Virtua Fighter 5 REVO · v1.10 · Region: South America
bal-redjasper
Characters played — VF5's own record
| Akira | 31 | 1,468 | 765 | 703 | 52.1% |
|---|---|---|---|---|---|
| Jacky | 29 | 594 | 313 | 281 | 52.7% |
| Eileen | 32 | 558 | 297 | 261 | 53.2% |
| Sarah | — | 240 | 151 | 89 | 62.9% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 31 | 17 | 14 | 54.8% | +4.2 |
|---|---|---|---|---|---|
| Aoi | 23 | 14 | 9 | 60.9% | +3.2 |
| Jacky | 18 | 13 | 5 | 72.2% | +28.5 |
| Pai | 16 | 9 | 7 | 56.2% | +6.2 |
| Shun | 16 | 9 | 7 | 56.2% | -1.6 |
| Jeffry | 14 | 6 | 8 | 42.9% | -5.6 |
| El Blaze | 13 | 3 | 10 | 23.1% | -28.3 |
| Sarah | 13 | 8 | 5 | 61.5% | +7.7 |
| Goh | 10 | 4 | 6 | 40.0% | -7.0 |
| Wolf | 8 | 3 | 5 | 37.5% | -14.6 |
| Brad | 6 | 0 | 6 | 0.0% | -48.3 |
| Jean | 6 | 5 | 1 | 83.3% | +26.4 |
| Lei Fei | 6 | 3 | 3 | 50.0% | +8.0 |
| Taka | 5 | 2 | 3 | 40.0% | -12.4 |
| Lau | 4 | 2 | 2 | 50.0% | +2.7 |
| Dural | 2 | 0 | 2 | 0.0% | -62.0 |
| Eileen | 2 | 1 | 1 | 50.0% | -6.5 |
| Kage | 2 | 1 | 1 | 50.0% | +11.3 |
| Lion | 2 | 0 | 2 | 0.0% | -41.1 |
| Vanessa | 2 | 2 | 0 | 100.0% | +59.8 |
0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 27 | 15 | 12 | 55.6% | +6.6 |
|---|---|---|---|---|---|
| Open | 27 | 13 | 14 | 48.1% | -1.5 |
| Breakable Full Fence | 22 | 11 | 11 | 50.0% | -1.7 |
| Low Fence | 21 | 12 | 9 | 57.1% | -2.0 |
| Full Fence | 19 | 13 | 6 | 68.4% | +20.3 |
| Breakable Half Fence | 18 | 5 | 13 | 27.8% | -22.6 |
| Octagon | 16 | 9 | 7 | 56.2% | +5.3 |
| Rectangle | 16 | 7 | 9 | 43.8% | -8.0 |
| Single Wall | 16 | 8 | 8 | 50.0% | +3.0 |
| Full Fence and Open | 14 | 7 | 7 | 50.0% | -6.8 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 118 | 50.8% | 50.3% | +0.5 |
| No walls | 64 | 51.6% | 52.0% | -0.4 |
Walls against open: +1.0 points (95% range -15.7 to +17.6), p 0.910 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| BANANA (Rank 30) | 6 | 3 | 3 | 50.0% |
|---|---|---|---|---|
| mitorakujo (Rank 28) | 6 | 4 | 2 | 66.7% |
| Hi:D (Rank 33) | 5 | 1 | 4 | 20.0% |
| be-shedded (Rank 29) | 5 | 4 | 1 | 80.0% |
| いのぴー (Rank 31) | 5 | 0 | 5 | 0.0% |
| 漂泊の民回線ジプシー (Rank 26) | 5 | 0 | 5 | 0.0% |
| openpen (Rank 30) | 4 | 4 | 0 | 100.0% |
| pinturicchio (Rank 28) | 4 | 1 | 3 | 25.0% |
| え~る (Rank 34) | 4 | 3 | 1 | 75.0% |
| diev80 (Rank 28) | 3 | 3 | 0 | 100.0% |
| erinnx.0510 (Rank 27) | 3 | 3 | 0 | 100.0% |
| jinjin (Rank 32) | 3 | 1 | 2 | 33.3% |
| sakku (Rank 33) | 3 | 1 | 2 | 33.3% |
| syounai (Rank 25) | 3 | 3 | 0 | 100.0% |
| zwp300917 (Rank 27) | 3 | 1 | 2 | 33.3% |
| ★闘将拉麵男★ (Rank 31) | 3 | 2 | 1 | 66.7% |
| うめおに。 (Rank 32) | 3 | 2 | 1 | 66.7% |
| アドリブ使い (Rank 33) | 3 | 2 | 1 | 66.7% |
| ジャキる。 (Rank 30) | 3 | 3 | 0 | 100.0% |
| マーレさん (Rank 31) | 3 | 2 | 1 | 66.7% |
| 力戦将棋チャンネル (Rank 30) | 3 | 2 | 1 | 66.7% |
| 神無月夏美Vtuber (Rank 26) | 3 | 2 | 1 | 66.7% |
| 타우끼/taukee (Rank 34) | 3 | 1 | 2 | 33.3% |
| Toragoto (Rank 27) | 2 | 0 | 2 | 0.0% |
| キネマ (Rank 35) | 2 | 1 | 1 | 50.0% |
Most played opponents, most recent first
| mitorakujo (Rank 28) | 2026/09/08 | 6 | 4 | 2 | 66.7% |
|---|---|---|---|---|---|
| pinturicchio (Rank 28) | 2026/09/08 | 4 | 1 | 3 | 25.0% |
| ジャキる。 (Rank 30) | 2026/09/06 | 3 | 3 | 0 | 100.0% |
| BANANA (Rank 30) | 2026/09/06 | 6 | 3 | 3 | 50.0% |
| be-shedded (Rank 29) | 2026/09/06 | 5 | 4 | 1 | 80.0% |
| openpen (Rank 30) | 2026/09/06 | 4 | 4 | 0 | 100.0% |
| jinjin (Rank 32) | 2026/09/05 | 3 | 1 | 2 | 33.3% |
| Hi:D (Rank 33) | 2026/09/05 | 5 | 1 | 4 | 20.0% |
| キネマ (Rank 35) | 2026/09/03 | 2 | 1 | 1 | 50.0% |
| え~る (Rank 34) | 2026/09/02 | 4 | 3 | 1 | 75.0% |
| erinnx.0510 (Rank 27) | 2026/08/30 | 3 | 3 | 0 | 100.0% |
| うめおに。 (Rank 32) | 2026/08/30 | 3 | 2 | 1 | 66.7% |
| 力戦将棋チャンネル (Rank 30) | 2026/08/27 | 3 | 2 | 1 | 66.7% |
| 神無月夏美Vtuber (Rank 26) | 2026/08/23 | 3 | 2 | 1 | 66.7% |
| マーレさん (Rank 31) | 2026/06/07 | 3 | 2 | 1 | 66.7% |
| syounai (Rank 25) | 2026/04/20 | 3 | 3 | 0 | 100.0% |
| 漂泊の民回線ジプシー (Rank 26) | 2026/04/19 | 5 | 0 | 5 | 0.0% |
| Toragoto (Rank 27) | 2026/04/19 | 2 | 0 | 2 | 0.0% |
| diev80 (Rank 28) | 2026/04/18 | 3 | 3 | 0 | 100.0% |
| ★闘将拉麵男★ (Rank 31) | 2026/03/31 | 3 | 2 | 1 | 66.7% |
| アドリブ使い (Rank 33) | 2026/03/30 | 3 | 2 | 1 | 66.7% |
| いのぴー (Rank 31) | 2026/03/30 | 5 | 0 | 5 | 0.0% |
| 타우끼/taukee (Rank 34) | 2026/03/30 | 3 | 1 | 2 | 33.3% |
| sakku (Rank 33) | 2026/03/30 | 3 | 1 | 2 | 33.3% |
| zwp300917 (Rank 27) | 2026/03/30 | 3 | 1 | 2 | 33.3% |
Round openings
Every character
| backdash into evade down | 155 | 19.0% |
|---|---|---|
| evade up into crouch dash forward | 34 | 4.2% |
| backdash into Hikou Hagetsu33P | 33 | 4.0% |
| backdash into punchP | 21 | 2.6% |
| evade up into crouch dash back | 20 | 2.5% |
| backdash into Youhou33P | 18 | 2.2% |
| crouch dash forward into forward dash | 12 | 1.5% |
| forward dash into evade down | 12 | 1.5% |
| Rimon Chouchu66P into forward dash | 11 | 1.4% |
| backward movement into evade down | 11 | 1.4% |
| evade down into Jouho Touken6P | 11 | 1.4% |
| evade up into Sokutantai3K | 11 | 1.4% |
| crouch dash forward into Jouho Touken6P | 10 | 1.2% |
| evade up into Sokutai3K | 10 | 1.2% |
| backdash into Spin Heel Sword4K+G | 9 | 1.1% |
237 further openings account for the other 437 rounds.
Counted from 198 of the 199 matches played. The rest were not pulled for openings.
Eileen
| backdash into evade down | 66 | 18.4% |
|---|---|---|
| backdash into Hikou Hagetsu33P | 33 | 9.2% |
| evade up into crouch dash forward | 17 | 4.7% |
| evade up into crouch dash back | 14 | 3.9% |
| evade up into Sokutantai3K | 11 | 3.1% |
| backdash into Sokutantai3K | 7 | 1.9% |
| backdash into punchP | 6 | 1.7% |
| forward dash into evade down | 6 | 1.7% |
| backdash into Sendantai236K+G | 5 | 1.4% |
| evade up into Enkou Nyurin66P | 5 | 1.4% |
| Goku Honshin (Interrupt Moves)9P+K+G into Goku Hekitai9P+K+GK | 4 | 1.1% |
| ZenkuhonP+K into Zenkuhon RakutaiK | 4 | 1.1% |
| backdash into Enkou Kenka46P | 4 | 1.1% |
| backdash into Koushi Choukan236P | 4 | 1.1% |
| evade down into evade up | 4 | 1.1% |
115 further openings account for the other 169 rounds.
Counted from 89 of the 90 matches played. The rest were not pulled for openings.
Akira
| backdash into evade down | 61 | 19.4% |
|---|---|---|
| backdash into Youhou33P | 18 | 5.7% |
| backdash into punchP | 12 | 3.8% |
| Rimon Chouchu66P into forward dash | 11 | 3.5% |
| evade down into Jouho Touken6P | 11 | 3.5% |
| crouch dash forward into Jouho Touken6P | 10 | 3.2% |
| evade up into Sokutai3K | 10 | 3.2% |
| evade up into crouch dash forward | 10 | 3.2% |
| crouch dash forward into forward dash | 9 | 2.9% |
| backdash into Jouho Senshou46P | 6 | 1.9% |
| forward dash into Souka Housui3P+K | 6 | 1.9% |
| backdash into Jouho Touken6P | 5 | 1.6% |
| backdash into crouch dash forward | 5 | 1.6% |
| backward movement into Youhou33P | 5 | 1.6% |
| forward dash into Jouho Touken6P | 5 | 1.6% |
84 further openings account for the other 131 rounds.
Jacky
| backdash into evade down | 28 | 19.9% |
|---|---|---|
| backdash into Spin Heel Sword4K+G | 9 | 6.4% |
| backdash into Squat Straight2P | 7 | 5.0% |
| evade up into crouch dash forward | 7 | 5.0% |
| Dash Hammer Kick66K into backdash | 6 | 4.3% |
| Groin Kick6K+G into forward movement | 5 | 3.5% |
| evade up into Middle Kick3K | 5 | 3.5% |
| backward movement into evade down | 4 | 2.8% |
| evade up into crouch dash back | 4 | 2.8% |
| backdash into Middle Kick3K | 3 | 2.1% |
| backdash into Smash Straight3P | 3 | 2.1% |
| backdash into punchP | 3 | 2.1% |
| Dash Hammer Kick66K into evade down | 2 | 1.4% |
| Dash Hammer Kick66K into forward dash | 2 | 1.4% |
| backdash into Smash Low Kick2K | 2 | 1.4% |
47 further openings account for the other 51 rounds.
