Virtua Fighter 5 REVO · v1.10
AYA
Characters played — VF5's own record
| Jacky | 33 | 3,118 | 1,577 | 1,541 | 50.6% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Wolf | 78 | 42 | 36 | 53.9% | +3.9 |
|---|---|---|---|---|---|
| Shun | 66 | 34 | 32 | 51.5% | +2.3 |
| Akira | 56 | 29 | 27 | 51.8% | +2.6 |
| El Blaze | 45 | 17 | 28 | 37.8% | -5.7 |
| Jacky | 44 | 20 | 24 | 45.5% | +0.2 |
| Jeffry | 41 | 18 | 23 | 43.9% | -2.2 |
| Goh | 37 | 19 | 18 | 51.4% | +2.4 |
| Sarah | 34 | 16 | 18 | 47.1% | -3.2 |
| Aoi | 32 | 16 | 16 | 50.0% | -3.0 |
| Lau | 28 | 12 | 16 | 42.9% | -8.0 |
| Brad | 26 | 7 | 19 | 26.9% | -18.1 |
| Pai | 24 | 13 | 11 | 54.2% | +6.4 |
| Jean | 21 | 11 | 10 | 52.4% | +9.4 |
| Lei Fei | 14 | 5 | 9 | 35.7% | -12.0 |
| Vanessa | 13 | 8 | 5 | 61.5% | +13.4 |
| Lion | 10 | 6 | 4 | 60.0% | +16.5 |
| Kage | 9 | 4 | 5 | 44.4% | +0.1 |
| Taka | 8 | 4 | 4 | 50.0% | +9.5 |
| Eileen | 5 | 4 | 1 | 80.0% | +30.8 |
| Dural | 4 | 0 | 4 | 0.0% | -45.7 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Octagon | 69 | 30 | 39 | 43.5% | -5.5 |
|---|---|---|---|---|---|
| Breakable Full Fence | 64 | 28 | 36 | 43.8% | -1.6 |
| Open | 64 | 33 | 31 | 51.6% | +5.8 |
| Full Fence | 63 | 35 | 28 | 55.6% | +4.1 |
| Low Fence | 63 | 28 | 35 | 44.4% | -6.2 |
| Rectangle | 61 | 36 | 25 | 59.0% | +11.7 |
| Breakable Half Fence | 57 | 29 | 28 | 50.9% | +4.5 |
| Half Fence | 54 | 26 | 28 | 48.1% | -0.2 |
| Single Wall | 49 | 19 | 30 | 38.8% | -7.6 |
| Full Fence and Open | 26 | 12 | 14 | 46.1% | -1.7 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 368 | 50.0% | 48.2% | +1.8 |
| No walls | 176 | 45.5% | 47.5% | -2.1 |
Walls against open: +3.9 points (95% range -5.0 to +12.7), p 0.390 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| orz (Rank 28) | 12 | 7 | 5 | 58.3% |
|---|---|---|---|---|
| え~る (Rank 31) | 12 | 5 | 7 | 41.7% |
| ふぇに (Rank 32) | 12 | 2 | 10 | 16.7% |
| ∈挙動不審∋ (Rank 34) | 11 | 5 | 6 | 45.5% |
| BigBoin (Rank 32) | 10 | 5 | 5 | 50.0% |
| LEO (Rank 30) | 10 | 3 | 7 | 30.0% |
| インド人を右に (Rank 33) | 10 | 5 | 5 | 50.0% |
| ルビーロマン葵 (Rank 32) | 9 | 3 | 6 | 33.3% |
| lemon-sour (Rank 28) | 8 | 4 | 4 | 50.0% |
| nanami.madogiwa (Rank 31) | 8 | 2 | 6 | 25.0% |
| takeyan5608 (Rank 27) | 8 | 4 | 4 | 50.0% |
| 乃木ぽん (Rank 31) | 8 | 1 | 7 | 12.5% |
| 会長さん (Rank 28) | 8 | 4 | 4 | 50.0% |
| poco/ぽこ (Rank 35) | 7 | 2 | 5 | 28.6% |
| yamaneko (Rank 32) | 7 | 4 | 3 | 57.1% |
| イイダ (Rank 29) | 7 | 4 | 3 | 57.1% |
| 太鼓の別人@夏Bonus無し (Rank 34) | 7 | 4 | 3 | 57.1% |
| BANANA (Rank 30) | 6 | 4 | 2 | 66.7% |
| りゅうのすけ (Rank 31) | 6 | 4 | 2 | 66.7% |
| カミナリおやじ (Rank 29) | 6 | 3 | 3 | 50.0% |
| ゼータ(MSZ-006) (Rank 36) | 6 | 2 | 4 | 33.3% |
| ヘニオ (Rank 33) | 6 | 4 | 2 | 66.7% |
| M&E (Rank 24) | 5 | 4 | 1 | 80.0% |
| VanWinkle (Rank 32) | 5 | 2 | 3 | 40.0% |
| fwnd1396 (Rank 31) | 5 | 3 | 2 | 60.0% |
Most played opponents, most recent first
| ∈挙動不審∋ (Rank 34) | 2026/09/23 | 11 | 5 | 6 | 45.5% |
|---|---|---|---|---|---|
| え~る (Rank 31) | 2026/09/23 | 12 | 5 | 7 | 41.7% |
| りゅうのすけ (Rank 31) | 2026/09/22 | 6 | 4 | 2 | 66.7% |
| LEO (Rank 30) | 2026/09/17 | 10 | 3 | 7 | 30.0% |
| ヘニオ (Rank 33) | 2026/09/16 | 6 | 4 | 2 | 66.7% |
| 会長さん (Rank 28) | 2026/09/15 | 8 | 4 | 4 | 50.0% |
| yamaneko (Rank 32) | 2026/09/15 | 7 | 4 | 3 | 57.1% |
| VanWinkle (Rank 32) | 2026/09/14 | 5 | 2 | 3 | 40.0% |
| nanami.madogiwa (Rank 31) | 2026/09/14 | 8 | 2 | 6 | 25.0% |
| BANANA (Rank 30) | 2026/09/14 | 6 | 4 | 2 | 66.7% |
| orz (Rank 28) | 2026/09/13 | 12 | 7 | 5 | 58.3% |
| ふぇに (Rank 32) | 2026/09/13 | 12 | 2 | 10 | 16.7% |
| ルビーロマン葵 (Rank 32) | 2026/09/13 | 9 | 3 | 6 | 33.3% |
| ゼータ(MSZ-006) (Rank 36) | 2026/09/11 | 6 | 2 | 4 | 33.3% |
| 太鼓の別人@夏Bonus無し (Rank 34) | 2026/09/09 | 7 | 4 | 3 | 57.1% |
| poco/ぽこ (Rank 35) | 2026/09/04 | 7 | 2 | 5 | 28.6% |
| BigBoin (Rank 32) | 2026/09/04 | 10 | 5 | 5 | 50.0% |
| fwnd1396 (Rank 31) | 2026/09/03 | 5 | 3 | 2 | 60.0% |
| カミナリおやじ (Rank 29) | 2026/08/29 | 6 | 3 | 3 | 50.0% |
| M&E (Rank 24) | 2026/08/29 | 5 | 4 | 1 | 80.0% |
| インド人を右に (Rank 33) | 2026/08/19 | 10 | 5 | 5 | 50.0% |
| takeyan5608 (Rank 27) | 2026/08/19 | 8 | 4 | 4 | 50.0% |
| イイダ (Rank 29) | 2026/08/04 | 7 | 4 | 3 | 57.1% |
| lemon-sour (Rank 28) | 2026/07/31 | 8 | 4 | 4 | 50.0% |
| 乃木ぽん (Rank 31) | 2026/07/27 | 8 | 1 | 7 | 12.5% |
Round openings
Jacky
| backdash into evade up | 391 | 17.0% |
|---|---|---|
| Middle Smash6P | 207 | 9.0% |
| backdash into Spin Heel Sword4K+G | 149 | 6.5% |
| backdash into Slant Back Knuckle1P | 113 | 4.9% |
| backdash into Rage Kick1PK | 110 | 4.8% |
| backdash into evade down | 86 | 3.7% |
| crouch into Low Spin Kick1K+G | 85 | 3.7% |
| crouch into Squat Straight2P | 82 | 3.6% |
| forward dash into Low Spin Kick1K+G | 55 | 2.4% |
| backward movement into evade up | 52 | 2.3% |
| Slant Back Knuckle1P into Rage Kick1PK | 43 | 1.9% |
| Squat Straight2P | 36 | 1.6% |
| punchP | 35 | 1.5% |
| backdash | 33 | 1.4% |
| backdash into Side Hook Turn44P | 33 | 1.4% |
175 further openings account for the other 789 rounds.
Counted from 583 of the 595 matches played. The rest were not pulled for openings.
