Virtua Fighter 5 REVO · v1.10 · Region: Asia
Laulau_fz
Characters played — VF5's own record
| Lau | 34 | 1,286 | 656 | 630 | 51.0% |
|---|---|---|---|---|---|
| Dural | 33 | 677 | 400 | 277 | 59.1% |
| Brad | 29 | 210 | 119 | 91 | 56.7% |
| Kage | 26 | 3 | 1 | 2 | 33.3% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Lion | 36 | 18 | 18 | 50.0% | -2.2 |
|---|---|---|---|---|---|
| Jacky | 32 | 12 | 20 | 37.5% | -17.6 |
| Sarah | 32 | 19 | 13 | 59.4% | +2.7 |
| Akira | 30 | 22 | 8 | 73.3% | +15.8 |
| Jeffry | 30 | 19 | 11 | 63.3% | +8.4 |
| Jean | 25 | 13 | 12 | 52.0% | -3.9 |
| Wolf | 25 | 16 | 9 | 64.0% | +7.0 |
| Pai | 24 | 12 | 12 | 50.0% | -8.2 |
| Vanessa | 22 | 15 | 7 | 68.2% | +15.9 |
| Kage | 19 | 10 | 9 | 52.6% | -8.8 |
| Lau | 19 | 14 | 5 | 73.7% | +19.6 |
| El Blaze | 13 | 3 | 10 | 23.1% | -31.1 |
| Goh | 12 | 7 | 5 | 58.3% | +2.5 |
| Aoi | 10 | 6 | 4 | 60.0% | +1.1 |
| Lei Fei | 10 | 2 | 8 | 20.0% | -38.5 |
| Shun | 8 | 5 | 3 | 62.5% | +6.4 |
| Brad | 7 | 3 | 4 | 42.9% | -13.0 |
| Eileen | 7 | 5 | 2 | 71.4% | +14.8 |
| Dural | 3 | 2 | 1 | 66.7% | -3.4 |
| Taka | 2 | 2 | 0 | 100.0% | +50.5 |
0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Low Fence | 50 | 19 | 31 | 38.0% | -20.1 |
|---|---|---|---|---|---|
| Breakable Full Fence | 49 | 29 | 20 | 59.2% | +1.4 |
| Breakable Half Fence | 42 | 23 | 19 | 54.8% | +0.6 |
| Octagon | 40 | 29 | 11 | 72.5% | +18.6 |
| Full Fence | 39 | 24 | 15 | 61.5% | +5.8 |
| Open | 32 | 15 | 17 | 46.9% | -9.3 |
| Rectangle | 30 | 18 | 12 | 60.0% | +4.0 |
| Single Wall | 27 | 18 | 9 | 66.7% | +9.8 |
| Half Fence | 24 | 9 | 15 | 37.5% | -17.0 |
| Full Fence and Open | 15 | 10 | 5 | 66.7% | +12.4 |
0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 224 | 58.9% | 55.9% | +3.0 |
| No walls | 109 | 47.7% | 55.9% | -8.2 |
Walls against open: +11.2 points (95% range -0.6 to +23.0), p 0.062 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| MikuMartineau (Rank 30) | 29 | 21 | 8 | 72.4% |
|---|---|---|---|---|
| けいすけ新宿 (Rank 26) | 18 | 11 | 7 | 61.1% |
| BANANA (Rank 30) | 12 | 6 | 6 | 50.0% |
| おむすび山▲かずkaz_kcj (Rank 36) | 10 | 6 | 4 | 60.0% |
| lapislazuli (Rank 34) | 9 | 3 | 6 | 33.3% |
| ヘニオ (Rank 30) | 9 | 8 | 1 | 88.9% |
| 黒鵜なぎ@Vtuber (Rank 32) | 9 | 5 | 4 | 55.6% |
| さばみそ (Rank 26) | 8 | 5 | 3 | 62.5% |
| 大尉 (Rank 31) | 8 | 3 | 5 | 37.5% |
| 寿司眼鉄 (Rank 36) | 8 | 5 | 3 | 62.5% |
| 痩せたい (Rank 32) | 8 | 2 | 6 | 25.0% |
| どっせ参謀 (Rank 32) | 7 | 3 | 4 | 42.9% |
| ぺーくんだよ (Rank 33) | 7 | 6 | 1 | 85.7% |
| 熊殺し奈津子 (Rank 32) | 7 | 4 | 3 | 57.1% |
| みんみんさん (Rank 33) | 6 | 2 | 4 | 33.3% |
| hanamogera (Rank 28) | 5 | 5 | 0 | 100.0% |
| こうちゃん(`ー´)ノ (Rank 26) | 5 | 4 | 1 | 80.0% |
| へにほに (Rank 35) | 5 | 3 | 2 | 60.0% |
| ゲッパー (Rank 36) | 5 | 1 | 4 | 20.0% |
| ロデム (Rank 29) | 5 | 3 | 2 | 60.0% |
| 都筑まもる君 (Rank 33) | 5 | 4 | 1 | 80.0% |
| 音の勢-リック (Rank 32) | 5 | 3 | 2 | 60.0% |
| Koromo (Rank 32) | 4 | 2 | 2 | 50.0% |
| ジークリオン (Rank 34) | 4 | 2 | 2 | 50.0% |
| 毒ガス王子 (Rank 36) | 4 | 2 | 2 | 50.0% |
Most played opponents, most recent first
| ゲッパー (Rank 36) | 2026/05/08 | 5 | 1 | 4 | 20.0% |
|---|---|---|---|---|---|
| へにほに (Rank 35) | 2026/05/08 | 5 | 3 | 2 | 60.0% |
| lapislazuli (Rank 34) | 2026/05/05 | 9 | 3 | 6 | 33.3% |
| どっせ参謀 (Rank 32) | 2026/05/05 | 7 | 3 | 4 | 42.9% |
| Koromo (Rank 32) | 2026/05/05 | 4 | 2 | 2 | 50.0% |
| BANANA (Rank 30) | 2026/05/05 | 12 | 6 | 6 | 50.0% |
| 音の勢-リック (Rank 32) | 2026/05/05 | 5 | 3 | 2 | 60.0% |
| 寿司眼鉄 (Rank 36) | 2026/05/05 | 8 | 5 | 3 | 62.5% |
| 毒ガス王子 (Rank 36) | 2026/05/05 | 4 | 2 | 2 | 50.0% |
| おむすび山▲かずkaz_kcj (Rank 36) | 2026/05/05 | 10 | 6 | 4 | 60.0% |
| ヘニオ (Rank 30) | 2026/05/05 | 9 | 8 | 1 | 88.9% |
| けいすけ新宿 (Rank 26) | 2026/05/05 | 18 | 11 | 7 | 61.1% |
| MikuMartineau (Rank 30) | 2026/05/05 | 29 | 21 | 8 | 72.4% |
| 熊殺し奈津子 (Rank 32) | 2026/05/05 | 7 | 4 | 3 | 57.1% |
| 都筑まもる君 (Rank 33) | 2026/05/05 | 5 | 4 | 1 | 80.0% |
| ぺーくんだよ (Rank 33) | 2026/05/05 | 7 | 6 | 1 | 85.7% |
| 黒鵜なぎ@Vtuber (Rank 32) | 2026/05/05 | 9 | 5 | 4 | 55.6% |
| みんみんさん (Rank 33) | 2026/04/26 | 6 | 2 | 4 | 33.3% |
| 痩せたい (Rank 32) | 2026/04/24 | 8 | 2 | 6 | 25.0% |
| ジークリオン (Rank 34) | 2026/04/24 | 4 | 2 | 2 | 50.0% |
| さばみそ (Rank 26) | 2026/04/22 | 8 | 5 | 3 | 62.5% |
| 大尉 (Rank 31) | 2026/04/22 | 8 | 3 | 5 | 37.5% |
| こうちゃん(`ー´)ノ (Rank 26) | 2026/04/22 | 5 | 4 | 1 | 80.0% |
| ロデム (Rank 29) | 2026/04/19 | 5 | 3 | 2 | 60.0% |
| hanamogera (Rank 28) | 2026/04/19 | 5 | 5 | 0 | 100.0% |
Round openings
Every character
| punchP | 71 | 4.7% |
|---|---|---|
| Chugeki6P | 67 | 4.4% |
| Souko Sensou66P+K | 66 | 4.3% |
| backdash into evade up | 55 | 3.6% |
| Kokyaku Haiten7K | 53 | 3.5% |
| backdash into guardG | 50 | 3.3% |
| Ko'en Senshi66K+G into forward movement | 48 | 3.2% |
| Fukko Kensou1P into guardG | 42 | 2.8% |
| crouch into Souchuken2P | 42 | 2.8% |
| crouch into Senchutai3K | 39 | 2.6% |
| crouch into down-back kick1K | 39 | 2.6% |
| guardG into evade up | 35 | 2.3% |
| Fukko Kensou1P | 29 | 1.9% |
| crouch dash forward into guardG | 28 | 1.8% |
| evade up into Kokyaku Haiten7K | 25 | 1.6% |
263 further openings account for the other 832 rounds.
Lau
| Chugeki6P | 67 | 5.5% |
|---|---|---|
| Souko Sensou66P+K | 66 | 5.5% |
| Kokyaku Haiten7K | 53 | 4.4% |
| Ko'en Senshi66K+G into forward movement | 48 | 4.0% |
| backdash into evade up | 45 | 3.7% |
| Fukko Kensou1P into guardG | 42 | 3.5% |
| crouch into Souchuken2P | 42 | 3.5% |
| punchP | 40 | 3.3% |
| crouch into Senchutai3K | 39 | 3.2% |
| crouch into down-back kick1K | 39 | 3.2% |
| guardG into evade up | 31 | 2.6% |
| Fukko Kensou1P | 29 | 2.4% |
| backdash into guardG | 28 | 2.3% |
| crouch dash forward into guardG | 27 | 2.2% |
| evade up into Kokyaku Haiten7K | 25 | 2.1% |
174 further openings account for the other 588 rounds.
Dural
| punchP | 30 | 11.7% |
|---|---|---|
| backdash into guardG | 18 | 7.0% |
| crouch into Low Knuckle2P | 17 | 6.6% |
| Attai2K into down kick+guard2K+G | 11 | 4.3% |
| Dash Hammer Kick66K | 10 | 3.9% |
| backdash into evade up | 10 | 3.9% |
| Nakageri3K | 9 | 3.5% |
| Low Knuckle2P | 8 | 3.1% |
| backdash into back, back kick+guard44K+G | 8 | 3.1% |
| Attai2K into kick+guardK+G | 7 | 2.7% |
| guardG into punchP | 7 | 2.7% |
| Attai2K | 6 | 2.3% |
| crouch into Zensoutai2KK | 6 | 2.3% |
| down-forward punch+kick3P+K | 5 | 1.9% |
| forward dash into forward, forward punch+kick66P+K | 5 | 1.9% |
68 further openings account for the other 100 rounds.
Brad
| Sit Jab2P | 5 | 11.1% |
|---|---|---|
| backdash into Stop Kick4K | 4 | 8.9% |
| Sway Back4P+K+G into Mighty Knee UpperK | 3 | 6.7% |
| backdash into guardG | 3 | 6.7% |
| Ducking6P+K+G into Crush Knee KickK+G | 2 | 4.4% |
| Ducking6P+K+G into Ducking StraightP | 2 | 4.4% |
| Sharp Shoot1P into guardG | 2 | 4.4% |
| backdash into offensive move | 2 | 4.4% |
| evade down into guardG | 2 | 4.4% |
| Elbow Hook6P into crouch dash forward | 1 | 2.2% |
| Ga MuayP+K+G into Sway Back4P+K+G | 1 | 2.2% |
| Ga MuayP+K+G into kickK | 1 | 2.2% |
| Middle Spin Kick66K | 1 | 2.2% |
| Sharp Shoot1P | 1 | 2.2% |
| Sharp Shoot1P into evade down | 1 | 2.2% |
14 further openings account for the other 14 rounds.
