VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Akira

babycrying045

Career matches686
Career win rate61.7%
Round win rate56.1%
Peak rank35
Distinct opponents170
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira3568642326361.7%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky38201852.6%-3.7
Akira3728975.7%+15.1
Wolf33201360.6%+1.0
Goh29191065.5%+5.4
Kage27151255.6%-5.1
Lion23121152.2%-9.2
Shun2112957.1%-6.6
Eileen2013765.0%+1.2
Brad179852.9%-5.4
Jean178947.1%-21.7
Pai1711664.7%-3.9
Vanessa1710758.8%-0.6
Jeffry136746.1%-10.7
Lau1312192.3%+32.6
Sarah107370.0%+4.7
Taka108280.0%+17.2
Lei Fei84450.0%-12.8
Aoi74357.1%-5.4
El Blaze43175.0%+17.4
Dural21150.0%-9.8

0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon53341964.2%+0.9
Breakable Full Fence46291763.0%+1.3
Breakable Half Fence38221657.9%-3.4
Rectangle38231560.5%+2.9
Full Fence37271073.0%+13.1
Open35231265.7%+9.6
Low Fence27171063.0%-0.3
Full Fence and Open24101441.7%-20.0
Half Fence23121152.2%-12.9
Single Wall1912763.2%+3.6

0 of 6 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 6 questions at once; about 0.3 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls23562.6%61.6%+1.0
No walls8164.2%59.8%+4.4

Walls against open: -3.5 points (95% range -17.0 to +10.1), p 0.616 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

CRY-xxBABYxx (Rank 36)2026/07/0642250.0%
fixed-star_61 (Rank 33)2026/07/0632166.7%
カミナリおやじ (Rank 31)2026/07/0632166.7%
吉良吉カゲ (Rank 37)2026/06/27103730.0%
カルティカ (Rank 37)2026/06/21330100.0%
Sore (Rank 33)2026/06/1142250.0%
∈挙動不審∋ (Rank 33)2026/06/10106460.0%
hsat0310 (Rank 33)2026/06/1043175.0%
ぶひでゲス (Rank 35)2026/06/0942250.0%
かんた (Rank 34)2026/06/0753260.0%
shogun-iwaki (Rank 33)2026/06/0741325.0%
ぼっさん (Rank 34)2026/06/0752340.0%
ワクワク (Rank 32)2026/05/2541325.0%
ダイゴロー/Daigoro (Rank 36)2026/05/2452340.0%
こば次狼/covajiro (Rank 33)2026/05/2451420.0%
クレウル (Rank 33)2026/05/2131233.3%
じゃんぬ兄(公認) (Rank 35)2026/05/1752340.0%
PIECE-Estate66 (Rank 31)2026/05/1774357.1%
FoooooL (Rank 35)2026/05/1632166.7%
究極無敵 (Rank 30)2026/05/1543175.0%
Player2501 (Rank 30)2026/05/1142250.0%
Leaping-Lizzy11 (Rank 29)2026/05/11106460.0%
Kanabun_BIG_SALE (Rank 27)2026/05/1132166.7%
なお (Rank 24)2026/05/10550100.0%
tubaki_ok (Rank 27)2026/05/1053260.0%

Round openings

Akira

forward movement into punchP31522.4%
Rimon Chouchu66P into Jouho Touken6P14510.3%
forward dash into Souka Housui3P+K916.5%
Senzankou66P+K into throwP+G735.2%
forward movement into throwP+G564.0%
backdash into evade down322.3%
evade up into Rimon Chouchu66P302.1%
forward dash into Yakuho Chouchu666P251.8%
Senzankou66P+K into HoukenP+K+G221.6%
crouch into Souka Housui3P+K221.6%
forward dash into Jouho Touken6P221.6%
punchP into Souka Housui3P+K201.4%
punchP into forward dash201.4%
Souka Housui3P+K191.4%
punchP181.3%

159 further openings account for the other 493 rounds.