VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Jacky

Blargh

Career matches2,407
Career win rate61.9%
Round win rate58.0%
Peak rank32
Distinct opponents127
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky3086747139654.3%
Eileen3234022111965.0%
Aoi2711908170.1%
Wolf312641877770.8%
Goh302171219655.8%
Pai292081347464.4%
Sarah301681214772.0%
Lau2772442861.1%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Lei Fei82463656.1%-1.8
Akira68422661.8%-5.9
Shun45291664.4%-2.8
Jacky38241463.2%-5.8
Jeffry3224875.0%+9.8
Brad31191261.3%+4.1
Vanessa3021970.0%+5.8
Kage29171258.6%+2.8
Sarah2819967.9%+6.6
Lion2681830.8%-26.2
Pai26141253.9%-5.9
Goh2522388.0%+15.9
Aoi23101343.5%-10.1
Taka1917289.5%+20.1
El Blaze148657.1%-1.9
Lau1311284.6%+11.4
Wolf139469.2%-5.8
Dural84450.0%-7.9
Eileen880100.0%+29.8
Jean32166.7%+8.8

0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence70412958.6%-2.0
Octagon65402561.5%-2.7
Single Wall61402165.6%+4.9
Breakable Full Fence59401967.8%+6.2
Low Fence57391868.4%+4.9
Open56401671.4%+3.9
Half Fence55282750.9%-9.7
Rectangle52252748.1%-15.2
Full Fence41261563.4%+0.2
Full Fence and Open2720774.1%+5.7

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls34258.5%61.8%-3.3
No walls17468.4%64.3%+4.1

Walls against open: -7.4 points (95% range -16.9 to +2.0), p 0.122 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Kungfuhustle99 (Rank 29)44311370.5%
seedash (Rank 32)26141253.9%
Night_Phyre (Rank 25)159660.0%
The8thOne (Rank 24)158753.3%
Dhezz (Rank 34)1421214.3%
mamaluigi145 (Rank 26)1310376.9%
VFNumbers (Rank 42)111109.1%
oblique-bulb2014 (Rank 31)115645.5%
raybladex (Rank 31)116554.5%
itrap (Rank 30)107370.0%
xChimerax (Rank 32)107370.0%
Lucas (Rank 26)96366.7%
Monroe (Rank 34)94544.4%
THEWEIAND (Rank 25)97277.8%
Gold---Mole (Rank 27)880100.0%
Kingbison (Rank 29)86275.0%
hgamery (Rank 31)82625.0%
H.P.Starcraft (Rank 26)74357.1%
KingSeti88 (Rank 34)73442.9%
LongDreadX (Rank 23)770100.0%
TexasJacky (Rank 32)71614.3%
Wodin (Rank 29)73442.9%
tenpai (Rank 31)73442.9%
tth (Rank 27)76185.7%
Encrylix (Rank 14)660100.0%

Most played opponents, most recent first

oblique-bulb2014 (Rank 31)2026/09/22115645.5%
KingSeti88 (Rank 34)2026/09/0573442.9%
raybladex (Rank 31)2026/09/05116554.5%
VFNumbers (Rank 42)2026/09/05111109.1%
seedash (Rank 32)2026/09/0426141253.9%
tenpai (Rank 31)2026/09/0273442.9%
Gold---Mole (Rank 27)2026/08/28880100.0%
Kungfuhustle99 (Rank 29)2026/08/2744311370.5%
xChimerax (Rank 32)2026/08/26107370.0%
Wodin (Rank 29)2026/08/2673442.9%
Kingbison (Rank 29)2026/08/2686275.0%
TexasJacky (Rank 32)2026/08/2671614.3%
Dhezz (Rank 34)2026/08/261421214.3%
THEWEIAND (Rank 25)2026/08/2597277.8%
H.P.Starcraft (Rank 26)2026/08/2574357.1%
itrap (Rank 30)2026/08/25107370.0%
LongDreadX (Rank 23)2026/08/25770100.0%
mamaluigi145 (Rank 26)2026/07/211310376.9%
Lucas (Rank 26)2026/07/1996366.7%
Encrylix (Rank 14)2026/07/19660100.0%
Night_Phyre (Rank 25)2026/06/30159660.0%
hgamery (Rank 31)2026/06/2482625.0%
Monroe (Rank 34)2026/06/1994544.4%
The8thOne (Rank 24)2026/06/18158753.3%
tth (Rank 27)2026/05/3176185.7%

Round openings

Every character

punchP27012.6%
backdash1326.2%
guardG974.5%
Arrow Knuckle3P884.1%
Raikou3P into Denkou3PP743.5%
evade down733.4%
crouch into Denkou3PP643.0%
Hiji'ate6P602.8%
backdash into Crescent Heel4K+G552.6%
backdash into Short Shoulder46P+K492.3%
evade up391.8%
backdash into Soukyu46P381.8%
crouch into down-back kick1K371.7%
backdash into Sako Soushou4P+K331.5%
backdash into evade up321.5%

265 further openings account for the other 1,003 rounds.

Counted from 544 of the 561 matches played. The rest were not pulled for openings.

Goh

punchP12120.6%
Raikou3P into Denkou3PP7412.6%
crouch into Denkou3PP6410.9%
Hiji'ate6P6010.2%
backdash into Soukyu46P386.5%
guardG254.2%
evade down223.7%
Raikou3P142.4%
Sune'uchi2P142.4%
backdash142.4%
backdash into evade down101.7%
backdash into evade up101.7%
evade down into Raikou3P61.0%
evade down into crouch dash forward61.0%
punchP into evade down61.0%

60 further openings account for the other 104 rounds.

Counted from 153 of the 162 matches played. The rest were not pulled for openings.

Wolf

Arrow Knuckle3P8820.9%
backdash into Short Shoulder46P+K4911.6%
punchP255.9%
backdash225.2%
guardG184.3%
Low Drop Kick62K133.1%
no input133.1%
punchP into Hammer KickPK133.1%
Body Blow6P into Rolling Back Elbow6PP+K122.9%
evade up122.9%
evade down112.6%
punchP into evade down112.6%
Body Blow6P92.1%
R.A.W. AvengerP+K+G92.1%
Body Blow6P into Dragonfish Blow6PP81.9%

54 further openings account for the other 108 rounds.

Pai

backdash3911.7%
crouch into down-back kick1K319.3%
backdash into Tenshin Oushoushou46P+K309.0%
punchP278.1%
Senchuken6P267.8%
punchP into Souanshou3P+K226.6%
guardG206.0%
evade down123.6%
backdash into evade up113.3%
punchP into evade down113.3%
Soukasui3P into Souka Rensui3PP82.4%
Soukasui3P into backward movement72.1%
backdash into Senchutai3K51.5%
evade up51.5%
backdash into evade down41.2%

46 further openings account for the other 76 rounds.

Sarah

backdash into Crescent Heel4K+G5519.2%
punchP3010.4%
Rising Elbow6P175.9%
Rising Elbow6P into Double Joint Butt6PK175.9%
backdash155.2%
guardG144.9%
punchP into forward dash113.8%
Dragon Smash Cannon1K103.5%
Leg Slicer2K+G93.1%
evade up93.1%
no input93.1%
guardG into Rising Elbow6P82.8%
crouch dash forward into Dragon Smash Cannon1K72.4%
evade down72.4%
Rising Elbow6P into kickK62.1%

39 further openings account for the other 63 rounds.

Jacky

backdash2412.2%
punchP2412.2%
Middle Smash6P2311.7%
evade down178.6%
Middle Smash6P into Middle Smash Sword6PK136.6%
backdash into Long Stride Back Knuckle4P+K105.1%
evade down into punchP105.1%
evade up73.5%
evade down into backdash52.5%
Slant Back Knuckle1P42.0%
Spinning Back Knuckle4P into Double Back Knuckle4PP42.0%
backdash into evade up31.5%
punchP into Middle Smash6P31.5%
punchP into Punch High KickPK31.5%
punchP into forward dash31.5%

35 further openings account for the other 44 rounds.

Counted from 48 of the 56 matches played. The rest were not pulled for openings.

Eileen

punchP3219.2%
Douchu6P2012.0%
backdash into Kesshi Hanbi46K+G2012.0%
guardG127.2%
punchP into forward dash84.8%
Enkou Nyudou214P+K63.6%
Enkou Nyudou214P+K into Enkou ShutsudouP63.6%
punchP into RententaiPK63.6%
Zensoutai2K+G into Zensou Senpu2K+GK53.0%
backdash42.4%
backdash into evade up42.4%
evade up42.4%
punchP into kickK42.4%
backdash into Enkou Kenka46P31.8%
backdash into Honshin Senputai6K+G31.8%

25 further openings account for the other 30 rounds.

Lau

backdash into Sako Soushou4P+K3322.0%
Chugeki6P into Hou'ou Soushou6PP2818.7%
Chugeki6P2516.7%
backdash149.3%
punchP117.3%
crouch into down-back kick1K64.0%
guardG64.0%
evade down32.0%
no input32.0%
punchP into forward dash32.0%
Kokyaku Haiten7K21.3%
backdash into evade up21.3%
Chisoutai2K+G10.7%
Chugeki6P into crouch dash forward10.7%
Chugeki6P into forward movement10.7%

11 further openings account for the other 11 rounds.