Virtua Fighter 5 REVO · v1.10 · Region: South America
ぱりぱり
Characters played — VF5's own record
| Lion | 41 | 2,413 | 1,309 | 1,104 | 54.2% |
|---|---|---|---|---|---|
| Aoi | 42 | 2,100 | 1,237 | 863 | 58.9% |
| Kage | 41 | 2,040 | 1,140 | 900 | 55.9% |
| Brad | — | 1,253 | 725 | 528 | 57.9% |
| Eileen | 41 | 1,230 | 712 | 518 | 57.9% |
| Jean | 40 | 1,145 | 663 | 482 | 57.9% |
| Vanessa | — | 1,010 | 544 | 466 | 53.9% |
| Jacky | 38 | 932 | 526 | 406 | 56.4% |
| Akira | 38 | 884 | 520 | 364 | 58.8% |
| Pai | 39 | 882 | 515 | 367 | 58.4% |
| Lau | 38 | 630 | 386 | 244 | 61.3% |
| Goh | 36 | 478 | 295 | 183 | 61.7% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 226 | 114 | 112 | 50.4% | -4.3 |
|---|---|---|---|---|---|
| Kage | 199 | 110 | 89 | 55.3% | +3.6 |
| Lau | 175 | 96 | 79 | 54.9% | -0.4 |
| Akira | 173 | 87 | 86 | 50.3% | -4.4 |
| Lei Fei | 146 | 80 | 66 | 54.8% | +2.1 |
| Lion | 143 | 80 | 63 | 55.9% | +1.7 |
| Jeffry | 108 | 45 | 63 | 41.7% | -8.8 |
| El Blaze | 104 | 63 | 41 | 60.6% | +2.8 |
| Sarah | 100 | 56 | 44 | 56.0% | +1.9 |
| Vanessa | 97 | 52 | 45 | 53.6% | -0.6 |
| Aoi | 95 | 54 | 41 | 56.8% | -0.7 |
| Pai | 95 | 54 | 41 | 56.8% | -0.0 |
| Brad | 92 | 49 | 43 | 53.3% | -1.5 |
| Wolf | 89 | 53 | 36 | 59.5% | +2.5 |
| Jean | 78 | 45 | 33 | 57.7% | +3.2 |
| Goh | 73 | 44 | 29 | 60.3% | +3.3 |
| Eileen | 46 | 22 | 24 | 47.8% | -9.6 |
| Taka | 46 | 28 | 18 | 60.9% | +6.8 |
| Shun | 43 | 28 | 15 | 65.1% | +10.1 |
| Dural | 10 | 6 | 4 | 60.0% | +19.8 |
0 of 19 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 19 questions at once; about 1.0 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Half Fence | 252 | 138 | 114 | 54.8% | +0.0 |
|---|---|---|---|---|---|
| Low Fence | 229 | 124 | 105 | 54.1% | +0.3 |
| Half Fence | 223 | 121 | 102 | 54.3% | -0.8 |
| Full Fence | 220 | 133 | 87 | 60.5% | +5.1 |
| Single Wall | 219 | 121 | 98 | 55.2% | +2.6 |
| Rectangle | 207 | 111 | 96 | 53.6% | -1.8 |
| Octagon | 205 | 105 | 100 | 51.2% | -0.9 |
| Open | 194 | 104 | 90 | 53.6% | -2.3 |
| Breakable Full Fence | 188 | 107 | 81 | 56.9% | +2.6 |
| Full Fence and Open | 94 | 47 | 47 | 50.0% | -4.1 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 1,295 | 55.2% | 54.6% | +0.6 |
| No walls | 642 | 54.4% | 54.1% | +0.3 |
Walls against open: +0.3 points (95% range -4.6 to +5.3), p 0.889 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ふかふか (Rank 38) | 44 | 26 | 18 | 59.1% |
|---|---|---|---|---|
| VF12360-PC (Rank 38) | 43 | 25 | 18 | 58.1% |
| Mochi/かしわもち (Rank 39) | 39 | 24 | 15 | 61.5% |
| cyomiko (Rank 41) | 31 | 13 | 18 | 41.9% |
| おさげ (Rank 39) | 30 | 10 | 20 | 33.3% |
| かんしゅ (Rank 41) | 30 | 9 | 21 | 30.0% |
| くろいぬ (Rank 37) | 30 | 17 | 13 | 56.7% |
| ハティーン (Rank 40) | 27 | 17 | 10 | 63.0% |
| tu-kun0223 (Rank 36) | 24 | 14 | 10 | 58.3% |
| 堂島様 (Rank 43) | 24 | 4 | 20 | 16.7% |
| マハリータまるこ (Rank 39) | 23 | 13 | 10 | 56.5% |
| シエロJ (Rank 42) | 20 | 2 | 18 | 10.0% |
| Kiri (Rank 39) | 17 | 13 | 4 | 76.5% |
| manatsu_7 (Rank 37) | 17 | 5 | 12 | 29.4% |
| ゼータ(MSZ-006) (Rank 37) | 17 | 9 | 8 | 52.9% |
| ネンジ (Rank 39) | 17 | 7 | 10 | 41.2% |
| Aki (Rank 39) | 16 | 5 | 11 | 31.2% |
| ken3000wo (Rank 35) | 16 | 10 | 6 | 62.5% |
| montanmo (Rank 37) | 16 | 10 | 6 | 62.5% |
| zakisan (Rank 36) | 16 | 10 | 6 | 62.5% |
| ぱせり☆ (Rank 41) | 15 | 6 | 9 | 40.0% |
| CLEARCARE (Rank 41) | 14 | 5 | 9 | 35.7% |
| jinmenusagi (Rank 41) | 14 | 7 | 7 | 50.0% |
| ドナドナ7 (Rank 39) | 14 | 11 | 3 | 78.6% |
| 超ボタン連打マ~ン (Rank 42) | 14 | 8 | 6 | 57.1% |
Most played opponents, most recent first
| Kiri (Rank 39) | 2026/09/22 | 17 | 13 | 4 | 76.5% |
|---|---|---|---|---|---|
| tu-kun0223 (Rank 36) | 2026/09/18 | 24 | 14 | 10 | 58.3% |
| manatsu_7 (Rank 37) | 2026/09/13 | 17 | 5 | 12 | 29.4% |
| VF12360-PC (Rank 38) | 2026/09/11 | 43 | 25 | 18 | 58.1% |
| Mochi/かしわもち (Rank 39) | 2026/09/11 | 39 | 24 | 15 | 61.5% |
| Aki (Rank 39) | 2026/09/09 | 16 | 5 | 11 | 31.2% |
| ドナドナ7 (Rank 39) | 2026/09/05 | 14 | 11 | 3 | 78.6% |
| ゼータ(MSZ-006) (Rank 37) | 2026/09/03 | 17 | 9 | 8 | 52.9% |
| zakisan (Rank 36) | 2026/09/02 | 16 | 10 | 6 | 62.5% |
| かんしゅ (Rank 41) | 2026/09/02 | 30 | 9 | 21 | 30.0% |
| cyomiko (Rank 41) | 2026/08/28 | 31 | 13 | 18 | 41.9% |
| マハリータまるこ (Rank 39) | 2026/08/28 | 23 | 13 | 10 | 56.5% |
| ハティーン (Rank 40) | 2026/08/28 | 27 | 17 | 10 | 63.0% |
| jinmenusagi (Rank 41) | 2026/08/23 | 14 | 7 | 7 | 50.0% |
| 堂島様 (Rank 43) | 2026/08/18 | 24 | 4 | 20 | 16.7% |
| ふかふか (Rank 38) | 2026/08/05 | 44 | 26 | 18 | 59.1% |
| ぱせり☆ (Rank 41) | 2026/08/03 | 15 | 6 | 9 | 40.0% |
| montanmo (Rank 37) | 2026/07/31 | 16 | 10 | 6 | 62.5% |
| くろいぬ (Rank 37) | 2026/07/29 | 30 | 17 | 13 | 56.7% |
| ken3000wo (Rank 35) | 2026/07/24 | 16 | 10 | 6 | 62.5% |
| シエロJ (Rank 42) | 2026/07/20 | 20 | 2 | 18 | 10.0% |
| CLEARCARE (Rank 41) | 2026/06/20 | 14 | 5 | 9 | 35.7% |
| 超ボタン連打マ~ン (Rank 42) | 2026/06/16 | 14 | 8 | 6 | 57.1% |
| おさげ (Rank 39) | 2026/05/26 | 30 | 10 | 20 | 33.3% |
| ネンジ (Rank 39) | 2026/05/16 | 17 | 7 | 10 | 41.2% |
Round openings
Every character
| backdash into evade down | 583 | 6.8% |
|---|---|---|
| Banchu6P | 537 | 6.2% |
| evade down into forward dash | 467 | 5.4% |
| backdash into evade up | 433 | 5.0% |
| punchP | 385 | 4.5% |
| forward movement into punchP | 344 | 4.0% |
| backward movement into forward punch+kick6P+K | 260 | 3.0% |
| Ukoushin46P+K | 256 | 3.0% |
| evade down into crouch dash forward | 222 | 2.6% |
| Douchu6P | 177 | 2.1% |
| Senchuken6P | 159 | 1.9% |
| evade up into crouch dash forward | 158 | 1.8% |
| evade down into punchP | 140 | 1.6% |
| crouch dash back into guardG | 132 | 1.5% |
| backdash into punchP | 125 | 1.4% |
877 further openings account for the other 4,222 rounds.
Counted from 2,113 of the 2,138 matches played. The rest were not pulled for openings.
Lion
| Banchu6P | 537 | 15.3% |
|---|---|---|
| backward movement into forward punch+kick6P+K | 260 | 7.4% |
| Ukoushin46P+K | 256 | 7.3% |
| punchP | 214 | 6.1% |
| backdash into evade down | 179 | 5.1% |
| backdash into evade up | 164 | 4.7% |
| evade down into forward dash | 164 | 4.7% |
| Juchou Senshou8P+K | 102 | 2.9% |
| Katousui2P | 82 | 2.3% |
| evade down into Katousui2P | 82 | 2.3% |
| evade down into crouch dash forward | 75 | 2.1% |
| forward movement into punchP | 66 | 1.9% |
| backdash into Senshippo66P | 62 | 1.8% |
| evade down into punchP | 50 | 1.4% |
| backdash into punchP | 44 | 1.2% |
254 further openings account for the other 1,171 rounds.
Pai
| Senchuken6P | 159 | 11.2% |
|---|---|---|
| evade down into forward dash | 117 | 8.3% |
| backdash into evade down | 98 | 6.9% |
| forward movement into punchP | 80 | 5.7% |
| backdash into evade up | 54 | 3.8% |
| evade down into crouch dash forward | 51 | 3.6% |
| evade up into crouch dash forward | 48 | 3.4% |
| punchP | 40 | 2.8% |
| Hi'en Tankyaku9K into guardG | 36 | 2.5% |
| evade down into Souchuken2P | 26 | 1.8% |
| evade down into punchP | 26 | 1.8% |
| Ensei Haijinkyaku7K+G into guardG | 20 | 1.4% |
| evade up into evade down | 20 | 1.4% |
| backward movement into evade down | 18 | 1.3% |
| backdash into punchP | 17 | 1.2% |
188 further openings account for the other 603 rounds.
Kage
| Hiji'uchi6P | 94 | 8.5% |
|---|---|---|
| backdash into evade up | 94 | 8.5% |
| backdash into evade down | 81 | 7.4% |
| Hagakure-ryu In Raijingeki46P+K | 66 | 6.0% |
| evade down into forward dash | 58 | 5.3% |
| backward movement into Nagiharai6P+K | 46 | 4.2% |
| punchP | 43 | 3.9% |
| evade down into punchP | 29 | 2.6% |
| evade down into Jizuridan2P | 27 | 2.5% |
| crouch dash back into guardG | 25 | 2.3% |
| evade up into crouch dash forward | 25 | 2.3% |
| Rasen4P | 24 | 2.2% |
| backdash into punchP | 24 | 2.2% |
| forward movement into punchP | 24 | 2.2% |
| backdash into Jizuridan2P | 19 | 1.7% |
158 further openings account for the other 422 rounds.
Eileen
| Douchu6P | 177 | 20.1% |
|---|---|---|
| backdash into evade down | 71 | 8.0% |
| forward movement into punchP | 53 | 6.0% |
| evade down into forward dash | 46 | 5.2% |
| crouch dash back into guardG | 44 | 5.0% |
| backdash into evade up | 40 | 4.5% |
| punchP | 40 | 4.5% |
| evade down into crouch dash forward | 22 | 2.5% |
| evade up into crouch dash forward | 19 | 2.1% |
| evade down into punchP | 17 | 1.9% |
| backdash into punchP | 14 | 1.6% |
| backdash into Koushi Choukan236P | 13 | 1.5% |
| backdash into guardG | 13 | 1.5% |
| evade down into Fukushinshou2P | 12 | 1.4% |
| punchP into Fukushinshou2P | 11 | 1.2% |
135 further openings account for the other 291 rounds.
Counted from 216 of the 232 matches played. The rest were not pulled for openings.
Akira
| backdash into evade down | 81 | 11.5% |
|---|---|---|
| Rimon Chouchu66P | 66 | 9.4% |
| forward movement into punchP | 60 | 8.5% |
| Rimon Chouchu66P into forward dash | 50 | 7.1% |
| backdash into evade up | 36 | 5.1% |
| backdash into guardG | 27 | 3.8% |
| backdash into Jouho Senshou46P | 26 | 3.7% |
| evade down into forward dash | 21 | 3.0% |
| punchP | 16 | 2.3% |
| evade down into crouch dash forward | 14 | 2.0% |
| evade up into crouch dash forward | 13 | 1.9% |
| backdash into Jouho Touken6P | 11 | 1.6% |
| backdash into Housui2P | 9 | 1.3% |
| backdash into punchP | 9 | 1.3% |
| crouch dash back into guardG | 9 | 1.3% |
114 further openings account for the other 256 rounds.
Counted from 179 of the 186 matches played. The rest were not pulled for openings.
Lau
| Chugeki6P | 85 | 17.0% |
|---|---|---|
| backdash into evade down | 41 | 8.2% |
| evade down into forward dash | 39 | 7.8% |
| evade down into crouch dash forward | 33 | 6.6% |
| forward movement into punchP | 23 | 4.6% |
| backdash into evade up | 20 | 4.0% |
| punchP | 17 | 3.4% |
| evade up into crouch dash forward | 15 | 3.0% |
| evade down into Souchuken2P | 13 | 2.6% |
| evade down into punchP | 10 | 2.0% |
| backdash into guardG | 8 | 1.6% |
| backdash into punchP | 8 | 1.6% |
| evade down into Junho Chushou33P | 8 | 1.6% |
| evade up into evade down | 8 | 1.6% |
| backdash into Kosoushou46P | 6 | 1.2% |
89 further openings account for the other 165 rounds.
Jean
| forward movement into punchP | 26 | 10.3% |
|---|---|---|
| Yoko'enpi6P | 24 | 9.5% |
| backdash into evade down | 19 | 7.5% |
| backdash into evade up | 17 | 6.7% |
| backdash into Kake'uchi46P | 14 | 5.5% |
| punchP | 13 | 5.1% |
| evade down into forward dash | 12 | 4.7% |
| Gyaku Seikenzuki66P | 8 | 3.2% |
| Shitamaeken2P | 7 | 2.8% |
| Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK | 7 | 2.8% |
| backdash into Gyaku Seikenzuki66P | 7 | 2.8% |
| backdash into punchP | 6 | 2.4% |
| backward movement into evade up | 5 | 2.0% |
| evade down into Shitamaeken2P | 5 | 2.0% |
| backdash into Oihiji4P+K | 4 | 1.6% |
56 further openings account for the other 79 rounds.
Counted from 63 of the 65 matches played. The rest were not pulled for openings.
Jacky
| Middle Smash6P | 21 | 14.7% |
|---|---|---|
| forward movement into punchP | 11 | 7.7% |
| backdash into guardG | 10 | 7.0% |
| crouch dash back into guardG | 7 | 4.9% |
| evade down into Squat Straight2P | 6 | 4.2% |
| backdash into evade up | 4 | 2.8% |
| evade up into Squat Straight2P | 4 | 2.8% |
| Dash Hammer Kick66K | 3 | 2.1% |
| Middle Smash6P into forward dash | 3 | 2.1% |
| backdash into Beat & Back KnuckleP+KP | 3 | 2.1% |
| backdash into Squat Straight2P | 3 | 2.1% |
| backdash into evade down | 3 | 2.1% |
| backdash into punchP | 3 | 2.1% |
| evade down into forward dash | 3 | 2.1% |
| forward dash into guardG | 3 | 2.1% |
45 further openings account for the other 56 rounds.
Aoi
| Ouda6P+K | 7 | 12.7% |
|---|---|---|
| backdash into evade down | 7 | 12.7% |
| evade down into forward dash | 5 | 9.1% |
| evade up into Koromoguruma66P | 3 | 5.5% |
| Hou'oushu3P | 2 | 3.6% |
| Namigaeshi64P+K into punchP | 2 | 3.6% |
| Ryoushi43P | 2 | 3.6% |
| backdash into Koromoguruma66P | 2 | 3.6% |
| backdash into evade up | 2 | 3.6% |
| evade down into Koromoguruma66P | 2 | 3.6% |
| evade down into Ouda6P+K | 2 | 3.6% |
| evade down into crouch dash forward | 2 | 3.6% |
| Chudan Hiji'ate6P | 1 | 1.8% |
| Hou'oushu3P into guardG | 1 | 1.8% |
| Koromoguruma66P | 1 | 1.8% |
14 further openings account for the other 14 rounds.
Goh
| Hiji'ate6P | 8 | 19.5% |
|---|---|---|
| evade down into crouch dash forward | 5 | 12.2% |
| backdash into evade down | 3 | 7.3% |
| backdash into evade up | 2 | 4.9% |
| evade down into forward dash | 2 | 4.9% |
| evade up into Kurogane Kudaki66P | 2 | 4.9% |
| punchP | 2 | 4.9% |
| Hiji'ate6P into backdash | 1 | 2.4% |
| Sune'uchi2P | 1 | 2.4% |
| backdash into Karura4P+K | 1 | 2.4% |
| backdash into Kirin33P | 1 | 2.4% |
| backdash into Kumite Harai (Deflect)4P+K+G | 1 | 2.4% |
| backdash into Kurogane Kudaki66P | 1 | 2.4% |
| backdash into throwP+G | 1 | 2.4% |
| backward movement into Soukyu46P | 1 | 2.4% |
9 further openings account for the other 9 rounds.
