VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Pai

wildduck-japan

Career matches3,267
Career win rate50.0%
Round win rate51.9%
Peak rank33
Distinct opponents135
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Pai332,5751,3441,23152.2%
Aoi2569229040241.9%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira35241168.6%+16.5
Jeffry2113861.9%+7.6
Shun2091145.0%-9.7
Pai1912763.2%+19.2
Wolf1551033.3%-24.8
Jacky149564.3%+3.9
Sarah147750.0%-11.0
Aoi138561.5%+10.1
Lau128466.7%+13.3
Lion123925.0%-22.1
Vanessa126650.0%-8.9
El Blaze114736.4%-16.2
Goh113827.3%-23.6
Kage106460.0%+11.4
Lei Fei85362.5%+7.9
Jean76185.7%+34.1
Brad61516.7%-35.7
Eileen42250.0%-3.9
Taka42250.0%-10.2

0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence35152042.9%-14.3
Single Wall32161650.0%-3.1
Rectangle29181162.1%+9.5
Full Fence25131252.0%-1.9
Half Fence2315865.2%+14.4
Open2213959.1%+4.7
Low Fence2112957.1%-0.1
Octagon2011955.0%-2.2
Breakable Half Fence1810855.6%+4.9
Full Fence and Open125741.7%-10.4

0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls15054.7%53.9%+0.8
No walls7554.7%54.6%+0.1

Walls against open: +0.7 points (95% range -15.0 to +16.4), p 0.931 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

suconyanzu (Rank 28)74357.1%
handon-san- (Rank 28)63350.0%
オムレツハンター© (Rank 33)64266.7%
hami077 (Rank 28)550100.0%
くまきの (Rank 27)53260.0%
ぷりんタルト・ω・ (Rank 26)550100.0%
獣王(設定2) (Rank 32)53260.0%
BBJ10-Espada (Rank 22)440100.0%
VirtuaLi-on (Rank 25)43175.0%
kazupon_myst/かずぽん (Rank 32)41325.0%
orz (Rank 31)43175.0%
r-i-a-r-a (Rank 31)42250.0%
ryu0613配信中 (Rank 28)4040.0%
44884 (Rank 30)32166.7%
B.S.R-JP (Rank 26)3030.0%
Leaping-Lizzy11 (Rank 23)31233.3%
SIXXMIXX (Rank 22)31233.3%
Shura1025 (Rank 33)3030.0%
Shurkn-_-pap03 (Rank 26)3030.0%
burnersan (Rank 24)31233.3%
haira_76 (Rank 30)330100.0%
nidaimebannai (Rank 34)3030.0%
nourusu (Rank 28)31233.3%
orachau (Rank 28)31233.3%
雷電 (Rank 30)32166.7%

Most played opponents, most recent first

burnersan (Rank 24)2026/09/2331233.3%
Shurkn-_-pap03 (Rank 26)2026/09/233030.0%
nourusu (Rank 28)2026/09/2331233.3%
Leaping-Lizzy11 (Rank 23)2026/09/2331233.3%
VirtuaLi-on (Rank 25)2026/09/2343175.0%
handon-san- (Rank 28)2026/09/2363350.0%
獣王(設定2) (Rank 32)2026/09/2353260.0%
オムレツハンター© (Rank 33)2026/09/2364266.7%
雷電 (Rank 30)2026/09/1832166.7%
orz (Rank 31)2026/09/1543175.0%
nidaimebannai (Rank 34)2026/09/153030.0%
r-i-a-r-a (Rank 31)2026/09/1542250.0%
haira_76 (Rank 30)2026/09/14330100.0%
くまきの (Rank 27)2026/09/1053260.0%
ryu0613配信中 (Rank 28)2026/09/104040.0%
BBJ10-Espada (Rank 22)2026/09/10440100.0%
hami077 (Rank 28)2026/09/09550100.0%
SIXXMIXX (Rank 22)2026/09/0831233.3%
orachau (Rank 28)2026/09/0831233.3%
suconyanzu (Rank 28)2026/09/0874357.1%
B.S.R-JP (Rank 26)2026/09/063030.0%
ぷりんタルト・ω・ (Rank 26)2026/09/06550100.0%
44884 (Rank 30)2026/09/0532166.7%
kazupon_myst/かずぽん (Rank 32)2026/09/0541325.0%
Shura1025 (Rank 33)2026/08/303030.0%

Round openings

Every character

backdash into evade down12915.2%
backdash into Tenshin Oushoushou46P+K536.3%
backdash into Soushouda46P+K465.4%
guardG into evade down435.1%
Soukasui3P into Souka Rensui3PP384.5%
evade down into guardG283.3%
Ensei Haijinkyaku7K+G232.7%
punchP into NirentotsuPP232.7%
Tenchi In'youP+K+G212.5%
backdash into Tsukiashibarai1P202.4%
backdash into throwP+G202.4%
forward movement into RenshouPP182.1%
backdash into Ogamigeri4K+G172.0%
evade down172.0%
evade down into Tsukiashibarai1P161.9%

114 further openings account for the other 335 rounds.

Counted from 206 of the 248 matches played. The rest were not pulled for openings.

Pai

backdash into evade down7316.1%
backdash into Tenshin Oushoushou46P+K5311.7%
Soukasui3P into Souka Rensui3PP388.4%
Ensei Haijinkyaku7K+G235.1%
forward movement into RenshouPP184.0%
backdash into throwP+G153.3%
punchP into RenshouPP153.3%
Souanshou3P+K132.9%
backdash into Rikensui1P132.9%
forward dash into Honshin Soukyaku1K+G132.9%
guardG into evade down132.9%
Ensei Haijinkyaku7K+G into guardG112.4%
backdash into Honrakukyaku46K+G102.2%
Meishouho4P+K+G92.0%
Ensei Haijinkyaku7K+G into evade up71.6%

61 further openings account for the other 129 rounds.

Counted from 111 of the 122 matches played. The rest were not pulled for openings.

Aoi

backdash into evade down5614.2%
backdash into Soushouda46P+K4611.7%
guardG into evade down307.6%
punchP into NirentotsuPP235.8%
evade down into guardG225.6%
Tenchi In'youP+K+G215.3%
backdash into Tsukiashibarai1P205.1%
backdash into Ogamigeri4K+G174.3%
evade down into Tsukiashibarai1P164.1%
evade down143.5%
NirentotsuPP into Nirentotsu OuchuPPP133.3%
Tsukiashibarai1P92.3%
Ogamigeri4K+G71.8%
forward dash into Oushu Hiji'ate6P+KP71.8%
guardG into Tsukiashibarai1P71.8%

48 further openings account for the other 86 rounds.

Counted from 95 of the 126 matches played. The rest were not pulled for openings.