Virtua Fighter 5 REVO · v1.10 · Region: Asia
bonbon
Characters played — VF5's own record
| Jacky | 35 | 3,377 | 1,705 | 1,672 | 50.5% |
|---|---|---|---|---|---|
| Lion | 40 | 3,037 | 1,599 | 1,438 | 52.6% |
| Taka | — | 1,507 | 802 | 705 | 53.2% |
| Wolf | 36 | 1,182 | 638 | 544 | 54.0% |
| Dural | — | 789 | 437 | 352 | 55.4% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 153 | 87 | 66 | 56.9% | +5.3 |
|---|---|---|---|---|---|
| Jacky | 134 | 85 | 49 | 63.4% | +13.2 |
| Lau | 125 | 63 | 62 | 50.4% | -3.7 |
| Kage | 124 | 55 | 69 | 44.4% | -4.9 |
| Jeffry | 114 | 68 | 46 | 59.6% | +6.2 |
| Wolf | 94 | 48 | 46 | 51.1% | -4.0 |
| Goh | 92 | 42 | 50 | 45.6% | -6.4 |
| Shun | 61 | 28 | 33 | 45.9% | -2.4 |
| Pai | 59 | 28 | 31 | 47.5% | -3.0 |
| Brad | 58 | 28 | 30 | 48.3% | -1.8 |
| Sarah | 54 | 23 | 31 | 42.6% | -7.6 |
| Lei Fei | 52 | 30 | 22 | 57.7% | +11.0 |
| Lion | 47 | 24 | 23 | 51.1% | +0.3 |
| Vanessa | 47 | 25 | 22 | 53.2% | +2.7 |
| Aoi | 45 | 19 | 26 | 42.2% | -9.7 |
| Jean | 42 | 22 | 20 | 52.4% | -2.1 |
| El Blaze | 31 | 13 | 18 | 41.9% | -11.0 |
| Dural | 29 | 15 | 14 | 51.7% | +1.7 |
| Taka | 28 | 9 | 19 | 32.1% | -6.5 |
| Eileen | 11 | 5 | 6 | 45.5% | -1.2 |
0 of 16 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 16 questions at once; about 0.8 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 169 | 77 | 92 | 45.6% | -7.5 |
|---|---|---|---|---|---|
| Breakable Half Fence | 160 | 82 | 78 | 51.2% | +0.4 |
| Open | 149 | 79 | 70 | 53.0% | +1.8 |
| Breakable Full Fence | 145 | 81 | 64 | 55.9% | +6.2 |
| Rectangle | 135 | 68 | 67 | 50.4% | -0.6 |
| Single Wall | 135 | 68 | 67 | 50.4% | -2.4 |
| Half Fence | 129 | 75 | 54 | 58.1% | +6.6 |
| Low Fence | 128 | 65 | 63 | 50.8% | -0.2 |
| Octagon | 125 | 53 | 72 | 42.4% | -7.5 |
| Full Fence and Open | 82 | 43 | 39 | 52.4% | -0.9 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 863 | 50.5% | 51.0% | -0.5 |
| No walls | 412 | 51.5% | 51.6% | -0.2 |
Walls against open: -0.3 points (95% range -6.0 to +5.4), p 0.918 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| zakisan (Rank 36) | 27 | 9 | 18 | 33.3% |
|---|---|---|---|---|
| ★闘将拉麵男★ (Rank 36) | 20 | 12 | 8 | 60.0% |
| zephyr_dural (Rank 30) | 19 | 12 | 7 | 63.2% |
| NORESPECT (Rank 36) | 18 | 10 | 8 | 55.6% |
| jinmenusagi (Rank 41) | 15 | 3 | 12 | 20.0% |
| オムレツハンター© (Rank 30) | 14 | 11 | 3 | 78.6% |
| 猫鼻 (Rank 31) | 14 | 10 | 4 | 71.4% |
| ikkyusaaan (Rank 40) | 13 | 5 | 8 | 38.5% |
| n-nova06 (Rank 33) | 13 | 6 | 7 | 46.1% |
| 무파ZeroBlue (Rank 35) | 13 | 8 | 5 | 61.5% |
| konagona-jef (Rank 33) | 12 | 6 | 6 | 50.0% |
| nanami.madogiwa (Rank 36) | 12 | 10 | 2 | 83.3% |
| nidaimebannai (Rank 36) | 12 | 5 | 7 | 41.7% |
| papermoon_7 (Rank 38) | 12 | 9 | 3 | 75.0% |
| gigantic-show422 (Rank 32) | 11 | 9 | 2 | 81.8% |
| shuri_nero (Rank 34) | 11 | 5 | 6 | 45.5% |
| ぁ やごろ (Rank 35) | 11 | 3 | 8 | 27.3% |
| ぬっき~@ (Rank 36) | 11 | 6 | 5 | 54.5% |
| マクシミリアン15世 (Rank 32) | 11 | 6 | 5 | 54.5% |
| haira_76 (Rank 31) | 10 | 10 | 0 | 100.0% |
| たか (Rank 31) | 10 | 6 | 4 | 60.0% |
| atototto1000 (Rank 37) | 9 | 6 | 3 | 66.7% |
| azn3_ayapin (Rank 35) | 9 | 4 | 5 | 44.4% |
| rikubon-ps (Rank 38) | 9 | 3 | 6 | 33.3% |
| ぱりぱり (Rank 37) | 9 | 2 | 7 | 22.2% |
Most played opponents, most recent first
| n-nova06 (Rank 33) | 2026/09/22 | 13 | 6 | 7 | 46.1% |
|---|---|---|---|---|---|
| nanami.madogiwa (Rank 36) | 2026/09/22 | 12 | 10 | 2 | 83.3% |
| ★闘将拉麵男★ (Rank 36) | 2026/09/22 | 20 | 12 | 8 | 60.0% |
| ぁ やごろ (Rank 35) | 2026/09/22 | 11 | 3 | 8 | 27.3% |
| rikubon-ps (Rank 38) | 2026/09/18 | 9 | 3 | 6 | 33.3% |
| jinmenusagi (Rank 41) | 2026/09/16 | 15 | 3 | 12 | 20.0% |
| ikkyusaaan (Rank 40) | 2026/09/15 | 13 | 5 | 8 | 38.5% |
| papermoon_7 (Rank 38) | 2026/09/13 | 12 | 9 | 3 | 75.0% |
| gigantic-show422 (Rank 32) | 2026/09/12 | 11 | 9 | 2 | 81.8% |
| nidaimebannai (Rank 36) | 2026/09/11 | 12 | 5 | 7 | 41.7% |
| マクシミリアン15世 (Rank 32) | 2026/09/11 | 11 | 6 | 5 | 54.5% |
| NORESPECT (Rank 36) | 2026/09/11 | 18 | 10 | 8 | 55.6% |
| ぬっき~@ (Rank 36) | 2026/09/11 | 11 | 6 | 5 | 54.5% |
| zakisan (Rank 36) | 2026/09/06 | 27 | 9 | 18 | 33.3% |
| konagona-jef (Rank 33) | 2026/09/06 | 12 | 6 | 6 | 50.0% |
| haira_76 (Rank 31) | 2026/09/05 | 10 | 10 | 0 | 100.0% |
| 猫鼻 (Rank 31) | 2026/09/05 | 14 | 10 | 4 | 71.4% |
| 무파ZeroBlue (Rank 35) | 2026/09/05 | 13 | 8 | 5 | 61.5% |
| zephyr_dural (Rank 30) | 2026/09/05 | 19 | 12 | 7 | 63.2% |
| shuri_nero (Rank 34) | 2026/08/27 | 11 | 5 | 6 | 45.5% |
| atototto1000 (Rank 37) | 2026/08/22 | 9 | 6 | 3 | 66.7% |
| たか (Rank 31) | 2026/08/19 | 10 | 6 | 4 | 60.0% |
| azn3_ayapin (Rank 35) | 2026/08/03 | 9 | 4 | 5 | 44.4% |
| ぱりぱり (Rank 37) | 2026/07/27 | 9 | 2 | 7 | 22.2% |
| オムレツハンター© (Rank 30) | 2026/06/24 | 14 | 11 | 3 | 78.6% |
Round openings
Every character
| evade down into crouch dash forward | 499 | 9.1% |
|---|---|---|
| backdash into evade down | 458 | 8.4% |
| guardG into evade down | 279 | 5.1% |
| crouch into Low Hammer2P | 254 | 4.6% |
| crouch into Squat Straight2P | 239 | 4.4% |
| evade down into forward dash | 166 | 3.0% |
| evade down into Smash Straight3P | 160 | 2.9% |
| evade down into Rage Kick1PK | 140 | 2.6% |
| evade down into punchP | 139 | 2.5% |
| crouch into Katousui2P | 129 | 2.4% |
| evade down into Low Drop Kick62K | 102 | 1.9% |
| evade down into Dantai3K | 96 | 1.8% |
| evade down into Slant Back Knuckle1P | 89 | 1.6% |
| backdash into punchP | 81 | 1.5% |
| evade down into Arrow Knuckle3P | 78 | 1.4% |
375 further openings account for the other 2,568 rounds.
Counted from 1,355 of the 1,400 matches played. The rest were not pulled for openings.
Jacky
| evade down into crouch dash forward | 258 | 9.0% |
|---|---|---|
| crouch into Squat Straight2P | 239 | 8.3% |
| backdash into evade down | 210 | 7.3% |
| guardG into evade down | 183 | 6.4% |
| evade down into Smash Straight3P | 160 | 5.6% |
| evade down into Rage Kick1PK | 140 | 4.9% |
| evade down into forward dash | 125 | 4.3% |
| evade down into Slant Back Knuckle1P | 89 | 3.1% |
| backdash into High Angle Upper Kick6K | 77 | 2.7% |
| evade down into Middle Kick3K | 70 | 2.4% |
| Squat Straight2P | 69 | 2.4% |
| guardG into Smash Straight3P | 65 | 2.3% |
| evade down into Lightning Back Knuckle3PPP | 56 | 1.9% |
| backdash into Rage Kick1PK | 49 | 1.7% |
| evade down into Low Spin Kick1K+G | 45 | 1.6% |
204 further openings account for the other 1,044 rounds.
Counted from 719 of the 731 matches played. The rest were not pulled for openings.
Wolf
| crouch into Low Hammer2P | 254 | 15.9% |
|---|---|---|
| evade down into crouch dash forward | 165 | 10.4% |
| backdash into evade down | 114 | 7.2% |
| evade down into punchP | 113 | 7.1% |
| evade down into Low Drop Kick62K | 102 | 6.4% |
| evade down into Arrow Knuckle3P | 78 | 4.9% |
| guardG into evade down | 74 | 4.7% |
| evade down into Face Lift Kick3K | 45 | 2.8% |
| backdash into Low Drop Kick62K | 44 | 2.8% |
| Low Hammer2P | 36 | 2.3% |
| backdash into punchP | 34 | 2.1% |
| evade down into Low Hammer2P | 30 | 1.9% |
| evade down into crouch dash back | 27 | 1.7% |
| evade down into forward dash | 25 | 1.6% |
| guardG into Arrow Knuckle3P | 22 | 1.4% |
119 further openings account for the other 430 rounds.
Counted from 390 of the 391 matches played. The rest were not pulled for openings.
Lion
| backdash into evade down | 134 | 13.3% |
|---|---|---|
| crouch into Katousui2P | 129 | 12.8% |
| evade down into Dantai3K | 96 | 9.6% |
| evade down into crouch dash forward | 76 | 7.6% |
| backdash into Dantai3K | 62 | 6.2% |
| backdash into Tanhikyaku46K | 34 | 3.4% |
| Zensou Tenshinkyaku44K+G | 33 | 3.3% |
| guardG into Dantai3K | 22 | 2.2% |
| guardG into evade down | 22 | 2.2% |
| backdash into Sentai4K | 21 | 2.1% |
| backdash into punchP | 21 | 2.1% |
| backdash into crouch dash forward | 18 | 1.8% |
| backdash into back kick+guard4K+G | 17 | 1.7% |
| Ryusei Renkoushu46P+KP into Rensansui Banchu46P+KPP | 16 | 1.6% |
| evade down into forward dash | 16 | 1.6% |
92 further openings account for the other 288 rounds.
Counted from 246 of the 278 matches played. The rest were not pulled for openings.
