VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Pai

Chocoballmara3P

Career matches1,652
Career win rate68.9%
Round win rate61.5%
Peak rank38
Distinct opponents195
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Pai3874847427463.4%
Jeffry352151605574.4%
El Blaze352021435970.8%
Lau341701234772.3%
Jean341661204672.3%
Jacky32100782278.0%
Akira283629780.6%
Sarah26129375.0%
Kage2621150.0%
Lion26110100.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira103723169.9%+3.9
Lion53282552.8%-11.5
Jacky51341766.7%-2.5
Goh47321568.1%-3.4
Lau47291861.7%-10.8
Kage43271662.8%-6.2
Pai3829976.3%+10.7
Lei Fei3628877.8%+7.0
Wolf35251071.4%+0.9
Vanessa3431391.2%+16.1
Sarah3226681.2%+10.6
Jeffry3022873.3%-1.5
Jean2921872.4%-0.9
Shun2416866.7%-2.6
Aoi2318578.3%+4.0
Brad169756.2%-22.5
Eileen96366.7%-0.4
Taka98188.9%+8.8
El Blaze32166.7%+9.9

0 of 11 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 11 questions at once; about 0.6 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence94633167.0%-5.3
Breakable Full Fence86543262.8%-9.0
Rectangle83562767.5%-0.3
Octagon61441772.1%+5.0
Low Fence60461476.7%+4.6
Full Fence56391769.6%+4.3
Half Fence55451081.8%+12.7
Single Wall55381769.1%+1.1
Open48341470.8%-0.4
Full Fence and Open3122971.0%-0.4

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls43569.2%69.2%+0.0
No walls16372.4%70.6%+1.8

Walls against open: -1.8 points (95% range -10.4 to +6.9), p 0.691 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ヘニオ (Rank 34)2026/09/12169756.2%
ごちももも (Rank 35)2026/09/12129375.0%
CLEARCARE (Rank 41)2026/08/28102820.0%
umiyama_kai (Rank 39)2026/08/2894544.4%
Re:Biz (Rank 35)2026/08/2886275.0%
nanami.madogiwa (Rank 35)2026/08/2175271.4%
AiokometeZ (Rank 23)2026/08/2110100100.0%
TAPIOKA (Rank 29)2026/08/04770100.0%
interceptor (Rank 41)2026/08/04125741.7%
azn3_ayapin (Rank 35)2026/08/0438241463.2%
nassy-0106 (Rank 37)2026/08/0485362.5%
PuzzG/ぱず爺 (Rank 35)2026/08/04116554.5%
kampfarkz (Rank 33)2026/08/0497277.8%
a_h_i_k_o (Rank 26)2026/08/041513286.7%
めっちゃセコいラウ (Rank 39)2026/08/0484450.0%
ふかふか (Rank 38)2026/08/0485362.5%
てーらい (Rank 32)2026/07/31119281.8%
shuri_nero (Rank 32)2026/07/3176185.7%
monky-d-taku (Rank 28)2026/07/3165183.3%
gin-chaman (Rank 28)2026/07/23880100.0%
MIES/ミース (Rank 26)2026/07/2275271.4%
NO-NAMENANASI774 (Rank 33)2026/07/0397277.8%
Grandpa__Jean (Rank 41)2026/07/0385362.5%
sper8469 (Rank 23)2026/07/02660100.0%
★★★★★ (Rank 31)2026/07/02770100.0%

Round openings

Every character

Senchuken6P29411.2%
backdash into evade up29411.2%
backdash into Honrakukyaku46K+G1837.0%
forward movement into punchP1616.1%
backdash into evade down1385.3%
Elbow Butt6P642.4%
forward movement into Renshou632.4%
backward movement into evade up532.0%
Middle Smash6P491.9%
Chugeki6P471.8%
backdash into punchP431.6%
backdash into Double Hammer Down43P401.5%
backdash into throwP+G341.3%
Honshin Soukyaku1K+G into guardG281.1%
crouch into Senchutai261.0%

403 further openings account for the other 1,105 rounds.

Pai

Senchuken6P29420.6%
backdash into Honrakukyaku46K+G18312.8%
backdash into evade up1258.8%
forward movement into punchP1137.9%
forward movement into RenshouPP624.3%
backdash into evade down584.1%
Honshin Soukyaku1K+G into guardG282.0%
backdash into punchP261.8%
backward movement into evade up261.8%
Honshin Soukyaku1K+G221.5%
crouch into Senchutai3K201.4%
Hi'en Tankyaku9K191.3%
Honshin Soukyaku1K+G into kickK181.3%
backdash into throwP+G171.2%
backdash into Ensei Toukyaku46K141.0%

161 further openings account for the other 401 rounds.

Jeffry

Elbow Butt6P6418.1%
backdash into evade up4211.9%
backdash into Double Hammer Down43P4011.3%
backdash into evade down205.7%
backdash into Tsunami Beat3K+G185.1%
backdash into Head Attack46P+K154.2%
backdash into Megaton Knuckle43P+K133.7%
forward movement into Double KnucklePP102.8%
Ducking Low2K+G82.3%
crouch dash forward into Knee Attack6K82.3%
backward movement into evade up72.0%
backdash into punchP61.7%
crouch dash forward into throwP+G61.7%
forward movement into punchP61.7%
crouch into Low Knuckle2P51.4%

61 further openings account for the other 86 rounds.

Lau

Chugeki6P4718.2%
backdash into evade up4417.1%
Fukko Kensou1P145.4%
backdash into evade down145.4%
backward movement into Chugeki6P93.5%
Fukko Kensou1P into guardG83.1%
backward movement into evade up62.3%
crouch into Senchutai3K62.3%
Chugeki6P into punchP51.9%
backdash into Sako Soushou4P+K51.9%
backdash into punchP51.9%
evade up into crouch dash forward51.9%
Senchutai3K into guardG41.6%
backdash into Honten Rakutoutai46K+G41.6%
backdash into Kosoushou46P41.6%

50 further openings account for the other 78 rounds.

Jacky

Middle Smash6P4921.9%
backdash into evade up4017.9%
backdash into evade down208.9%
backdash into Spin Heel Sword4K+G177.6%
backward movement into evade up114.9%
backdash into throwP+G52.2%
forward movement into Jab Double StraightPPP41.8%
Low Spin Kick1K+G into guardG31.3%
Middle Smash6P into crouch dash forward31.3%
Side Hook Turn44P31.3%
Spinning Kick Turn44K31.3%
backdash into guardG31.3%
backward movement into throwP+G31.3%
evade up into crouch dash forward31.3%
Low Spin Kick1K+G into kickK20.9%

42 further openings account for the other 55 rounds.

El Blaze

forward movement into punchP2914.9%
backdash into evade up2713.9%
Shadow Strike6P189.3%
backdash into Head Smash Kick46K189.3%
backdash into evade down168.2%
backdash into Darkness Sword43K+G63.1%
Demon Dance9P+K into Demon's Tail9P+KK52.6%
Rolling Low Knuckle1P52.6%
backdash into Demon's Tail9P+KK52.6%
Rolling Low Knuckle1P into guardG42.1%
backdash into punchP42.1%
forward movement into Jab~High KickPK42.1%
forward movement into Keen Edge ComboPPP42.1%
forward movement into Quick HookPP42.1%
backdash into throwP+G31.6%

33 further openings account for the other 42 rounds.

Akira

Rimon Chouchu66P912.5%
backdash into evade up79.7%
backdash into evade down45.6%
forward movement into punchP45.6%
Chouyoushu1P34.2%
Chouyoushu1P into forward dash22.8%
Chouyoushu1P into punchP22.8%
Jouho Touken6P into forward dash22.8%
Jouho Touken6P into punchP22.8%
Rimon Chouchu66P into Jouho Touken6P22.8%
Senzankou66P+K into throwP+G22.8%
backdash into Jouho Senshou46P22.8%
backdash into Koboku214P22.8%
backward movement into punchP22.8%
crouch dash back into Koboku214P22.8%

23 further openings account for the other 25 rounds.

Jean

backdash into Kake'uchi46P812.1%
Tate'enpi33P into Hangetsu NirenzukiP+K69.1%
Gyaku Seikenzuki66P57.6%
Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK57.6%
Yoko'enpi6P46.1%
backdash into Doumawashi Kaitengeri46K+G34.5%
backdash into evade down34.5%
backdash into evade up34.5%
backdash into Shutoukiri4P23.0%
crouch into Tate'enpi~Tenkai Hizageri33PK23.0%
forward movement into punchP23.0%
punchP23.0%
Hizageri4K into KounirenPP11.5%
Hizageri4K into Kousenshu4KP11.5%
Hizageri4K into Kouyoushu4KK11.5%

18 further openings account for the other 18 rounds.

Kage

backdash into evade up535.7%
Hiji'uchi6P17.1%
Rasen4P17.1%
Ryu'eikyaku66K17.1%
Yokoshutou4P+K into Sunebarai4P+KP17.1%
backdash into Gen'you4K+G17.1%
backdash into evade down17.1%
crouch into Jizuridan2P17.1%
evade up17.1%
evade up into Ryubigeri4KK17.1%

Lion

Juchou Senshou8P+K114.3%
backdash into In'you4P114.3%
backdash into Kishitsu Kasensou43P114.3%
backdash into evade down114.3%
crouch dash back into Shaho Shasousui1P+K114.3%
evade up into crouch dash forward114.3%
forward movement into punchP114.3%

Sarah

Back Knuckle Turn44P into crouch114.3%
Rising Elbow6P114.3%
Rising Elbow6P into kickK114.3%
backdash into Crescent Heel4K+G114.3%
backdash into evade down114.3%
backdash into evade up114.3%
forward movement into Punch High KickPK114.3%