Virtua Fighter 5 REVO · v1.10 · Region: Asia
CRすーぱー福の神
Characters played — VF5's own record
| Taka | 41 | 2,257 | 1,208 | 1,049 | 53.5% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Shun | 39 | 26 | 13 | 66.7% | +25.6 |
|---|---|---|---|---|---|
| Vanessa | 38 | 12 | 26 | 31.6% | -7.9 |
| Aoi | 26 | 16 | 10 | 61.5% | +5.3 |
| Lau | 23 | 10 | 13 | 43.5% | +1.3 |
| Jacky | 22 | 10 | 12 | 45.5% | -8.3 |
| Sarah | 22 | 7 | 15 | 31.8% | -16.8 |
| Kage | 21 | 7 | 14 | 33.3% | -14.6 |
| Lei Fei | 16 | 10 | 6 | 62.5% | +15.8 |
| Lion | 15 | 10 | 5 | 66.7% | +21.2 |
| Brad | 13 | 7 | 6 | 53.9% | +9.8 |
| El Blaze | 10 | 4 | 6 | 40.0% | -6.5 |
| Akira | 9 | 6 | 3 | 66.7% | +12.2 |
| Goh | 8 | 0 | 8 | 0.0% | -48.6 |
| Jeffry | 8 | 3 | 5 | 37.5% | -20.6 |
| Taka | 7 | 1 | 6 | 14.3% | -35.6 |
| Wolf | 7 | 4 | 3 | 57.1% | +6.4 |
| Pai | 5 | 2 | 3 | 40.0% | -16.0 |
| Jean | 3 | 3 | 0 | 100.0% | +39.3 |
| Dural | 1 | 1 | 0 | 100.0% | +29.1 |
0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Half Fence | 40 | 17 | 23 | 42.5% | -3.4 |
|---|---|---|---|---|---|
| Single Wall | 37 | 19 | 18 | 51.4% | +3.0 |
| Rectangle | 33 | 14 | 19 | 42.4% | -6.2 |
| Breakable Full Fence | 30 | 16 | 14 | 53.3% | +7.4 |
| Low Fence | 27 | 10 | 17 | 37.0% | -10.0 |
| Full Fence | 26 | 13 | 13 | 50.0% | +2.9 |
| Half Fence | 26 | 14 | 12 | 53.9% | +7.7 |
| Octagon | 26 | 13 | 13 | 50.0% | +1.7 |
| Open | 24 | 12 | 12 | 50.0% | +1.2 |
| Full Fence and Open | 16 | 9 | 7 | 56.2% | +6.5 |
0 of 4 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 4 questions at once; about 0.2 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 181 | 48.1% | 47.0% | +1.0 |
| No walls | 88 | 46.6% | 48.0% | -1.4 |
Walls against open: +2.4 points (95% range -11.1 to +15.9), p 0.724 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| Tokkovanessa_VF (Rank 41) | 21 | 6 | 15 | 28.6% |
|---|---|---|---|---|
| klkun (Rank 41) | 12 | 7 | 5 | 58.3% |
| jean (Rank 43) | 11 | 4 | 7 | 36.4% |
| Bluemoon (Rank 41) | 10 | 4 | 6 | 40.0% |
| ひかる (Rank 40) | 10 | 7 | 3 | 70.0% |
| あむざん (Rank 43) | 9 | 7 | 2 | 77.8% |
| なめ (Rank 37) | 9 | 8 | 1 | 88.9% |
| みんなのたらみ (Rank 41) | 9 | 5 | 4 | 55.6% |
| マハリータまるこ (Rank 40) | 8 | 3 | 5 | 37.5% |
| manatsu_7 (Rank 42) | 7 | 0 | 7 | 0.0% |
| 指無しライダー (Rank 41) | 7 | 2 | 5 | 28.6% |
| おむすび山▲かずkaz_kcj (Rank 40) | 6 | 4 | 2 | 66.7% |
| たまつばき (Rank 42) | 6 | 1 | 5 | 16.7% |
| ス~パ~オヤツマ~ン (Rank 41) | 6 | 1 | 5 | 16.7% |
| 津古さん (Rank 38) | 6 | 3 | 3 | 50.0% |
| <ㅑㅇ~<ㅑㅇ~<ㅑJ (Rank 40) | 5 | 4 | 1 | 80.0% |
| ゼータ(MSZ-006) (Rank 38) | 5 | 2 | 3 | 40.0% |
| ハマラウ (Rank 43) | 5 | 2 | 3 | 40.0% |
| P式截拳道こくとう (Rank 41) | 4 | 2 | 2 | 50.0% |
| ankocat2 (Rank 39) | 4 | 2 | 2 | 50.0% |
| がちばん (Rank 42) | 4 | 1 | 3 | 25.0% |
| 乱世の奸雄 (Rank 40) | 4 | 0 | 4 | 0.0% |
| 寿司眼鉄 (Rank 39) | 4 | 4 | 0 | 100.0% |
| DJG10159 (Rank 39) | 3 | 2 | 1 | 66.7% |
| banpal/バンパル (Rank 37) | 3 | 2 | 1 | 66.7% |
Most played opponents, most recent first
| ハマラウ (Rank 43) | 2026/09/13 | 5 | 2 | 3 | 40.0% |
|---|---|---|---|---|---|
| あむざん (Rank 43) | 2026/09/13 | 9 | 7 | 2 | 77.8% |
| ス~パ~オヤツマ~ン (Rank 41) | 2026/09/13 | 6 | 1 | 5 | 16.7% |
| 指無しライダー (Rank 41) | 2026/09/13 | 7 | 2 | 5 | 28.6% |
| 寿司眼鉄 (Rank 39) | 2026/09/13 | 4 | 4 | 0 | 100.0% |
| Tokkovanessa_VF (Rank 41) | 2026/09/10 | 21 | 6 | 15 | 28.6% |
| みんなのたらみ (Rank 41) | 2026/09/07 | 9 | 5 | 4 | 55.6% |
| klkun (Rank 41) | 2026/09/07 | 12 | 7 | 5 | 58.3% |
| たまつばき (Rank 42) | 2026/09/06 | 6 | 1 | 5 | 16.7% |
| なめ (Rank 37) | 2026/09/06 | 9 | 8 | 1 | 88.9% |
| ankocat2 (Rank 39) | 2026/09/06 | 4 | 2 | 2 | 50.0% |
| DJG10159 (Rank 39) | 2026/08/30 | 3 | 2 | 1 | 66.7% |
| マハリータまるこ (Rank 40) | 2026/08/30 | 8 | 3 | 5 | 37.5% |
| 津古さん (Rank 38) | 2026/08/30 | 6 | 3 | 3 | 50.0% |
| manatsu_7 (Rank 42) | 2026/08/30 | 7 | 0 | 7 | 0.0% |
| Bluemoon (Rank 41) | 2026/08/30 | 10 | 4 | 6 | 40.0% |
| P式截拳道こくとう (Rank 41) | 2026/08/30 | 4 | 2 | 2 | 50.0% |
| jean (Rank 43) | 2026/08/27 | 11 | 4 | 7 | 36.4% |
| ゼータ(MSZ-006) (Rank 38) | 2026/08/27 | 5 | 2 | 3 | 40.0% |
| ひかる (Rank 40) | 2026/08/25 | 10 | 7 | 3 | 70.0% |
| <ㅑㅇ~<ㅑㅇ~<ㅑJ (Rank 40) | 2026/08/24 | 5 | 4 | 1 | 80.0% |
| banpal/バンパル (Rank 37) | 2026/08/24 | 3 | 2 | 1 | 66.7% |
| 乱世の奸雄 (Rank 40) | 2026/08/17 | 4 | 0 | 4 | 0.0% |
| おむすび山▲かずkaz_kcj (Rank 40) | 2026/08/17 | 6 | 4 | 2 | 66.7% |
| がちばん (Rank 42) | 2026/07/19 | 4 | 1 | 3 | 25.0% |
Round openings
Taka
| forward movement into punchP | 210 | 18.1% |
|---|---|---|
| crouch dash forward into evade down | 46 | 4.0% |
| Morotezuki66P | 42 | 3.6% |
| backdash into Kumoyaburi4P+K | 42 | 3.6% |
| crouch dash forward into Kachi'age33P+K | 41 | 3.5% |
| crouch dash forward into guardG | 31 | 2.7% |
| kickK | 27 | 2.3% |
| crouch dash forward into Zangeki33P | 26 | 2.2% |
| crouch dash forward into throwP+G | 24 | 2.1% |
| backdash into evade up | 22 | 1.9% |
| evade down into guardG | 22 | 1.9% |
| crouch dash forward into Chu Tsuppari6P+K | 21 | 1.8% |
| guardG into Kumoyaburi4P+K | 21 | 1.8% |
| guardG | 18 | 1.6% |
| Zangeki33P | 17 | 1.5% |
172 further openings account for the other 549 rounds.
