Virtua Fighter 5 REVO · v1.10 · Region: Asia
D__beppin__
Characters played — VF5's own record
| Kage | 34 | 1,587 | 863 | 724 | 54.4% |
|---|---|---|---|---|---|
| Jacky | 27 | 529 | 306 | 223 | 57.8% |
| Goh | 27 | 449 | 228 | 221 | 50.8% |
| Wolf | 26 | 1 | 0 | 1 | 0.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| El Blaze | 7 | 5 | 2 | 71.4% | +18.1 |
|---|---|---|---|---|---|
| Lau | 6 | 1 | 5 | 16.7% | -25.7 |
| Sarah | 6 | 3 | 3 | 50.0% | +9.5 |
| Jacky | 5 | 5 | 0 | 100.0% | +58.1 |
| Wolf | 5 | 2 | 3 | 40.0% | -7.4 |
| Lei Fei | 4 | 3 | 1 | 75.0% | +12.0 |
| Lion | 4 | 2 | 2 | 50.0% | +12.1 |
| Akira | 3 | 1 | 2 | 33.3% | -24.9 |
| Brad | 3 | 0 | 3 | 0.0% | -52.4 |
| Shun | 3 | 1 | 2 | 33.3% | -13.9 |
| Jean | 2 | 0 | 2 | 0.0% | -36.7 |
| Kage | 2 | 0 | 2 | 0.0% | -39.2 |
| Vanessa | 2 | 2 | 0 | 100.0% | +64.4 |
| Aoi | 1 | 0 | 1 | 0.0% | -67.1 |
| Goh | 1 | 1 | 0 | 100.0% | +59.4 |
| Jeffry | 1 | 0 | 1 | 0.0% | -56.7 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 8 | 2 | 6 | 25.0% | -20.9 |
|---|---|---|---|---|---|
| Full Fence and Open | 7 | 4 | 3 | 57.1% | +21.0 |
| Open | 7 | 4 | 3 | 57.1% | +7.6 |
| Rectangle | 7 | 4 | 3 | 57.1% | +2.1 |
| Octagon | 6 | 3 | 3 | 50.0% | -3.8 |
| Breakable Half Fence | 5 | 4 | 1 | 80.0% | +34.2 |
| Full Fence | 5 | 1 | 4 | 20.0% | -19.2 |
| Single Wall | 4 | 0 | 4 | 0.0% | -60.8 |
| Breakable Full Fence | 3 | 1 | 2 | 33.3% | -7.8 |
| Low Fence | 3 | 3 | 0 | 100.0% | +54.9 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 34 | 44.1% | 47.2% | -3.1 |
| No walls | 14 | 50.0% | 51.7% | -1.7 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| Penoco (Rank 24) | 4 | 3 | 1 | 75.0% |
|---|---|---|---|---|
| 拳四郎 (Rank 29) | 3 | 1 | 2 | 33.3% |
| HaseMasa (Rank 26) | 2 | 0 | 2 | 0.0% |
| Nox (Rank 24) | 2 | 0 | 2 | 0.0% |
| mikkunn3277 (Rank 24) | 2 | 2 | 0 | 100.0% |
| え~る (Rank 30) | 2 | 2 | 0 | 100.0% |
| お~ちゃん (Rank 33) | 2 | 2 | 0 | 100.0% |
| テオ (Rank 32) | 2 | 1 | 1 | 50.0% |
| 弱者 (Rank 29) | 2 | 0 | 2 | 0.0% |
| Hi:D (Rank 32) | 1 | 0 | 1 | 0.0% |
| Koromo (Rank 32) | 1 | 0 | 1 | 0.0% |
| SHUSHUSHU (Rank 30) | 1 | 0 | 1 | 0.0% |
| TOMORV (Rank 27) | 1 | 1 | 0 | 100.0% |
| Toragoto (Rank 27) | 1 | 0 | 1 | 0.0% |
| abcdkazu1986 (Rank 35) | 1 | 0 | 1 | 0.0% |
| jackgnhang (Rank 28) | 1 | 0 | 1 | 0.0% |
| tatsuya_doragon8741 (Rank 30) | 1 | 0 | 1 | 0.0% |
| じんどば (Rank 24) | 1 | 1 | 0 | 100.0% |
| せいねん (Rank 31) | 1 | 0 | 1 | 0.0% |
| ちょっぱぁ~ (Rank 36) | 1 | 0 | 1 | 0.0% |
| なつ (Rank 30) | 1 | 1 | 0 | 100.0% |
| ぬっき~@ 超小心者 (Rank 33) | 1 | 1 | 0 | 100.0% |
| ようかん (Rank 36) | 1 | 0 | 1 | 0.0% |
| ズサ齋藤 (Rank 26) | 1 | 1 | 0 | 100.0% |
| タイヨウ (Rank 29) | 1 | 0 | 1 | 0.0% |
Most played opponents, most recent first
| せいねん (Rank 31) | 2026/09/18 | 1 | 0 | 1 | 0.0% |
|---|---|---|---|---|---|
| tatsuya_doragon8741 (Rank 30) | 2026/09/18 | 1 | 0 | 1 | 0.0% |
| え~る (Rank 30) | 2026/09/18 | 2 | 2 | 0 | 100.0% |
| Hi:D (Rank 32) | 2026/09/18 | 1 | 0 | 1 | 0.0% |
| mikkunn3277 (Rank 24) | 2026/09/18 | 2 | 2 | 0 | 100.0% |
| なつ (Rank 30) | 2026/08/27 | 1 | 1 | 0 | 100.0% |
| じんどば (Rank 24) | 2026/08/27 | 1 | 1 | 0 | 100.0% |
| 弱者 (Rank 29) | 2026/08/27 | 2 | 0 | 2 | 0.0% |
| HaseMasa (Rank 26) | 2026/08/25 | 2 | 0 | 2 | 0.0% |
| TOMORV (Rank 27) | 2026/08/22 | 1 | 1 | 0 | 100.0% |
| Penoco (Rank 24) | 2026/08/22 | 4 | 3 | 1 | 75.0% |
| abcdkazu1986 (Rank 35) | 2026/07/17 | 1 | 0 | 1 | 0.0% |
| ぬっき~@ 超小心者 (Rank 33) | 2026/07/14 | 1 | 1 | 0 | 100.0% |
| ズサ齋藤 (Rank 26) | 2026/06/27 | 1 | 1 | 0 | 100.0% |
| SHUSHUSHU (Rank 30) | 2026/06/13 | 1 | 0 | 1 | 0.0% |
| jackgnhang (Rank 28) | 2026/06/13 | 1 | 0 | 1 | 0.0% |
| 拳四郎 (Rank 29) | 2026/05/09 | 3 | 1 | 2 | 33.3% |
| Koromo (Rank 32) | 2026/05/07 | 1 | 0 | 1 | 0.0% |
| ちょっぱぁ~ (Rank 36) | 2026/05/07 | 1 | 0 | 1 | 0.0% |
| ようかん (Rank 36) | 2026/05/07 | 1 | 0 | 1 | 0.0% |
| テオ (Rank 32) | 2026/05/07 | 2 | 1 | 1 | 50.0% |
| お~ちゃん (Rank 33) | 2026/04/25 | 2 | 2 | 0 | 100.0% |
| タイヨウ (Rank 29) | 2026/04/24 | 1 | 0 | 1 | 0.0% |
| Nox (Rank 24) | 2026/04/19 | 2 | 0 | 2 | 0.0% |
| Toragoto (Rank 27) | 2026/04/08 | 1 | 0 | 1 | 0.0% |
Round openings
Every character
| backdash into Furikakato OtoshiK+G | 18 | 8.4% |
|---|---|---|
| Dash Hammer Kick66K | 12 | 5.6% |
| Hagakure-ryu In Raijingeki46P+K | 8 | 3.8% |
| Middle Smash6P into Middle Smash Sword6PK | 8 | 3.8% |
| backdash into Spin Heel Sword4K+G | 8 | 3.8% |
| Soukyu46P | 7 | 3.3% |
| Ura Tsumujigeri44K | 7 | 3.3% |
| Rasen4P into Rasen Urageri4PK | 6 | 2.8% |
| ResshouPP into SandangekiPPP | 6 | 2.8% |
| Step-in Middle Kick66K+G | 6 | 2.8% |
| backdash into Kodachinuki4K | 6 | 2.8% |
| forward dash into High Angle Upper Kick6K | 6 | 2.8% |
| Low Spin Kick1K+G | 5 | 2.4% |
| backdash into Beat KnuckleP+K | 5 | 2.4% |
| Ryu'eikyaku66K | 4 | 1.9% |
75 further openings account for the other 101 rounds.
Kage
| backdash into Furikakato OtoshiK+G | 18 | 18.9% |
|---|---|---|
| Hagakure-ryu In Raijingeki46P+K | 8 | 8.4% |
| Ura Tsumujigeri44K | 7 | 7.4% |
| Rasen4P into Rasen Urageri4PK | 6 | 6.3% |
| ResshouPP into SandangekiPPP | 6 | 6.3% |
| backdash into Kodachinuki4K | 6 | 6.3% |
| Ryu'eikyaku66K | 4 | 4.2% |
| punchP into ResshouPP | 3 | 3.2% |
| Nagiharai6P+K | 2 | 2.1% |
| Rasen4P | 2 | 2.1% |
| Rasen4P into backdash | 2 | 2.1% |
| Rasen4P into forward dash | 2 | 2.1% |
| Rasen4P into kickK | 2 | 2.1% |
| backdash into Ura Tsumujigeri44K | 2 | 2.1% |
| backward movement into Hagakure-ryu In Raijingeki46P+K | 2 | 2.1% |
23 further openings account for the other 23 rounds.
Jacky
| Dash Hammer Kick66K | 12 | 16.7% |
|---|---|---|
| Middle Smash6P into Middle Smash Sword6PK | 8 | 11.1% |
| backdash into Spin Heel Sword4K+G | 8 | 11.1% |
| Step-in Middle Kick66K+G | 6 | 8.3% |
| forward dash into High Angle Upper Kick6K | 6 | 8.3% |
| Low Spin Kick1K+G | 5 | 6.9% |
| backdash into Beat KnuckleP+K | 5 | 6.9% |
| Low Spin Kick1K+G into guardG | 2 | 2.8% |
| guardG into Beat Spin KickP+KK | 2 | 2.8% |
| High Angle Upper Kick6K | 1 | 1.4% |
| Lightning Kick 12K+G into guardG | 1 | 1.4% |
| Low Spin Kick1K+G into backdash | 1 | 1.4% |
| Middle Smash6P | 1 | 1.4% |
| Middle Smash6P into Middle Smash Back Knuckle6PP | 1 | 1.4% |
| Spinning Back Knuckle4P into Double Back Knuckle4PP | 1 | 1.4% |
12 further openings account for the other 12 rounds.
Goh
| Soukyu46P | 7 | 17.5% |
|---|---|---|
| backdash into Batousatsu3KP | 4 | 10.0% |
| Maegeri3K into Batousatsu3KP | 3 | 7.5% |
| backward movement into Hiji'ate6P | 3 | 7.5% |
| backdash into Kusabigeri2K | 2 | 5.0% |
| backdash into Maegeri3K | 2 | 5.0% |
| backdash into Shouzuka Okuri1P+K | 2 | 5.0% |
| backward movement into Soukyu46P | 2 | 5.0% |
| kickK | 2 | 5.0% |
| Haraigeri2K+G into forward dash | 1 | 2.5% |
| Ni'oudaoshi3K+G into Sune'uchi2P | 1 | 2.5% |
| Ni'oudaoshi3K+G into guardG | 1 | 2.5% |
| Shouzuka Okuri1P+K into backdash | 1 | 2.5% |
| Tsukikage6K | 1 | 2.5% |
| backdash | 1 | 2.5% |
7 further openings account for the other 7 rounds.
Wolf
| crouch into Arrow Knuckle3P | 2 | 33.3% |
|---|---|---|
| Arrow Knuckle3P | 1 | 16.7% |
| Jab StraightPP into One Two UpperPPP | 1 | 16.7% |
| crouch into Low Hammer2P | 1 | 16.7% |
| punchP | 1 | 16.7% |
