ラーメンマン (Rank 29) | 2 | 2 | 0 | 100.0% |
| 太鼓の別人@夏Bonus無し (Rank 33) | 2 | 0 | 2 | 0.0% |
| 弱者 (Rank 32) | 2 | 2 | 0 | 100.0% |
| 無槪念野獸/무개념야수 (Rank 26) | 2 | 2 | 0 | 100.0% |
| 道明寺司 (Rank 33) | 2 | 0 | 2 | 0.0% |
Most played opponents, most recent first
| BANANA (Rank 30) | 2026/09/17 | 4 | 4 | 0 | 100.0% |
|---|---|---|---|---|---|
| 銀 (Rank 30) | 2026/09/15 | 3 | 2 | 1 | 66.7% |
| 弱者 (Rank 32) | 2026/09/15 | 2 | 2 | 0 | 100.0% |
| be-shedded (Rank 29) | 2026/09/15 | 5 | 2 | 3 | 40.0% |
| のびもあ (Rank 28) | 2026/09/14 | 2 | 0 | 2 | 0.0% |
| はげまん (Rank 30) | 2026/09/14 | 3 | 3 | 0 | 100.0% |
| ぼっさん (Rank 36) | 2026/09/14 | 5 | 1 | 4 | 20.0% |
| PuzzG/ぱず爺 (Rank 36) | 2026/09/14 | 4 | 0 | 4 | 0.0% |
| 太鼓の別人@夏Bonus無し (Rank 33) | 2026/09/09 | 2 | 0 | 2 | 0.0% |
| Sinabro (Rank 30) | 2026/09/09 | 2 | 2 | 0 | 100.0% |
| 冷やし蟹ラーメンマン (Rank 29) | 2026/09/07 | 2 | 2 | 0 | 100.0% |
| こて (Rank 27) | 2026/09/07 | 2 | 2 | 0 | 100.0% |
| yusyusonna (Rank 28) | 2026/09/04 | 2 | 2 | 0 | 100.0% |
| マクシミリアン15世 (Rank 32) | 2026/09/04 | 2 | 0 | 2 | 0.0% |
| orz (Rank 29) | 2026/09/04 | 6 | 5 | 1 | 83.3% |
| りゅうのすけ (Rank 32) | 2026/09/02 | 2 | 1 | 1 | 50.0% |
| manao_0609 (Rank 31) | 2026/08/31 | 5 | 3 | 2 | 60.0% |
| NEKOz (Rank 26) | 2026/08/27 | 2 | 2 | 0 | 100.0% |
| 無槪念野獸/무개념야수 (Rank 26) | 2026/08/26 | 2 | 2 | 0 | 100.0% |
| 【般若奔走】Savann (Rank 28) | 2026/08/19 | 3 | 2 | 1 | 66.7% |
| bkcnl.take (Rank 13) | 2026/08/04 | 2 | 2 | 0 | 100.0% |
| ぬ (Rank 12) | 2026/08/03 | 4 | 4 | 0 | 100.0% |
| yagi[JP] (Rank 16) | 2026/08/03 | 3 | 3 | 0 | 100.0% |
| 道明寺司 (Rank 33) | 2026/07/30 | 2 | 0 | 2 | 0.0% |
| フェイス (Rank 34) | 2026/07/30 | 2 | 0 | 2 | 0.0% |
Round openings
Every character
| Dash Hammer Kick66K | 110 | 26.2% |
|---|---|---|
| backdash into Spin Heel Sword4K+G | 20 | 4.8% |
| Side Hook Turn44P | 17 | 4.0% |
| backdash into evade down | 17 | 4.0% |
| backdash into Dash Hammer Kick66K | 15 | 3.6% |
| evade down | 14 | 3.3% |
| Jab StraightPP into Jab Double StraightPPP | 12 | 2.9% |
| Low Spin Kick1K+G | 12 | 2.9% |
| Rasen4P into Rasen Urageri4PK | 11 | 2.6% |
| backward movement into Nagiharai6P+K | 11 | 2.6% |
| backdash into Furikakato OtoshiK+G | 10 | 2.4% |
| backdash into Beat & Back KnuckleP+KP | 7 | 1.7% |
| backdash into Gen'you4K+G | 7 | 1.7% |
| High Angle Upper Kick6K | 6 | 1.4% |
| Side Hook Turn44P into Beat KnuckleP+K | 6 | 1.4% |
87 further openings account for the other 145 rounds.
Jacky
| Dash Hammer Kick66K | 110 | 34.8% |
|---|---|---|
| backdash into Spin Heel Sword4K+G | 20 | 6.3% |
| Side Hook Turn44P | 17 | 5.4% |
| backdash into Dash Hammer Kick66K | 15 | 4.8% |
| Jab StraightPP into Jab Double StraightPPP | 12 | 3.8% |
| Low Spin Kick1K+G | 12 | 3.8% |
| backdash into evade down | 12 | 3.8% |
| evade down | 10 | 3.2% |
| backdash into Beat & Back KnuckleP+KP | 7 | 2.2% |
| High Angle Upper Kick6K | 6 | 1.9% |
| Side Hook Turn44P into Beat KnuckleP+K | 6 | 1.9% |
| Groin Kick6K+G | 5 | 1.6% |
| Spinning Kick Turn44K | 4 | 1.3% |
| backdash into Low Spin Kick1K+G | 4 | 1.3% |
| guardG into throwP+G | 4 | 1.3% |
49 further openings account for the other 72 rounds.
Kage
| Rasen4P into Rasen Urageri4PK | 11 | 12.5% |
|---|---|---|
| backward movement into Nagiharai6P+K | 11 | 12.5% |
| backdash into Furikakato OtoshiK+G | 10 | 11.4% |
| backdash into Gen'you4K+G | 7 | 8.0% |
| Hiji'uchi6P | 5 | 5.7% |
| backdash into Hagakure-ryu In Raijingeki46P+K | 5 | 5.7% |
| Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Fujingeki46P+KP | 4 | 4.5% |
| backdash into evade down | 4 | 4.5% |
| evade down | 4 | 4.5% |
| backdash into Hagakure-ryu In Fujingeki46P+KP | 3 | 3.4% |
| backdash into Rasen4P | 3 | 3.4% |
| evade down into crouch dash forward | 2 | 2.3% |
| guardG | 2 | 2.3% |
| Fusenjin3P into Shippuzan3PP | 1 | 1.1% |
| Rakujin Gaeri44P | 1 | 1.1% |
15 further openings account for the other 15 rounds.
Akira
| Jouho Senshou46P | 1 | 12.5% |
|---|---|---|
| Rimon Chouchu66P | 1 | 12.5% |
| Youhou33P | 1 | 12.5% |
| backdash into Jouho Senshou46P | 1 | 12.5% |
| backdash into Youhou33P | 1 | 12.5% |
| backdash into evade down | 1 | 12.5% |
| crouch dash forward into punchP | 1 | 12.5% |
| evade down into Ekishou3P | 1 | 12.5% |
Lion
| Banchu6P into Banchu Renkanshu6PP | 2 | 25.0% |
|---|---|---|
| Banchu6P | 1 | 12.5% |
| Katousui2P | 1 | 12.5% |
| Ryusei Renkoushu46P+KP into Rensansui Banchu46P+KPP | 1 | 12.5% |
| backdash into Sentai4K | 1 | 12.5% |
| crouch dash forward into Sen'inshou3P | 1 | 12.5% |
| evade down into Sen'inshou3P | 1 | 12.5% |
