VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Goh

hugiaheua

Career matches318
Career win rate72.6%
Round win rate68.9%
Peak rank32
Distinct opponents80
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Goh322281587069.3%
Jacky2390731781.1%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira2320387.0%+13.1
Wolf2015575.0%-5.0
Jacky1811761.1%-10.3
Sarah16160100.0%+17.9
Goh148657.1%-20.4
Lau770100.0%+14.1
Lion74357.1%-22.4
El Blaze65183.3%-0.7
Kage63350.0%-29.9
Vanessa65183.3%-2.4
Aoi550100.0%+23.1
Pai54180.0%+6.6
Brad43175.0%+20.7
Jeffry440100.0%+16.6
Lei Fei42250.0%-23.2
Shun330100.0%+11.1
Taka110100.0%+12.7

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence2415962.5%-16.1
Single Wall2317673.9%-1.5
Open2013765.0%-18.1
Low Fence1716194.1%+16.8
Breakable Half Fence14140100.0%+26.3
Octagon1210283.3%+0.1
Half Fence119281.8%+3.4
Rectangle107370.0%+4.3
Full Fence770100.0%+17.6
Full Fence and Open660100.0%+14.6

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls7879.5%76.9%+2.6
No walls6076.7%78.2%-1.5

Walls against open: +4.1 points (95% range -11.8 to +20.0), p 0.615 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

omuretukun (Rank 21)1211191.7%
allgonnaworkout (Rank 6)990100.0%
kobaman (Rank 25)51420.0%
akimaru7 (Rank 31)41325.0%
okb@j>おーけーびー (Rank 29)41325.0%
tubaki_ok (Rank 28)440100.0%
[Garnet]agingcurvedAjeossi (Rank 21)330100.0%
[VirtuAnalytics]SuperGolden (Rank 33)32166.7%
easternyouth (Rank 13)31233.3%
hahaha (Rank 28)330100.0%
mpxi2017 (Rank 17)330100.0%
なお (Rank 26)32166.7%
フンバルト・ヘーデル (Rank 30)32166.7%
Evolution.K (Rank 27)21150.0%
REDdog.狂犬 (Rank 33)2020.0%
YAS2000tt (Rank 11)220100.0%
arafif-50 (Rank 26)21150.0%
gimoring (Rank 27)220100.0%
gzwiz53 (Rank 27)220100.0%
itiaki_1016 (Rank 28)21150.0%
jinteist202 (Rank 21)220100.0%
wh-ida2 (Rank 23)220100.0%
ziend-2525 (Rank 26)220100.0%
ちくわ (Rank 13)220100.0%
ユーキャン (Rank 1)220100.0%

Most played opponents, most recent first

[VirtuAnalytics]SuperGolden (Rank 33)2026/09/2232166.7%
tubaki_ok (Rank 28)2026/08/23440100.0%
gimoring (Rank 27)2026/08/23220100.0%
REDdog.狂犬 (Rank 33)2026/08/232020.0%
akimaru7 (Rank 31)2026/08/2341325.0%
フンバルト・ヘーデル (Rank 30)2026/07/2432166.7%
gzwiz53 (Rank 27)2026/07/23220100.0%
arafif-50 (Rank 26)2026/07/2321150.0%
Evolution.K (Rank 27)2026/07/2221150.0%
jinteist202 (Rank 21)2026/07/22220100.0%
itiaki_1016 (Rank 28)2026/07/2221150.0%
okb@j>おーけーびー (Rank 29)2026/07/2241325.0%
ziend-2525 (Rank 26)2026/07/22220100.0%
wh-ida2 (Rank 23)2026/07/22220100.0%
hahaha (Rank 28)2026/07/22330100.0%
なお (Rank 26)2026/06/2232166.7%
easternyouth (Rank 13)2026/06/2131233.3%
ちくわ (Rank 13)2026/06/21220100.0%
YAS2000tt (Rank 11)2026/06/21220100.0%
allgonnaworkout (Rank 6)2026/06/21990100.0%
kobaman (Rank 25)2026/06/2151420.0%
omuretukun (Rank 21)2026/06/211211191.7%
ユーキャン (Rank 1)2026/06/21220100.0%
[Garnet]agingcurvedAjeossi (Rank 21)2026/06/21330100.0%
mpxi2017 (Rank 17)2026/06/21330100.0%

Round openings

Every character

Soukyu46P529.5%
Dash Hammer Kick66K into High Angle Upper Kick6K305.5%
Dash Hammer Kick66K234.2%
punchP into Jab StraightPP234.2%
backdash into evade down213.8%
Low Spin Kick1K+G193.5%
Sune'uchi2P193.5%
Maegeri3K183.3%
backdash into Karura4P+K173.1%
Hiji'ate6P142.6%
Bil Jee6P+K132.4%
backdash into guardG132.4%
forward dash into throwP+G112.0%
Jab StraightPP into Jab Double StraightPPP101.8%
punchP101.8%

111 further openings account for the other 254 rounds.

Counted from 146 of the 149 matches played. The rest were not pulled for openings.

Goh

Soukyu46P5216.8%
Sune'uchi2P196.1%
Maegeri3K185.8%
backdash into Karura4P+K175.5%
Hiji'ate6P144.5%
backdash into guardG123.9%
backdash into evade down92.9%
Raikou3P into Denkou3PP82.6%
Kurogane Kudaki66P into Hiji'ate6P61.9%
backdash into backward movement61.9%
Maegeri3K into Batousatsu3KP51.6%
Maegeri3K into punchP51.6%
Raikou3P into punchP51.6%
backdash51.6%
backward movement into Hiji'ate6P51.6%

65 further openings account for the other 124 rounds.

Counted from 79 of the 82 matches played. The rest were not pulled for openings.

Jacky

Dash Hammer Kick66K into High Angle Upper Kick6K3012.7%
Dash Hammer Kick66K239.7%
punchP into Jab StraightPP239.7%
Low Spin Kick1K+G198.0%
Bil Jee6P+K135.5%
backdash into evade down125.1%
Jab StraightPP into Jab Double StraightPPP104.2%
crouch dash back into Smash Straight3P93.8%
crouch dash forward into Smash Straight3P93.8%
Dash Hammer Kick66K into kickK62.5%
forward dash into throwP+G62.5%
punchP62.5%
Middle Smash6P52.1%
Middle Spin Kick46K+G52.1%
Slant Back Knuckle1P31.3%

43 further openings account for the other 58 rounds.