Virtua Fighter 5 REVO · v1.10 · Region: Asia
たたみ
Characters played — VF5's own record
| Taka | 40 | 4,333 | 2,256 | 2,077 | 52.1% |
|---|---|---|---|---|---|
| Akira | — | 1,498 | 772 | 726 | 51.5% |
| Jeffry | 39 | 1,444 | 776 | 668 | 53.7% |
| Jacky | 37 | 1,227 | 677 | 550 | 55.2% |
| Lion | 37 | 776 | 443 | 333 | 57.1% |
| Jean | 38 | 725 | 410 | 315 | 56.5% |
| Brad | 38 | 722 | 411 | 311 | 56.9% |
| Kage | — | 669 | 382 | 287 | 57.1% |
| Shun | — | 514 | 291 | 223 | 56.6% |
| Pai | — | 458 | 274 | 184 | 59.8% |
| Lau | 36 | 404 | 245 | 159 | 60.6% |
| Vanessa | 28 | 29 | 24 | 5 | 82.8% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 186 | 91 | 95 | 48.9% | -4.3 |
|---|---|---|---|---|---|
| Kage | 182 | 94 | 88 | 51.6% | -1.1 |
| Jacky | 178 | 103 | 75 | 57.9% | +6.0 |
| Lion | 157 | 90 | 67 | 57.3% | +7.1 |
| Lau | 139 | 80 | 59 | 57.5% | +4.9 |
| Brad | 122 | 58 | 64 | 47.5% | -5.1 |
| Jean | 116 | 63 | 53 | 54.3% | -1.3 |
| Goh | 108 | 57 | 51 | 52.8% | -0.9 |
| Sarah | 108 | 56 | 52 | 51.9% | -5.0 |
| Lei Fei | 106 | 64 | 42 | 60.4% | +6.7 |
| Shun | 104 | 40 | 64 | 38.5% | -10.8 |
| Pai | 84 | 44 | 40 | 52.4% | +1.9 |
| Aoi | 81 | 45 | 36 | 55.6% | +1.2 |
| Wolf | 80 | 48 | 32 | 60.0% | +8.7 |
| El Blaze | 73 | 36 | 37 | 49.3% | -2.1 |
| Vanessa | 72 | 35 | 37 | 48.6% | -6.5 |
| Jeffry | 71 | 36 | 35 | 50.7% | -3.1 |
| Taka | 26 | 16 | 10 | 61.5% | +5.9 |
| Eileen | 24 | 9 | 15 | 37.5% | -10.3 |
| Dural | 9 | 4 | 5 | 44.4% | -3.6 |
0 of 17 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 17 questions at once; about 0.9 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Half Fence | 243 | 125 | 118 | 51.4% | -0.8 |
|---|---|---|---|---|---|
| Rectangle | 230 | 128 | 102 | 55.6% | +3.5 |
| Octagon | 218 | 108 | 110 | 49.5% | -3.9 |
| Breakable Full Fence | 208 | 106 | 102 | 51.0% | -0.7 |
| Open | 193 | 105 | 88 | 54.4% | -0.1 |
| Single Wall | 190 | 100 | 90 | 52.6% | -0.8 |
| Full Fence | 186 | 105 | 81 | 56.5% | +4.3 |
| Half Fence | 172 | 91 | 81 | 52.9% | +1.5 |
| Low Fence | 172 | 90 | 82 | 52.3% | -0.8 |
| Full Fence and Open | 104 | 52 | 52 | 50.0% | -3.3 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 1,257 | 52.7% | 52.3% | +0.5 |
| No walls | 555 | 53.2% | 53.6% | -0.5 |
Walls against open: +1.0 points (95% range -4.7 to +6.6), p 0.739 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| ふかふか (Rank 38) | 36 | 19 | 17 | 52.8% |
|---|---|---|---|---|
| jijitax4 (Rank 38) | 34 | 16 | 18 | 47.1% |
| ねこむーと (Rank 38) | 29 | 13 | 16 | 44.8% |
| デネ (Rank 41) | 28 | 12 | 16 | 42.9% |
| lapislazuli (Rank 36) | 24 | 17 | 7 | 70.8% |
| ゲッパー (Rank 38) | 23 | 8 | 15 | 34.8% |
| mahiro_725 (Rank 36) | 22 | 16 | 6 | 72.7% |
| Source-chaude-Pa (Rank 40) | 21 | 13 | 8 | 61.9% |
| うるヲ参拾 (Rank 38) | 20 | 3 | 17 | 15.0% |
| 小名浜DC (Rank 36) | 20 | 11 | 9 | 55.0% |
| no-0809 (Rank 38) | 19 | 7 | 12 | 36.8% |
| hattori1357 (Rank 38) | 18 | 11 | 7 | 61.1% |
| ontama_kagaho (Rank 35) | 18 | 12 | 6 | 66.7% |
| けいすけ新宿 (Rank 32) | 18 | 11 | 7 | 61.1% |
| NEWTYPE (Rank 40) | 17 | 4 | 13 | 23.5% |
| stepan_BVFA (Rank 38) | 17 | 14 | 3 | 82.3% |
| どっせ (Rank 42) | 17 | 6 | 11 | 35.3% |
| RUSH (Rank 38) | 17 | 7 | 10 | 41.2% |
| みんみんさん (Rank 35) | 16 | 13 | 3 | 81.2% |
| W_takahashi_LJ (Rank 38) | 15 | 10 | 5 | 66.7% |
| lost-growth6050 (Rank 41) | 15 | 5 | 10 | 33.3% |
| reiya---0602 (Rank 36) | 14 | 6 | 8 | 42.9% |
| shuri_nero (Rank 35) | 14 | 9 | 5 | 64.3% |
| いえす (Rank 40) | 14 | 11 | 3 | 78.6% |
| 究極無敵 (Rank 37) | 14 | 10 | 4 | 71.4% |
Most played opponents, most recent first
| ねこむーと (Rank 38) | 2026/09/17 | 29 | 13 | 16 | 44.8% |
|---|---|---|---|---|---|
| みんみんさん (Rank 35) | 2026/09/16 | 16 | 13 | 3 | 81.2% |
| RUSH (Rank 38) | 2026/09/14 | 17 | 7 | 10 | 41.2% |
| ゲッパー (Rank 38) | 2026/09/12 | 23 | 8 | 15 | 34.8% |
| どっせ (Rank 42) | 2026/09/12 | 17 | 6 | 11 | 35.3% |
| NEWTYPE (Rank 40) | 2026/09/11 | 17 | 4 | 13 | 23.5% |
| 究極無敵 (Rank 37) | 2026/09/11 | 14 | 10 | 4 | 71.4% |
| 小名浜DC (Rank 36) | 2026/09/09 | 20 | 11 | 9 | 55.0% |
| reiya---0602 (Rank 36) | 2026/09/09 | 14 | 6 | 8 | 42.9% |
| デネ (Rank 41) | 2026/09/09 | 28 | 12 | 16 | 42.9% |
| mahiro_725 (Rank 36) | 2026/09/08 | 22 | 16 | 6 | 72.7% |
| hattori1357 (Rank 38) | 2026/09/06 | 18 | 11 | 7 | 61.1% |
| stepan_BVFA (Rank 38) | 2026/09/03 | 17 | 14 | 3 | 82.3% |
| うるヲ参拾 (Rank 38) | 2026/09/02 | 20 | 3 | 17 | 15.0% |
| jijitax4 (Rank 38) | 2026/08/30 | 34 | 16 | 18 | 47.1% |
| ふかふか (Rank 38) | 2026/08/04 | 36 | 19 | 17 | 52.8% |
| lost-growth6050 (Rank 41) | 2026/08/04 | 15 | 5 | 10 | 33.3% |
| Source-chaude-Pa (Rank 40) | 2026/07/29 | 21 | 13 | 8 | 61.9% |
| W_takahashi_LJ (Rank 38) | 2026/07/28 | 15 | 10 | 5 | 66.7% |
| けいすけ新宿 (Rank 32) | 2026/07/02 | 18 | 11 | 7 | 61.1% |
| shuri_nero (Rank 35) | 2026/07/02 | 14 | 9 | 5 | 64.3% |
| no-0809 (Rank 38) | 2026/07/02 | 19 | 7 | 12 | 36.8% |
| いえす (Rank 40) | 2026/06/30 | 14 | 11 | 3 | 78.6% |
| lapislazuli (Rank 36) | 2026/06/30 | 24 | 17 | 7 | 70.8% |
| ontama_kagaho (Rank 35) | 2026/06/05 | 18 | 12 | 6 | 66.7% |
Round openings
Every character
| kickK | 659 | 8.1% |
|---|---|---|
| crouch dash forward into evade down | 652 | 8.0% |
| crouch dash forward into guardG | 574 | 7.0% |
| forward movement into punchP | 473 | 5.8% |
| evade down into guardG | 427 | 5.2% |
| guardG into evade down | 283 | 3.5% |
| crouch dash back into guardG | 253 | 3.1% |
| Shita Harite2P | 169 | 2.1% |
| forward movement into Tsuppari 2PP | 145 | 1.8% |
| backdash into evade up | 144 | 1.8% |
| crouch dash back into backdash | 121 | 1.5% |
| punchP | 117 | 1.4% |
| crouch dash forward into forward dash | 100 | 1.2% |
| crouch dash back into evade down | 91 | 1.1% |
| backdash into guardG | 89 | 1.1% |
681 further openings account for the other 3,861 rounds.
Counted from 2,019 of the 2,020 matches played. The rest were not pulled for openings.
Taka
| kickK | 656 | 17.2% |
|---|---|---|
| forward movement into punchP | 327 | 8.6% |
| crouch dash forward into evade down | 261 | 6.8% |
| crouch dash forward into guardG | 227 | 6.0% |
| evade down into guardG | 199 | 5.2% |
| Shita Harite2P | 169 | 4.4% |
| forward movement into Tsuppari 2PP | 145 | 3.8% |
| guardG into evade down | 108 | 2.8% |
| Morotezuki66P into Morote Tsuppari66PP | 77 | 2.0% |
| punchP | 77 | 2.0% |
| backdash into guardG | 66 | 1.7% |
| kickK into crouch dash forward | 56 | 1.5% |
| crouch dash forward into punchP | 55 | 1.4% |
| crouch dash forward into Shita Harite2P | 53 | 1.4% |
| crouch dash forward into Kumoyaburi4P+K | 46 | 1.2% |
207 further openings account for the other 1,287 rounds.
Jeffry
| crouch dash forward into guardG | 176 | 8.2% |
|---|---|---|
| crouch dash forward into evade down | 172 | 8.0% |
| crouch dash back into guardG | 138 | 6.4% |
| evade down into guardG | 128 | 6.0% |
| guardG into evade down | 92 | 4.3% |
| kickK into Stunner KnuckleKP | 77 | 3.6% |
| forward movement into Double KnucklePP | 63 | 2.9% |
| kickK into punchP | 63 | 2.9% |
| crouch dash back into kickK | 49 | 2.3% |
| punchP into Double KnucklePP | 49 | 2.3% |
| crouch dash back into backdash | 45 | 2.1% |
| crouch dash back into Stunner KnuckleKP | 44 | 2.0% |
| crouch dash back into evade down | 44 | 2.0% |
| Side Kick3K | 38 | 1.8% |
| forward movement into punchP | 38 | 1.8% |
182 further openings account for the other 926 rounds.
Jacky
| crouch dash forward into evade down | 79 | 8.1% |
|---|---|---|
| evade down into guardG | 55 | 5.7% |
| backdash into evade up | 49 | 5.0% |
| crouch dash forward into guardG | 46 | 4.7% |
| crouch dash back into guardG | 44 | 4.5% |
| guardG into evade down | 43 | 4.4% |
| crouch dash back into backdash | 36 | 3.7% |
| kickK into Grave BlowKP | 28 | 2.9% |
| forward movement into punchP | 26 | 2.7% |
| backdash into evade down | 23 | 2.4% |
| forward movement into Jab Double StraightPPP | 21 | 2.2% |
| Squat Straight2P | 20 | 2.1% |
| crouch dash back into evade down | 19 | 2.0% |
| Grave BlowKP into Trial KnuckleKPP | 18 | 1.9% |
| Slant Back Knuckle1P into Rage Kick1PK | 16 | 1.6% |
150 further openings account for the other 447 rounds.
Counted from 243 of the 244 matches played. The rest were not pulled for openings.
Jean
| crouch dash forward into evade down | 86 | 14.3% |
|---|---|---|
| crouch dash forward into guardG | 65 | 10.8% |
| forward movement into punchP | 41 | 6.8% |
| crouch dash back into guardG | 22 | 3.6% |
| evade down into guardG | 20 | 3.3% |
| crouch dash forward into forward dash | 17 | 2.8% |
| crouch dash forward into Agezuki3P+K | 16 | 2.7% |
| crouch dash forward into Gyaku Seikenzuki66P | 16 | 2.7% |
| backdash into evade up | 15 | 2.5% |
| crouch dash forward into Kousenshu4KP | 15 | 2.5% |
| forward movement into KounirenPP | 15 | 2.5% |
| guardG into evade down | 14 | 2.3% |
| backdash into guardG | 12 | 2.0% |
| crouch dash forward into Yoko'enpi6P | 11 | 1.8% |
| punchP | 10 | 1.7% |
112 further openings account for the other 227 rounds.
Brad
| crouch dash back into Sway Back4P+K+G | 46 | 14.7% |
|---|---|---|
| crouch dash forward into guardG | 37 | 11.8% |
| forward movement into punchP | 23 | 7.3% |
| crouch dash forward into evade down | 19 | 6.1% |
| backdash into Sway Back4P+K+G | 16 | 5.1% |
| guardG into evade down | 13 | 4.2% |
| evade down into guardG | 11 | 3.5% |
| evade down into offensive move | 8 | 2.6% |
| punchP | 8 | 2.6% |
| crouch dash back into guardG | 6 | 1.9% |
| crouch dash forward into Jolt Upper3P | 6 | 1.9% |
| Destruction Body3P+K | 5 | 1.6% |
| crouch dash forward into Elbow Hook6P | 5 | 1.6% |
| evade down into evade up | 5 | 1.6% |
| forward movement into Jab StraightPP | 5 | 1.6% |
65 further openings account for the other 100 rounds.
Lion
| crouch dash forward into evade down | 30 | 14.4% |
|---|---|---|
| forward movement into punchP | 17 | 8.2% |
| backdash into evade up | 12 | 5.8% |
| evade down into guardG | 11 | 5.3% |
| backdash into Koushutai44K | 8 | 3.9% |
| backdash into evade down | 8 | 3.9% |
| crouch dash forward into guardG | 8 | 3.9% |
| Juchou Senshou8P+K | 7 | 3.4% |
| guardG into evade down | 6 | 2.9% |
| guardG into throwP+G | 6 | 2.9% |
| backdash into Sentai4K | 5 | 2.4% |
| punchP | 5 | 2.4% |
| Dantai3K | 4 | 1.9% |
| crouch dash back into backdash | 4 | 1.9% |
| crouch dash back into evade down | 4 | 1.9% |
52 further openings account for the other 73 rounds.
Lau
| crouch dash forward into guardG | 15 | 13.2% |
|---|---|---|
| crouch dash back into backdash | 9 | 7.9% |
| guardG into evade down | 7 | 6.1% |
| crouch dash back into Sako Soushou4P+K | 6 | 5.3% |
| Souchuken2P | 5 | 4.4% |
| crouch dash back into guardG | 5 | 4.4% |
| crouch dash forward into evade down | 5 | 4.4% |
| backdash into Kosoushou46P | 4 | 3.5% |
| backdash into evade up | 4 | 3.5% |
| crouch dash back into evade down | 4 | 3.5% |
| backdash into Sako Soushou4P+K | 3 | 2.6% |
| evade down into guardG | 3 | 2.6% |
| backdash into evade down | 2 | 1.8% |
| crouch dash back into Renkanshou3PPP | 2 | 1.8% |
| crouch dash back into punchP | 2 | 1.8% |
37 further openings account for the other 38 rounds.
Not counted here: Vanessa. Their matches were not pulled for openings.
