VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

El Blaze

13=53=7829

Career matches5,786
Career win rate56.5%
Round win rate54.4%
Peak rank42
Distinct opponents162
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

El Blaze423,1741,8031,37156.8%
Shun1,9661,06690054.2%
Brad4032820812063.4%
Jacky36164986659.8%
Jeffry35128765259.4%
Jean332618869.2%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Lau61283345.9%-10.5
Akira51391276.5%+14.8
Kage50262452.0%-7.9
Vanessa44291565.9%+7.5
Jacky43301369.8%+10.0
Shun40241660.0%+1.7
Lei Fei38172144.7%-8.3
Brad33201360.6%+7.7
Pai29191065.5%+3.6
Sarah28141450.0%-10.5
Lion25101540.0%-17.4
Wolf178947.1%-13.7
Eileen1613381.2%+21.7
Aoi156940.0%-10.4
Goh1510566.7%+10.5
El Blaze148657.1%+2.8
Jeffry95455.6%+0.4
Jean63350.0%-5.1
Taka64266.7%+1.1

0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Low Fence79453457.0%+0.1
Open62392362.9%+6.8
Single Wall62372559.7%+3.5
Rectangle57352261.4%-0.1
Half Fence51321962.8%+5.4
Octagon49202940.8%-15.2
Full Fence48262254.2%-3.5
Breakable Half Fence45281762.2%+1.9
Breakable Full Fence44321272.7%+11.9
Full Fence and Open2181338.1%-18.6

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls29458.8%58.9%-0.1
No walls20359.6%56.8%+2.8

Walls against open: -2.9 points (95% range -13.0 to +7.2), p 0.571 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

Tokkovanessa_VF (Rank 42)2026/09/22118372.7%
堂島様 (Rank 43)2026/09/221841422.2%
STAGEW(ON)@스테이지원 (Rank 41)2026/09/1582625.0%
おさげ (Rank 43)2026/09/15103730.0%
あむざん (Rank 43)2026/09/141441028.6%
みっちー (Rank 41)2026/09/1473442.9%
Saibo_season2 (Rank 41)2026/09/14770100.0%
jinmenusagi (Rank 42)2026/09/14134930.8%
alleni3xvf5ws (Rank 38)2026/09/1454180.0%
いくない・∀・ (Rank 40)2026/09/1485362.5%
manji_aks (Rank 41)2026/09/1463350.0%
manatsu_7 (Rank 44)2026/09/141410471.4%
lost-growth6050 (Rank 41)2026/09/141410471.4%
kenzan1955 (Rank 42)2026/09/1463350.0%
デネ (Rank 42)2026/09/1494544.4%
momotaiga (Rank 42)2026/09/1386275.0%
空き缶。 (Rank 39)2026/09/1275271.4%
ケツバッターA (Rank 40)2026/09/1264266.7%
村長~災禍の中心~ (Rank 38)2026/09/0963350.0%
シエロJ (Rank 41)2026/09/0993633.3%
藪からBOY (Rank 42)2026/09/0995455.6%
愛蒔らぶり (Rank 41)2026/09/0994544.4%
ctraum (Rank 39)2026/09/09660100.0%
힘내라코스피아직더물렸다. (Rank 39)2026/09/0674357.1%
カルティカ (Rank 41)2026/09/02136746.1%

Round openings

Every character

backdash into evade down25611.8%
backdash into evade up1386.3%
crouch dash back into evade down1346.2%
crouch dash back into evade up1145.2%
backdash into Volcano Upper4P+K1105.1%
crouch dash forward into throwP+G984.5%
crouch dash back into Volcano Upper4P+K964.4%
crouch dash back into guardG532.4%
backdash into punchP492.2%
evade down into evade up411.9%
punchP into crouch dash back391.8%
forward dash into Volcano Upper4P+K371.7%
backdash into throwP+G361.7%
punchP into backdash361.7%
crouch dash back into throwP+G301.4%

259 further openings account for the other 906 rounds.

Counted from 535 of the 540 matches played. The rest were not pulled for openings.

El Blaze

backdash into evade down20611.5%
backdash into evade up1136.3%
crouch dash back into evade down1136.3%
backdash into Volcano Upper4P+K1106.2%
crouch dash back into evade up1005.6%
crouch dash back into Volcano Upper4P+K965.4%
crouch dash forward into throwP+G784.4%
backdash into punchP402.2%
crouch dash back into guardG402.2%
forward dash into Volcano Upper4P+K372.1%
punchP into crouch dash back362.0%
evade down into evade up352.0%
backdash into throwP+G321.8%
evade down into Volcano Upper4P+K301.7%
backdash into High-Speed Jab46P291.6%

172 further openings account for the other 691 rounds.

Counted from 441 of the 446 matches played. The rest were not pulled for openings.

Brad

backdash into evade down2713.3%
backdash into evade up136.4%
crouch dash back into evade down115.4%
backdash into Stop Kick4K104.9%
backdash into Turn Savate44K104.9%
crouch dash forward into throwP+G94.4%
crouch dash back into Stop Kick4K63.0%
backdash into Sit Jab2P52.5%
backdash into punchP52.5%
crouch dash back into guardG52.5%
Dtee Sawk Dtrohng4P+K42.0%
backdash into Middle Spin Kick66K42.0%
crouch dash back into evade up42.0%
evade down into evade up42.0%
punchP into backdash42.0%

55 further openings account for the other 82 rounds.

Jacky

backdash into evade down1511.4%
crouch dash back into evade down96.9%
crouch dash back into evade up96.9%
backdash into evade up86.1%
crouch dash back into guardG86.1%
evade down into guardG75.3%
backdash into Middle Kick3K64.6%
backdash into Squat Straight2P43.0%
crouch dash forward into throwP+G43.0%
punchP into backdash43.0%
crouch dash back into backdash32.3%
Middle Smash6P21.5%
Slant Back Knuckle1P21.5%
backdash into Beat & Back KnuckleP+KP21.5%
backdash into Slant Back Knuckle1P21.5%

39 further openings account for the other 46 rounds.

Jean

crouch dash forward into throwP+G513.5%
backdash into evade down410.8%
backdash into Chudan Mawashigeri3K38.1%
backdash into Chudan~Joudan Mawashigeri3KK38.1%
backdash into Gyaku Seikenzuki66P38.1%
backdash into evade up38.1%
backward movement into evade down25.4%
crouch dash back into Yamakuzushi6K25.4%
Harai'uke (Deflect)4P+K+G into Chinshin Seichuken4PP12.7%
backdash into Getsuku Shouken46P+K12.7%
backdash into Kousenshu4KP12.7%
backdash into Kyoshin KourikenPKP12.7%
backdash into Shitamaeken2P12.7%
backdash into Tate'enpi33P12.7%
backdash into Yoko'enpi6P12.7%

5 further openings account for the other 5 rounds.

Jeffry

backdash into evade down425.0%
backdash into kickK212.5%
crouch dash forward into punchP212.5%
crouch dash forward into throwP+G212.5%
backdash into Double Hammer Down43P16.2%
backdash into evade up16.2%
backdash into punchP16.2%
crouch dash forward into guardG16.2%
punchP into Ducking Low2K+G16.2%
punchP into Elbow Butt6P16.2%