VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Eileen

vf5sega

Career matches1,644
Career win rate81.6%
Round win rate65.1%
Peak rank41
Distinct opponents65
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Eileen4155344610780.7%
Lei Fei394433539079.7%
Goh362412221992.1%
Lau321731274673.4%
Brad2986671977.9%
Jacky296658887.9%
Shun293329487.9%
Lion272925486.2%
El Blaze272015575.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Shun35241168.6%-3.1
Pai34221264.7%+4.4
El Blaze2824485.7%+8.6
Lei Fei2823582.1%+10.2
Jacky2421387.5%+0.7
Akira2215768.2%-11.8
Vanessa2015575.0%-0.3
Lion1991047.4%-18.5
Sarah1711664.7%-15.4
Kage1411378.6%+4.3
Taka129375.0%+1.0
Goh11110100.0%+17.8
Wolf118372.7%-2.9
Eileen96366.7%-7.0
Jean65183.3%-0.7
Dural54180.0%-0.2
Brad330100.0%+40.1
Jeffry220100.0%+3.3
Lau110100.0%+7.2

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence42251759.5%-12.6
Breakable Half Fence4133880.5%+8.4
Full Fence40301075.0%-2.3
Rectangle3226681.2%+10.2
Breakable Full Fence2618869.2%-1.9
Low Fence2220290.9%+12.5
Octagon2114766.7%-9.6
Single Wall2118385.7%+4.6
Full Fence and Open1813572.2%-3.6
Open1814477.8%+0.7

0 of 4 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 4 questions at once; about 0.2 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls20272.3%73.2%-0.9
No walls6185.2%79.4%+5.8

Walls against open: -6.7 points (95% range -18.0 to +4.5), p 0.243 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Akai (Rank 40)27161159.3%
DustyCrawlman (Rank 33)1712570.6%
Papirrín (Rank 28)1514193.3%
onuelito (Rank 38)1211191.7%
PartTimeLoser (Rank 28)119281.8%
RentalAnimator (Rank 42)113827.3%
daRockReaper (Rank 39)108280.0%
n.fang (Rank 39)106460.0%
BaebladeRIP (Rank 37)95455.6%
Blurring (Rank 36)990100.0%
Username (Rank 35)85362.5%
BLACKALERT!!! (Rank 42)72528.6%
RushdownTurtle(RDT) (Rank 36)76185.7%
iKillYouXChicken (Rank 36)76185.7%
MashPotatoTower (Rank 26)65183.3%
freddy (Rank 19)660100.0%
johncha (Rank 21)660100.0%
leefung._ (Rank 32)64266.7%
BLACKSTAR (Rank 36)54180.0%
chaingrabs (Rank 24)53260.0%
GriffyBones (Rank 33)440100.0%
Marbles (Rank 24)440100.0%
SalsaInABowl (Rank 28)440100.0%
final_cut (Rank 7)440100.0%
johnnydange12 (Rank 24)440100.0%

Most played opponents, most recent first

MashPotatoTower (Rank 26)2026/09/1165183.3%
n.fang (Rank 39)2026/09/11106460.0%
RentalAnimator (Rank 42)2026/09/09113827.3%
onuelito (Rank 38)2026/09/091211191.7%
daRockReaper (Rank 39)2026/09/09108280.0%
Username (Rank 35)2026/09/0885362.5%
leefung._ (Rank 32)2026/09/0864266.7%
Papirrín (Rank 28)2026/09/051514193.3%
SalsaInABowl (Rank 28)2026/09/05440100.0%
chaingrabs (Rank 24)2026/09/0553260.0%
freddy (Rank 19)2026/08/04660100.0%
GriffyBones (Rank 33)2026/08/04440100.0%
BLACKSTAR (Rank 36)2026/08/0354180.0%
final_cut (Rank 7)2026/08/03440100.0%
Akai (Rank 40)2026/07/1727161159.3%
BLACKALERT!!! (Rank 42)2026/07/1772528.6%
Blurring (Rank 36)2026/06/28990100.0%
Marbles (Rank 24)2026/06/11440100.0%
johnnydange12 (Rank 24)2026/06/11440100.0%
PartTimeLoser (Rank 28)2026/05/07119281.8%
johncha (Rank 21)2026/05/07660100.0%
RushdownTurtle(RDT) (Rank 36)2026/04/1976185.7%
BaebladeRIP (Rank 37)2026/04/1995455.6%
iKillYouXChicken (Rank 36)2026/04/0276185.7%
DustyCrawlman (Rank 33)2026/03/311712570.6%

Round openings

Every character

backdash into evade up26322.7%
crouch dash back into guardG1119.6%
crouch dash forward into guardG383.3%
backdash into crouch dash forward312.7%
backdash into evade down292.5%
crouch into Shaten Renshou33PP252.2%
crouch dash forward into Enkou Toutou3P+K232.0%
backdash into offensive move191.6%
forward dash into evade down191.6%
backdash into punchP181.6%
backward movement into evade up161.4%
crouch dash back into evade down161.4%
crouch dash forward into evade down151.3%
Senpukyaku66K+G131.1%
offensive move131.1%

243 further openings account for the other 511 rounds.

Lei Fei

backdash into evade up6717.5%
crouch dash back into guardG348.9%
crouch into Shaten Renshou33PP256.5%
backdash into offensive move195.0%
backdash into crouch dash forward143.7%
Senpukyaku66K+G133.4%
backdash into punchP133.4%
offensive move123.1%
Shatenshou33P112.9%
crouch dash forward into guardG102.6%
SokutankyakuK+G into Shishi DaichoukouK+GP71.8%
crouch dash back into punchP71.8%
backdash into Shaten Renshou33PP61.6%
backdash into throwP+G61.6%
punchP into Sayu ShoukenPP61.6%

73 further openings account for the other 132 rounds.

Eileen

backdash into evade up6718.1%
crouch dash back into guardG6116.4%
crouch dash forward into Enkou Toutou3P+K236.2%
backdash into evade down205.4%
Enkou Toutou3P+K113.0%
backdash into crouch dash forward113.0%
forward dash into evade down102.7%
Goku Shicchi (Interrupt Moves)6P+K+G into Rigou TenshintaiK+G82.2%
crouch dash back into evade down71.9%
crouch into Enkou Tekitou1P+K71.9%
Enkou Tekitou1P+K into Enkou Soutekitou1P+KP61.6%
crouch dash forward into evade down51.4%
backdash into Douchu6P41.1%
backdash into Enkou Nyurin66P41.1%
crouch dash back into evade up41.1%

79 further openings account for the other 123 rounds.

Brad

backdash into evade up5039.4%
Sharp Shoot1P75.5%
Middle Spin Kick66K64.7%
backdash into Sway Back4P+K+G64.7%
Ducking6P+K+G into Crush Knee KickK+G43.1%
backdash into crouch dash forward43.1%
backdash into evade down43.1%
backdash into Stop Kick4K32.4%
guardG into Elbow Hook6P32.4%
punchP into Jab StraightPP32.4%
backdash into Destruction Body3P+K21.6%
backward movement into evade down21.6%
crouch dash forward into evade down21.6%
crouch dash forward into guardG21.6%
evade down into guardG21.6%

26 further openings account for the other 27 rounds.

Lau

backdash into evade up1517.4%
crouch dash forward into guardG78.1%
crouch dash back into guardG55.8%
evade down into guardG55.8%
crouch dash forward into evade down44.7%
Souko Sensou66P+K into Tenshin EngekishouP+K33.5%
crouch into down-back kick1K33.5%
evade up into crouch dash forward33.5%
Fukko Kensou1P22.3%
backdash into Senchutai3K22.3%
backward movement into crouch dash forward22.3%
backward movement into evade up22.3%
crouch dash forward into punchP22.3%
evade down into Shakashou3P22.3%
forward dash into evade down22.3%

27 further openings account for the other 27 rounds.

El Blaze

backdash into evade up2231.9%
crouch dash back into guardG913.0%
crouch dash back into Demon's Tail9P+KK68.7%
forward dash into evade down45.8%
forward dash into evade up45.8%
crouch dash forward into guardG34.3%
backward movement into evade up22.9%
Back Knuckle4P into Shadow Spin Kick4PK11.4%
Rolling Low Knuckle1P11.4%
backdash into Shadow Strike6P11.4%
backdash into evade down11.4%
backward movement into evade down11.4%
crouch dash back into Backfire4P+K+G11.4%
crouch dash back into Rocket Discharge6P+K+G11.4%
crouch dash back into Straight6P+K11.4%

11 further openings account for the other 11 rounds.

Shun

backdash into evade up2140.4%
crouch dash forward into guardG47.7%
backdash into Gyou'in Haishu3P35.8%
Gyou'in Haishu3P into guardG23.9%
backdash into Fukuchougeki2P23.9%
backdash into punchP23.9%
backward movement into evade up23.9%
crouch dash forward into Fukuchougeki2P23.9%
crouch dash forward into evade down23.9%
crouch into Gyou'in Haishu3P23.9%
crouch into Gyousentai2K23.9%
backdash into crouch dash forward11.9%
crouch dash back into Fukuchougeki2P11.9%
crouch dash back into Getsuga Gakushu46P11.9%
crouch dash back into evade down11.9%

4 further openings account for the other 4 rounds.

Lion

backdash into evade up1227.3%
crouch dash forward into guardG613.6%
backdash into Souji SenpuP+K49.1%
backward movement into evade up24.5%
crouch dash forward into Katousui2P24.5%
crouch dash forward into Senkyutai1K24.5%
crouch dash forward into evade down24.5%
guardG into backdash24.5%
Attai2K into Tousentai2KK+G12.3%
backdash into Banchu6P12.3%
backdash into Dantai3K12.3%
backdash into Koushutai44K12.3%
backdash into Sentai4K12.3%
backward movement into punchP12.3%
crouch dash forward into Kishitsu Kasensou43P12.3%

5 further openings account for the other 5 rounds.

Jacky

backdash into evade up640.0%
crouch dash back into Long Stride Back Knuckle4P+K213.3%
backdash into Long Stride Back Knuckle4P+K16.7%
crouch dash back into guardG16.7%
crouch into Low Spin Kick1K+G16.7%
forward dash into Long Stride Back Knuckle4P+K16.7%
forward dash into Middle Smash6P16.7%
forward dash into Middle Smash Back Knuckle6PP16.7%
forward dash into Squat Straight2P16.7%

Goh

backdash into evade up321.4%
Kirin33P214.3%
backdash into Karura4P+K214.3%
crouch dash forward into guardG214.3%
Sune Kudaki43P17.1%
backdash into evade down17.1%
crouch dash back into Batousatsu3KP17.1%
crouch dash back into evade down17.1%
evade up into forward dash17.1%