VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Akira

bal-redjasper

Career matches2,860
Career win rate53.4%
Round win rate49.6%
Peak rank32
Distinct opponents107
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira311,46876570352.1%
Jacky2959431328152.7%
Eileen3255829726153.2%
Sarah2401518962.9%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira31171454.8%+4.2
Aoi2314960.9%+3.2
Jacky1813572.2%+28.5
Pai169756.2%+6.2
Shun169756.2%-1.6
Jeffry146842.9%-5.6
El Blaze1331023.1%-28.3
Sarah138561.5%+7.7
Goh104640.0%-7.0
Wolf83537.5%-14.6
Brad6060.0%-48.3
Jean65183.3%+26.4
Lei Fei63350.0%+8.0
Taka52340.0%-12.4
Lau42250.0%+2.7
Dural2020.0%-62.0
Eileen21150.0%-6.5
Kage21150.0%+11.3
Lion2020.0%-41.1
Vanessa220100.0%+59.8

0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence27151255.6%+6.6
Open27131448.1%-1.5
Breakable Full Fence22111150.0%-1.7
Low Fence2112957.1%-2.0
Full Fence1913668.4%+20.3
Breakable Half Fence1851327.8%-22.6
Octagon169756.2%+5.3
Rectangle167943.8%-8.0
Single Wall168850.0%+3.0
Full Fence and Open147750.0%-6.8

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls11850.8%50.3%+0.5
No walls6451.6%52.0%-0.4

Walls against open: +1.0 points (95% range -15.7 to +17.6), p 0.910 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

BANANA (Rank 30)63350.0%
mitorakujo (Rank 28)64266.7%
Hi:D (Rank 33)51420.0%
be-shedded (Rank 29)54180.0%
いのぴー (Rank 31)5050.0%
漂泊の民回線ジプシー (Rank 26)5050.0%
openpen (Rank 30)440100.0%
pinturicchio (Rank 28)41325.0%
え~る (Rank 34)43175.0%
diev80 (Rank 28)330100.0%
erinnx.0510 (Rank 27)330100.0%
jinjin (Rank 32)31233.3%
sakku (Rank 33)31233.3%
syounai (Rank 25)330100.0%
zwp300917 (Rank 27)31233.3%
★闘将拉麵男★ (Rank 31)32166.7%
うめおに。 (Rank 32)32166.7%
アドリブ使い (Rank 33)32166.7%
ジャキる。 (Rank 30)330100.0%
マーレさん (Rank 31)32166.7%
力戦将棋チャンネル (Rank 30)32166.7%
神無月夏美Vtuber (Rank 26)32166.7%
타우끼/taukee (Rank 34)31233.3%
Toragoto (Rank 27)2020.0%
キネマ (Rank 35)21150.0%

Most played opponents, most recent first

mitorakujo (Rank 28)2026/09/0864266.7%
pinturicchio (Rank 28)2026/09/0841325.0%
ジャキる。 (Rank 30)2026/09/06330100.0%
BANANA (Rank 30)2026/09/0663350.0%
be-shedded (Rank 29)2026/09/0654180.0%
openpen (Rank 30)2026/09/06440100.0%
jinjin (Rank 32)2026/09/0531233.3%
Hi:D (Rank 33)2026/09/0551420.0%
キネマ (Rank 35)2026/09/0321150.0%
え~る (Rank 34)2026/09/0243175.0%
erinnx.0510 (Rank 27)2026/08/30330100.0%
うめおに。 (Rank 32)2026/08/3032166.7%
力戦将棋チャンネル (Rank 30)2026/08/2732166.7%
神無月夏美Vtuber (Rank 26)2026/08/2332166.7%
マーレさん (Rank 31)2026/06/0732166.7%
syounai (Rank 25)2026/04/20330100.0%
漂泊の民回線ジプシー (Rank 26)2026/04/195050.0%
Toragoto (Rank 27)2026/04/192020.0%
diev80 (Rank 28)2026/04/18330100.0%
★闘将拉麵男★ (Rank 31)2026/03/3132166.7%
アドリブ使い (Rank 33)2026/03/3032166.7%
いのぴー (Rank 31)2026/03/305050.0%
타우끼/taukee (Rank 34)2026/03/3031233.3%
sakku (Rank 33)2026/03/3031233.3%
zwp300917 (Rank 27)2026/03/3031233.3%

Round openings

Every character

backdash into evade down15519.0%
evade up into crouch dash forward344.2%
backdash into Hikou Hagetsu33P334.0%
backdash into punchP212.6%
evade up into crouch dash back202.5%
backdash into Youhou33P182.2%
crouch dash forward into forward dash121.5%
forward dash into evade down121.5%
Rimon Chouchu66P into forward dash111.4%
backward movement into evade down111.4%
evade down into Jouho Touken6P111.4%
evade up into Sokutantai3K111.4%
crouch dash forward into Jouho Touken6P101.2%
evade up into Sokutai3K101.2%
backdash into Spin Heel Sword4K+G91.1%

237 further openings account for the other 437 rounds.

Counted from 198 of the 199 matches played. The rest were not pulled for openings.

Eileen

backdash into evade down6618.4%
backdash into Hikou Hagetsu33P339.2%
evade up into crouch dash forward174.7%
evade up into crouch dash back143.9%
evade up into Sokutantai3K113.1%
backdash into Sokutantai3K71.9%
backdash into punchP61.7%
forward dash into evade down61.7%
backdash into Sendantai236K+G51.4%
evade up into Enkou Nyurin66P51.4%
Goku Honshin (Interrupt Moves)9P+K+G into Goku Hekitai9P+K+GK41.1%
ZenkuhonP+K into Zenkuhon RakutaiK41.1%
backdash into Enkou Kenka46P41.1%
backdash into Koushi Choukan236P41.1%
evade down into evade up41.1%

115 further openings account for the other 169 rounds.

Counted from 89 of the 90 matches played. The rest were not pulled for openings.

Akira

backdash into evade down6119.4%
backdash into Youhou33P185.7%
backdash into punchP123.8%
Rimon Chouchu66P into forward dash113.5%
evade down into Jouho Touken6P113.5%
crouch dash forward into Jouho Touken6P103.2%
evade up into Sokutai3K103.2%
evade up into crouch dash forward103.2%
crouch dash forward into forward dash92.9%
backdash into Jouho Senshou46P61.9%
forward dash into Souka Housui3P+K61.9%
backdash into Jouho Touken6P51.6%
backdash into crouch dash forward51.6%
backward movement into Youhou33P51.6%
forward dash into Jouho Touken6P51.6%

84 further openings account for the other 131 rounds.

Jacky

backdash into evade down2819.9%
backdash into Spin Heel Sword4K+G96.4%
backdash into Squat Straight2P75.0%
evade up into crouch dash forward75.0%
Dash Hammer Kick66K into backdash64.3%
Groin Kick6K+G into forward movement53.5%
evade up into Middle Kick3K53.5%
backward movement into evade down42.8%
evade up into crouch dash back42.8%
backdash into Middle Kick3K32.1%
backdash into Smash Straight3P32.1%
backdash into punchP32.1%
Dash Hammer Kick66K into evade down21.4%
Dash Hammer Kick66K into forward dash21.4%
backdash into Smash Low Kick2K21.4%

47 further openings account for the other 51 rounds.