VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Sarah

momonchamu

Career matches7,921
Career win rate49.3%
Round win rate49.1%
Peak rank36
Distinct opponents236
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Sarah367,9213,9034,01849.3%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky102544852.9%+5.2
Akira76413554.0%+4.3
Jean46262056.5%+7.4
Sarah46252154.4%+9.0
Pai41162539.0%-7.4
Jeffry40172342.5%-5.0
Wolf38201852.6%+5.0
Brad31112035.5%-8.9
Lau31141745.2%-4.6
Goh30131743.3%-6.3
Kage27151255.6%+7.4
Lion2791833.3%-13.3
El Blaze2191242.9%-2.6
Shun2011955.0%+3.8
Aoi1651131.2%-17.5
Vanessa134930.8%-14.6
Lei Fei117463.6%+23.1
Taka101910.0%-40.0
Dural330100.0%+56.7
Eileen21150.0%+0.1

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence76393751.3%+1.3
Octagon74344046.0%-0.5
Low Fence70343648.6%-1.0
Rectangle69333647.8%-0.2
Full Fence68303844.1%-2.4
Half Fence60293148.3%+2.8
Single Wall49212842.9%-7.0
Open46262056.5%+12.2
Breakable Half Fence42172540.5%-8.8
Full Fence and Open41241758.5%+10.8

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls38946.8%47.5%-0.7
No walls16549.1%48.2%+0.9

Walls against open: -1.6 points (95% range -11.1 to +7.9), p 0.742 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

土俵際 (Rank 33)2026/09/2364266.7%
jinjin (Rank 33)2026/09/2397277.8%
elf4sale (Rank 34)2026/09/2294544.4%
ワクワク (Rank 33)2026/09/16550100.0%
ぷこ (Rank 36)2026/09/1694544.4%
五寸釘くん (Rank 35)2026/09/1461516.7%
躑躅 (Rank 36)2026/09/141331023.1%
ふぇに (Rank 32)2026/09/14167943.8%
ルビーロマン葵 (Rank 33)2026/09/13106460.0%
스트렌져 (Rank 37)2026/09/1274357.1%
MaBoy (Rank 35)2026/09/1173442.9%
ツッチー (Rank 38)2026/09/1172528.6%
ぬっき~@ (Rank 35)2026/09/0664266.7%
VF劳模 (Rank 37)2026/08/236060.0%
ガンオンやりたひ (Rank 34)2026/08/19115645.5%
会長さん (Rank 31)2026/08/1872528.6%
jiwoonpk (Rank 30)2026/08/04137653.9%
xu.simon29 (Rank 34)2026/08/0291811.1%
影虎 (Rank 33)2026/07/28550100.0%
∈挙動不審∋ (Rank 31)2026/07/285050.0%
REDdog.狂犬 (Rank 32)2026/07/2783537.5%
どろパイ (Rank 35)2026/07/2683537.5%
windowkhs (Rank 29)2026/07/1653260.0%
xXsoul-childXx (Rank 30)2026/07/0762433.3%
pinturicchio (Rank 30)2026/06/1565183.3%

Round openings

Sarah

evade down into forward dash29411.9%
forward movement into punchP2389.6%
backdash into evade down2329.4%
backdash into Switch Kick4K2168.7%
evade up into forward dash1907.7%
guardG into throwP+G1526.1%
backdash into Crescent Heel4K+G913.7%
guardG into evade down743.0%
evade down into backdash512.1%
evade up into backdash512.1%
backdash into Full Spin Heel Kick9K492.0%
backdash into evade up492.0%
Leg Slicer2K+G411.7%
backdash into Valkyrie Sword1K+GK391.6%
evade down into throwP+G321.3%

174 further openings account for the other 678 rounds.

Counted from 620 of the 631 matches played. The rest were not pulled for openings.