VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Jeffry

アルコール中学

Career matches4,365
Career win rate48.0%
Round win rate47.3%
Peak rank32
Distinct opponents395
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jeffry323,2131,5381,67547.9%
Goh2658328729649.2%
Lau2736718917851.5%
Shun2276274935.5%
El Blaze2662431969.3%
Wolf2136102627.8%
Brad21282267.1%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky119605950.4%+6.0
Akira103376635.9%-12.5
Lion82315137.8%-7.8
Wolf79423753.2%+9.3
Jeffry68254336.8%-7.9
Goh65323349.2%+6.0
Kage59223737.3%-8.3
Jean47262155.3%+11.8
Shun44261859.1%+12.5
Pai43172639.5%-8.0
Lau41192246.3%+5.3
Sarah41192246.3%-0.3
Aoi39152438.5%-7.7
Brad32151746.9%-0.2
El Blaze29141548.3%+9.7
Vanessa29151451.7%+10.1
Taka1991047.4%+0.6
Lei Fei1810855.6%+6.6
Eileen82625.0%-21.2
Dural72528.6%-15.5

0 of 14 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 14 questions at once; about 0.7 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Low Fence119576247.9%+3.7
Half Fence102475546.1%-0.2
Breakable Half Fence101485347.5%+4.3
Breakable Full Fence99514851.5%+9.6
Octagon96405641.7%-0.2
Single Wall96375938.5%-9.0
Full Fence93355837.6%-9.1
Open91444748.4%+3.2
Rectangle72363650.0%+0.8
Full Fence and Open55223340.0%-5.4

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls56345.6%44.8%+0.9
No walls30645.1%45.5%-0.4

Walls against open: +1.3 points (95% range -6.0 to +8.6), p 0.726 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

ドラゴン中学 (Rank 27)41152636.6%
orz (Rank 28)146842.9%
TAPIOKA (Rank 29)125741.7%
JAGAMARU-MIKE (Rank 27)115645.5%
maripon (Rank 28)107370.0%
jiwoonpk (Rank 31)87187.5%
カミナリおやじ (Rank 29)86275.0%
BANANA (Rank 29)73442.9%
Koutei (Rank 31)72528.6%
Shura1025 (Rank 33)71614.3%
ダストレス (Rank 17)71614.3%
Gun-Interceptor (Rank 27)64266.7%
HIROCHILL (Rank 26)65183.3%
fwnd1396 (Rank 31)65183.3%
gyoujyun (Rank 30)62433.3%
horahukin-DRZ (Rank 26)63350.0%
kansimamoto (Rank 35)6060.0%
striker0123 (Rank 29)62433.3%
takapiko-no (Rank 29)63350.0%
失礼!スマッシュ☆彡 (Rank 26)64266.7%
煽るアホは0721してろ (Rank 34)62433.3%
獣王(設定2) (Rank 30)64266.7%
ace-heads69 (Rank 29)52340.0%
misoazy (Rank 27)53260.0%
タイヨウ (Rank 33)51420.0%

Most played opponents, most recent first

BANANA (Rank 29)2026/09/0973442.9%
orz (Rank 28)2026/09/07146842.9%
TAPIOKA (Rank 29)2026/09/06125741.7%
misoazy (Rank 27)2026/09/0553260.0%
獣王(設定2) (Rank 30)2026/09/0364266.7%
Koutei (Rank 31)2026/09/0372528.6%
fwnd1396 (Rank 31)2026/09/0265183.3%
JAGAMARU-MIKE (Rank 27)2026/09/02115645.5%
ace-heads69 (Rank 29)2026/08/3152340.0%
takapiko-no (Rank 29)2026/08/2963350.0%
kansimamoto (Rank 35)2026/08/286060.0%
Gun-Interceptor (Rank 27)2026/08/2664266.7%
煽るアホは0721してろ (Rank 34)2026/08/2262433.3%
タイヨウ (Rank 33)2026/08/0551420.0%
カミナリおやじ (Rank 29)2026/08/0586275.0%
ドラゴン中学 (Rank 27)2026/08/0441152636.6%
Shura1025 (Rank 33)2026/08/0271614.3%
jiwoonpk (Rank 31)2026/08/0287187.5%
失礼!スマッシュ☆彡 (Rank 26)2026/07/2864266.7%
striker0123 (Rank 29)2026/07/2662433.3%
horahukin-DRZ (Rank 26)2026/06/1463350.0%
gyoujyun (Rank 30)2026/06/1462433.3%
maripon (Rank 28)2026/06/07107370.0%
HIROCHILL (Rank 26)2026/05/1765183.3%
ダストレス (Rank 17)2026/05/1671614.3%

Round openings

Every character

guardG into throwP+G2807.1%
crouch dash forward into throwP+G2666.8%
evade up into crouch dash forward1724.4%
throwP+G1644.2%
evade down into crouch dash forward1473.7%
crouch dash forward into evade down1403.6%
evade down into throwP+G1173.0%
evade up into throwP+G782.0%
backdash into Double Hammer Down43P701.8%
punchP into Double KnucklePP701.8%
guardG into evade up631.6%
Hell Dunk Elbow2P+K611.6%
backdash into Kenka Hook46P611.6%
Middle Hell Stab6P+K581.5%
crouch dash forward into guardG551.4%

508 further openings account for the other 2,135 rounds.

Counted from 971 of the 972 matches played. The rest were not pulled for openings.

Jeffry

crouch dash forward into throwP+G2437.5%
guardG into throwP+G1765.5%
evade up into crouch dash forward1424.4%
throwP+G1344.2%
crouch dash forward into evade down1273.9%
evade down into crouch dash forward1263.9%
evade down into throwP+G993.1%
backdash into Double Hammer Down43P702.2%
punchP into Double KnucklePP702.2%
evade up into throwP+G662.0%
Hell Dunk Elbow2P+K611.9%
backdash into Kenka Hook46P611.9%
Middle Hell Stab6P+K581.8%
crouch dash forward into guardG511.6%
punchP511.6%

312 further openings account for the other 1,685 rounds.

Counted from 795 of the 796 matches played. The rest were not pulled for openings.

Lau

guardG into throwP+G4313.2%
Honshin Hekiken1P+K164.9%
crouch dash forward into throwP+G164.9%
evade down into crouch dash forward144.3%
evade up into crouch dash forward144.3%
guardG into evade up103.1%
Koryu Tenshinkyaku6K+G92.8%
crouch dash forward into evade down82.5%
evade down into throwP+G82.5%
evade up into throwP+G72.1%
throwP+G72.1%
backdash into evade down61.9%
evade down61.9%
evade up into evade down61.9%
guardG into evade down61.9%

95 further openings account for the other 149 rounds.

Wolf

guardG into throwP+G2921.2%
throwP+G1712.4%
guardG139.5%
Jab StraightPP into One Two UpperPPP64.4%
Elbow Butt4P42.9%
evade down into guardG42.9%
guardG into punchP42.9%
Arrow Knuckle3P32.2%
backdash into Short Shoulder46P+K32.2%
punchP into Jab StraightPP32.2%
Screw Hook63214P21.5%
backdash into Kenka Kick1K+G21.5%
evade down into Low Hammer2P21.5%
evade up21.5%
evade up into guardG21.5%

35 further openings account for the other 41 rounds.

Goh

guardG into throwP+G2520.0%
guardG into evade up108.0%
guardG into evade down43.2%
crouch dash forward into Jibishou3P+K32.4%
evade up into Jibishou3P+K32.4%
evade up into crouch dash forward32.4%
evade up into throwP+G32.4%
guardG into Batousatsu3KP32.4%
throwP+G32.4%
Soukyu46P21.6%
Sune Kudaki43P21.6%
Urahiji44P21.6%
crouch dash forward into Minamo Barai2P+K21.6%
crouch dash forward into Ni'oudaoshi3K+G21.6%
crouch dash forward into throwP+G21.6%

52 further openings account for the other 56 rounds.

Shun

evade up into crouch dash forward1311.0%
Rensai Gakushu46PP into Rengeki Gakushu46PPP97.6%
evade down into throwP+G75.9%
guardG into throwP+G75.9%
evade up54.2%
guardG54.2%
crouch dash forward into evade down43.4%
evade down into Kasen Zenbokushou6PP43.4%
evade down into crouch dash forward43.4%
crouch dash forward into throwP+G32.5%
offensive move32.5%
throwP+G32.5%
Getsuga Gakushu46P into Rensai Gakushu46PP21.7%
Tenshin Souchushou6P+K21.7%
crouch dash forward into Fukuchougeki2P21.7%

39 further openings account for the other 45 rounds.

El Blaze

Straight6P+K into Quick Combo6P+KP225.0%
Jumping Hammer Knuckle8P+K112.5%
Volcano Upper4P+K112.5%
crouch dash back into Rocket Discharge6P+K+G112.5%
crouch dash forward into throwP+G112.5%
evade down into crouch dash forward112.5%
evade up into evade down112.5%

Brad

Middle Spin Kick66K125.0%
Sway Back4P+K+G into Mighty Knee UpperK125.0%
guardG into evade up125.0%
kickK125.0%