Virtua Fighter 5 REVO · v1.10 · Region: Asia
ねいぴーだよ!
Characters played — VF5's own record
| Brad | 30 | 998 | 548 | 450 | 54.9% |
|---|---|---|---|---|---|
| Pai | 24 | 80 | 46 | 34 | 57.5% |
| Shun | 21 | 66 | 41 | 25 | 62.1% |
| Jeffry | 24 | 41 | 23 | 18 | 56.1% |
| Taka | 21 | 8 | 6 | 2 | 75.0% |
| Aoi | 21 | 5 | 3 | 2 | 60.0% |
| Vanessa | 16 | 1 | 1 | 0 | 100.0% |
| Wolf | 21 | 1 | 1 | 0 | 100.0% |
| Akira | 21 | 0 | 0 | 0 | — |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 26 | 16 | 10 | 61.5% | +0.8 |
|---|---|---|---|---|---|
| Wolf | 19 | 9 | 10 | 47.4% | +1.8 |
| Sarah | 18 | 10 | 8 | 55.6% | +7.0 |
| Jacky | 17 | 11 | 6 | 64.7% | +15.5 |
| Pai | 17 | 7 | 10 | 41.2% | -14.3 |
| Lau | 15 | 8 | 7 | 53.3% | +3.4 |
| Goh | 14 | 7 | 7 | 50.0% | -0.6 |
| Shun | 13 | 7 | 6 | 53.9% | +0.8 |
| Aoi | 11 | 8 | 3 | 72.7% | +17.6 |
| Jean | 10 | 6 | 4 | 60.0% | +9.5 |
| El Blaze | 9 | 3 | 6 | 33.3% | -27.6 |
| Jeffry | 8 | 3 | 5 | 37.5% | -9.0 |
| Kage | 8 | 4 | 4 | 50.0% | -5.5 |
| Brad | 5 | 3 | 2 | 60.0% | -2.1 |
| Vanessa | 5 | 4 | 1 | 80.0% | +28.9 |
| Lion | 4 | 1 | 3 | 25.0% | -26.6 |
| Lei Fei | 3 | 1 | 2 | 33.3% | -4.4 |
| Dural | 2 | 0 | 2 | 0.0% | -58.0 |
| Eileen | 2 | 0 | 2 | 0.0% | -51.3 |
| Taka | 1 | 1 | 0 | 100.0% | +45.6 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 29 | 14 | 15 | 48.3% | -9.3 |
|---|---|---|---|---|---|
| Breakable Full Fence | 26 | 16 | 10 | 61.5% | +8.6 |
| Octagon | 26 | 12 | 14 | 46.1% | -8.5 |
| Low Fence | 23 | 14 | 9 | 60.9% | +18.9 |
| Rectangle | 19 | 8 | 11 | 42.1% | -8.4 |
| Breakable Half Fence | 18 | 7 | 11 | 38.9% | -17.1 |
| Open | 18 | 11 | 7 | 61.1% | +7.5 |
| Full Fence | 16 | 9 | 7 | 56.2% | +7.4 |
| Full Fence and Open | 13 | 8 | 5 | 61.5% | +8.1 |
| Half Fence | 12 | 6 | 6 | 50.0% | -6.6 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 117 | 49.6% | 52.9% | -3.3 |
| No walls | 70 | 55.7% | 51.7% | +4.0 |
Walls against open: -7.3 points (95% range -22.4 to +7.9), p 0.346 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| SHUSHUSHU (Rank 30) | 9 | 4 | 5 | 44.4% |
|---|---|---|---|---|
| dalmax72 (Rank 21) | 7 | 4 | 3 | 57.1% |
| BANANA (Rank 31) | 5 | 0 | 5 | 0.0% |
| Gun-Interceptor (Rank 26) | 5 | 4 | 1 | 80.0% |
| fle (Rank 23) | 5 | 3 | 2 | 60.0% |
| メタボおじさん (Rank 31) | 5 | 1 | 4 | 20.0% |
| tamaneen (Rank 32) | 4 | 0 | 4 | 0.0% |
| ばくちーラウ (Rank 21) | 4 | 4 | 0 | 100.0% |
| みらめたる (Rank 21) | 4 | 3 | 1 | 75.0% |
| 太鼓の別人@夏Bonus無し (Rank 31) | 4 | 4 | 0 | 100.0% |
| 委員ちょ (Rank 21) | 4 | 4 | 0 | 100.0% |
| Garuyan (Rank 27) | 3 | 2 | 1 | 66.7% |
| HoAssYoAss (Rank 27) | 3 | 2 | 1 | 66.7% |
| Sun-sin (Rank 21) | 3 | 3 | 0 | 100.0% |
| VanWinkle (Rank 33) | 3 | 1 | 2 | 33.3% |
| juste (Rank 31) | 3 | 2 | 1 | 66.7% |
| kyu (Rank 28) | 3 | 1 | 2 | 33.3% |
| twinsshine (Rank 26) | 3 | 2 | 1 | 66.7% |
| watanabeyusuke0729 (Rank 25) | 3 | 1 | 2 | 33.3% |
| yasai (Rank 21) | 3 | 1 | 2 | 33.3% |
| けいすけ新宿 (Rank 25) | 3 | 2 | 1 | 66.7% |
| アオゾラ。のびしろF (Rank 24) | 3 | 1 | 2 | 33.3% |
| ベギラゴン先輩 (Rank 22) | 3 | 2 | 1 | 66.7% |
| 安全パイ (Rank 24) | 3 | 1 | 2 | 33.3% |
| 我的名字叫顺溜 (Rank 22) | 3 | 1 | 2 | 33.3% |
Most played opponents, most recent first
| juste (Rank 31) | 2026/09/15 | 3 | 2 | 1 | 66.7% |
|---|---|---|---|---|---|
| tamaneen (Rank 32) | 2026/09/14 | 4 | 0 | 4 | 0.0% |
| VanWinkle (Rank 33) | 2026/09/14 | 3 | 1 | 2 | 33.3% |
| yasai (Rank 21) | 2026/09/14 | 3 | 1 | 2 | 33.3% |
| みらめたる (Rank 21) | 2026/09/14 | 4 | 3 | 1 | 75.0% |
| 太鼓の別人@夏Bonus無し (Rank 31) | 2026/09/13 | 4 | 4 | 0 | 100.0% |
| SHUSHUSHU (Rank 30) | 2026/09/13 | 9 | 4 | 5 | 44.4% |
| 委員ちょ (Rank 21) | 2026/09/13 | 4 | 4 | 0 | 100.0% |
| BANANA (Rank 31) | 2026/09/13 | 5 | 0 | 5 | 0.0% |
| Garuyan (Rank 27) | 2026/09/10 | 3 | 2 | 1 | 66.7% |
| けいすけ新宿 (Rank 25) | 2026/09/10 | 3 | 2 | 1 | 66.7% |
| 安全パイ (Rank 24) | 2026/08/31 | 3 | 1 | 2 | 33.3% |
| ばくちーラウ (Rank 21) | 2026/08/31 | 4 | 4 | 0 | 100.0% |
| Sun-sin (Rank 21) | 2026/08/31 | 3 | 3 | 0 | 100.0% |
| dalmax72 (Rank 21) | 2026/08/22 | 7 | 4 | 3 | 57.1% |
| メタボおじさん (Rank 31) | 2026/07/20 | 5 | 1 | 4 | 20.0% |
| HoAssYoAss (Rank 27) | 2026/05/21 | 3 | 2 | 1 | 66.7% |
| Gun-Interceptor (Rank 26) | 2026/05/17 | 5 | 4 | 1 | 80.0% |
| kyu (Rank 28) | 2026/05/06 | 3 | 1 | 2 | 33.3% |
| アオゾラ。のびしろF (Rank 24) | 2026/05/06 | 3 | 1 | 2 | 33.3% |
| watanabeyusuke0729 (Rank 25) | 2026/04/20 | 3 | 1 | 2 | 33.3% |
| twinsshine (Rank 26) | 2026/04/20 | 3 | 2 | 1 | 66.7% |
| 我的名字叫顺溜 (Rank 22) | 2026/04/19 | 3 | 1 | 2 | 33.3% |
| ベギラゴン先輩 (Rank 22) | 2026/04/12 | 3 | 2 | 1 | 66.7% |
| fle (Rank 23) | 2026/04/12 | 5 | 3 | 2 | 60.0% |
Round openings
Every character
| backdash into Stop Kick4K | 53 | 6.3% |
|---|---|---|
| backdash into Sway Back4P+K+G | 51 | 6.1% |
| Ducking6P+K+G into Crush Knee KickK+G | 42 | 5.0% |
| forward movement into punchP | 39 | 4.7% |
| Spine Whip4P into Lumpini Combination4PK | 38 | 4.5% |
| Middle Spin Kick66K into Ten Kao6K | 24 | 2.9% |
| Elbow Hook6P | 23 | 2.8% |
| forward dash into Sharp Shoot1P | 22 | 2.6% |
| Ducking6P+K+G into Sting BlowP+K | 21 | 2.5% |
| backdash into evade down | 19 | 2.3% |
| backdash into Dtee Sawk Combination3PP | 18 | 2.1% |
| backdash into evade up | 16 | 1.9% |
| crouch into Sit Jab2P | 16 | 1.9% |
| backdash into guardG | 15 | 1.8% |
| Middle Spin Kick66K into kickK | 12 | 1.4% |
196 further openings account for the other 427 rounds.
Brad
| backdash into Stop Kick4K | 53 | 7.8% |
|---|---|---|
| backdash into Sway Back4P+K+G | 51 | 7.5% |
| Ducking6P+K+G into Crush Knee KickK+G | 42 | 6.2% |
| Spine Whip4P into Lumpini Combination4PK | 38 | 5.6% |
| forward movement into punchP | 31 | 4.5% |
| Middle Spin Kick66K into Ten Kao6K | 24 | 3.5% |
| Elbow Hook6P | 23 | 3.4% |
| forward dash into Sharp Shoot1P | 22 | 3.2% |
| Ducking6P+K+G into Sting BlowP+K | 21 | 3.1% |
| backdash into Dtee Sawk Combination3PP | 18 | 2.6% |
| crouch into Sit Jab2P | 16 | 2.4% |
| backdash into evade down | 15 | 2.2% |
| backdash into evade up | 14 | 2.1% |
| backdash into guardG | 14 | 2.1% |
| Middle Spin Kick66K into kickK | 12 | 1.8% |
100 further openings account for the other 287 rounds.
Jeffry
| crouch into Ducking Low2K+G | 4 | 7.7% |
|---|---|---|
| forward movement into punchP | 3 | 5.8% |
| guardG | 3 | 5.8% |
| Middle Hell Stab6P+K into Body CrushP+K | 2 | 3.9% |
| Toe Kick2K | 2 | 3.9% |
| backdash | 2 | 3.9% |
| backdash into Full Swing Double Hammer41236P+K | 2 | 3.9% |
| backdash into Head Attack46P+K | 2 | 3.9% |
| backdash into Knee Attack6K | 2 | 3.9% |
| backdash into Megaton Knuckle43P+K | 2 | 3.9% |
| crouch into Side Kick3K | 2 | 3.9% |
| guardG into Knee Attack6K | 2 | 3.9% |
| Dash Elbow66P | 1 | 1.9% |
| Ducking Low2K+G | 1 | 1.9% |
| Elbow Butt6P | 1 | 1.9% |
21 further openings account for the other 21 rounds.
Pai
| Senchuken6P | 6 | 12.2% |
|---|---|---|
| Hi'en Tankyaku9K into forward dash | 2 | 4.1% |
| Hi'en Tankyaku9K into guardG | 2 | 4.1% |
| Honshin Soukyaku1K+G | 2 | 4.1% |
| backdash into Souanshou3P+K | 2 | 4.1% |
| backdash into evade up | 2 | 4.1% |
| crouch dash back into Ensei Haijinkyaku7K+G | 2 | 4.1% |
| crouch dash forward into throwP+G | 2 | 4.1% |
| crouch into Honshin Soukyaku1K+G | 2 | 4.1% |
| crouch into Souanshou3P+K | 2 | 4.1% |
| evade down into Enbikyaku3K+G | 2 | 4.1% |
| forward movement into punchP | 2 | 4.1% |
| Hi'en Tankyaku9K | 1 | 2.0% |
| Koutankyaku66K into forward movement | 1 | 2.0% |
| Senchuken6P into evade up | 1 | 2.0% |
18 further openings account for the other 18 rounds.
Shun
| Rensai Gakushu46PP into Rengeki Gakushu46PPP | 3 | 16.7% |
|---|---|---|
| Getsuga Gakushu46P | 2 | 11.1% |
| Haisenchu1P | 2 | 11.1% |
| crouch dash back into crouch | 2 | 11.1% |
| crouch into Gyou'in Haishu3P | 2 | 11.1% |
| Kasen Chugeki6P | 1 | 5.6% |
| Shinho Suikoushu43P+K into evade down | 1 | 5.6% |
| backdash into Getsuga Gakushu46P | 1 | 5.6% |
| backward movement into Kasen Zenbokushou6PP | 1 | 5.6% |
| crouch dash back into Shinho Suikoushu43P+K | 1 | 5.6% |
| crouch into Koushu Rentai1KK | 1 | 5.6% |
| guardG | 1 | 5.6% |
Aoi
| backdash | 2 | 15.4% |
|---|---|---|
| backdash into Sodeshinken33P+K | 2 | 15.4% |
| crouch into Hou'oushu3P | 2 | 15.4% |
| forward movement into punchP | 2 | 15.4% |
| Chudan Hiji'ate6P into evade up | 1 | 7.7% |
| Ouda6P+K into Oushu Hiji'ate6P+KP | 1 | 7.7% |
| backdash into Koromoguruma66P | 1 | 7.7% |
| crouch dash forward into Koromoguruma66P | 1 | 7.7% |
| guardG into backward movement | 1 | 7.7% |
Vanessa
| Defensive Style: crouch into Bone Crush Middle3K | 2 | 25.0% |
|---|---|---|
| Defensive Style: Back Charge Kick | 1 | 12.5% |
| Defensive Style: Sliding Low Kick | 1 | 12.5% |
| Defensive Style: forward movement into punchP | 1 | 12.5% |
| Offensive Style: backdash into Bunker Buster9P | 1 | 12.5% |
| Offensive Style: backdash into Stop Middle4K | 1 | 12.5% |
| Offensive Style: backdash into back kick+guard4K+G | 1 | 12.5% |
Wolf
| backdash into evade down | 2 | 25.0% |
|---|---|---|
| Low Drop Kick62K into kickK | 1 | 12.5% |
| backdash into Low Hammer2P | 1 | 12.5% |
| backdash into Savate4K | 1 | 12.5% |
| backdash into Screw Lariat63214PP | 1 | 12.5% |
| crouch dash back into Savate4K | 1 | 12.5% |
| forward dash into Quick Shoulder66P+K | 1 | 12.5% |
Akira
| Jouho Touken6P | 1 | 25.0% |
|---|---|---|
| Jouho Touken6P into forward dash | 1 | 25.0% |
| Jouho Touken6P into punchP | 1 | 25.0% |
| Rimon Chouchu66P into Jouho Touken6P | 1 | 25.0% |
Taka
| Morotezuki66P | 1 | 33.3% |
|---|---|---|
| backdash into Zangeki33P | 1 | 33.3% |
| forward movement into punchP | 1 | 33.3% |
