Virtua Fighter 5 REVO · v1.10
Blargh
Characters played — VF5's own record
| Jacky | 30 | 867 | 471 | 396 | 54.3% |
|---|---|---|---|---|---|
| Eileen | 32 | 340 | 221 | 119 | 65.0% |
| Aoi | — | 271 | 190 | 81 | 70.1% |
| Wolf | 31 | 264 | 187 | 77 | 70.8% |
| Goh | 30 | 217 | 121 | 96 | 55.8% |
| Pai | 29 | 208 | 134 | 74 | 64.4% |
| Sarah | 30 | 168 | 121 | 47 | 72.0% |
| Lau | 27 | 72 | 44 | 28 | 61.1% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Lei Fei | 82 | 46 | 36 | 56.1% | -1.8 |
|---|---|---|---|---|---|
| Akira | 68 | 42 | 26 | 61.8% | -5.9 |
| Shun | 45 | 29 | 16 | 64.4% | -2.8 |
| Jacky | 38 | 24 | 14 | 63.2% | -5.8 |
| Jeffry | 32 | 24 | 8 | 75.0% | +9.8 |
| Brad | 31 | 19 | 12 | 61.3% | +4.1 |
| Vanessa | 30 | 21 | 9 | 70.0% | +5.8 |
| Kage | 29 | 17 | 12 | 58.6% | +2.8 |
| Sarah | 28 | 19 | 9 | 67.9% | +6.6 |
| Lion | 26 | 8 | 18 | 30.8% | -26.2 |
| Pai | 26 | 14 | 12 | 53.9% | -5.9 |
| Goh | 25 | 22 | 3 | 88.0% | +15.9 |
| Aoi | 23 | 10 | 13 | 43.5% | -10.1 |
| Taka | 19 | 17 | 2 | 89.5% | +20.1 |
| El Blaze | 14 | 8 | 6 | 57.1% | -1.9 |
| Lau | 13 | 11 | 2 | 84.6% | +11.4 |
| Wolf | 13 | 9 | 4 | 69.2% | -5.8 |
| Dural | 8 | 4 | 4 | 50.0% | -7.9 |
| Eileen | 8 | 8 | 0 | 100.0% | +29.8 |
| Jean | 3 | 2 | 1 | 66.7% | +8.8 |
0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Half Fence | 70 | 41 | 29 | 58.6% | -2.0 |
|---|---|---|---|---|---|
| Octagon | 65 | 40 | 25 | 61.5% | -2.7 |
| Single Wall | 61 | 40 | 21 | 65.6% | +4.9 |
| Breakable Full Fence | 59 | 40 | 19 | 67.8% | +6.2 |
| Low Fence | 57 | 39 | 18 | 68.4% | +4.9 |
| Open | 56 | 40 | 16 | 71.4% | +3.9 |
| Half Fence | 55 | 28 | 27 | 50.9% | -9.7 |
| Rectangle | 52 | 25 | 27 | 48.1% | -15.2 |
| Full Fence | 41 | 26 | 15 | 63.4% | +0.2 |
| Full Fence and Open | 27 | 20 | 7 | 74.1% | +5.7 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 342 | 58.5% | 61.8% | -3.3 |
| No walls | 174 | 68.4% | 64.3% | +4.1 |
Walls against open: -7.4 points (95% range -16.9 to +2.0), p 0.122 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| Kungfuhustle99 (Rank 29) | 44 | 31 | 13 | 70.5% |
|---|---|---|---|---|
| seedash (Rank 32) | 26 | 14 | 12 | 53.9% |
| Night_Phyre (Rank 25) | 15 | 9 | 6 | 60.0% |
| The8thOne (Rank 24) | 15 | 8 | 7 | 53.3% |
| Dhezz (Rank 34) | 14 | 2 | 12 | 14.3% |
| mamaluigi145 (Rank 26) | 13 | 10 | 3 | 76.9% |
| VFNumbers (Rank 42) | 11 | 1 | 10 | 9.1% |
| oblique-bulb2014 (Rank 31) | 11 | 5 | 6 | 45.5% |
| raybladex (Rank 31) | 11 | 6 | 5 | 54.5% |
| itrap (Rank 30) | 10 | 7 | 3 | 70.0% |
| xChimerax (Rank 32) | 10 | 7 | 3 | 70.0% |
| Lucas (Rank 26) | 9 | 6 | 3 | 66.7% |
| Monroe (Rank 34) | 9 | 4 | 5 | 44.4% |
| THEWEIAND (Rank 25) | 9 | 7 | 2 | 77.8% |
| Gold---Mole (Rank 27) | 8 | 8 | 0 | 100.0% |
| Kingbison (Rank 29) | 8 | 6 | 2 | 75.0% |
| hgamery (Rank 31) | 8 | 2 | 6 | 25.0% |
| H.P.Starcraft (Rank 26) | 7 | 4 | 3 | 57.1% |
| KingSeti88 (Rank 34) | 7 | 3 | 4 | 42.9% |
| LongDreadX (Rank 23) | 7 | 7 | 0 | 100.0% |
| TexasJacky (Rank 32) | 7 | 1 | 6 | 14.3% |
| Wodin (Rank 29) | 7 | 3 | 4 | 42.9% |
| tenpai (Rank 31) | 7 | 3 | 4 | 42.9% |
| tth (Rank 27) | 7 | 6 | 1 | 85.7% |
| Encrylix (Rank 14) | 6 | 6 | 0 | 100.0% |
Most played opponents, most recent first
| oblique-bulb2014 (Rank 31) | 2026/09/22 | 11 | 5 | 6 | 45.5% |
|---|---|---|---|---|---|
| KingSeti88 (Rank 34) | 2026/09/05 | 7 | 3 | 4 | 42.9% |
| raybladex (Rank 31) | 2026/09/05 | 11 | 6 | 5 | 54.5% |
| VFNumbers (Rank 42) | 2026/09/05 | 11 | 1 | 10 | 9.1% |
| seedash (Rank 32) | 2026/09/04 | 26 | 14 | 12 | 53.9% |
| tenpai (Rank 31) | 2026/09/02 | 7 | 3 | 4 | 42.9% |
| Gold---Mole (Rank 27) | 2026/08/28 | 8 | 8 | 0 | 100.0% |
| Kungfuhustle99 (Rank 29) | 2026/08/27 | 44 | 31 | 13 | 70.5% |
| xChimerax (Rank 32) | 2026/08/26 | 10 | 7 | 3 | 70.0% |
| Wodin (Rank 29) | 2026/08/26 | 7 | 3 | 4 | 42.9% |
| Kingbison (Rank 29) | 2026/08/26 | 8 | 6 | 2 | 75.0% |
| TexasJacky (Rank 32) | 2026/08/26 | 7 | 1 | 6 | 14.3% |
| Dhezz (Rank 34) | 2026/08/26 | 14 | 2 | 12 | 14.3% |
| THEWEIAND (Rank 25) | 2026/08/25 | 9 | 7 | 2 | 77.8% |
| H.P.Starcraft (Rank 26) | 2026/08/25 | 7 | 4 | 3 | 57.1% |
| itrap (Rank 30) | 2026/08/25 | 10 | 7 | 3 | 70.0% |
| LongDreadX (Rank 23) | 2026/08/25 | 7 | 7 | 0 | 100.0% |
| mamaluigi145 (Rank 26) | 2026/07/21 | 13 | 10 | 3 | 76.9% |
| Lucas (Rank 26) | 2026/07/19 | 9 | 6 | 3 | 66.7% |
| Encrylix (Rank 14) | 2026/07/19 | 6 | 6 | 0 | 100.0% |
| Night_Phyre (Rank 25) | 2026/06/30 | 15 | 9 | 6 | 60.0% |
| hgamery (Rank 31) | 2026/06/24 | 8 | 2 | 6 | 25.0% |
| Monroe (Rank 34) | 2026/06/19 | 9 | 4 | 5 | 44.4% |
| The8thOne (Rank 24) | 2026/06/18 | 15 | 8 | 7 | 53.3% |
| tth (Rank 27) | 2026/05/31 | 7 | 6 | 1 | 85.7% |
Round openings
Every character
| punchP | 270 | 12.6% |
|---|---|---|
| backdash | 132 | 6.2% |
| guardG | 97 | 4.5% |
| Arrow Knuckle3P | 88 | 4.1% |
| Raikou3P into Denkou3PP | 74 | 3.5% |
| evade down | 73 | 3.4% |
| crouch into Denkou3PP | 64 | 3.0% |
| Hiji'ate6P | 60 | 2.8% |
| backdash into Crescent Heel4K+G | 55 | 2.6% |
| backdash into Short Shoulder46P+K | 49 | 2.3% |
| evade up | 39 | 1.8% |
| backdash into Soukyu46P | 38 | 1.8% |
| crouch into down-back kick1K | 37 | 1.7% |
| backdash into Sako Soushou4P+K | 33 | 1.5% |
| backdash into evade up | 32 | 1.5% |
265 further openings account for the other 1,003 rounds.
Counted from 544 of the 561 matches played. The rest were not pulled for openings.
Goh
| punchP | 121 | 20.6% |
|---|---|---|
| Raikou3P into Denkou3PP | 74 | 12.6% |
| crouch into Denkou3PP | 64 | 10.9% |
| Hiji'ate6P | 60 | 10.2% |
| backdash into Soukyu46P | 38 | 6.5% |
| guardG | 25 | 4.2% |
| evade down | 22 | 3.7% |
| Raikou3P | 14 | 2.4% |
| Sune'uchi2P | 14 | 2.4% |
| backdash | 14 | 2.4% |
| backdash into evade down | 10 | 1.7% |
| backdash into evade up | 10 | 1.7% |
| evade down into Raikou3P | 6 | 1.0% |
| evade down into crouch dash forward | 6 | 1.0% |
| punchP into evade down | 6 | 1.0% |
60 further openings account for the other 104 rounds.
Counted from 153 of the 162 matches played. The rest were not pulled for openings.
Wolf
| Arrow Knuckle3P | 88 | 20.9% |
|---|---|---|
| backdash into Short Shoulder46P+K | 49 | 11.6% |
| punchP | 25 | 5.9% |
| backdash | 22 | 5.2% |
| guardG | 18 | 4.3% |
| Low Drop Kick62K | 13 | 3.1% |
| no input | 13 | 3.1% |
| punchP into Hammer KickPK | 13 | 3.1% |
| Body Blow6P into Rolling Back Elbow6PP+K | 12 | 2.9% |
| evade up | 12 | 2.9% |
| evade down | 11 | 2.6% |
| punchP into evade down | 11 | 2.6% |
| Body Blow6P | 9 | 2.1% |
| R.A.W. AvengerP+K+G | 9 | 2.1% |
| Body Blow6P into Dragonfish Blow6PP | 8 | 1.9% |
54 further openings account for the other 108 rounds.
Pai
| backdash | 39 | 11.7% |
|---|---|---|
| crouch into down-back kick1K | 31 | 9.3% |
| backdash into Tenshin Oushoushou46P+K | 30 | 9.0% |
| punchP | 27 | 8.1% |
| Senchuken6P | 26 | 7.8% |
| punchP into Souanshou3P+K | 22 | 6.6% |
| guardG | 20 | 6.0% |
| evade down | 12 | 3.6% |
| backdash into evade up | 11 | 3.3% |
| punchP into evade down | 11 | 3.3% |
| Soukasui3P into Souka Rensui3PP | 8 | 2.4% |
| Soukasui3P into backward movement | 7 | 2.1% |
| backdash into Senchutai3K | 5 | 1.5% |
| evade up | 5 | 1.5% |
| backdash into evade down | 4 | 1.2% |
46 further openings account for the other 76 rounds.
Sarah
| backdash into Crescent Heel4K+G | 55 | 19.2% |
|---|---|---|
| punchP | 30 | 10.4% |
| Rising Elbow6P | 17 | 5.9% |
| Rising Elbow6P into Double Joint Butt6PK | 17 | 5.9% |
| backdash | 15 | 5.2% |
| guardG | 14 | 4.9% |
| punchP into forward dash | 11 | 3.8% |
| Dragon Smash Cannon1K | 10 | 3.5% |
| Leg Slicer2K+G | 9 | 3.1% |
| evade up | 9 | 3.1% |
| no input | 9 | 3.1% |
| guardG into Rising Elbow6P | 8 | 2.8% |
| crouch dash forward into Dragon Smash Cannon1K | 7 | 2.4% |
| evade down | 7 | 2.4% |
| Rising Elbow6P into kickK | 6 | 2.1% |
39 further openings account for the other 63 rounds.
Jacky
| backdash | 24 | 12.2% |
|---|---|---|
| punchP | 24 | 12.2% |
| Middle Smash6P | 23 | 11.7% |
| evade down | 17 | 8.6% |
| Middle Smash6P into Middle Smash Sword6PK | 13 | 6.6% |
| backdash into Long Stride Back Knuckle4P+K | 10 | 5.1% |
| evade down into punchP | 10 | 5.1% |
| evade up | 7 | 3.5% |
| evade down into backdash | 5 | 2.5% |
| Slant Back Knuckle1P | 4 | 2.0% |
| Spinning Back Knuckle4P into Double Back Knuckle4PP | 4 | 2.0% |
| backdash into evade up | 3 | 1.5% |
| punchP into Middle Smash6P | 3 | 1.5% |
| punchP into Punch High KickPK | 3 | 1.5% |
| punchP into forward dash | 3 | 1.5% |
35 further openings account for the other 44 rounds.
Counted from 48 of the 56 matches played. The rest were not pulled for openings.
Eileen
| punchP | 32 | 19.2% |
|---|---|---|
| Douchu6P | 20 | 12.0% |
| backdash into Kesshi Hanbi46K+G | 20 | 12.0% |
| guardG | 12 | 7.2% |
| punchP into forward dash | 8 | 4.8% |
| Enkou Nyudou214P+K | 6 | 3.6% |
| Enkou Nyudou214P+K into Enkou ShutsudouP | 6 | 3.6% |
| punchP into RententaiPK | 6 | 3.6% |
| Zensoutai2K+G into Zensou Senpu2K+GK | 5 | 3.0% |
| backdash | 4 | 2.4% |
| backdash into evade up | 4 | 2.4% |
| evade up | 4 | 2.4% |
| punchP into kickK | 4 | 2.4% |
| backdash into Enkou Kenka46P | 3 | 1.8% |
| backdash into Honshin Senputai6K+G | 3 | 1.8% |
25 further openings account for the other 30 rounds.
Lau
| backdash into Sako Soushou4P+K | 33 | 22.0% |
|---|---|---|
| Chugeki6P into Hou'ou Soushou6PP | 28 | 18.7% |
| Chugeki6P | 25 | 16.7% |
| backdash | 14 | 9.3% |
| punchP | 11 | 7.3% |
| crouch into down-back kick1K | 6 | 4.0% |
| guardG | 6 | 4.0% |
| evade down | 3 | 2.0% |
| no input | 3 | 2.0% |
| punchP into forward dash | 3 | 2.0% |
| Kokyaku Haiten7K | 2 | 1.3% |
| backdash into evade up | 2 | 1.3% |
| Chisoutai2K+G | 1 | 0.7% |
| Chugeki6P into crouch dash forward | 1 | 0.7% |
| Chugeki6P into forward movement | 1 | 0.7% |
11 further openings account for the other 11 rounds.
