Virtua Fighter 5 REVO · v1.10 · Region: Asia
RedCap
Characters played — VF5's own record
| Goh | 42 | 1,777 | 1,006 | 771 | 56.6% |
|---|---|---|---|---|---|
| Jacky | 39 | 1,158 | 628 | 530 | 54.2% |
| Kage | 39 | 884 | 507 | 377 | 57.4% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Wolf | 36 | 15 | 21 | 41.7% | -14.1 |
|---|---|---|---|---|---|
| Kage | 34 | 20 | 14 | 58.8% | +4.8 |
| Jacky | 26 | 16 | 10 | 61.5% | -0.1 |
| Goh | 25 | 19 | 6 | 76.0% | +17.6 |
| Aoi | 24 | 14 | 10 | 58.3% | +4.3 |
| Lion | 23 | 15 | 8 | 65.2% | +3.8 |
| Jean | 21 | 12 | 9 | 57.1% | -6.7 |
| Lau | 20 | 10 | 10 | 50.0% | -8.3 |
| Lei Fei | 20 | 6 | 14 | 30.0% | -26.8 |
| Sarah | 18 | 9 | 9 | 50.0% | -1.8 |
| Akira | 14 | 9 | 5 | 64.3% | +9.9 |
| Shun | 13 | 9 | 4 | 69.2% | +22.3 |
| Vanessa | 8 | 4 | 4 | 50.0% | -4.4 |
| Brad | 7 | 5 | 2 | 71.4% | +20.1 |
| Taka | 7 | 4 | 3 | 57.1% | -0.4 |
| Pai | 6 | 2 | 4 | 33.3% | -27.3 |
| El Blaze | 5 | 3 | 2 | 60.0% | +10.5 |
| Jeffry | 3 | 3 | 0 | 100.0% | +35.9 |
| Eileen | 1 | 1 | 0 | 100.0% | +36.1 |
0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Full Fence | 50 | 31 | 19 | 62.0% | +7.2 |
|---|---|---|---|---|---|
| Octagon | 43 | 24 | 19 | 55.8% | -0.8 |
| Breakable Half Fence | 36 | 24 | 12 | 66.7% | +11.0 |
| Rectangle | 29 | 18 | 11 | 62.1% | +2.2 |
| Half Fence | 28 | 13 | 15 | 46.4% | -8.9 |
| Single Wall | 25 | 12 | 13 | 48.0% | -8.1 |
| Open | 23 | 12 | 11 | 52.2% | -3.7 |
| Full Fence | 22 | 11 | 11 | 50.0% | -11.1 |
| Full Fence and Open | 18 | 11 | 7 | 61.1% | +1.9 |
| Low Fence | 18 | 8 | 10 | 44.4% | -12.3 |
0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 208 | 58.2% | 57.1% | +1.1 |
| No walls | 66 | 48.5% | 55.7% | -7.2 |
Walls against open: +8.3 points (95% range -6.4 to +22.9), p 0.268 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| moto__666 (Rank 39) | 12 | 9 | 3 | 75.0% |
|---|---|---|---|---|
| nidaimebannai (Rank 37) | 12 | 8 | 4 | 66.7% |
| マハリータまるこ (Rank 40) | 10 | 4 | 6 | 40.0% |
| Lig_Nic (Rank 39) | 9 | 3 | 6 | 33.3% |
| ゲッパー (Rank 37) | 9 | 8 | 1 | 88.9% |
| じゃんぬ (Rank 42) | 8 | 0 | 8 | 0.0% |
| 究極無敵 (Rank 38) | 8 | 5 | 3 | 62.5% |
| ひかる (Rank 39) | 7 | 2 | 5 | 28.6% |
| ぼっさん (Rank 36) | 7 | 3 | 4 | 42.9% |
| テクノモデル (Rank 35) | 7 | 4 | 3 | 57.1% |
| Black-Swan104-_- (Rank 33) | 6 | 4 | 2 | 66.7% |
| interceptor (Rank 36) | 6 | 4 | 2 | 66.7% |
| papermoon_7 (Rank 36) | 6 | 4 | 2 | 66.7% |
| pazwolf (Rank 38) | 6 | 3 | 3 | 50.0% |
| くろね@のびしろF (Rank 36) | 6 | 5 | 1 | 83.3% |
| ビジネス8歳 (Rank 41) | 6 | 5 | 1 | 83.3% |
| 中四国ウルフ (Rank 41) | 6 | 0 | 6 | 0.0% |
| cyomiko (Rank 39) | 5 | 2 | 3 | 40.0% |
| kazukun-taka (Rank 39) | 5 | 2 | 3 | 40.0% |
| うるヲ参拾 (Rank 40) | 5 | 2 | 3 | 40.0% |
| フルレバ (Rank 36) | 5 | 4 | 1 | 80.0% |
| 苦道訓|kudoukun_goh (Rank 41) | 5 | 4 | 1 | 80.0% |
| 茶坊主 (Rank 42) | 5 | 1 | 4 | 20.0% |
| MOONSHADOW (Rank 38) | 3 | 2 | 1 | 66.7% |
| マクシミリアン15世 (Rank 34) | 3 | 2 | 1 | 66.7% |
Most played opponents, most recent first
| kazukun-taka (Rank 39) | 2026/09/13 | 5 | 2 | 3 | 40.0% |
|---|---|---|---|---|---|
| マハリータまるこ (Rank 40) | 2026/09/13 | 10 | 4 | 6 | 40.0% |
| Lig_Nic (Rank 39) | 2026/09/13 | 9 | 3 | 6 | 33.3% |
| 苦道訓|kudoukun_goh (Rank 41) | 2026/09/13 | 5 | 4 | 1 | 80.0% |
| ぼっさん (Rank 36) | 2026/09/13 | 7 | 3 | 4 | 42.9% |
| nidaimebannai (Rank 37) | 2026/09/13 | 12 | 8 | 4 | 66.7% |
| じゃんぬ (Rank 42) | 2026/09/13 | 8 | 0 | 8 | 0.0% |
| 究極無敵 (Rank 38) | 2026/09/07 | 8 | 5 | 3 | 62.5% |
| 中四国ウルフ (Rank 41) | 2026/09/07 | 6 | 0 | 6 | 0.0% |
| くろね@のびしろF (Rank 36) | 2026/09/07 | 6 | 5 | 1 | 83.3% |
| ひかる (Rank 39) | 2026/09/06 | 7 | 2 | 5 | 28.6% |
| ビジネス8歳 (Rank 41) | 2026/08/31 | 6 | 5 | 1 | 83.3% |
| Black-Swan104-_- (Rank 33) | 2026/07/26 | 6 | 4 | 2 | 66.7% |
| テクノモデル (Rank 35) | 2026/07/26 | 7 | 4 | 3 | 57.1% |
| interceptor (Rank 36) | 2026/07/26 | 6 | 4 | 2 | 66.7% |
| フルレバ (Rank 36) | 2026/07/26 | 5 | 4 | 1 | 80.0% |
| papermoon_7 (Rank 36) | 2026/07/26 | 6 | 4 | 2 | 66.7% |
| moto__666 (Rank 39) | 2026/07/25 | 12 | 9 | 3 | 75.0% |
| MOONSHADOW (Rank 38) | 2026/07/25 | 3 | 2 | 1 | 66.7% |
| cyomiko (Rank 39) | 2026/07/25 | 5 | 2 | 3 | 40.0% |
| うるヲ参拾 (Rank 40) | 2026/07/25 | 5 | 2 | 3 | 40.0% |
| pazwolf (Rank 38) | 2026/06/28 | 6 | 3 | 3 | 50.0% |
| マクシミリアン15世 (Rank 34) | 2026/06/28 | 3 | 2 | 1 | 66.7% |
| 茶坊主 (Rank 42) | 2026/04/04 | 5 | 1 | 4 | 20.0% |
| ゲッパー (Rank 37) | 2026/03/28 | 9 | 8 | 1 | 88.9% |
Round openings
Every character
| crouch dash forward into guardG | 200 | 15.7% |
|---|---|---|
| Dash Hammer Kick66K | 89 | 7.0% |
| crouch dash forward into evade up | 48 | 3.8% |
| crouch dash forward into throwP+G | 42 | 3.3% |
| Karura4P+K into forward movement | 38 | 3.0% |
| crouch dash forward into Smash Straight Jab3PP | 37 | 2.9% |
| crouch dash forward into Kirin33P | 30 | 2.4% |
| Low Spin Kick1K+G | 29 | 2.3% |
| evade down into guardG | 27 | 2.1% |
| crouch dash forward into Middle Smash6P | 26 | 2.0% |
| Sune'uchi2P | 23 | 1.8% |
| Squat Straight2P | 21 | 1.6% |
| crouch dash forward into Slant Back Knuckle1P | 19 | 1.5% |
| crouch dash forward into Squat Straight2P | 19 | 1.5% |
| backdash into Spin Heel Sword4K+G | 17 | 1.3% |
238 further openings account for the other 608 rounds.
Jacky
| crouch dash forward into guardG | 96 | 11.5% |
|---|---|---|
| Dash Hammer Kick66K | 89 | 10.7% |
| crouch dash forward into Smash Straight Jab3PP | 37 | 4.4% |
| Low Spin Kick1K+G | 29 | 3.5% |
| crouch dash forward into Middle Smash6P | 26 | 3.1% |
| crouch dash forward into throwP+G | 24 | 2.9% |
| Squat Straight2P | 21 | 2.5% |
| evade down into guardG | 20 | 2.4% |
| crouch dash forward into Slant Back Knuckle1P | 19 | 2.3% |
| crouch dash forward into Squat Straight2P | 19 | 2.3% |
| backdash into Spin Heel Sword4K+G | 17 | 2.0% |
| crouch dash forward into evade up | 17 | 2.0% |
| forward dash into guardG | 13 | 1.6% |
| backward movement into Groin Kick6K+G | 12 | 1.4% |
| Middle Spin Kick46K+G | 10 | 1.2% |
157 further openings account for the other 385 rounds.
Goh
| crouch dash forward into guardG | 100 | 24.1% |
|---|---|---|
| Karura4P+K into forward movement | 38 | 9.2% |
| crouch dash forward into Kirin33P | 30 | 7.2% |
| crouch dash forward into evade up | 29 | 7.0% |
| Sune'uchi2P | 23 | 5.5% |
| crouch dash forward into throwP+G | 17 | 4.1% |
| crouch dash forward into Tsukikage6K | 16 | 3.9% |
| crouch dash forward into Jibishou3P+K | 9 | 2.2% |
| crouch dash forward into Hiji'ate6P | 8 | 1.9% |
| Hiji'ate6P | 7 | 1.7% |
| evade down into evade up | 7 | 1.7% |
| evade down into guardG | 7 | 1.7% |
| crouch dash forward into Shouda~KasumigoroshiPK | 6 | 1.4% |
| crouch dash forward into kickK | 6 | 1.4% |
| evade down into Kirin33P | 6 | 1.4% |
73 further openings account for the other 106 rounds.
Kage
| crouch dash forward into Shippuzan3PP | 4 | 16.7% |
|---|---|---|
| crouch dash forward into guardG | 4 | 16.7% |
| crouch dash forward into Fusenjin3P | 2 | 8.3% |
| crouch dash forward into evade up | 2 | 8.3% |
| Hagakure-ryu In Raijingeki46P+K | 1 | 4.2% |
| Jizuridan2P into Hagakure-ryu In Raijingeki46P+K | 1 | 4.2% |
| Ryubisen44K+G | 1 | 4.2% |
| Senpujin2P+K | 1 | 4.2% |
| backdash into Fusenjin3P | 1 | 4.2% |
| backward movement into Nagiharai6P+K | 1 | 4.2% |
| crouch dash forward into Hagakure-ryu In Raijingeki46P+K | 1 | 4.2% |
| crouch dash forward into Nirenkyaku3KK | 1 | 4.2% |
| crouch dash forward into punchP | 1 | 4.2% |
| crouch dash forward into throwP+G | 1 | 4.2% |
| crouch into Tsumujigeri2K+G | 1 | 4.2% |
1 further openings account for the other 1 rounds.
