VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Jacky

KURO★TORA

Career matches464
Career win rate66.2%
Round win rate59.3%
Peak rank31
Distinct opponents56
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky3136223312964.4%
Kage29100742674.0%
Akira261010.0%
Lion261010.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Wolf1710758.8%-4.5
Kage137653.9%-6.9
Akira106460.0%-10.7
Jacky990100.0%+31.7
Sarah98188.9%+15.5
El Blaze880100.0%+20.2
Goh770100.0%+27.9
Jeffry73442.9%-29.7
Shun62433.3%-25.5
Lion53260.0%-7.4
Eileen43175.0%+1.3
Aoi32166.7%+1.3
Brad31233.3%-31.9
Lau31233.3%+9.7
Pai31233.3%-39.6
Jean220100.0%+32.6

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Single Wall2213959.1%-5.5
Octagon128466.7%-3.5
Low Fence116554.5%-12.8
Rectangle107370.0%+1.2
Breakable Full Fence96366.7%-7.9
Half Fence97277.8%+8.0
Open94544.4%-27.8
Breakable Half Fence85362.5%+5.8
Full Fence880100.0%+23.5
Full Fence and Open86275.0%+21.3

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls5673.2%69.8%+3.4
No walls4254.8%65.5%-10.8

Walls against open: +14.2 points (95% range -5.3 to +33.7), p 0.154 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

orz (Rank 29)65183.3%
be-shedded (Rank 29)52340.0%
manao_0609 (Rank 31)53260.0%
ぼっさん (Rank 36)51420.0%
BANANA (Rank 30)440100.0%
PuzzG/ぱず爺 (Rank 36)4040.0%
ぬ (Rank 12)440100.0%
yagi[JP] (Rank 16)330100.0%
【般若奔走】Savann (Rank 28)32166.7%
はげまん (Rank 30)330100.0%
銀 (Rank 30)32166.7%
NEKOz (Rank 26)220100.0%
Sinabro (Rank 30)220100.0%
bkcnl.take (Rank 13)220100.0%
yusyusonna (Rank 28)220100.0%
こて (Rank 27)220100.0%
のびもあ (Rank 28)2020.0%
りゅうのすけ (Rank 32)21150.0%
フェイス (Rank 34)2020.0%
マクシミリアン15世 (Rank 32)2020.0%
冷やし蟹ラーメンマン (Rank 29)220100.0%
太鼓の別人@夏Bonus無し (Rank 33)2020.0%
弱者 (Rank 32)220100.0%
無槪念野獸/무개념야수 (Rank 26)220100.0%
道明寺司 (Rank 33)2020.0%

Most played opponents, most recent first

BANANA (Rank 30)2026/09/17440100.0%
銀 (Rank 30)2026/09/1532166.7%
弱者 (Rank 32)2026/09/15220100.0%
be-shedded (Rank 29)2026/09/1552340.0%
のびもあ (Rank 28)2026/09/142020.0%
はげまん (Rank 30)2026/09/14330100.0%
ぼっさん (Rank 36)2026/09/1451420.0%
PuzzG/ぱず爺 (Rank 36)2026/09/144040.0%
太鼓の別人@夏Bonus無し (Rank 33)2026/09/092020.0%
Sinabro (Rank 30)2026/09/09220100.0%
冷やし蟹ラーメンマン (Rank 29)2026/09/07220100.0%
こて (Rank 27)2026/09/07220100.0%
yusyusonna (Rank 28)2026/09/04220100.0%
マクシミリアン15世 (Rank 32)2026/09/042020.0%
orz (Rank 29)2026/09/0465183.3%
りゅうのすけ (Rank 32)2026/09/0221150.0%
manao_0609 (Rank 31)2026/08/3153260.0%
NEKOz (Rank 26)2026/08/27220100.0%
無槪念野獸/무개념야수 (Rank 26)2026/08/26220100.0%
【般若奔走】Savann (Rank 28)2026/08/1932166.7%
bkcnl.take (Rank 13)2026/08/04220100.0%
ぬ (Rank 12)2026/08/03440100.0%
yagi[JP] (Rank 16)2026/08/03330100.0%
道明寺司 (Rank 33)2026/07/302020.0%
フェイス (Rank 34)2026/07/302020.0%

Round openings

Every character

Dash Hammer Kick66K11026.2%
backdash into Spin Heel Sword4K+G204.8%
Side Hook Turn44P174.0%
backdash into evade down174.0%
backdash into Dash Hammer Kick66K153.6%
evade down143.3%
Jab StraightPP into Jab Double StraightPPP122.9%
Low Spin Kick1K+G122.9%
Rasen4P into Rasen Urageri4PK112.6%
backward movement into Nagiharai6P+K112.6%
backdash into Furikakato OtoshiK+G102.4%
backdash into Beat & Back KnuckleP+KP71.7%
backdash into Gen'you4K+G71.7%
High Angle Upper Kick6K61.4%
Side Hook Turn44P into Beat KnuckleP+K61.4%

87 further openings account for the other 145 rounds.

Jacky

Dash Hammer Kick66K11034.8%
backdash into Spin Heel Sword4K+G206.3%
Side Hook Turn44P175.4%
backdash into Dash Hammer Kick66K154.8%
Jab StraightPP into Jab Double StraightPPP123.8%
Low Spin Kick1K+G123.8%
backdash into evade down123.8%
evade down103.2%
backdash into Beat & Back KnuckleP+KP72.2%
High Angle Upper Kick6K61.9%
Side Hook Turn44P into Beat KnuckleP+K61.9%
Groin Kick6K+G51.6%
Spinning Kick Turn44K41.3%
backdash into Low Spin Kick1K+G41.3%
guardG into throwP+G41.3%

49 further openings account for the other 72 rounds.

Kage

Rasen4P into Rasen Urageri4PK1112.5%
backward movement into Nagiharai6P+K1112.5%
backdash into Furikakato OtoshiK+G1011.4%
backdash into Gen'you4K+G78.0%
Hiji'uchi6P55.7%
backdash into Hagakure-ryu In Raijingeki46P+K55.7%
Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Fujingeki46P+KP44.5%
backdash into evade down44.5%
evade down44.5%
backdash into Hagakure-ryu In Fujingeki46P+KP33.4%
backdash into Rasen4P33.4%
evade down into crouch dash forward22.3%
guardG22.3%
Fusenjin3P into Shippuzan3PP11.1%
Rakujin Gaeri44P11.1%

15 further openings account for the other 15 rounds.

Akira

Jouho Senshou46P112.5%
Rimon Chouchu66P112.5%
Youhou33P112.5%
backdash into Jouho Senshou46P112.5%
backdash into Youhou33P112.5%
backdash into evade down112.5%
crouch dash forward into punchP112.5%
evade down into Ekishou3P112.5%

Lion

Banchu6P into Banchu Renkanshu6PP225.0%
Banchu6P112.5%
Katousui2P112.5%
Ryusei Renkoushu46P+KP into Rensansui Banchu46P+KPP112.5%
backdash into Sentai4K112.5%
crouch dash forward into Sen'inshou3P112.5%
evade down into Sen'inshou3P112.5%