VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Akira

musesohn

Career matches321
Career win rate67.0%
Round win rate61.2%
Peak rank32
Distinct opponents28
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira3232121510667.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Goh1412285.7%+13.4
Lion85362.5%-17.6
Akira74357.1%-13.4
Wolf76185.7%+10.9
Jeffry54180.0%+2.9
Pai53260.0%-14.1
Dural330100.0%+36.2
Lei Fei32166.7%-4.3
Taka21150.0%-33.6
Jacky1010.0%-63.3
Kage110100.0%+26.5
Sarah110100.0%+17.9
Shun110100.0%+38.3

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Single Wall106460.0%-14.1
Breakable Full Fence64266.7%-7.2
Half Fence64266.7%-6.7
Open660100.0%+27.7
Breakable Half Fence550100.0%+28.1
Full Fence and Open53260.0%-7.7
Low Fence54180.0%+5.9
Octagon54180.0%+5.5
Rectangle53260.0%-23.7
Full Fence220100.0%+24.3

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls2975.9%75.3%+0.6
No walls2176.2%73.4%+2.8

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

rocketopunch (Rank 30)52340.0%
NORESPECT (Rank 32)440100.0%
TERA (Rank 25)440100.0%
m01ch1 (Rank 30)32166.7%
yamaneko (Rank 32)32166.7%
zaduhkj (Rank 34)31233.3%
えびもち (Rank 32)32166.7%
ヤーマン (Rank 32)330100.0%
무파ZeroBlue (Rank 34)330100.0%
Agito (Rank 25)220100.0%
PKG (Rank 28)21150.0%
Wonda15426 (Rank 28)220100.0%
jinjin (Rank 31)220100.0%
r1s1d8 (Rank 28)21150.0%
seobin_papa (Rank 31)2020.0%
あーにぃ (Rank 28)220100.0%
鳩男 (Rank 30)220100.0%
SEGAAAAAA (Rank 26)110100.0%
juste (Rank 28)1010.0%
ttfour@サラしかできないw (Rank 23)110100.0%
windowkhs (Rank 26)1010.0%
うをん (Rank 30)110100.0%
アベル (Rank 28)110100.0%
ホイ (Rank 34)1010.0%
大谷 小平 (Rank 35)110100.0%

Most played opponents, most recent first

무파ZeroBlue (Rank 34)2026/09/12330100.0%
m01ch1 (Rank 30)2026/09/1232166.7%
大谷 小平 (Rank 35)2026/09/12110100.0%
ヤーマン (Rank 32)2026/09/12330100.0%
NORESPECT (Rank 32)2026/09/12440100.0%
PKG (Rank 28)2026/08/2521150.0%
zaduhkj (Rank 34)2026/08/2531233.3%
yamaneko (Rank 32)2026/08/2532166.7%
えびもち (Rank 32)2026/08/2532166.7%
seobin_papa (Rank 31)2026/08/252020.0%
鳩男 (Rank 30)2026/08/25220100.0%
rocketopunch (Rank 30)2026/08/2552340.0%
ホイ (Rank 34)2026/08/251010.0%
Wonda15426 (Rank 28)2026/08/25220100.0%
juste (Rank 28)2026/08/251010.0%
jinjin (Rank 31)2026/06/12220100.0%
r1s1d8 (Rank 28)2026/06/1121150.0%
windowkhs (Rank 26)2026/06/111010.0%
Agito (Rank 25)2026/06/11220100.0%
あーにぃ (Rank 28)2026/06/11220100.0%
アベル (Rank 28)2026/06/11110100.0%
SEGAAAAAA (Rank 26)2026/06/11110100.0%
うをん (Rank 30)2026/06/10110100.0%
TERA (Rank 25)2026/06/02440100.0%
ttfour@サラしかできないw (Rank 23)2026/05/23110100.0%

Round openings

Akira

backdash into backward movement2912.1%
crouch into Housui2P2610.9%
backdash into guardG229.2%
forward movement into KansuitaiPK156.3%
backdash into Chouzan Housui46P+K145.9%
backdash into Jouho Senshou46P145.9%
forward dash into Jouho Touken6P135.4%
backdash into Souka Housui3P+K93.8%
forward movement into punchP93.8%
backdash72.9%
Jouho Touken6P62.5%
backdash into Chouyoushu1P62.5%
backdash into Kaikyusei4P41.7%
backdash into forward punch+kick6P+K41.7%
evade up into Rimon Chouchu66P41.7%

39 further openings account for the other 57 rounds.