VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Pai

どっせ

Career matches18,365
Career win rate51.7%
Round win rate51.4%
Peak rank43
Distinct opponents535
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Pai408,8764,4824,39450.5%
Lion435,6072,9532,65452.7%
El Blaze381,23763160651.0%
Wolf381,11757754051.7%
Kage3874039934153.9%
Jean3857731126653.9%
Jeffry342111436867.8%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Kage25014610458.4%+7.4
Jacky2039810548.3%-5.3
Akira1991128756.3%+4.9
Lau1751017457.7%+6.8
Jeffry156768048.7%-5.0
Lion144737150.7%+0.1
Pai142677547.2%-3.0
Shun141697248.9%-1.7
Aoi129577244.2%-7.8
Brad129646549.6%-2.8
Jean124735158.9%+5.6
Goh120635752.5%-4.2
Sarah115694660.0%+8.4
Wolf112605253.6%-0.3
El Blaze107436440.2%-9.2
Vanessa95385740.0%-12.9
Lei Fei90543660.0%+9.6
Taka57322556.1%+6.3
Eileen28151353.6%+1.9
Dural103730.0%-22.2

0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence27914913053.4%+0.6
Half Fence27114512653.5%+1.3
Octagon27014412653.3%+2.6
Rectangle25412512949.2%-4.0
Breakable Half Fence25312612749.8%-2.8
Open24112411751.5%+1.0
Breakable Full Fence24011612448.3%-3.7
Single Wall23912511452.3%+0.7
Low Fence2101159554.8%+3.6
Full Fence and Open128646450.0%-2.7

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1,56751.4%52.2%-0.8
No walls69052.8%51.2%+1.6

Walls against open: -2.4 points (95% range -7.0 to +2.2), p 0.315 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

乱世の奸雄 (Rank 40)2026/09/181912763.2%
ゲッパー (Rank 39)2026/09/17178947.1%
ぴゅあくん (Rank 41)2026/09/14157846.7%
デネ (Rank 41)2026/09/141812666.7%
あむざん (Rank 43)2026/09/142391439.1%
Source-chaude-Pa (Rank 41)2026/09/132314960.9%
ちぃつが (Rank 41)2026/09/1323121152.2%
たたみん♪ (Rank 39)2026/09/121711664.7%
えなお (Rank 38)2026/09/05169756.2%
サバオリ (Rank 42)2026/09/0523111247.8%
cyomiko (Rank 41)2026/09/051651131.2%
lesser-pram7 (Rank 41)2026/09/03179852.9%
めがじぇね (Rank 42)2026/09/022241818.2%
stepan_BVFA (Rank 38)2026/09/0229151451.7%
うるヲ参拾 (Rank 39)2026/09/0232201262.5%
ぶーん (Rank 32)2026/08/311810855.6%
マサオ(AO) (Rank 38)2026/08/222213959.1%
mahiro_725 (Rank 38)2026/08/222619773.1%
moto__666 (Rank 35)2026/08/182314960.9%
anzenpai (Rank 33)2026/08/02159660.0%
lapislazuli (Rank 37)2026/07/221610662.5%
turbo_-DK- (Rank 38)2026/07/031861233.3%
おかし (Rank 39)2026/07/02146842.9%
ダンプよっし~改 (Rank 38)2026/06/181810855.6%
いくお (Rank 42)2026/04/251531220.0%

Round openings

Every character

backdash into evade down1,18711.5%
backdash into guardG1,12510.9%
backdash into evade up8338.1%
backdash into backward movement4324.2%
backdash into punchP2322.2%
Arrow Knuckle3P2272.2%
Hiji'uchi6P2212.1%
Shadow Strike6P1961.9%
Ukoushin46P+K1571.5%
backdash1531.5%
backdash into Dantai3K1441.4%
Katousui2P1301.3%
punchP into kickK1261.2%
Yoko'enpi6P into Yoko'enpi~Uchishutou6PP1241.2%
Low Hammer2P1211.2%

683 further openings account for the other 4,907 rounds.

Counted from 2,519 of the 2,526 matches played. The rest were not pulled for openings.

El Blaze

backdash into evade down38114.6%
backdash into evade up34513.2%
backdash into guardG2539.7%
Shadow Strike6P1967.5%
backdash into High Spin KickK+G843.2%
backdash into backward movement752.9%
backdash into punchP622.4%
Demon Dance9P+K into Demon's Tail9P+KK562.1%
backdash552.1%
backdash into Demon's Tail9P+KK552.1%
backdash into crouch dash forward512.0%
backdash into Low Spin Kick2K+G501.9%
backdash into Darkness Sword43K+G481.8%
backdash into Middle Kick3K451.7%
backdash into Head Smash Kick46K411.6%

168 further openings account for the other 810 rounds.

Counted from 636 of the 637 matches played. The rest were not pulled for openings.

Lion

backdash into evade down2479.8%
backdash into guardG2148.5%
backdash into evade up2038.0%
Ukoushin46P+K1576.2%
backdash into Dantai3K1445.7%
Katousui2P1305.1%
Ukoushin46P+K into Senkyutai1K903.6%
Juchou Senshou8P+K893.5%
punchP into kickK722.9%
backdash into Senshippo66P642.5%
backdash into backward movement562.2%
backdash into Tourou Hassou41236P431.7%
backward movement into forward punch+kick6P+K431.7%
backdash into punchP401.6%
punchP391.5%

168 further openings account for the other 898 rounds.

Counted from 617 of the 623 matches played. The rest were not pulled for openings.

Wolf

Arrow Knuckle3P22712.1%
backdash into guardG22712.1%
backdash into evade down1658.8%
backdash into backward movement1618.6%
Low Hammer2P1216.4%
backdash into evade up834.4%
backdash into punchP633.4%
backdash into Heavy Middle Kick3K+G603.2%
Screw Hook63214P432.3%
punchP into Arrow Knuckle3P341.8%
Arrow Knuckle3P into guardG321.7%
backdash into throwP+G251.3%
backdash into Arrow Knuckle3P231.2%
Screw Hook63214P into Screw Lariat63214PP221.2%
backdash into Rolling Elbow43P211.1%

120 further openings account for the other 572 rounds.

Kage

Hiji'uchi6P22114.6%
backdash into guardG19112.6%
backdash into evade down18612.3%
backdash into evade up855.6%
backdash into Nakageri3K604.0%
backdash into backward movement483.2%
backdash352.3%
backdash into punchP342.2%
backdash into Gen'you4K+G322.1%
Rasen4P into Rasen Urageri4PK312.0%
Jizuridan2P302.0%
Ryu'eikyaku66K into forward kick6K302.0%
Ryu'eikyaku66K291.9%
Hiji'uchi6P into throwP+G271.8%
backdash into crouch dash forward261.7%

113 further openings account for the other 446 rounds.

Jean

backdash into guardG15814.6%
Yoko'enpi6P into Yoko'enpi~Uchishutou6PP12411.4%
backdash into evade down12211.2%
backdash into backward movement847.8%
Shitamaeken2P696.4%
Yoko'enpi6P696.4%
backdash into Chudan Mawashigeri3K656.0%
backdash into evade up383.5%
backdash into Chudan~Joudan Mawashigeri3KK252.3%
Gyaku Seikenzuki66P into Yoko'enpi6P232.1%
backdash into Gyaku Seikenzuki66P201.9%
backdash into punchP191.8%
punchP into kickK161.5%
backdash151.4%
Shitamaeken2P into throwP+G131.2%

78 further openings account for the other 224 rounds.

Jeffry

backdash into evade up7315.2%
backdash into evade down6212.9%
backdash into guardG469.5%
Elbow Butt6P into Elbow Hammer6PP326.6%
backdash into Side Kick3K265.4%
punchP into Double KnucklePP234.8%
punchP into Elbow Butt6P163.3%
Elbow Butt6P153.1%
backdash into crouch dash forward132.7%
backdash into Knee Push4K91.9%
backdash81.7%
backdash into backward movement81.7%
backdash into punchP81.7%
backdash into throwP+G81.7%
Low Knuckle2P71.4%

67 further openings account for the other 128 rounds.

Pai

backdash into guardG3616.1%
Senchuken6P2611.7%
backdash into evade down2410.8%
backdash into Senchutai3K167.2%
forward dash into Honshin Soukyaku1K+G156.7%
punchP94.0%
backdash into Honshin Soukyaku1K+G73.1%
backdash into evade up62.7%
backdash into punchP62.7%
backdash into Senchuken6P52.2%
backdash into Soukasui3P52.2%
punchP into Souchuken2P52.2%
Honshin Soukyaku1K+G41.8%
Souchuken2P41.8%
punchP into Senchuken6P41.8%

34 further openings account for the other 51 rounds.