VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10

Lei Fei

DangerGenie

  • Pai
  • Jean
Career matches212
Career win rate64.2%
Round win rate45.0%
Peak rank22
Distinct opponents7
Period2026/03/26 – 2026/10/18

Elo rating

Overall, and on each character played 10+ times

1316 Not ranked yet: the list needs 50 matches. See the Elo list →

The overall rating moves on every match, whatever was picked; a character's rating adds this player's own adjustment on it. Both run from every recorded match since v1.10; how they are worked out is on the Elo list.

Characters played — VF5's own record

Lei Fei22131864565.7%
Pai1644271761.4%
Jean1637231462.2%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Inputs per second

111 of 111 rounds counted

9.2 inputs a second (552 a minute) this season. Faster than 89% of the 4,069 regulars with enough rounds counted to compare.

By character played

Lei Fei8.047955
Pai10.864944
Jean9.254912

By opponent's character

Wolf10.864944
Jacky7.343817
Eileen7.947614
Kage8.852812
Vanessa8.751913
Sarah9.55728
El Blaze6.74033

An input is any change on the controller (a new stick direction, a button pressed or released) from the bell to the moment a round is decided, over the live time of the round. Only rounds whose inputs have been decoded are counted. Who you face changes the pace too: see the inputs-per-second article under News.

Against each character

Wolf115645.5%+9.7
Jacky54180.0%+34.5
Eileen31233.3%+16.8
Kage3030.0%-9.4
Vanessa3030.0%-47.8
Sarah2020.0%-41.1
El Blaze1010.0%-22.7

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open42250.0%+7.5
Single Wall42250.0%+21.9
Breakable Half Fence3030.0%-40.1
Full Fence31233.3%+16.8
Low Fence32166.7%+13.8
Rectangle32166.7%+30.4
Full Fence and Open2020.0%-10.2
Half Fence1010.0%-44.1

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1030.0%32.4%-2.4
No walls1154.5%42.0%+12.5

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

AFX (Rank 17)115645.5%
GrandoBrando (Rank 21)54180.0%
MangoSlice (Rank 18)5050.0%
Lukeee (Rank 26)31233.3%
itrap (Rank 31)2020.0%
Username (Rank 36)1010.0%
Wodin (Rank 25)1010.0%

Most played opponents, most recent first

Username (Rank 36)2026/10/111010.0%
AFX (Rank 17)2026/10/10115645.5%
GrandoBrando (Rank 21)2026/10/0954180.0%
itrap (Rank 31)2026/10/082020.0%
Wodin (Rank 25)2026/09/181010.0%
Lukeee (Rank 26)2026/09/1731233.3%
MangoSlice (Rank 18)2026/09/175050.0%