VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jeffry

koukou

Career matches1,323
Career win rate53.4%
Round win rate50.0%
Peak rank33
Distinct opponents32
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jeffry331,32370661753.4%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Aoi93633.3%-20.9
Wolf82625.0%-28.6
Jacky62433.3%-12.0
Dural52340.0%-20.8
Jean52340.0%-0.1
Jeffry42250.0%+6.4
Pai42250.0%+9.5
El Blaze32166.7%+21.0
Kage31233.3%-8.2
Lion330100.0%+61.0
Lau220100.0%+37.9
Shun220100.0%+43.0
Brad110100.0%+60.4
Eileen1010.0%-45.8
Goh110100.0%+31.5
Sarah110100.0%+46.0

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence128466.7%+28.4
Full Fence and Open104640.0%-14.6
Open72528.6%-24.6
Octagon660100.0%+49.0
Rectangle53260.0%+15.8
Single Wall53260.0%+19.4
Breakable Full Fence4040.0%-44.0
Low Fence4040.0%-57.5
Breakable Half Fence1010.0%-50.5
Full Fence110100.0%+46.0

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls2962.1%47.0%+15.1
No walls1631.2%48.6%-17.3

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

delicioso (Rank 35)2026/07/1431233.3%
ジークリオン (Rank 35)2026/07/02220100.0%
クレウル (Rank 34)2026/07/021010.0%
獣王(設定2) (Rank 30)2026/07/02110100.0%
fwnd1396 (Rank 35)2026/07/02110100.0%
壱次元らあじ (Rank 31)2026/07/022020.0%
式神 (Rank 34)2026/06/303030.0%
大谷 小平 (Rank 33)2026/06/30110100.0%
gzwiz53 (Rank 29)2026/06/28220100.0%
小名浜DC (Rank 30)2026/06/2841325.0%
たあぼさん (Rank 34)2026/06/2821150.0%
AlicerLandeel (Rank 30)2026/06/28110100.0%
tawava (Rank 30)2026/06/281010.0%
テオ (Rank 33)2026/06/281010.0%
伍の人 (Rank 31)2026/06/24110100.0%
漂泊の民回線ジプシー (Rank 34)2026/06/2332166.7%
さいたま梅澤/T.Umezawa (Rank 28)2026/06/232020.0%
あをゐ (Rank 34)2026/06/1842250.0%
Koutei (Rank 29)2026/06/1852340.0%
会長さん (Rank 32)2026/06/082020.0%
Sore (Rank 33)2026/06/08110100.0%
黒シャツ (Rank 32)2026/06/0732166.7%
マクシミリアン15世 (Rank 32)2026/06/0721150.0%
イイダ (Rank 29)2026/05/16110100.0%
JOHNFLOE (Rank 30)2026/05/1621150.0%

Round openings

Jeffry

crouch into down-back kick1K3213.9%
crouch into Low Knuckle2P2510.9%
backdash into guardG2410.4%
punchP177.4%
backdash into backward movement167.0%
Elbow Butt6P104.3%
guardG104.3%
backdash into evade down93.9%
punchP into kickK83.5%
backdash into Megaton Knuckle43P+K41.7%
backdash into Overblow Shoulder66P+K41.7%
guardG into Elbow Butt6P41.7%
guardG into punchP41.7%
backdash31.3%
backdash into Kenka Hook46P31.3%

35 further openings account for the other 57 rounds.