VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jacky

nacchi1026

Career matches1,682
Career win rate56.6%
Round win rate50.3%
Peak rank33
Distinct opponents55
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky3278543335255.2%
Eileen3344023920154.3%
Sarah3327416311159.5%
Jean30136845261.8%
Akira272517868.0%
Kage26119281.8%
Lau26117463.6%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky128466.7%+16.4
Jeffry106460.0%+4.5
Jean94544.4%-4.5
Akira84450.0%+3.1
El Blaze84450.0%-7.3
Pai74357.1%-1.9
Goh62433.3%-18.9
Kage41325.0%-13.9
Sarah440100.0%+48.0
Vanessa42250.0%+1.9
Wolf43175.0%+14.8
Aoi31233.3%-25.6
Brad31233.3%-27.1
Lau31233.3%-26.0
Lei Fei32166.7%+27.0
Lion21150.0%-3.9
Shun21150.0%-1.5
Eileen1010.0%-59.8

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon135838.5%-5.9
Low Fence128466.7%+7.6
Single Wall127558.3%+10.5
Open115645.5%+1.0
Breakable Half Fence105550.0%-3.5
Rectangle106460.0%+0.9
Full Fence75271.4%+17.3
Half Fence72528.6%-34.3
Breakable Full Fence63350.0%-4.1
Full Fence and Open21150.0%-6.6

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls5349.1%53.3%-4.2
No walls3557.1%51.5%+5.7

Walls against open: -9.9 points (95% range -31.2 to +11.4), p 0.362 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

小名浜DC (Rank 35)2026/06/163030.0%
BANANA (Rank 29)2026/06/10220100.0%
マーレさん (Rank 33)2026/06/0932166.7%
nanami.madogiwa (Rank 33)2026/06/05220100.0%
ガリバー (Rank 28)2026/05/31220100.0%
ooosugi1202 (Rank 26)2026/05/222020.0%
jiwoonpk (Rank 29)2026/05/1752340.0%
ジョイソル (Rank 29)2026/05/172020.0%
黒鵜なぎ@Vtuber (Rank 31)2026/05/1621150.0%
icepiccck (Rank 31)2026/05/1542250.0%
龍仙人【鬼手仏心】 (Rank 28)2026/05/12220100.0%
ちょいそる (Rank 30)2026/05/1241325.0%
さばみそ (Rank 27)2026/05/1221150.0%
事務員さん (Rank 32)2026/05/1121150.0%
猫鼻 (Rank 30)2026/05/1154180.0%
ROMANSKIN (Rank 34)2026/05/1121150.0%
Oo-Mujirushi-oO (Rank 29)2026/05/0921150.0%
どっせ参謀 (Rank 33)2026/05/0621150.0%
白☆髭 (Rank 30)2026/05/062020.0%
sakku (Rank 34)2026/04/1721150.0%
lapislazuli (Rank 35)2026/04/152020.0%
interceptor (Rank 39)2026/04/1231233.3%
金槌 柳生博 (Rank 34)2026/04/06220100.0%
Umemon2026 (Rank 33)2026/03/2921150.0%
AlicerLandeel (Rank 28)2026/03/27220100.0%

Round openings

Every character

forward movement into punchP297.8%
backdash into guardG236.2%
guardG225.9%
Gyaku Seikenzuki66P into Yoko'enpi6P154.0%
forward movement into Enkou RensouPP123.2%
backdash into Kesshi Hanbi46K+G113.0%
backdash into evade down113.0%
guardG into throwP+G102.7%
Dragon Combination 11P+K into Dragon Combination 21P+KP61.6%
Shitamaeken2P61.6%
backdash into evade up61.6%
crouch into Shitamaeken2P61.6%
Squat Straight51.3%
crouch into Low Spin Kick1K+G51.3%
crouch into Squat Straight51.3%

138 further openings account for the other 200 rounds.

Jacky

forward movement into punchP139.8%
backdash into guardG107.6%
guardG107.6%
Dragon Combination 11P+K into Dragon Combination 21P+KP64.5%
crouch into Low Spin Kick1K+G53.8%
Slant Back Knuckle1P into Rage Kick1PK43.0%
Squat Straight2P43.0%
crouch into Squat Straight2P43.0%
guardG into evade down43.0%
guardG into throwP+G43.0%
Step-in Middle Kick66K+G32.3%
backdash into Step-in Middle Kick66K+G32.3%
backdash into evade up32.3%
crouch into Middle Kick~Jab3KP32.3%
evade down into guardG32.3%

44 further openings account for the other 53 rounds.

Jean

Gyaku Seikenzuki66P into Yoko'enpi6P1515.2%
forward movement into punchP88.1%
Shitamaeken2P66.1%
crouch into Shitamaeken2P66.1%
evade down into Gyaku Seikenzuki66P55.0%
guardG55.0%
backdash into guardG33.0%
crouch into Chudan~Joudan Mawashigeri3KK33.0%
forward dash into throwP+G33.0%
Gyaku Seikenzuki66P into Yoko'enpi~Uchishutou6PP22.0%
Nozuchi1P+K22.0%
Shitamaeken2P into backward movement22.0%
Shitamaeken2P into forward dash22.0%
backdash into Doumawashi Kaitengeri46K+G22.0%
backdash into evade down22.0%

27 further openings account for the other 33 rounds.

Eileen

forward movement into Enkou RensouPP1212.4%
backdash into Kesshi Hanbi46K+G1111.3%
forward movement into punchP88.2%
backdash into evade down66.2%
backdash into guardG55.2%
backdash into Enkou Kenka46P44.1%
crouch into Sokutantai3K44.1%
guardG44.1%
guardG into throwP+G44.1%
forward movement into Rensou HekizanPPP33.1%
Douchu6P into Jouho Chu'un6PP22.1%
backdash22.1%
backdash into throwP+G22.1%
evade down into forward dash22.1%
Enkou Chousou3P into Enkou Santen3PP11.0%

27 further openings account for the other 27 rounds.

Sarah

backdash into guardG517.2%
backdash into Full Spin Heel Kick9K310.3%
backdash into Low Spin Kick3K+G26.9%
backdash into Queen Bee Needle66K+G26.9%
Back Knuckle Turn44P13.5%
Squat Straight2P13.5%
Valkyrie Flight9K+G13.5%
backdash into Double Joint Butt6PK13.5%
backdash into High Kick StraightKP13.5%
backdash into Jackknife Kick3K13.5%
backdash into evade down13.5%
backdash into throwP+G13.5%
backward movement into Low Spin Kick3K+G13.5%
backward movement into evade up13.5%
crouch dash back into Full Spin Heel Kick9K13.5%

6 further openings account for the other 6 rounds.

Kage

guardG225.0%
Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Fujingeki46P+KP112.5%
Jakenshou214P+K112.5%
backward movement into Nagiharai6P+K112.5%
crouch into Nirenkyaku3KK112.5%
evade up112.5%
forward movement into RekkukyakuPPK112.5%

Akira

backdash125.0%
backdash into evade down125.0%
crouch into Souka Housui3P+K125.0%
forward dash into Senzankou66P+K125.0%

Lau

backdash into Touku Kosenkyaku9K133.3%
evade down into guardG133.3%
evade up into Touku Kosenkyaku9K133.3%