VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Goh

RedCap

Career matches3,819
Career win rate56.1%
Round win rate53.5%
Peak rank42
Distinct opponents101
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Goh421,7771,00677156.6%
Jacky391,15862853054.2%
Kage3988450737757.4%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Wolf36152141.7%-14.1
Kage34201458.8%+4.8
Jacky26161061.5%-0.1
Goh2519676.0%+17.6
Aoi24141058.3%+4.3
Lion2315865.2%+3.8
Jean2112957.1%-6.7
Lau20101050.0%-8.3
Lei Fei2061430.0%-26.8
Sarah189950.0%-1.8
Akira149564.3%+9.9
Shun139469.2%+22.3
Vanessa84450.0%-4.4
Brad75271.4%+20.1
Taka74357.1%-0.4
Pai62433.3%-27.3
El Blaze53260.0%+10.5
Jeffry330100.0%+35.9
Eileen110100.0%+36.1

0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence50311962.0%+7.2
Octagon43241955.8%-0.8
Breakable Half Fence36241266.7%+11.0
Rectangle29181162.1%+2.2
Half Fence28131546.4%-8.9
Single Wall25121348.0%-8.1
Open23121152.2%-3.7
Full Fence22111150.0%-11.1
Full Fence and Open1811761.1%+1.9
Low Fence1881044.4%-12.3

0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls20858.2%57.1%+1.1
No walls6648.5%55.7%-7.2

Walls against open: +8.3 points (95% range -6.4 to +22.9), p 0.268 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

kazukun-taka (Rank 39)2026/09/1352340.0%
マハリータまるこ (Rank 40)2026/09/13104640.0%
Lig_Nic (Rank 39)2026/09/1393633.3%
苦道訓|kudoukun_goh (Rank 41)2026/09/1354180.0%
ぼっさん (Rank 36)2026/09/1373442.9%
nidaimebannai (Rank 37)2026/09/13128466.7%
じゃんぬ (Rank 42)2026/09/138080.0%
究極無敵 (Rank 38)2026/09/0785362.5%
中四国ウルフ (Rank 41)2026/09/076060.0%
くろね@のびしろF (Rank 36)2026/09/0765183.3%
ひかる (Rank 39)2026/09/0672528.6%
ビジネス8歳 (Rank 41)2026/08/3165183.3%
Black-Swan104-_- (Rank 33)2026/07/2664266.7%
テクノモデル (Rank 35)2026/07/2674357.1%
interceptor (Rank 36)2026/07/2664266.7%
フルレバ (Rank 36)2026/07/2654180.0%
papermoon_7 (Rank 36)2026/07/2664266.7%
moto__666 (Rank 39)2026/07/25129375.0%
MOONSHADOW (Rank 38)2026/07/2532166.7%
cyomiko (Rank 39)2026/07/2552340.0%
うるヲ参拾 (Rank 40)2026/07/2552340.0%
pazwolf (Rank 38)2026/06/2863350.0%
マクシミリアン15世 (Rank 34)2026/06/2832166.7%
茶坊主 (Rank 42)2026/04/0451420.0%
ゲッパー (Rank 37)2026/03/2898188.9%

Round openings

Every character

crouch dash forward into guardG20015.7%
Dash Hammer Kick66K897.0%
crouch dash forward into evade up483.8%
crouch dash forward into throwP+G423.3%
Karura4P+K into forward movement383.0%
crouch dash forward into Smash Straight Jab3PP372.9%
crouch dash forward into Kirin33P302.4%
Low Spin Kick1K+G292.3%
evade down into guardG272.1%
crouch dash forward into Middle Smash6P262.0%
Sune'uchi2P231.8%
Squat Straight2P211.6%
crouch dash forward into Slant Back Knuckle1P191.5%
crouch dash forward into Squat Straight2P191.5%
backdash into Spin Heel Sword4K+G171.3%

238 further openings account for the other 608 rounds.

Jacky

crouch dash forward into guardG9611.5%
Dash Hammer Kick66K8910.7%
crouch dash forward into Smash Straight Jab3PP374.4%
Low Spin Kick1K+G293.5%
crouch dash forward into Middle Smash6P263.1%
crouch dash forward into throwP+G242.9%
Squat Straight2P212.5%
evade down into guardG202.4%
crouch dash forward into Slant Back Knuckle1P192.3%
crouch dash forward into Squat Straight2P192.3%
backdash into Spin Heel Sword4K+G172.0%
crouch dash forward into evade up172.0%
forward dash into guardG131.6%
backward movement into Groin Kick6K+G121.4%
Middle Spin Kick46K+G101.2%

157 further openings account for the other 385 rounds.

Goh

crouch dash forward into guardG10024.1%
Karura4P+K into forward movement389.2%
crouch dash forward into Kirin33P307.2%
crouch dash forward into evade up297.0%
Sune'uchi2P235.5%
crouch dash forward into throwP+G174.1%
crouch dash forward into Tsukikage6K163.9%
crouch dash forward into Jibishou3P+K92.2%
crouch dash forward into Hiji'ate6P81.9%
Hiji'ate6P71.7%
evade down into evade up71.7%
evade down into guardG71.7%
crouch dash forward into Shouda~KasumigoroshiPK61.4%
crouch dash forward into kickK61.4%
evade down into Kirin33P61.4%

73 further openings account for the other 106 rounds.

Kage

crouch dash forward into Shippuzan3PP416.7%
crouch dash forward into guardG416.7%
crouch dash forward into Fusenjin3P28.3%
crouch dash forward into evade up28.3%
Hagakure-ryu In Raijingeki46P+K14.2%
Jizuridan2P into Hagakure-ryu In Raijingeki46P+K14.2%
Ryubisen44K+G14.2%
Senpujin2P+K14.2%
backdash into Fusenjin3P14.2%
backward movement into Nagiharai6P+K14.2%
crouch dash forward into Hagakure-ryu In Raijingeki46P+K14.2%
crouch dash forward into Nirenkyaku3KK14.2%
crouch dash forward into punchP14.2%
crouch dash forward into throwP+G14.2%
crouch into Tsumujigeri2K+G14.2%

1 further openings account for the other 1 rounds.