Virtua Fighter 5 REVO · v1.10 · Region: Asia
すもぐり2000
Characters played — VF5's own record
| Jeffry | 34 | 7,382 | 3,668 | 3,714 | 49.7% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 84 | 39 | 45 | 46.4% | -4.8 |
|---|---|---|---|---|---|
| Jeffry | 67 | 28 | 39 | 41.8% | -5.0 |
| Jacky | 66 | 28 | 38 | 42.4% | -2.5 |
| Wolf | 61 | 32 | 29 | 52.5% | +3.1 |
| Goh | 50 | 21 | 29 | 42.0% | -5.8 |
| Jean | 48 | 20 | 28 | 41.7% | -5.1 |
| Kage | 47 | 23 | 24 | 48.9% | +2.9 |
| Pai | 42 | 25 | 17 | 59.5% | +14.8 |
| Brad | 41 | 17 | 24 | 41.5% | -3.8 |
| Lau | 36 | 20 | 16 | 55.6% | +9.8 |
| Sarah | 36 | 16 | 20 | 44.4% | -1.1 |
| Aoi | 32 | 14 | 18 | 43.8% | -3.1 |
| El Blaze | 29 | 15 | 14 | 51.7% | +2.9 |
| Lei Fei | 27 | 13 | 14 | 48.1% | +6.4 |
| Lion | 18 | 8 | 10 | 44.4% | -4.7 |
| Vanessa | 17 | 9 | 8 | 52.9% | +4.3 |
| Shun | 15 | 8 | 7 | 53.3% | +2.0 |
| Taka | 13 | 7 | 6 | 53.9% | +3.8 |
| Eileen | 12 | 6 | 6 | 50.0% | +0.1 |
| Dural | 4 | 2 | 2 | 50.0% | +13.0 |
0 of 12 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 12 questions at once; about 0.6 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Rectangle | 98 | 41 | 57 | 41.8% | -6.9 |
|---|---|---|---|---|---|
| Low Fence | 91 | 41 | 50 | 45.0% | +0.1 |
| Half Fence | 82 | 42 | 40 | 51.2% | +4.3 |
| Octagon | 77 | 45 | 32 | 58.4% | +11.5 |
| Breakable Full Fence | 74 | 30 | 44 | 40.5% | -7.8 |
| Single Wall | 66 | 20 | 46 | 30.3% | -17.7 |
| Breakable Half Fence | 65 | 36 | 29 | 55.4% | +11.2 |
| Open | 63 | 32 | 31 | 50.8% | +3.1 |
| Full Fence | 61 | 30 | 31 | 49.2% | +1.1 |
| Full Fence and Open | 31 | 11 | 20 | 35.5% | -12.8 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 457 | 49.0% | 47.4% | +1.6 |
| No walls | 220 | 42.3% | 46.3% | -4.0 |
Walls against open: +5.6 points (95% range -2.7 to +13.8), p 0.185 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| 音の勢-リック (Rank 32) | 12 | 5 | 7 | 41.7% |
|---|---|---|---|---|
| west-muta (Rank 32) | 11 | 4 | 7 | 36.4% |
| ちゃんゆき/takayuki_vf (Rank 35) | 11 | 3 | 8 | 27.3% |
| maruneru-_-khs (Rank 32) | 8 | 5 | 3 | 62.5% |
| 漂泊の民回線ジプシー (Rank 37) | 8 | 2 | 6 | 25.0% |
| B軍団 (Rank 36) | 7 | 1 | 6 | 14.3% |
| LEO (Rank 36) | 7 | 3 | 4 | 42.9% |
| shuri_nero (Rank 34) | 7 | 1 | 6 | 14.3% |
| ふぇに (Rank 34) | 7 | 5 | 2 | 71.4% |
| ガンオンやりたひ (Rank 30) | 7 | 5 | 2 | 71.4% |
| フルレバ (Rank 36) | 7 | 0 | 7 | 0.0% |
| リーウ (Rank 31) | 7 | 3 | 4 | 42.9% |
| 寿司眼鉄 (Rank 34) | 7 | 2 | 5 | 28.6% |
| 都筑まもる君 (Rank 33) | 7 | 1 | 6 | 14.3% |
| BONZE_ADVENTURE (Rank 35) | 6 | 3 | 3 | 50.0% |
| Umemon2026 (Rank 36) | 6 | 1 | 5 | 16.7% |
| igyoken55 (Rank 31) | 6 | 4 | 2 | 66.7% |
| openpen (Rank 30) | 6 | 5 | 1 | 83.3% |
| shogun-iwaki (Rank 30) | 6 | 2 | 4 | 33.3% |
| 五寸釘くん (Rank 36) | 6 | 3 | 3 | 50.0% |
| 太鼓の別人@夏Bonus無し (Rank 33) | 6 | 3 | 3 | 50.0% |
| Iei-Taicho-0624 (Rank 38) | 5 | 0 | 5 | 0.0% |
| hot-milk-www (Rank 30) | 5 | 3 | 2 | 60.0% |
| 雷電 (Rank 30) | 5 | 4 | 1 | 80.0% |
| 黒シャツ (Rank 31) | 5 | 3 | 2 | 60.0% |
Most played opponents, most recent first
| BONZE_ADVENTURE (Rank 35) | 2026/09/23 | 6 | 3 | 3 | 50.0% |
|---|---|---|---|---|---|
| 五寸釘くん (Rank 36) | 2026/09/17 | 6 | 3 | 3 | 50.0% |
| LEO (Rank 36) | 2026/09/15 | 7 | 3 | 4 | 42.9% |
| igyoken55 (Rank 31) | 2026/09/15 | 6 | 4 | 2 | 66.7% |
| フルレバ (Rank 36) | 2026/09/14 | 7 | 0 | 7 | 0.0% |
| ふぇに (Rank 34) | 2026/09/09 | 7 | 5 | 2 | 71.4% |
| openpen (Rank 30) | 2026/09/08 | 6 | 5 | 1 | 83.3% |
| 雷電 (Rank 30) | 2026/09/08 | 5 | 4 | 1 | 80.0% |
| B軍団 (Rank 36) | 2026/09/07 | 7 | 1 | 6 | 14.3% |
| shuri_nero (Rank 34) | 2026/08/30 | 7 | 1 | 6 | 14.3% |
| リーウ (Rank 31) | 2026/08/30 | 7 | 3 | 4 | 42.9% |
| 太鼓の別人@夏Bonus無し (Rank 33) | 2026/08/27 | 6 | 3 | 3 | 50.0% |
| 漂泊の民回線ジプシー (Rank 37) | 2026/08/26 | 8 | 2 | 6 | 25.0% |
| west-muta (Rank 32) | 2026/08/25 | 11 | 4 | 7 | 36.4% |
| ガンオンやりたひ (Rank 30) | 2026/08/21 | 7 | 5 | 2 | 71.4% |
| Umemon2026 (Rank 36) | 2026/07/15 | 6 | 1 | 5 | 16.7% |
| Iei-Taicho-0624 (Rank 38) | 2026/07/15 | 5 | 0 | 5 | 0.0% |
| 寿司眼鉄 (Rank 34) | 2026/06/17 | 7 | 2 | 5 | 28.6% |
| 黒シャツ (Rank 31) | 2026/06/05 | 5 | 3 | 2 | 60.0% |
| ちゃんゆき/takayuki_vf (Rank 35) | 2026/05/29 | 11 | 3 | 8 | 27.3% |
| hot-milk-www (Rank 30) | 2026/05/29 | 5 | 3 | 2 | 60.0% |
| 都筑まもる君 (Rank 33) | 2026/05/27 | 7 | 1 | 6 | 14.3% |
| shogun-iwaki (Rank 30) | 2026/05/24 | 6 | 2 | 4 | 33.3% |
| maruneru-_-khs (Rank 32) | 2026/05/24 | 8 | 5 | 3 | 62.5% |
| 音の勢-リック (Rank 32) | 2026/05/10 | 12 | 5 | 7 | 41.7% |
Round openings
Jeffry
| crouch dash forward into evade down | 228 | 7.7% |
|---|---|---|
| forward movement into punchP | 211 | 7.1% |
| evade down into guardG | 175 | 5.9% |
| crouch into guardG | 117 | 4.0% |
| guardG | 117 | 4.0% |
| crouch dash forward into guardG | 106 | 3.6% |
| punchP | 97 | 3.3% |
| throwP+G | 94 | 3.2% |
| punchP into Double KnucklePP | 90 | 3.0% |
| forward dash into guardG | 67 | 2.3% |
| guardG into evade down | 64 | 2.2% |
| evade down into forward dash | 61 | 2.1% |
| forward movement into Double KnucklePP | 56 | 1.9% |
| evade up into forward dash | 52 | 1.8% |
| forward dash into forward movement | 45 | 1.5% |
259 further openings account for the other 1,385 rounds.
Counted from 731 of the 745 matches played. The rest were not pulled for openings.
