VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jean

ノーエフ

Career matches1,524
Career win rate60.2%
Round win rate54.1%
Peak rank32
Distinct opponents8
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jean3248430318162.6%
Jeffry44926118858.1%
Goh33621312363.4%
Wolf25514011554.9%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira75271.4%+29.4
Lion41325.0%-52.7
Wolf220100.0%+38.9
Lau1010.0%-65.7
Shun110100.0%+41.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Low Fence32166.7%+9.8
Open31233.3%-14.3
Single Wall31233.3%-50.1
Breakable Half Fence220100.0%+38.9
Rectangle220100.0%+34.1
Half Fence1010.0%-36.9
Octagon110100.0%+41.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls683.3%61.5%+21.8
No walls944.4%59.0%-14.5

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

はげまん (Rank 29)2026/07/10220100.0%
乃木ぽん (Rank 32)2026/07/10220100.0%
Laphroaig10 (Rank 37)2026/07/101010.0%
Gz-KYO (Rank 31)2026/07/081010.0%
もっこり (Rank 35)2026/07/0431233.3%
무파ZeroBlue (Rank 31)2026/07/04110100.0%
ratel-d9 (Rank 30)2026/07/04220100.0%
STH-6000 (Rank 28)2026/07/0431233.3%

Round openings

Jean

backdash into evade up1524.6%
crouch into Shitamaeken2P813.1%
backdash into evade down711.5%
crouch into Shitanagi Shutou1P58.2%
Gyaku Seikenzuki66P into Yoko'enpi6P34.9%
backdash into Koubougeri6K+G34.9%
backdash into Chudan~Joudan Mawashigeri3KK23.3%
backdash into Doumawashi Kaitengeri46K+G23.3%
guardG into Nozuchi1P+K23.3%
backdash into Chudan Mawashigeri3K11.6%
backdash into Kake'uchi46P11.6%
backdash into Yamakuzushi6K11.6%
backdash into punchP11.6%
crouch dash back into Nozuchi1P+K11.6%
crouch dash back into backdash11.6%

8 further openings account for the other 8 rounds.