VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Akira

tomzo-0810

Career matches502
Career win rate63.1%
Round win rate50.7%
Peak rank31
Distinct opponents36
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira3150231718563.1%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira97277.8%+37.5
Jacky95455.6%+7.6
Sarah81712.5%-38.1
Jeffry76185.7%+40.2
Lei Fei4040.0%-44.7
Brad3030.0%-43.7
Dural32166.7%+21.8
El Blaze21150.0%-11.7
Kage21150.0%-5.8
Shun2020.0%-57.1
Wolf220100.0%+51.3
Aoi110100.0%+24.7
Eileen110100.0%+45.2
Jean1010.0%-47.3
Lion1010.0%-37.8
Vanessa1010.0%-38.0

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon114736.4%-14.6
Low Fence95455.6%+6.1
Rectangle86275.0%+35.2
Open61516.7%-30.9
Breakable Full Fence52340.0%-6.2
Half Fence54180.0%+26.9
Full Fence4040.0%-52.1
Full Fence and Open330100.0%+58.5
Single Wall31233.3%-21.0
Breakable Half Fence21150.0%+0.1

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls3548.6%48.2%+0.4
No walls1838.9%48.8%-9.9

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

かりすまっくすさん★ (Rank 29)2026/09/22220100.0%
クロサギ@はなちゃん (Rank 29)2026/09/221010.0%
ざわっし (Rank 30)2026/09/221010.0%
弾丸(だんまる) (Rank 28)2026/09/2221150.0%
えびもち (Rank 33)2026/09/223030.0%
エルモchYT★プなれ★ (Rank 29)2026/09/2253260.0%
Koutei (Rank 32)2026/09/22220100.0%
JOHNFLOE (Rank 29)2026/09/22110100.0%
鳩男 (Rank 31)2026/09/141010.0%
ゲッパー (Rank 32)2026/09/141010.0%
改悪 (Rank 29)2026/07/27110100.0%
sby (Rank 32)2026/07/271010.0%
CELIS (Rank 28)2026/07/27110100.0%
somelight (Rank 28)2026/07/271010.0%
elf4sale (Rank 33)2026/07/27220100.0%
SAMCHAY® (Rank 33)2026/07/272020.0%
BANANA (Rank 29)2026/07/2731233.3%
ヘニオ (Rank 32)2026/07/27110100.0%
ひざくん☆中能登VF部 (Rank 34)2026/07/27220100.0%
Bird-Tat (Rank 31)2026/07/2721150.0%
いくない・∀・ (Rank 39)2026/07/2132166.7%
どろパイ (Rank 33)2026/07/212020.0%
striker0123 (Rank 31)2026/07/21330100.0%
xu.simon29 (Rank 32)2026/05/251010.0%
ランチタイム (Rank 33)2026/05/251010.0%

Round openings

Akira

forward movement into punchP2920.6%
evade down into Souka Housui3P+K149.9%
evade down into crouch dash forward139.2%
evade down into Rimon Chouchu66P128.5%
evade down into throwP+G64.3%
evade down into Jouho Touken6P53.5%
evade down into guardG53.5%
evade up into throwP+G42.8%
Souka Housui3P+K32.1%
crouch dash back into Souka Housui3P+K32.1%
evade down into forward dash32.1%
evade up into Souka Housui3P+K32.1%
evade up into evade down32.1%
forward movement into SoutoP+K32.1%
crouch21.4%

28 further openings account for the other 33 rounds.

Counted from 36 of the 56 matches played. The rest were not pulled for openings.