VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Sarah

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Career matches1,011
Career win rate56.0%
Round win rate50.0%
Peak rank33
Distinct opponents8
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Sarah331,01156644556.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Brad31233.3%-26.9
Shun220100.0%+71.1
Vanessa220100.0%+45.0
Akira110100.0%+55.1
Eileen1010.0%-65.7
Goh1010.0%-73.8
Jacky1010.0%-59.9

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence32166.7%+6.4
Low Fence32166.7%+22.6
Breakable Full Fence21150.0%-10.4
Half Fence21150.0%+5.1
Rectangle1010.0%-59.9

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls850.0%56.2%-6.2
No walls366.7%50.3%+16.4

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

PuzzG/ぱず爺 (Rank 36)2026/08/02220100.0%
肉彦さん☆彡 (Rank 31)2026/08/02220100.0%
りゅうのすけ (Rank 30)2026/08/021010.0%
全てにイラつく (Rank 33)2026/08/021010.0%
きてぃ☆ (Rank 30)2026/08/021010.0%
Bird-Tat (Rank 34)2026/05/10110100.0%
NEWTYPE (Rank 35)2026/05/1021150.0%
KAZ-morimorimiso- (Rank 32)2026/05/101010.0%

Round openings

Sarah

Hide Side Kick (Deflect)P+K410.0%
forward dash into throwP+G410.0%
Squat Straight2P37.5%
evade down into guardG37.5%
forward dash into Dragon Smash Cannon1K37.5%
Rising Elbow6P25.0%
Round Kick8K+G25.0%
crouch dash forward into evade down25.0%
crouch into Squat Straight2P25.0%
forward dash into Long Snap Side Chop3P+K25.0%
Rising Elbow6P into kickK12.5%
Squat Straight2P into Crescent Heel4K+G12.5%
backdash into Crescent Heel4K+G12.5%
backdash into Serpent Smash Cannon2P+KK12.5%
backdash into Sharpsword44K12.5%

8 further openings account for the other 8 rounds.