VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Sarah

PON

Career matches3,250
Career win rate52.0%
Round win rate49.5%
Peak rank38
Distinct opponents129
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Sarah383,2501,6911,55952.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jeffry37162143.2%-5.5
Jacky3122971.0%+24.8
Akira24101441.7%-8.0
Vanessa23121152.2%-2.5
Lion2071335.0%-13.1
Lau1971236.8%-7.2
Jean1811761.1%-2.5
Shun1661037.5%-8.8
Wolf168850.0%-7.3
Sarah1510566.7%+17.2
Lei Fei148657.1%+5.2
Eileen136746.1%-1.0
Goh126650.0%-4.7
Kage126650.0%+0.8
Pai1211191.7%+36.2
Aoi116554.5%-5.7
Brad115645.5%-8.9
El Blaze41325.0%-26.6
Taka31233.3%-12.5

0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence40182245.0%-4.9
Octagon36201655.6%+5.5
Rectangle33201360.6%+8.8
Breakable Full Fence31171454.8%+3.2
Low Fence31151648.4%-8.1
Breakable Half Fence29131644.8%-3.6
Open29131644.8%-6.3
Single Wall26111542.3%-7.4
Full Fence2416866.7%+17.2
Full Fence and Open22111150.0%-4.1

0 of 5 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 5 questions at once; about 0.2 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls19353.9%50.6%+3.3
No walls8645.3%52.0%-6.6

Walls against open: +9.9 points (95% range -3.4 to +23.3), p 0.145 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ゲッパー (Rank 38)2026/09/2274357.1%
maruneru-_-khs (Rank 35)2026/09/2284450.0%
ぱりぱり (Rank 41)2026/09/2241325.0%
hikabun (Rank 35)2026/09/2253260.0%
めっちゃセコいラウ (Rank 41)2026/09/229090.0%
ヤートン (Rank 39)2026/09/22103730.0%
Kenちろ_やってます (Rank 38)2026/09/1832166.7%
sarurou-youtube (Rank 40)2026/09/1831233.3%
vivid_dot4 (Rank 35)2026/08/3132166.7%
かっこ悪いジャッキー (Rank 39)2026/06/10440100.0%
H-CUBE 駅まえ (Rank 37)2026/05/3176185.7%
タマ@デイトナ志木勢 (Rank 36)2026/05/2563350.0%
Aki (Rank 38)2026/05/1694544.4%
B軍団 (Rank 33)2026/05/1143175.0%
Lidly (Rank 37)2026/05/1132166.7%
ちまお (Rank 38)2026/04/1041325.0%
バルゴ・デミーラ (Rank 39)2026/04/094040.0%
借酒中 (Rank 34)2026/04/0953260.0%
megadeth0112 (Rank 33)2026/04/0963350.0%
Saibo_season2 (Rank 37)2026/04/0341325.0%
まか (Rank 32)2026/04/0352340.0%
gavotte (Rank 32)2026/03/2842250.0%
GOGOPEKAaa (Rank 34)2026/03/2842250.0%
nidaimebannai (Rank 32)2026/03/2895455.6%
しろ/Shiro (Rank 33)2026/03/2873442.9%

Round openings

Sarah

backdash into Crescent Heel4K+G958.6%
Long Snap Side Chop3P+K797.1%
Back Knuckle Turn44P into crouch615.5%
Sharpsword44K615.5%
backdash into evade up494.4%
crouch into Squat Straight2P494.4%
Hide Side Kick (Deflect)P+K423.8%
kickK into punchP292.6%
Stiletto66K262.4%
punchP262.4%
crouch dash forward into guardG252.3%
Back Knuckle Turn44P242.2%
crouch dash forward into Rising Elbow6P242.2%
crouch dash back into Crescent Heel4K+G222.0%
Sharpsword44K into Sharpsword Combo44KK191.7%

150 further openings account for the other 475 rounds.

Counted from 273 of the 311 matches played. The rest were not pulled for openings.