Virtua Fighter 5 REVO · v1.10 · Region: Asia
てちょかはおにいまん
Characters played — VF5's own record
| Brad | 32 | 548 | 333 | 215 | 60.8% |
|---|---|---|---|---|---|
| Taka | 37 | 416 | 252 | 164 | 60.6% |
| Jeffry | 29 | 46 | 34 | 12 | 73.9% |
| Lau | 26 | 3 | 2 | 1 | 66.7% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Aoi | 10 | 8 | 2 | 80.0% | +13.6 |
|---|---|---|---|---|---|
| Akira | 6 | 2 | 4 | 33.3% | -25.2 |
| Lei Fei | 6 | 3 | 3 | 50.0% | +0.3 |
| Kage | 5 | 4 | 1 | 80.0% | +19.6 |
| Sarah | 5 | 2 | 3 | 40.0% | -26.9 |
| Brad | 4 | 3 | 1 | 75.0% | +20.8 |
| Goh | 4 | 1 | 3 | 25.0% | -38.3 |
| Jacky | 4 | 4 | 0 | 100.0% | +47.1 |
| Pai | 4 | 1 | 3 | 25.0% | -37.2 |
| Wolf | 4 | 4 | 0 | 100.0% | +35.6 |
| El Blaze | 2 | 2 | 0 | 100.0% | +43.0 |
| Lau | 2 | 0 | 2 | 0.0% | -51.7 |
| Jeffry | 1 | 0 | 1 | 0.0% | -59.5 |
| Shun | 1 | 1 | 0 | 100.0% | +26.2 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Rectangle | 10 | 7 | 3 | 70.0% | +14.9 |
|---|---|---|---|---|---|
| Half Fence | 9 | 4 | 5 | 44.4% | -18.0 |
| Single Wall | 8 | 4 | 4 | 50.0% | -14.6 |
| Breakable Full Fence | 7 | 3 | 4 | 42.9% | -13.3 |
| Octagon | 7 | 4 | 3 | 57.1% | -5.8 |
| Breakable Half Fence | 4 | 3 | 1 | 75.0% | +19.0 |
| Full Fence | 4 | 3 | 1 | 75.0% | +20.4 |
| Open | 4 | 2 | 2 | 50.0% | -26.4 |
| Full Fence and Open | 2 | 2 | 0 | 100.0% | +35.1 |
| Low Fence | 2 | 2 | 0 | 100.0% | +37.3 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 41 | 58.5% | 58.1% | +0.4 |
| No walls | 14 | 57.1% | 66.2% | -9.0 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| 炉識-KABOTV- (Rank 32) | 4 | 2 | 2 | 50.0% |
|---|---|---|---|---|
| akimaru7 (Rank 31) | 3 | 3 | 0 | 100.0% |
| hayate (Rank 31) | 3 | 2 | 1 | 66.7% |
| moto__666 (Rank 30) | 3 | 1 | 2 | 33.3% |
| 影虎 (Rank 33) | 3 | 1 | 2 | 33.3% |
| FCR きばやし (Rank 35) | 3 | 1 | 2 | 33.3% |
| LEO (Rank 30) | 2 | 2 | 0 | 100.0% |
| misoazy (Rank 29) | 2 | 2 | 0 | 100.0% |
| temp002 (Rank 29) | 2 | 0 | 2 | 0.0% |
| あふ_SRGM (Rank 24) | 2 | 2 | 0 | 100.0% |
| さみぃ_ANTARES (Rank 35) | 2 | 0 | 2 | 0.0% |
| らお (Rank 30) | 2 | 0 | 2 | 0.0% |
| ファンタジオぷにお (Rank 27) | 2 | 2 | 0 | 100.0% |
| ヘニオ (Rank 35) | 2 | 0 | 2 | 0.0% |
| 五寸釘くん (Rank 35) | 2 | 2 | 0 | 100.0% |
| TOMORV (Rank 25) | 1 | 1 | 0 | 100.0% |
| be-shedded (Rank 30) | 1 | 1 | 0 | 100.0% |
| fixed-star_61 (Rank 35) | 1 | 1 | 0 | 100.0% |
| new_cult33 (Rank 30) | 1 | 1 | 0 | 100.0% |
| pretty_vacant_77 (Rank 29) | 1 | 0 | 1 | 0.0% |
| あつあげ (Rank 29) | 1 | 0 | 1 | 0.0% |
| ばねばば (Rank 29) | 1 | 1 | 0 | 100.0% |
| ウタコ (Rank 26) | 1 | 1 | 0 | 100.0% |
| 雷電 (Rank 26) | 1 | 1 | 0 | 100.0% |
| 그냥은하수맛~~~ (Rank 27) | 1 | 1 | 0 | 100.0% |
Most played opponents, most recent first
| 五寸釘くん (Rank 35) | 2026/08/25 | 2 | 2 | 0 | 100.0% |
|---|---|---|---|---|---|
| 影虎 (Rank 33) | 2026/08/25 | 3 | 1 | 2 | 33.3% |
| be-shedded (Rank 30) | 2026/08/25 | 1 | 1 | 0 | 100.0% |
| LEO (Rank 30) | 2026/08/25 | 2 | 2 | 0 | 100.0% |
| fixed-star_61 (Rank 35) | 2026/08/25 | 1 | 1 | 0 | 100.0% |
| akimaru7 (Rank 31) | 2026/08/25 | 3 | 3 | 0 | 100.0% |
| らお (Rank 30) | 2026/08/25 | 2 | 0 | 2 | 0.0% |
| さみぃ_ANTARES (Rank 35) | 2026/08/25 | 2 | 0 | 2 | 0.0% |
| ヘニオ (Rank 35) | 2026/08/25 | 2 | 0 | 2 | 0.0% |
| hayate (Rank 31) | 2026/08/25 | 3 | 2 | 1 | 66.7% |
| misoazy (Rank 29) | 2026/03/27 | 2 | 2 | 0 | 100.0% |
| new_cult33 (Rank 30) | 2026/03/27 | 1 | 1 | 0 | 100.0% |
| temp002 (Rank 29) | 2026/03/27 | 2 | 0 | 2 | 0.0% |
| pretty_vacant_77 (Rank 29) | 2026/03/27 | 1 | 0 | 1 | 0.0% |
| FCR きばやし (Rank 35) | 2026/03/27 | 3 | 1 | 2 | 33.3% |
| ウタコ (Rank 26) | 2026/03/27 | 1 | 1 | 0 | 100.0% |
| あふ_SRGM (Rank 24) | 2026/03/27 | 2 | 2 | 0 | 100.0% |
| 雷電 (Rank 26) | 2026/03/27 | 1 | 1 | 0 | 100.0% |
| TOMORV (Rank 25) | 2026/03/27 | 1 | 1 | 0 | 100.0% |
| ばねばば (Rank 29) | 2026/03/27 | 1 | 1 | 0 | 100.0% |
| 그냥은하수맛~~~ (Rank 27) | 2026/03/27 | 1 | 1 | 0 | 100.0% |
| あつあげ (Rank 29) | 2026/03/27 | 1 | 0 | 1 | 0.0% |
| ファンタジオぷにお (Rank 27) | 2026/03/27 | 2 | 2 | 0 | 100.0% |
| moto__666 (Rank 30) | 2026/03/27 | 3 | 1 | 2 | 33.3% |
| 炉識-KABOTV- (Rank 32) | 2026/03/27 | 4 | 2 | 2 | 50.0% |
Round openings
Every character
| backdash into evade up | 43 | 18.5% |
|---|---|---|
| backdash into Stop Kick4K | 19 | 8.2% |
| backdash into evade down | 16 | 6.9% |
| Middle Spin Kick66K into kickK | 15 | 6.5% |
| Jackal Straight46P+K | 14 | 6.0% |
| forward movement into punchP | 11 | 4.7% |
| backdash into Side Kick3K | 9 | 3.9% |
| backdash into Sway Back4P+K+G | 9 | 3.9% |
| Ducking6P+K+G into Crush Knee KickK+G | 8 | 3.5% |
| Low Knuckle2P | 7 | 3.0% |
| backdash into throwP+G | 7 | 3.0% |
| Sit Jab2P | 5 | 2.2% |
| backdash into Double Hammer Down43P | 5 | 2.2% |
| backdash into Dash Elbow66P | 4 | 1.7% |
| kickK | 4 | 1.7% |
41 further openings account for the other 56 rounds.
Brad
| backdash into Stop Kick4K | 19 | 17.8% |
|---|---|---|
| Middle Spin Kick66K into kickK | 15 | 14.0% |
| Jackal Straight46P+K | 14 | 13.1% |
| backdash into evade up | 12 | 11.2% |
| backdash into Sway Back4P+K+G | 9 | 8.4% |
| Ducking6P+K+G into Crush Knee KickK+G | 8 | 7.5% |
| backdash into evade down | 7 | 6.5% |
| Sit Jab2P | 5 | 4.7% |
| backdash into throwP+G | 3 | 2.8% |
| Middle Spin Kick66K into Ten Kao6K | 2 | 1.9% |
| backward movement into Sawk Klab6P+K | 2 | 1.9% |
| punchP | 2 | 1.9% |
| Dtee Sawk Dtrohng4P+K | 1 | 0.9% |
| Middle Spin Kick66K | 1 | 0.9% |
| Middle Spin Kick66K into Kao Loy6K+G | 1 | 0.9% |
6 further openings account for the other 6 rounds.
Jeffry
| backdash into evade up | 26 | 25.7% |
|---|---|---|
| backdash into Side Kick3K | 9 | 8.9% |
| forward movement into punchP | 9 | 8.9% |
| backdash into evade down | 8 | 7.9% |
| Low Knuckle2P | 7 | 6.9% |
| backdash into Double Hammer Down43P | 5 | 5.0% |
| backdash into Dash Elbow66P | 4 | 4.0% |
| backdash into throwP+G | 4 | 4.0% |
| Overblow Shoulder66P+K | 3 | 3.0% |
| backdash into Full Swing Upper33P | 3 | 3.0% |
| punchP into forward dash | 3 | 3.0% |
| backdash into Overblow Shoulder66P+K | 2 | 2.0% |
| punchP into Elbow Butt6P | 2 | 2.0% |
| punchP into Hell Dunk Elbow2P+K | 2 | 2.0% |
| punchP into Sunlit Body Upper3P+K | 2 | 2.0% |
12 further openings account for the other 12 rounds.
Lau
| backdash into RenshouPP | 2 | 16.7% |
|---|---|---|
| backdash into evade up | 2 | 16.7% |
| forward movement into punchP | 2 | 16.7% |
| Fukko Kensou1P | 1 | 8.3% |
| Fukko Kensou1P into Kensou4P | 1 | 8.3% |
| Souchuken2P into forward dash | 1 | 8.3% |
| backdash into Shakashou3P | 1 | 8.3% |
| backdash into punchP | 1 | 8.3% |
| punchP into Chugeki6P | 1 | 8.3% |
Taka
| kickK | 4 | 33.3% |
|---|---|---|
| backdash into evade up | 3 | 25.0% |
| Shita Harite2P | 1 | 8.3% |
| backdash into evade down | 1 | 8.3% |
| kickK into KaminaridaikoK+G | 1 | 8.3% |
| punchP | 1 | 8.3% |
| punchP into Tsuppari 2PP | 1 | 8.3% |
