VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Kage

ギンブチ影

Career matches8,929
Career win rate51.5%
Round win rate51.7%
Peak rank36
Distinct opponents275
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Kage363,6281,9001,72852.4%
Brad332,4511,2191,23249.7%
Jacky301,41672868851.4%
Aoi3058130327852.1%
Pai27614213451.5%
Taka2101169455.2%
Wolf2798544455.1%
Akira2573343946.6%
Jean2768412760.3%
Lei Fei2643202346.5%
Jeffry2632131940.6%
Eileen2630141646.7%
Sarah2623131056.5%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky91523957.1%+5.6
Akira60263443.3%-11.3
Lau49252451.0%-1.5
Jean43222151.2%-2.8
Wolf43212248.8%-3.0
Kage40202050.0%-3.4
Goh37201754.0%+1.2
Jeffry37211656.8%-0.4
Brad36181850.0%+0.7
Pai33191457.6%+3.1
Aoi31211067.7%+19.4
Sarah29141548.3%-3.4
Vanessa27171063.0%+9.6
Lei Fei25111444.0%-8.0
Lion189950.0%+0.2
El Blaze149564.3%+10.4
Eileen82625.0%-25.5
Taka81712.5%-37.5
Shun76185.7%+25.4
Dural43175.0%+24.9

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence82384446.3%-6.4
Full Fence75354046.7%-3.9
Rectangle73413256.2%+4.3
Breakable Full Fence68333548.5%-6.2
Half Fence67363153.7%+0.6
Octagon61382362.3%+9.1
Open55312456.4%+3.0
Single Wall55282750.9%-1.9
Low Fence48222645.8%-7.3
Full Fence and Open27141351.9%+1.2

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls42651.9%52.5%-0.7
No walls15851.3%53.0%-1.7

Walls against open: +1.1 points (95% range -7.9 to +10.0), p 0.818 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

PIECE-Estate66 (Rank 30)2026/09/1662433.3%
Akishin-0313 (Rank 28)2026/09/15114736.4%
Sasuquatchfabrix (Rank 33)2026/09/1261516.7%
クロサギ@はなちゃん (Rank 30)2026/09/0852340.0%
fuuchanakira (Rank 30)2026/09/0796366.7%
kampfarkz (Rank 32)2026/09/0683537.5%
hige_EMO (Rank 25)2026/08/3195455.6%
west-muta (Rank 32)2026/08/2572528.6%
zephyr_dural (Rank 29)2026/08/2593633.3%
ヘニオ (Rank 34)2026/08/1983537.5%
igyoken55 (Rank 29)2026/08/1975271.4%
monky-d-taku (Rank 28)2026/08/0475271.4%
kansimamoto (Rank 33)2026/08/0373442.9%
alleni3xvf5ws (Rank 33)2026/07/2954180.0%
RANAO3AKN3 (Rank 29)2026/07/2964266.7%
リーウ (Rank 32)2026/07/2763350.0%
ちょいそる (Rank 33)2026/07/0565183.3%
イイクルーン (Rank 35)2026/06/1174357.1%
MikuMartineau (Rank 29)2026/06/0361516.7%
マーレさん (Rank 33)2026/05/2253260.0%
ばねばば (Rank 30)2026/05/1752340.0%
TKS_5150 (Rank 30)2026/05/1695455.6%
Oo-Mujirushi-oO (Rank 29)2026/05/1552340.0%
okb@j>おーけーびー (Rank 27)2026/05/1176185.7%
ziend-2525 (Rank 26)2026/04/0664266.7%

Round openings

Every character

backdash into Stop Kick4K1987.6%
Ducking6P+K+G into Crush Knee KickK+G1556.0%
backdash into evade down1315.0%
Dtee Sawk Dtrohng4P+K1264.8%
guardG1094.2%
Sit Jab2P1084.2%
backdash into Sway Back4P+K+G562.1%
throwP+G into High Spin KickK+G562.1%
evade down441.7%
backdash into Turn Savate44K431.6%
Sit Jab2P into forward movement391.5%
backdash into Spin Heel Sword4K+G391.5%
forward movement into punchP391.5%
backdash into throwP+G381.5%
Squat Straight2P321.2%

403 further openings account for the other 1,387 rounds.

Brad

backdash into Stop Kick4K19813.4%
Ducking6P+K+G into Crush Knee KickK+G15510.5%
Dtee Sawk Dtrohng4P+K1268.5%
Sit Jab2P1087.3%
backdash into evade down835.6%
guardG594.0%
backdash into Sway Back4P+K+G563.8%
throwP+G into High Spin KickK+G563.8%
backdash into Turn Savate44K432.9%
Sit Jab2P into forward movement392.6%
backdash into throwP+G342.3%
Jolt Upper3P into Jolt Upper~Spin Kick3PK302.0%
Sharp Shoot1P271.8%
evade down271.8%
backdash into Middle Spin Kick66K221.5%

140 further openings account for the other 417 rounds.

Jacky

backdash into Spin Heel Sword4K+G398.5%
Squat Straight2P326.9%
backdash into High Angle Upper Kick6K296.3%
Squat Straight2P into forward movement265.6%
Slant Back Knuckle1P into Rage Kick1PK204.3%
guardG204.3%
backdash into evade down183.9%
Low Spin Kick1K+G173.7%
backdash into Slant Back Knuckle1P153.2%
forward movement into Punch High KickPK122.6%
Low Spin Kick1K+G into guardG102.2%
backdash into Rage Kick1PK91.9%
Squat Straight2P into forward dash81.7%
backdash into guardG81.7%
forward dash into Slant Back Knuckle1P81.7%

87 further openings account for the other 190 rounds.

Kage

Rasen4P319.1%
backdash into Kodachinuki4K308.8%
Hiji'uchi6P236.7%
Hagakure-ryu In Raijingeki46P+K216.1%
backdash into Gen'you4K+G216.1%
backdash into Hagakure-ryu In Raijingeki46P+K216.1%
backward movement into Nagiharai6P+K154.4%
backdash into Ryubisen44K+G133.8%
backdash into evade down123.5%
guardG113.2%
Jizuridan2P102.9%
Senpujin2P+K102.9%
evade up82.3%
SouhajinP+K72.0%
forward movement into punchP72.0%

62 further openings account for the other 102 rounds.

Aoi

backdash into Soushouda46P+K127.0%
backdash into evade down127.0%
forward movement into Nirentotsu OuchuPPP116.4%
backdash into Sou'unha66K105.8%
Ouda6P+K into Oushu Hiji'ate6P+KP84.7%
guardG74.1%
backdash into back punch+kick+guard4P+K+G63.5%
offensive move63.5%
Ryoushi43P52.9%
forward movement into back punch+kick4P+K52.9%
Gedan Shouda2P42.3%
Hou'oushu3P42.3%
backdash into Tenchi In'youP+K+G42.3%
backward movement into Hou'oushu3P42.3%
evade down42.3%

48 further openings account for the other 69 rounds.

Lei Fei

offensive move920.4%
guardG49.1%
offensive move into evade down36.8%
Souhikyaku9K+G24.5%
backdash into Souhikyaku9K+G24.5%
guardG into throwP+G24.5%
offensive move into Kinkei DokuritsuP+K24.5%
offensive move into evade up24.5%
Fukusoushou2P12.3%
Niki Bunkyaku9K12.3%
Zensoutai2K+G12.3%
backdash into Chinheki4P+K12.3%
backdash into Nehan Shiki1P+K+G12.3%
backdash into Niki Bunkyaku9K12.3%
backdash into Yushin Kengeki4P12.3%

11 further openings account for the other 11 rounds.

Akira

guardG618.8%
backdash into Chouzan Housui46P+K39.4%
backdash into Rimon Chouchu66P39.4%
backdash into evade down26.2%
forward dash into Souka Housui3P+K26.2%
guardG into Jouho Touken6P26.2%
Rimon Chouchu66P into crouch dash forward13.1%
Rimon Chouchu66P into forward dash13.1%
Senzankou66P+K into throwP+G13.1%
Souka Housui3P+K13.1%
backdash into Jouho Senshou46P13.1%
backdash into Kaikyusei4P13.1%
backdash into Souka Housui3P+K13.1%
backdash into Tetsuzankou466P+K13.1%
backdash into forward dash13.1%

5 further openings account for the other 5 rounds.

Jean

backdash into Kake'uchi~Maekeri'age46PK420.0%
forward movement into punchP420.0%
backdash into Doumawashi Kaitengeri46K+G210.0%
backdash into Tate'enpi~Tenkai Hizageri33PK15.0%
backdash into evade down15.0%
backward movement into Yoko'enpi6P15.0%
crouch dash back into Agezuki3P+K15.0%
evade down15.0%
evade down into Shitamaeken2P15.0%
evade down into Tate'enpi~Tenkai Hizageri33PK15.0%
evade up15.0%
forward dash into Yamakuzushi6K15.0%
punch+kick+guardP+K+G15.0%

Eileen

backdash into Enkou Kenka46P316.7%
backdash into Matsubi Tenshin44P316.7%
Douchu6P into Jouho Chu'un6PP15.6%
Jouho Chu'un6PP into Geimen Senpu6PPK15.6%
backdash into Goku Honshin (Interrupt Moves)9P+K+G15.6%
backdash into Koushi Choukan236P15.6%
backdash into Ribyou Hoso43P+K15.6%
backdash into evade down15.6%
backdash into offensive move15.6%
backdash into throwP+G15.6%
evade up into Hikou Hagetsu33P15.6%
forward dash into Honshin Senputai6K+G15.6%
guardG15.6%
throwP+G15.6%

Wolf

Arrow Knuckle3P531.2%
Arrow Knuckle3P into forward dash212.5%
Low Hammer2P212.5%
crouch dash back into Short Shoulder46P+K212.5%
Face Lift Kick3K16.2%
Jab StraightPP into One Two UpperPPP16.2%
Low Hammer2P into forward dash16.2%
backdash into Rolling Savate6K+G16.2%
crouch dash back into Gasp Kneel Palm Bomb6P+K16.2%

Jeffry

crouch dash back into Hell Dunk Elbow2P+K222.2%
crouch dash back into Middle Hell Stab6P+K222.2%
Kenka Hook46P111.1%
Middle Hell Stab6P+K111.1%
guardG111.1%
guardG into Elbow Hammer6PP111.1%
guardG into evade down111.1%

Sarah

Stiletto66K114.3%
backdash into Hide Side Kick (Deflect)P+K114.3%
backdash into Quick Knee and Toe Kick6KK114.3%
backdash into Sharpsword44K114.3%
backdash into Switch Kick4K114.3%
backdash into evade down114.3%
forward dash into Dragon Smash Cannon1K114.3%