VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Akira

HIROCHILL

Career matches10,068
Career win rate48.5%
Round win rate48.7%
Peak rank30
Distinct opponents379
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira6,3443,1473,19749.6%
Jean303,6041,6891,91546.9%
Jeffry26120497140.8%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira154827253.2%+7.4
Jacky139756454.0%+4.8
Jeffry117546346.1%+1.6
Wolf109585153.2%+5.7
Aoi75413454.7%+2.0
Shun72244833.3%-12.7
Pai70294141.4%-10.4
Goh67363153.7%+7.2
Jean64402462.5%+16.6
Sarah63372658.7%+8.5
Brad59223737.3%-8.4
Lei Fei56282850.0%+5.7
Lion54193535.2%-15.4
Kage53193435.9%-6.1
El Blaze47182938.3%-10.8
Lau43232053.5%+3.0
Vanessa2882028.6%-15.6
Eileen2371630.4%-17.8
Taka2061430.0%-17.3
Dural2020.0%-50.8

0 of 16 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 16 questions at once; about 0.8 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence148747450.0%+3.7
Single Wall147697846.9%+0.1
Breakable Full Fence141637844.7%-4.8
Half Fence130666450.8%+4.3
Full Fence128715755.5%+5.8
Octagon122566645.9%-1.3
Rectangle119596049.6%-0.4
Low Fence118566247.5%+1.2
Open115457039.1%-7.8
Full Fence and Open76284836.8%-9.5

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls78849.4%48.3%+1.1
No walls38044.7%46.5%-1.8

Walls against open: +2.9 points (95% range -3.2 to +8.9), p 0.353 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

culis (Rank 30)27101737.0%
markey39 (Rank 28)24101441.7%
midori6127 (Rank 28)1911857.9%
fazz00r (Rank 28)1651131.2%
haira_76 (Rank 29)159660.0%
n-nova06 (Rank 30)156940.0%
tn1214sabretooth (Rank 30)1541126.7%
ぶる~す・ぴぃ~ (Rank 27)1441028.6%
mikurena (Rank 30)127558.3%
wooo-2309 (Rank 25)127558.3%
HIGE (Rank 32)112918.2%
Ray'ne (Rank 33)113827.3%
Vgyjyrdgjk (Rank 32)113827.3%
NoMark/ノーマーク (Rank 29)107370.0%
gta4vcs (Rank 29)108280.0%
hexa-RAh (Rank 26)95455.6%
ji-ru_11 (Rank 31)93633.3%
masabon734 (Rank 25)94544.4%
mori&pp (Rank 28)95455.6%
ninoplays (Rank 26)95455.6%
μ (Rank 27)94544.4%
いそまるGOLDEN (Rank 29)95455.6%
る_Souledgeァヲウィ (Rank 29)91811.1%
DENKI_HIGE (Rank 27)83537.5%
syounai (Rank 29)86275.0%

Most played opponents, most recent first

NoMark/ノーマーク (Rank 29)2026/09/14107370.0%
ji-ru_11 (Rank 31)2026/09/1393633.3%
gta4vcs (Rank 29)2026/09/06108280.0%
ninoplays (Rank 26)2026/09/0695455.6%
HIGE (Rank 32)2026/09/06112918.2%
hexa-RAh (Rank 26)2026/08/3195455.6%
mori&pp (Rank 28)2026/08/3095455.6%
fazz00r (Rank 28)2026/08/301651131.2%
tn1214sabretooth (Rank 30)2026/08/171541126.7%
syounai (Rank 29)2026/08/0386275.0%
culis (Rank 30)2026/08/0227101737.0%
Ray'ne (Rank 33)2026/08/02113827.3%
haira_76 (Rank 29)2026/07/27159660.0%
いそまるGOLDEN (Rank 29)2026/07/2795455.6%
DENKI_HIGE (Rank 27)2026/07/2783537.5%
Vgyjyrdgjk (Rank 32)2026/07/27113827.3%
mikurena (Rank 30)2026/07/26127558.3%
る_Souledgeァヲウィ (Rank 29)2026/07/2091811.1%
wooo-2309 (Rank 25)2026/07/13127558.3%
n-nova06 (Rank 30)2026/07/13156940.0%
markey39 (Rank 28)2026/07/1224101441.7%
μ (Rank 27)2026/07/1194544.4%
midori6127 (Rank 28)2026/06/221911857.9%
ぶる~す・ぴぃ~ (Rank 27)2026/05/171441028.6%
masabon734 (Rank 25)2026/04/1994544.4%

Round openings

Every character

throwP+G97518.9%
Hizageri4K into Kousenshu4KP59211.5%
Gyaku Seikenzuki66P into Yoko'enpi6P2534.9%
backdash into throwP+G2234.3%
backdash into Shitanagi Shutou1P2114.1%
Hangetsu NirenzukiP+K1953.8%
punchP1813.5%
backdash into guardG1663.2%
Gyaku Seikenzuki66P into Yoko'enpi~Uchishutou6PP1502.9%
Shitanagi Shutou1P1472.9%
evade down into throwP+G1262.5%
crouch into Shitamaeken2P1212.4%
crouch into Shitanagi Shutou1P1122.2%
forward dash into Gyaku Seikenzuki66P1122.2%
evade up into throwP+G1112.2%

197 further openings account for the other 1,470 rounds.

Counted from 1,271 of the 1,315 matches played. The rest were not pulled for openings.

Jean

throwP+G89018.6%
Hizageri4K into Kousenshu4KP59212.3%
Gyaku Seikenzuki66P into Yoko'enpi6P2535.3%
backdash into Shitanagi Shutou1P2114.4%
Hangetsu NirenzukiP+K1954.1%
backdash into throwP+G1944.0%
backdash into guardG1553.2%
punchP1553.2%
Gyaku Seikenzuki66P into Yoko'enpi~Uchishutou6PP1503.1%
Shitanagi Shutou1P1473.1%
evade down into throwP+G1242.6%
crouch into Shitamaeken2P1212.5%
crouch into Shitanagi Shutou1P1122.3%
forward dash into Gyaku Seikenzuki66P1122.3%
evade up into throwP+G1062.2%

158 further openings account for the other 1,277 rounds.

Counted from 1,184 of the 1,228 matches played. The rest were not pulled for openings.

Jeffry

throwP+G8524.2%
Knee Push4K into Knee Push Wild Hook4KP3911.1%
backdash into throwP+G298.3%
punchP267.4%
crouch into Low Knuckle2P216.0%
Elbow Butt6P into Elbow Hammer6PP164.6%
crouch into Grizzly Hammer1PP123.4%
backdash into guardG113.1%
Dash Elbow66P into Dash Elbow Upper66PP102.9%
Hammer Slide1P into Grizzly Hammer1PP82.3%
backdash into evade up82.3%
Tornado Punch44P51.4%
evade up into throwP+G51.4%
Smash Upper3P into Double Upper3PP41.1%
backdash41.1%

45 further openings account for the other 68 rounds.