VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Lau

北五环1kk狂魔

Career matches2,094
Career win rate53.6%
Round win rate52.9%
Peak rank30
Distinct opponents35
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lau301,52579972652.4%
Goh2753730822957.4%
Wolf32151746.9%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky1110190.9%+33.5
Akira76185.7%+37.3
Kage51420.0%-32.9
Aoi42250.0%-11.6
Lau41325.0%-22.5
Sarah41325.0%-27.6
Goh31233.3%-7.3
Jeffry32166.7%+17.9
Lei Fei3030.0%-61.9
Lion31233.3%-22.2
Shun31233.3%-17.6
Brad220100.0%+57.0
Dural1010.0%-37.6
El Blaze110100.0%+38.5
Pai110100.0%+40.8
Vanessa1010.0%-38.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence96366.7%+16.6
Rectangle96366.7%+15.5
Low Fence84450.0%-7.6
Octagon84450.0%-3.5
Full Fence and Open53260.0%+8.8
Open42250.0%-7.8
Breakable Full Fence31233.3%-23.0
Breakable Half Fence31233.3%-13.5
Half Fence1010.0%-38.4
Single Wall1010.0%-54.8

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls3354.5%52.2%+2.3
No walls1346.2%56.5%-10.4

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

いくら (Rank 22)550100.0%
AMUSEUM (Rank 30)3030.0%
NO-NAMENANASI774 (Rank 31)32166.7%
hayate (Rank 29)31233.3%
moka (Rank 29)330100.0%
Evolution.K (Rank 27)220100.0%
monky-d-taku (Rank 30)2020.0%
ps-splitsecond (Rank 29)21150.0%
spacejamplus (Rank 27)220100.0%
yanasan_kkg (Rank 24)2020.0%
しぐりこ (Rank 26)21150.0%
ドクダミふぇーい// (Rank 24)220100.0%
寿司眼鉄 (Rank 29)21150.0%
釜猫 (Rank 28)21150.0%
MATSUNAGAAKIRA.REBOOT (Rank 27)110100.0%
OIC-TKG (Rank 24)110100.0%
hapiken (Rank 26)110100.0%
hayaya889 (Rank 30)1010.0%
shironeko-hi (Rank 27)1010.0%
tamura999 (Rank 27)1010.0%
ありがとナス (Rank 26)110100.0%
なっちゃんねる (Rank 23)110100.0%
ジズー (Rank 29)1010.0%
破軍恩 (Rank 23)110100.0%
무파ZeroBlue (Rank 33)1010.0%

Most played opponents, most recent first

무파ZeroBlue (Rank 33)2026/09/111010.0%
monky-d-taku (Rank 30)2026/09/112020.0%
moka (Rank 29)2026/09/11330100.0%
OIC-TKG (Rank 24)2026/07/29110100.0%
しぐりこ (Rank 26)2026/07/2921150.0%
Evolution.K (Rank 27)2026/07/14220100.0%
なっちゃんねる (Rank 23)2026/07/14110100.0%
NO-NAMENANASI774 (Rank 31)2026/07/1432166.7%
spacejamplus (Rank 27)2026/06/03220100.0%
MATSUNAGAAKIRA.REBOOT (Rank 27)2026/05/28110100.0%
ありがとナス (Rank 26)2026/05/28110100.0%
釜猫 (Rank 28)2026/05/2821150.0%
ドクダミふぇーい// (Rank 24)2026/04/22220100.0%
hapiken (Rank 26)2026/04/22110100.0%
AMUSEUM (Rank 30)2026/04/213030.0%
ジズー (Rank 29)2026/04/211010.0%
寿司眼鉄 (Rank 29)2026/04/2121150.0%
shironeko-hi (Rank 27)2026/04/211010.0%
hayate (Rank 29)2026/04/1531233.3%
ps-splitsecond (Rank 29)2026/04/1521150.0%
破軍恩 (Rank 23)2026/04/14110100.0%
tamura999 (Rank 27)2026/04/141010.0%
yanasan_kkg (Rank 24)2026/04/082020.0%
いくら (Rank 22)2026/04/08550100.0%
hayaya889 (Rank 30)2026/03/311010.0%

Round openings

Every character

Fukko Kensou1P208.9%
crouch into Renshou Senputai3PPK198.4%
Karura4P+K188.0%
Ni'oudaoshi3K+G135.8%
crouch into Renshou Tenshinkyaku3PPPK104.4%
Chugeki6P into Hou'ou Soushou6PP94.0%
backdash into Kosoushou46P94.0%
crouch into Denkou3PP73.1%
crouch into Renkanshou3PPP73.1%
guardG into evade down62.7%
Hiji'ate6P52.2%
backdash into Karura4P+K52.2%
evade down into backdash52.2%
evade down into crouch dash forward41.8%
crouch dash forward into kickK31.3%

71 further openings account for the other 85 rounds.

Lau

Fukko Kensou1P2013.9%
crouch into Renshou Senputai3PPK1913.2%
crouch into Renshou Tenshinkyaku3PPPK106.9%
Chugeki6P into Hou'ou Soushou6PP96.2%
backdash into Kosoushou46P96.2%
crouch into Renkanshou3PPP74.9%
evade down into backdash42.8%
evade down into crouch dash forward42.8%
guardG into evade down42.8%
crouch dash forward into kickK32.1%
Fukko Kensou1P into backdash21.4%
Ko'en Senshi66K+G21.4%
Souchuken2P21.4%
Souchuken2P into Gako Choushitsu6K21.4%
backdash into Chisoutai2K+G21.4%

42 further openings account for the other 45 rounds.

Goh

Karura4P+K1822.2%
Ni'oudaoshi3K+G1316.1%
crouch into Denkou3PP78.6%
Hiji'ate6P56.2%
backdash into Karura4P+K56.2%
backdash into Soukyu46P22.5%
evade down into guardG22.5%
guardG into evade down22.5%
Haraigeri2K+G11.2%
Hiji'ate6P into crouch dash forward11.2%
Maegeri3K into Batousatsu3KP11.2%
Maegeri3K into guardG11.2%
Ni'oudaoshi3K+G into evade down11.2%
backdash into evade down11.2%
backward movement into Hiji'ate6P11.2%

20 further openings account for the other 20 rounds.