VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Jean

looseleaf

Career matches3,960
Career win rate47.6%
Round win rate40.3%
Peak rank34
Distinct opponents6
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jean343,4511,6361,81547.4%
Lau50924926048.9%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Lion64266.7%+50.1
Wolf32166.7%+29.3
Goh2020.0%-35.3
Kage2020.0%-54.9
Lei Fei2020.0%-40.4
Akira1010.0%-32.9

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Low Fence74357.1%+26.6
Breakable Full Fence2020.0%-35.3
Breakable Half Fence2020.0%-40.4
Half Fence2020.0%-40.4
Octagon220100.0%+73.9
Full Fence1010.0%-32.9

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls922.2%33.8%-11.6
No walls757.1%42.2%+14.9

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

RushdownTurtle(RDT) (Rank 36)2026/05/052020.0%
Dhezz (Rank 35)2026/03/3164266.7%
vf5sega (Rank 35)2026/03/312020.0%
I'monlysleeping (Rank 33)2026/03/2832166.7%
evoyd (Rank 32)2026/03/282020.0%
n.fangy (Rank 36)2026/03/271010.0%

Round openings

Jean

Yoko'enpi6P69.7%
backdash69.7%
backdash into backward movement69.7%
punchP58.1%
Hizageri4K34.8%
backdash into Kake'uchi~Maekeri'age46PK34.8%
backdash into Yamakuzushi6K34.8%
backdash into guardG34.8%
Gyaku Seikenzuki66P23.2%
Kake'uchi46P into Kake'uchi~Maekeri'age46PK23.2%
Tate'enpi33P23.2%
crouch dash forward into Shitamaeken2P23.2%
crouch dash forward into evade down23.2%
punchP into kickK23.2%
Shutoukiri4P11.6%

14 further openings account for the other 14 rounds.