Virtua Fighter 5 REVO · v1.10 · Region: Asia
ps-splitsecond
Characters played — VF5's own record
| Jacky | 33 | 11,162 | 5,509 | 5,653 | 49.4% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 201 | 95 | 106 | 47.3% | +0.7 |
|---|---|---|---|---|---|
| Jacky | 137 | 87 | 50 | 63.5% | +18.1 |
| Wolf | 134 | 61 | 73 | 45.5% | -0.1 |
| Jeffry | 119 | 54 | 65 | 45.4% | -5.6 |
| Kage | 102 | 53 | 49 | 52.0% | +5.6 |
| Goh | 93 | 44 | 49 | 47.3% | -0.2 |
| Sarah | 89 | 48 | 41 | 53.9% | +1.3 |
| Jean | 70 | 34 | 36 | 48.6% | +2.5 |
| El Blaze | 67 | 26 | 41 | 38.8% | -8.0 |
| Lion | 66 | 31 | 35 | 47.0% | +0.6 |
| Lau | 64 | 29 | 35 | 45.3% | -0.4 |
| Shun | 54 | 20 | 34 | 37.0% | -7.4 |
| Dural | 50 | 20 | 30 | 40.0% | +1.3 |
| Brad | 43 | 18 | 25 | 41.9% | -6.1 |
| Vanessa | 43 | 20 | 23 | 46.5% | -3.5 |
| Lei Fei | 41 | 11 | 30 | 26.8% | -20.0 |
| Aoi | 35 | 14 | 21 | 40.0% | -8.2 |
| Pai | 32 | 15 | 17 | 46.9% | -4.8 |
| Taka | 32 | 18 | 14 | 56.2% | +0.1 |
| Eileen | 10 | 5 | 5 | 50.0% | -8.2 |
1 of 16 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 16 questions at once; about 0.8 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Octagon | 181 | 93 | 88 | 51.4% | +4.8 |
|---|---|---|---|---|---|
| Full Fence | 178 | 89 | 89 | 50.0% | +1.4 |
| Single Wall | 168 | 76 | 92 | 45.2% | -3.2 |
| Breakable Full Fence | 156 | 65 | 91 | 41.7% | -7.9 |
| Low Fence | 143 | 61 | 82 | 42.7% | -4.6 |
| Rectangle | 141 | 70 | 71 | 49.6% | +2.7 |
| Open | 134 | 60 | 74 | 44.8% | -2.2 |
| Half Fence | 130 | 73 | 57 | 56.1% | +10.8 |
| Breakable Half Fence | 121 | 62 | 59 | 51.2% | +2.5 |
| Full Fence and Open | 81 | 32 | 49 | 39.5% | -6.5 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 907 | 49.8% | 47.9% | +2.0 |
| No walls | 445 | 44.3% | 47.3% | -3.0 |
Walls against open: +5.0 points (95% range -1.0 to +10.9), p 0.102 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| NORESPECT (Rank 33) | 58 | 19 | 39 | 32.8% |
|---|---|---|---|---|
| 무파ZeroBlue (Rank 33) | 54 | 23 | 31 | 42.6% |
| MaBoy (Rank 34) | 48 | 20 | 28 | 41.7% |
| BANANA (Rank 30) | 31 | 17 | 14 | 54.8% |
| REDdog.狂犬 (Rank 33) | 31 | 16 | 15 | 51.6% |
| calmknight[냠냠] (Rank 31) | 25 | 15 | 10 | 60.0% |
| zaduhkj (Rank 34) | 25 | 6 | 19 | 24.0% |
| ふぇに (Rank 32) | 24 | 14 | 10 | 58.3% |
| elf4sale (Rank 33) | 21 | 17 | 4 | 81.0% |
| jiwoonpk (Rank 32) | 21 | 14 | 7 | 66.7% |
| manao_0609 (Rank 31) | 20 | 10 | 10 | 50.0% |
| 漂泊の民回線ジプシー (Rank 35) | 19 | 7 | 12 | 36.8% |
| guigui8393 (Rank 35) | 18 | 7 | 11 | 38.9% |
| DDaDDai (Rank 29) | 17 | 10 | 7 | 58.8% |
| OgreAunt (Rank 33) | 17 | 6 | 11 | 35.3% |
| PKG (Rank 28) | 15 | 11 | 4 | 73.3% |
| a_h_i_k_o (Rank 28) | 15 | 9 | 6 | 60.0% |
| JKSTW(SEGAWORLD大亞店) (Rank 34) | 14 | 4 | 10 | 28.6% |
| cokeshi (Rank 29) | 14 | 8 | 6 | 57.1% |
| にすと ☆能登VF部 (Rank 30) | 14 | 6 | 8 | 42.9% |
| 寿司眼鉄 (Rank 36) | 14 | 4 | 10 | 28.6% |
| juste (Rank 30) | 13 | 11 | 2 | 84.6% |
| nanami.madogiwa (Rank 35) | 13 | 4 | 9 | 30.8% |
| やまだ.com (Rank 37) | 13 | 6 | 7 | 46.1% |
| らうらう (Rank 30) | 13 | 8 | 5 | 61.5% |
Most played opponents, most recent first
| DDaDDai (Rank 29) | 2026/09/22 | 17 | 10 | 7 | 58.8% |
|---|---|---|---|---|---|
| MaBoy (Rank 34) | 2026/09/22 | 48 | 20 | 28 | 41.7% |
| a_h_i_k_o (Rank 28) | 2026/09/18 | 15 | 9 | 6 | 60.0% |
| BANANA (Rank 30) | 2026/09/15 | 31 | 17 | 14 | 54.8% |
| guigui8393 (Rank 35) | 2026/09/15 | 18 | 7 | 11 | 38.9% |
| にすと ☆能登VF部 (Rank 30) | 2026/09/15 | 14 | 6 | 8 | 42.9% |
| ふぇに (Rank 32) | 2026/09/14 | 24 | 14 | 10 | 58.3% |
| REDdog.狂犬 (Rank 33) | 2026/09/13 | 31 | 16 | 15 | 51.6% |
| 漂泊の民回線ジプシー (Rank 35) | 2026/09/13 | 19 | 7 | 12 | 36.8% |
| jiwoonpk (Rank 32) | 2026/09/13 | 21 | 14 | 7 | 66.7% |
| 무파ZeroBlue (Rank 33) | 2026/09/12 | 54 | 23 | 31 | 42.6% |
| やまだ.com (Rank 37) | 2026/09/12 | 13 | 6 | 7 | 46.1% |
| nanami.madogiwa (Rank 35) | 2026/09/11 | 13 | 4 | 9 | 30.8% |
| PKG (Rank 28) | 2026/09/11 | 15 | 11 | 4 | 73.3% |
| juste (Rank 30) | 2026/09/11 | 13 | 11 | 2 | 84.6% |
| calmknight[냠냠] (Rank 31) | 2026/09/11 | 25 | 15 | 10 | 60.0% |
| NORESPECT (Rank 33) | 2026/09/09 | 58 | 19 | 39 | 32.8% |
| zaduhkj (Rank 34) | 2026/09/08 | 25 | 6 | 19 | 24.0% |
| elf4sale (Rank 33) | 2026/09/06 | 21 | 17 | 4 | 81.0% |
| JKSTW(SEGAWORLD大亞店) (Rank 34) | 2026/09/04 | 14 | 4 | 10 | 28.6% |
| manao_0609 (Rank 31) | 2026/09/04 | 20 | 10 | 10 | 50.0% |
| cokeshi (Rank 29) | 2026/09/02 | 14 | 8 | 6 | 57.1% |
| 寿司眼鉄 (Rank 36) | 2026/08/21 | 14 | 4 | 10 | 28.6% |
| らうらう (Rank 30) | 2026/07/29 | 13 | 8 | 5 | 61.5% |
| OgreAunt (Rank 33) | 2026/06/04 | 17 | 6 | 11 | 35.3% |
Round openings
Jacky
| backward movement into guardG | 311 | 5.2% |
|---|---|---|
| forward dash into backward movement | 285 | 4.8% |
| punchP | 258 | 4.3% |
| Squat Straight2P | 235 | 3.9% |
| backdash into backward movement | 229 | 3.8% |
| backward movement into backdash | 177 | 3.0% |
| backward movement into punchP | 176 | 2.9% |
| backward movement | 157 | 2.6% |
| backward movement into throwP+G | 155 | 2.6% |
| backdash into guardG | 147 | 2.5% |
| crouch dash back into evade down | 123 | 2.0% |
| crouch dash back into guardG | 104 | 1.7% |
| forward movement into backward movement | 92 | 1.5% |
| punchP into crouch dash forward | 83 | 1.4% |
| backdash into Spin Heel Sword4K+G | 79 | 1.3% |
478 further openings account for the other 3,379 rounds.
Counted from 1,475 of the 1,482 matches played. The rest were not pulled for openings.
